|Commander / EDH||Legal|
Printings View all
|Masters Edition III (ME3)||Uncommon|
|Portal Three Kingdoms (PTK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Xiahou Dun, the One-Eyed
Legendary Creature — Human Soldier
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.
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Xiahou Dun, the One-Eyed Discussion
1 week ago
I would personally add some of the easier infinite Mana combos. Dramatic Scepter / Paradox Scepter.
Lazav goes infinite almost by himself if you get infinite Mana. You just need a 0/0 in the grave like Walking Ballista. Kill off Lazav by making him 0/0, recast him, and repeat infinitely. His ETB ability lets you mill your whole library. Then you just do a Nooze combo on the spot, or loop something like Sign in Blood with Xiahou Dun, the One-Eyed. If you lose Lazav due to something like theft or Darksteel Mutation, Scepter is at least another combo piece for Mesmeric Orb,
2 weeks ago
Hmmm, as always it's easier to deal out the recommendations than suggesting actual cuts. As you say, all the current cards are looking pretty tight, but if I had to nominate some:
- Phyrexian Delver: You've already got Chainer, Dementia Master to handle your reanimation, as well as Xiahou Dun, the One-Eyed and Reanimate
- Thoughtpicker Witch/Disciple of Griselbrand: Yes they are cheap sac outlets, but I don't like how they always costs one mana, unlike Viscera Seer/Sadistic Hypnotist, so if you end up with a bunch of tokens and someone drops a Massacre Wurm you can't easily clear your board.
- Carrion Feeder/Nantuko Husk: Better sac outlets because of no mana cost, but I find that it's so obvious how quickly they can be pumped that opponents are always ready to spot remove them before they can do anything.
- Contamination: Maybe an odd recommendation as it can be very powerful, but again I've found that unless you really commit to the stax line of play it's too easy for opponents to be on the look out for this one card and just ping it as soon as it drops.
2 months ago
So tested out toshiro yesterday and to my surprise Helm of the Host go surprisingly well in the deck same with Sadistic Sacrament and I see a few cards that can benefit from the helm. check out Choice of Damnations as well or if you can afford it Xiahou Dun, the One-Eyed
4 months ago
Xiahou Dun, the One-Eyed maybe?
6 months ago
Okay. You've got some good points.
1) I misread Xiahou Dun, the One-Eyed. I thought it was any creature. How? I'm a moron.
2) How exactly are you cheating in Rune-Scarred Demon?
3) What all is in your meta? I'm assuming you're in with some competitive fellows? With a little more meta info I can be more specific with my criticisms.
6 months ago
@ZendikariWol Thanks, that helps a lot. I'll respond in order of your comment.
-Massacre Wurm is amazing and with a few ways to double his triggered ability he is even better so he has to stay. That artwork too!
-Shriekmaw is in there because he can get rid of stuff and get me an experience counter. He is a bit narrow but I count it as 2 CMC and I'm trying to reduce my curve. I will definitely consider cutting it though.
-Rune-Scarred Demon is so great, I always cheat him in and he wins me the game if I'm recurring him every turn or doubling his ETB ability. Can't cut it.
-Deathrite Shaman was recently added and I'm not 100% sold on him yet. I like that it's grave hate and I'm anticipating Muldrotha, the Gravetide is going to be a huge presence after Dominaria comes out. I may Swap him for Agent of Erebos depending how the meta changes.
-Walking Ballista is only in there because I recently added in Protean Hulk and Ballista allows for me to infinite combo win. that whole group of 5 cards is just on a trial period for the time being so Ballista may end up coming out of the deck. (see most recent update)
-Mazirek, Kraul Death Priest is in as a combo piece, he lets persist creatures return to the battlefield indefinitely. He is also good for going wide but that is rarely my strategy. He is staying for the time being.
I see your reasoning behind running more cards that don't require sacrifice to do things. My reason behind having cards that can self sacrifice is I want to be able to get value from the creatures without relying on a sac outlet. In my meta a sac outlet will usually not last long because they know it will end badly for them if it stays on the battlefield. Another reason is I decided to go with an ETB theme, Panharmonicon and Strionic Resonator make them even better. Depending on how stupid my board state gets I sometime have quadruple triggers for every ETB.
I'm going to break the deck down and see if I will include some of your suggestions. The ones I'm currently considering are:
-Vindictive Lich - literally bought this card a week ago with the intention of putting it in but couldn't decide what to replace.
-Wurmcoil Engine - was in here before might be in here again.
-Archfiend of Depravity - I tried it out briefly, if the art was better I'd put it in immediately. Still might though.
-Thragtusk - great card but I'm not a fan of the artwork.
Thanks again for the comments and the +1! Keep an eye out for the updated list in a day or two.
6 months ago
It's nice to see someone who is so gracious in accepting new ideas. Time to sound like an ass now I guess...
First off, I don't know how many cards you usually draw off of Greater Good, but it seems like you'd usually discard more than you draw. Perhaps that's intentional dredging but still likely a loss of card advantage.
And once again, I'm not sure how many creatures you kill with Massacre Wurm, but it can't be that many? Is your meta full of tiny things?
I've never felt Shriekmaw hits enough things. If you do then keep it, but it's worth considering.
Rune-Scarred Demon is not a bad tutor, by any means. However at 7 mana, you should probably go 1 more and try for Razaketh, the Foulblooded. Give 'em the good 'ol razzle dazzle. That or just a really good source of card draw or draw control.
How much are you usually casting Walking Ballista for? Is it enough?
Given how long your creatures stay around, how much do those +1 counters from Mazirek, Kraul Death Priest do?
And how many swings does Grave Titan get in?
Okay. My reasoning behind this comment. Aristocrats decks like this have an advantage for one key reason: every spell is several spells. If your creatures enter the battlefield or die and trigger an ability in doing so, that is one spell. Normally whatever you gain from sacrificing them is another. However, if they do nothing when they enter and sacrifice themselves, then really you have only cast one spell.
It benefits you more to trigger one effect when the creature enters or dies, one or two triggers from other creatures when any creature dies, amd another from sacrificing it yourself.
For example, you cast a Baloth Null. It enters the battlefield and you rummage in your grave a bit. You sacrifice it to Viscera Seer and scry. Then you have a Deathreap Ritual out so you draw into whatever you scried for.
Assume you have the same board. You cast Xiahou Dun, the One-Eyed and sacrifice him. You get one thing back from the grave and draw a card from Deathreap Ritual at end of turn. It's really not as great.
Having creatures that freely sacrifice themselves is good, but cuts one spell out of it.
6 months ago
No. The Scry 1 is mediocre compared to how huge feeder can get in this build. Additionally Seer doesnt win with mikeaus, the unhallowed & Puppeteer Clique while Feeder does. Yahenni was never a consideration. 3 mana vs 1 mana is a major deal, as is not being able to sacrifice itself like the Feeder can. The Feeders primary purpose is to come down early & Flip Liliana, while also not being a dead draw in the late game.
No. The double black casting cost is much worse in the early game where many of my early ramp is cards like Sol Ring, Mana Crypt, & Ancient Tomb, and I need to spend 2 Black on Liliana. Additionally Nighteyes has singlehandedly won me enough games that I would never consider this swap.
No. Disciples biggest selling point is that its a sacrifice outlet that can flip Liliana on curve the turn after shes played.
Necromancy in place of Animate Dead (1 extra mana for a flash option).
Both Necromancy & Dance of the Dead are great reanimate spells, but I didnt need that many Animate Deads & I chose the option that required the least mana investment. If you value the more expensive Flash mode of Necromancy or the +1/+1 of Dance theyre fine options, just not the version I preferred.
Im not really sure what Id want him for. I mean, yes, he recurs Waste Not & spells, but hes super slow, super clunky, & Legendary so Liliana cant -X him.
Im eventually selling my left Kidney for a Chains of Mephistopheles, and Im told selling both kidneys will result in my death, so the odds I ever own a Bazaar are so low I havent bothered to even think about whether itd be worth including.
I prefer it when my Tutors always work.
Great Card that I ran for a long time, but eventually cut to make room for other cards. May find its way back into the deck someday.
Torment of Hailfire (discard)
Why? Im not a big Mana deck, my Xs will not be that large, and people will just choose to eat the damage. The reason Death Cloud is so good is because an early Death Cloud for X = 3-6 after flipping Liliana in the first three turns is game ending. An Early Torment makes my opponents go k, take 12.
Kokusho for extra drainlife.
If he wasnt Legendary Id play him.
Vindictive Lich (discard)
Im not sure why I would play this. This card is pretty bad.