|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
|Commander 2014 (C14)||Rare|
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Blasphemous Act costs less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
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Blasphemous Act Discussion
11 hours ago
Blasphemous Act for removal as it can get high value cascade triggers
13 hours ago
I would suggest Blasphemous Act, which is a great commander card (lots of times its a boardwipe for 1 mana). Also, Take Inventory isn't that great for commander because it will be two mana for one card (since you can only have one of it in your deck), many cards can draw you more cards for less mana, like Whispers of the Muse.
2 days ago
I would do:
- Vampire Nocturnus out for Kalitas, Traitor of Ghet (a ~50/50 eff vs grave hate + free creatures)
- Bloodcrazed Paladin out for Zulaport Cutthroat (situationally big vs more Blood Artist fun)
- Dictate of Erebos out for Impact Tremors (bigger Grave Pact vs literally SHIT TONS of chip damage)
- Necropolis Regent out for Malakir Bloodwitch (WAY overcosted and only works on successful atks vs big chip damage)
- Child of Night out for Brutal Hordechief (ok Vamp vs more chip damage + late game combat control)
- Maybe Damnation out for Blasphemous Act? (4 CMC vs probably 4 or less CMC)
2 days ago
3 days ago
Regarding your latest question on wraths, I tend to run an average of three per commander deck. With this guy, your best are probably Blasphemous Act since it will probably only cost one red, Merciless Eviction for its flexibility, and one of your choosing. Austere Command is a nice one again for flexibility, but I went with Fumigate since if I'm going to lose a lot of tokens, I want to get something out of it.
3 days ago
It looks great I used yours for a lot of ideas for my own Dino EDH.
Personally I am really big on having at least one complete 'board reset' in my EDH decks such as Oblivion Stone for those nasty enchantment and equipment decks.
Also, since these decks rely quite a bit on our creatures i thought Asceticism Was a great addition. Hexproof and you can regenerate the important creature when you drop Blasphemous Act or Star of Extinction.
Also if you want a great "enrage" card that could patch a defensive weakness this deck may run into Hornet Nest fills that slot great!
Love the deck! Check out mine if you want to see what I did differently!Can it win? You bet Jurassican
5 days ago
I like your deck because it's about smashing the opponents face in pure and simple!
I think you already made a really good job with your card choices. Many of those I would have suggested as well.
Here are the few that still come into my mind:
Illusionist's Bracers would economize mana if you activate the ability of Kumano, Master Yamabushi at least three times (assumed you play and equip the bracers the same turn you want to start shooting)
with Basilisk Collar your commander becomes a machine gun, because dealing one deathtouch damage to a creature suffices to kill it. It might also be good to gain some life with the collar here and then, though lifelink does only work with combat damage.
Repercussion has huuuge combo potential in this deck. It might be even dangerous for yourself. But normally you should be able to play it in a way that it hurts your opponents more than yourself. Imagine playing Blasphemous Act or Chandra's Ignition while this is on board and your opponent having 2 or 3 creatures. It will often be a game ender.
Radiate is a funny card
and why don't you play Skullclamp? It doesn't work with the ability of Kumano, Master Yamabushi because the creatures won't die, but you have enough sweepers and burn effects in this deck to cash in a lot of draws when you equip your creatures with skullclamp before.
Stranglehold establishes parity between you and all the black, green and blue decks that have the ability to play a lot of tutors. It is a great card and a bit underrated I must say.
That's all for now. I hope my comments are helpful.