Depala, Pilot Exemplar


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Depala, Pilot Exemplar

Legendary Creature — Dwarf

Other Dwarves you control get +1/+1

Each Vehicle you control gets +1/+1 as long as it's a creature.

Whenever Depala, Pilot Exemplar becomes tapped, you may pay X. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

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Depala, Pilot Exemplar Discussion

mintymustache on Go Speedracer!

2 weeks ago

hey i like your flavor, i made this for you :) Depala, Pilot Exemplar

Tremblayk19 on Leave a message here if ...

2 weeks ago

I have Kambal, Consul of Allocation, we have a ban of The Scarab God and Cat combo in our play group, all other cards are legal if in a standard set.

I have played against, Nissa, Steward of Elements, Huatli, Radiant Champion, Azor, the Lawbringer, Depala, Pilot Exemplar, Liliana, Death's Majesty. All 4 player.

The format is incredibly slow.

I'm pretty sure Metallurgic Summonings is the best card in Brawl.

Run enchantment hate if possible.

scotchtapedsleeves on the Fast and The Furious

1 month ago

I see that you kept the Spire of Industry... with Rivals of Ixalan Stone Quarry and Forsaken Sanctuary came back into standard. They're a little bit slow, but maybe adding in more dual lands from other sets will work too.

You have way too many one drops in this deck, It's more than the amount of three and four drops. Cut some of your one drops and try to make your mana curve look like it's a bell curve, not a cliff.

Fatal Push is still a thing, especially against merfolk decks. Unlicensed Disintegration is good and all, but the three mana that you would have to keep open to destroy one threat is not worth it at all. I'd say move those to the sideboard and replace them with Fatal Pushes.

You're also missing one main part of Mardu Vehicles, Aethersphere Harvester. The Harvester is a great easy crew that essentially gives you 3 life every time it attacks. I would swap it for your Veteran Motorists because although +1/+1 seems good, it is sort of insignificant in the long run.

I would definitely add two more Depala, Pilot Exemplar, maybe replacing two Bomat Couriers or one Bomat Courier and one Toolcraft Exemplar. I personally don't like having four copies of multiple one drops, it may seem like the deck will be fast but in reality it can really screw you over once you reach t3.

Take my comments into consideration, and have fun building!


1 month ago

Another nice deck, definitely worth a +1. The Rekindling Phoenix seems to be forced into the deck. Also, you're spreading yourself way too thin. Have 3-4 of the best cards, and drop the rest (cough cough sideboard). I would be running 4 Depala, Pilot Exemplars, as that is usually the most targetted card (for burn and destroy), and when I play my vehicle deck, my original Depala winds up dying mid-game. Since the deck is aggro, mana fixing in the early stages might be a problem, so I would suggest taking away two Plains and Mountains and replacing them with four Battlefield Forges. I would also run 4 Aether Hubs. I would also be running a playset of Toolcraft Exemplars. You seem to be low on win cons, such as Heart of Kiran. Gideon, Ally of Zendikar creates 2/2 crewers, and would allow you to capitalize on Cataclysmic Gearhulk's ability. Great deck, keep up the good work! Oh wait...I thought this was modern, not standard. Oh well...

Skinken on Blue/White Weenie Paradox Engine

2 months ago

This is actually a very good idea overall. There are a couple of things that would likely improve the deck a lot. I dont really like Anointed Procession, since it only really works with the kinda bad token makers. I would cut it and Visionary Augmenter.

Running a combo deck generally makes Cast Out better than Ixalan's Binding, since cycling could prove to be very usefull.

Consider a splash. Blue could give you Opt, Glint-Nest Crane and countermagic to protect your pieces. Red could give you Depala, Pilot Exemplar, which could be awesome because almost all of your creatures are dwarfs. And also Veteran Motorist.

Snivy__ on Mardu Vehicles

4 months ago

I'd say put in two Fatal Pushes because the meta is very heavy on 2cmc creatures such as Winding Constrictor (Sultai Energy) Longtusk Cub (Temur Energy) and Earthshaker Khenra or Soul-Scar Mage (RDW). Plus It's really good against mirror matchups with this deck. Also, take out the Depala, Pilot Exemplars because you only have 8 other dwavres and only 6 vehicles. I's say replace them with the Pushes and 1 Hazoret the Fervent

Blo on When does mana pool empites?

4 months ago

You can however, crew a vehicle (such as Sky Skiff which you played earlier) in the precombat main phase after you cast Depala, Pilot Exemplar and pay the remaing 1 colourless mana for the X cost when it becomes tapped.

(just pointing this out as I played a boros vehicles deck and I loved doing this)

Byvci on Tribal Tech (Every Single Tribe in Magic! Part 1)

5 months ago

assassin: Scarblade Elite

assembly worker: Mishra's Factory Self-Assembler (only works with changelings and itself

atog: Atogatog

aurochs: Aurochs Herd Bull Aurochs Rimehorn Aurochs

bat: Skeletal Vampire

beast: Vitality Charm

cephalid: Aboshan, Cephalid Emperor

chimera: Brass-Talon Chimera Iron-Heart Chimera Lead-Belly Chimera Tin-Wing Chimera

druid: Gilt-Leaf Archdruid Seton, Krosan Protector

dwarf: Depala, Pilot Exemplar Dwarven Bloodboiler Dwarven Lieutenant Dwarven Pony Dwarven Recruiter Heart Wolf

eldrazi spawn: Brood Birthing

eye: Evil Eye of Orms-by-Gore Evil Eye of Urborg

fox: Patron of the Kitsune

giant: Hearthcage Giant

goat: Springjack Pasture

gorgon: Hythonia the Cruel

kavu: Coastal Drake Alpha Kavu Kavu Howler Kavu Mauler Kavu Monarch

kithkin: Goldmeadow Stalwart

knight: Knight of the Mists is sort of tribal. Also War Falcon

kobold: Kobold Drill Sergeant Kobold Overlord Kobold Taskmaster

minion: Balthor the Defiled

moonfolk: Patron of the Moon

nightstalker: Return of the Nightstalkers

ogre: (don't really work in an ogre deck, but I guess they sort of count?) Gutwrencher Oni Painwracker Oni Scourge of Numai Yukora, the Prisoner

orc: Raiding Party Orcish Captain

pegasus: Sacred Mesa

pentavite: Pentavus only card with pentavite, but sort of works with changelings

plant: Avenger of Zendikar

rigger: Steamflogger Boss

scarecrow: Scarecrone Reaper King

wall: Fortified Area Glyph of Life Rolling Stones Wall of Caltrops Animate Wall Total War Mob Mentality Glyph of Destruction Wall of Mulch Glyph of Reincarnation Glyph of Delusion Glyph of Doom

There's also the flagbearers: Coalition Flag Coalition Honor Guard Standard Bearer But they don't really have synergy with each other. You might be able to pull some shenanigans if you give a flagbearer hexproof or protection with a changeling out though.

Thelon of Havenwood, Fungal Bloom, Sporesower Thallid, Savage Thallid and Pallid Mycoderm are all listed as saprolings. I don't know if you merged fungus and saproling intentionally, but if you did it might make sense to change saproling tech to saproling/fungus tech.

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