Blasphemous Act costs less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
|Have (5)||metalmagic , gildan_bladeborn , Mortiferus_Rosa , , pskinn01|
|Want (8)||Suicune , paullmall96 , ReDdeckWins96 , PyreCracker , metljoe , ConnorMo , Showa , BeowulfBjornson|
Printings View all
|Commander 2018 (C18)||Rare|
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2016 (C16)||Rare|
|Commander 2014 (C14)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Blasphemous Act occurrence in decks from the last year
Commander / EDH:
All decks: 0.15%
UR (Izzet): 1.5%
RG (Gruul): 1.2%
BRG (Jund): 0.98%
UBR (Grixis): 0.87%
RBW (Mardu): 0.46%
Blasphemous Act Discussion
1 day ago
As far as Vampires, you should add more (have around 35ish), but I'm not sure which ones are essential to add. But regardless, here are some suggestions.
2 days ago
Here are a few suggestions that might help: Bloodmad Vampire < Waste Not, Incorrigible Youths < Solemn Simulacrum, Twins of Maurer Estate < Azra Oddsmaker, Violent Eruption < Sweltering Suns, Fiery Temper < Rakdos Signet , Senseless Rage < Underworld Breach, Distemper of the Blood < Sol Ring, Call to the Netherworld < Animate Dead, Alchemist's Greeting < Blasphemous Act
Only other thoughts are ramp/fixing/wraths may be low.
1 week ago
Blasphemous Act and Chain Reaction are good, cheap boardwipes that work well with Repercussion. Erebos, God of the Dead is good to keep your opponents from gaining life and also draw some cards. I'd definitely consider Torment of Hailfire as an alternate win condition. Torpor Orb is one of the best cards for slug deck, at least in my meta. Getting it out early can really mess with your opponents' game plans and you are only using two creatures with enter the battlefield effects. Painter's Servant seems out of place, I see it works with Torbran and your blue hosers but it does basically nothing without them.
1 week ago
Some cards that have particularly good interaction with Niv:
Curiosity for additional card draw using his ping ability against players.
Riptide Laboratory to reuse some of those supporting wizards.
You could also use some more general removal spells:
Direct Current doesn't do enough to warrant inclusion. Despite its efficiency, you very rarely see Lightning Bolt or similar effects getting played in EDH. The size of the creatures that get played and joint pool of 120 starting life relegate these effects to other formats. Dragon Fodder doesn't really do much either but if its a flavor inclusion, then keep, maybe Niv needs minions to fetch him things or just wants snack food handy. Stealth Mission would probably be better served becoming something like Lazotep Plating. Capture Sphere might be better as Deep Freeze if opposing commanders having activated abilities that don't require tapping. I know I wouldn't care if Sphere hit my Tasigur, the Golden Fang
I have a deck using this same commander if you want more ideas.
2 weeks ago
I like Simic Ascendancy as a weird win condition that suits Omnath's flavor. Nyxbloom Ancient for the mana tripling abilities. Hadana's Climb Flip as a way of getting one really big creature across the line. You can try using Blasphemous Act to wrath away your tokens as long as you have Omnath, Locus of Rage out.
Also one of the most tried and true methods of green creature based strategies finishers the Craterhoof Behemoth
3 weeks ago
First, I'd run a bit more aggressive removal package.
- Swords to Plowshares, Path to Exile, and Winds of Abandon are all fantastic cards. All three are strong removal in either the early or late game, with the final one becoming an absolutely devastating sweeper. I'd get rid of Crib Swap and Pacifism.
- If she is having a problem with noncreature permanents and needs some removal that can deal with them, Generous Gift and Chaos Warp are generally better than Banishing Light.
- Blasphemous Act is a great way to reset the board while leaving mana open to cast a new threat.
Personally, I'd lean into a group slug theme--burn everyone equally, with the hope of buffing Anya. She's already running Manabarbs, which is a great option. Burning Earth is another great option. Spellshock can be quite powerful as well in some metas, providing everyone else is casting more spells per turn than she is (she has some large angels, so that's not infeasible).
Or, if she does not want to go a hyper-aggressive group-burn route, Red and White have some great ways to slow down the game. Stranglehold and Aven Mindcensor take away a lot of other deck's primary advantages. Blood Moon can be a nightmare to play around considering how common nonbasics are in EDH. Rest in Peace is an all-around good card and can even take out players if you combo it with Helm of Obedience.
Smothering Tithe is a great option for Ramp, something Boros is lacking and this deck in particular really wants.
3 weeks ago
Add: Torbran, Thane of Red Fell, Thassa's Oracle, The Magic Mirror, Tandem Lookout, Laboratory Maniac, Jace, Wielder of Mysteries, Talrand, Sky Summoner, Ophidian Eye, Curiosity, Windfall, Reforge the Soul, Izzet Locket, Arcane Signet, Psychosis Crawler, The Locust God, Whirlpool Warrior, Jace's Archivist, Cyclonic Rift, Mystical Tutor, Blue Sun's Zenith, Swan Song, Thought Vessel, Vandalblast, Blasphemous Act, Rhystic Study, Mystic Remora, Omniscience
3 weeks ago
I appreciate the fairness and honesty.
I think you should find space for Buried Alive, Assassin's Trophy, Sheoldred, Whispering One, Disciple of Bolas, Nature's Lore, Farseek, and Skyshroud Claim. Those are the cards that I think your deck would benefit the most from having.