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Whisper, Blood Liturgist
Legendary Creature — Human Cleric
, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
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Whisper, Blood Liturgist Discussion
4 hours ago
I agree with ZendikariWol. You should be running a pretty balanced mana curve with Meren. Try running a slew of mana dorks to go along with Llanowar Elves, and the two I mentioned, Blood Pet and Blood Vassal. You should be ramping enough to get Meren on the table by turn 2 or 3, and then get the sac engine going. Burning an Elf at Ashnod's Altar after you've tapped it for mana with Meren out means you've ramped and sacced to Meren, earning a counter, and then you return the Elf to the battlefield at the end of the turn, and the engine is started on turn 2 or 3. Also, run Burnished Hart. If you're running Sakura-Tribe Elder and Yavimaya Elder, then run Burnished Hart, too.
Looking at your list, it just doesn't look like you have enough sac outlets. If you have access to Ashnod's Altar and Phyrexian Altar, put them both in. You need them, plain and simple. Yahenni, Undying Partisan and Carrion Feeder are other decent sac outlets, and Evolutionary Leap would be a perfect card for this deck. If you have access to cards like Fauna Shaman or the better version, Survival of the Fittest, those are essentially a two-card tutor in a Meren deck, and I think they function better for this deck than Tooth and Nail. T&N is a great green card, but it doesn't have to be shoe-horned into every green deck. Even a card like Whisper, Blood Liturgist can give you value in this deck, returning a much needed mana dork or other low CMC card to your board, and letting Meren pick something more useful.
Hopefully, this helps you out, and gets the deck running smoothly.
1 day ago
Ashnod's Altar is an obvious upgrade for its great potential in synergies and also infinite combos like with Nim Deathmantle. I am waiting for a reprint for it to go back to 3$ as it was a year ago. I discarded the summoner cause it was too mana hunru, but with the altar it could certainly be VERY funny.
On the recurssion departmente I was certainly thinking about those 2 creatures. Whisper, Blood Liturgist has never proven its worth to me before but Hell's Caretaker was an option I was considering. The main reason I am not runnin the caretaker or Stalking Vengeance is because they didn't seem to go well with my board when I proxied them. Stalking vengeance was a 7cc 5/5 sitting on the board doing 1 o 2 damage at times.
Dictate of Erebos and Grave Pact are upgrades for the future for sure. They are amazing cards which I would love to run. So is the Whip of Erebos. Finally, Grenzo. That sure is a Chaotic Card and I like it. It doesnt have much synergies unless Shadows of the Past and Viscera Seer do there job, in which case it could be amazing. It ain't expensive either so certainly a fun adition to run.
All in all, thanks a lot for the suggestions. I will try adding the caretaker and when I eventually manage to get my hand on the altar, I will also add the Summoner since that combo had gone completely under y nose and it is fo damn funny.
1 day ago
Ashnod's Altar (it is about $5 for on in good shape) and Tilonalli's Summoner would be a fun combo. I think Hell's Caretaker and Whisper, Blood Liturgist could do some good work in this deck. Grenzo, Dungeon Warden could work. It has a high cmcsa but Stalking Vengeance is great. My Neheb, Dragon Shaman deck got a 5k deck down to one life.
I will say if you do end up with the money Dictate of Erebos (about $10) would be amazing in this deck.
1 week ago
I feel you Like, what the hell is someone going to reanimate in PDH that's going to make an impact haha
1 week ago
Feel like it's worth mentioning my Whisper, Blood Liturgist deck, because pauper only needed that much more reanimator.
2 weeks ago
Kinda cool but I would like to give you some suggestions. Take out Bone Dragon and take in 2 other Josu Vess, Lich Knight Take out Skeleton Archer and take in 3 Cast Down Take out Whisper, Blood Liturgist and take in 3 Walk the Plank Take out 1 Ravenous Chupacabra and take in 1 more Graveyard Marshal Take out Doomed Dissenter and take in a solid drop Diregraf Ghoul Hope it might help !
3 weeks ago
I would say that this deck has moved so far from tokens, it is has nothing to do with them. Overall, all the combos are ok. I would start by getting rid of all tokens-related cards:
1x Champion of Lambholt
1x Mazirek, Kraul Death Priest
1x Awakening Zone
1x Black Market
1x Cryptolith Rite
1x Dictate of Erebos
1x Contagion Engine
1x Doubling Season
1x The Chain Veil - do not include this with just 3 walkers.
1x Grave Pact
1x Hardened Scales
1x Parallel Lives
1x Blood Artist 1x Archfiend of Depravity
That is 16 cards that can be removed to focus more on the combo win. I would include:
Whisper, Blood Liturgist
Meren of Clan Nel Toth
Cauldron of Souls
Time of Need
This makes you more focused on being a graveyard-based combo-control deck.
3 weeks ago
So, first thoughts: it looks good! Very cohesive, good selection of reanimation, good targets to put in graveyard, etc. This is quite a bit better than my first EDH deck was, so kudos XD
With that being said, there are several places I might tune this deck, sorted into the rough categories below:
Removal/Interaction: Toxic Deluge is an amazing board wipe in EDH, almost unquestionably better than Damnation here (you can tailor it to miss your commander, too!). Beast Within is one of the best removal spells in the format, along with Nature's Claim and Assassin's Trophy: I'd try and include all three. Maybe might run a few counterspells such as Swan Song/Counterspell/Muddle the Mixture, but that's more of a taste thing: do you want your deck to be more slow and grindy and controlling, or more aggressive where it primarily uses its removal to deal with specific problems? You could also add Lightning Greaves, which is an amazing way to give protection and haste to your commander.
Other targets for reanimation: Sewer Nemesis maybe? I might actually NOT run Vorinclex, Voice of Hunger here, I'm not convinced he does enough to warrant being reanimated when you have other targets like Jin-Gitaxias, Core Augur laying around. I'd also work on cutting down on SOME of these, since they're pretty much dead in your hand: do you really NEED Ghoultree as a vanilla 10/10 that's only good when exiled by your commander? Et cetera ;)
Other good methods of self-mill: The new set gave us various Surveil cards (particularly Doom Whisperer, run him, he's awesome). Beyond that, Mesmeric Orb (hey, convenient that you have one!), Underrealm Lich, Sidisi, Brood Tyrant, maybe Fraying Sanity? I'd check out the Sidisi list I texted to you, it has some good ones. I'd also use Glimpse the Unthinkable here, probably.
Other great reanimation spells: Exhume, Dance of the Dead, Dread Return, Victimize. Your deck isn't a token deck, so Whisper, Blood Liturgist isn't amazing here, but Hell's Caretaker might do the trick. Final Parting is a MUST, given that you can tutor Jin-Gitaxias, Core Augur into GY and Reanimate/Animate Dead into hand.
Landbase tuning: For what it's worth, there's a strong argument for running ZERO basics here (despite increased vulnerability to Blood Moon/Back to Basics/Ruination) for the instant mill combo with Hermit Druid. But if you're gonna do that, or even if you're not, you want less lands that will enter the battlefield tapped (and/or to include Amulet of Vigor). Beyond that, Songs of the Damned is an AWESOME card in this deck, and Ramunap Excavator is silly here obviously. I'd also play the five allied fetchlands (Wooded Foothills, Polluted Delta, Windswept Heath, Flooded Strand, and Bloodstained Mire) and the three appropriate shocklands (Breeding Pool, Watery Grave, and Overgrown Tomb). In a 3-color deck, I'd remove most utility lands (excluding Rogue's Passage and Cephalid Coliseum, maybe one or two more), and primarily work on fixing your colors and having lands come in untapped. The other major lands I'd say you're missing are City of Brass, Reflecting Pool, and Urborg, Tomb of Yawgmoth. You can probably cut down to 36 lands, which can open a slot or two.
I'd say that the most natural cuts would be Fleet Swallower, Ghoultree, It That Betrays, Laboratory Maniac, Master Biomancer, Reyhan, Last of the Abzan, Taigam, Sidisi's Hand, Vorinclex, Voice of Hunger, Chill of Foreboding, Damnation, Sultai Ascendancy, and two lands. After that point, cutting gets hard.
I hope that helps!! :)