Garna, the Bloodflame

Garna, the Bloodflame

Legendary Creature — Human Warrior


When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.

Other creatures you control have haste.

Start Commander Deck Browse Alters


Have (2) metalmagic , orzhov_is_relatively_okay819
Want (0)

Printings View all

Set Rarity
Commander 2020 (C20) Uncommon
Ultimate Masters (UMA) Uncommon
Dominaria (DOM) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Historic Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Garna, the Bloodflame occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Rakdos: 0.27%

Garna, the Bloodflame Discussion

RambIe on Help me foolproof this infinite ...

8 hours ago

Sorry for the spam but i keep thinking about this
with Abundance you can sac Garna, the Bloodflame and equip Nim Deathmantle to keep the combo going from the graveyard

RambIe on Help me foolproof this infinite ...

10 hours ago

I can vision this in jund

I would add card mechanics like
Call to the Netherworld, Shadow of the Grave, Garna, the Bloodflame, Creeping Renaissance to reload your hand
Liliana, Dreadhorde General, Erebos, Bleak-Hearted,Moldervine Reclamation,Fecundity, Korvold, Fae-Cursed King. to improve the draw

This could help you get past the lands.
plenty of ways in these colors to make this combo go lethal or as pointed out fetch win (IMO do both)

the true challenge is making it consistent
I hate to say it but tutor for a tutor Diabolic Revelation

I hope this is enough suggestions to get you started on your journey, Good luck

bosny on Sisay Garna Kaervek Gerrard?

1 week ago

theFro they're not banned so much as not yet legal

thanks for the insights! i put this together half asleep one night, definitely just a prototype atm

i think i want to, like, get Pitiless Plunderer online, make loads of treasures off of creatures dying so i can kill a bunch off with Kaervek the Merciless or even Massacre Girl, have them come back to hand with Garna, the Bloodflame or play with Gerrard, Weatherlight Hero, repeat and then maybe win off of Syr Konrad, the Grim or such

mostly i feel like sisay decks tend to be "legendary goodstuff" and i wanted to play with the idea of a combo, secret commanders deck - she essentially allows you to partner anyt

Vivctius on Humans, Humans, and more HUMANS!

2 months ago

I forgot to mention Mentor of the Meek, while you do have the card draw from Skullclamp I feel like the deck can get too fast fo its own good so adding more card draw is always nice to keep adding creatures to the board. Outlaws' Merriment creates human tokens which it's nice but you also have Assemble the Legion which it can be better if it sticks long enough.Ruinous Ultimatum I'm still a bit on the fence with this card because you'll probably tap out for this and waste a turn basically if it gets countered but on the other hand I always like to have 2 or 3 board wipes (maybe 2 since it's a creture heavy deck). Angel of Glory's Rise and Garna, the Bloodflame are good ways to get back after a board wipe and not get stuck behind. Lightning Greaves and Swiftfoot Boots I feel like there are auto inclusions even if one of the commanders can become indestructible because there's always that one player that has a path to exile or something to return to hand XD

seshiro_of_the_orochi on Card creation challenge

3 months ago

Blacksmith's Hammer 4

Artifact - Equipment

Equipped creatures gets +1/+0 and has Hexproof.

When ~ enters the battlefield, you may attach it to target creature you control.

Equip 1

Uncommon Hammer of Nazahn that's also a version of Swiftfoot Boots. I like.

I'd like a uncommon legendary creature. Powerlevel-wise, rather make it a Garna, the Bloodflame than a Tatyova, Benthic Druid.

Bokamoso on [PDH] Garna and Her Colony

3 months ago

I like where your mind is at with the sacrifice theme. Ashnod's Altar is an interesting prospect; it is more affordable than Thermopod and produces more mana. Colorless mana has it's limits but the ability to sacrifice Garna, the Bloodflame and then use that colorless mana to recast her from the command zone could be useful.

I am also a fan of the solid Mind Stone or Fellwar Stone options as reliable choices.

Spell_Slam on Vaevictis Asmadi, the Budget

3 months ago

What's your budget? That would help people make appropriate suggestions.

Krosan Drover could get you to turn 4 Vaevictis (or many other things in your deck).

Harvester of Souls can be pretty good at getting you extra cards, especially with your Commander. Is it out of budget, though? It's a 2$ card.

Bloodgift Demon is a dirt-cheap Phyrexian Arena with a 5/4 flying body attached.

Haunted Crossroads lets you Reanimate fatties every turn with Vaevictis.

Omen of the Hunt lets you ramp and leaves behind either a Vaevictis target or can help find something better on top for your dragon to get back.

Lantern of Insight is 1.50$, but will let you make more informed decisions when deciding whether or not to attack with your Commander.

Wood Elves and Farhaven Elf are great ramp and you don't care about sacrificing them later.

Angeris a great thing to have in the graveyard. Haste on your creatures seems good, so Rhythm of the Wild and Garna, the Bloodflame could be interesting as well.

Load more