Depala, Pilot Exemplar

Legality

Format Legality
Standard Legal
Frontier Legal
Modern Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Kaladesh Rare

Combos Browse all

Depala, Pilot Exemplar

Legendary Creature — Dwarf

Other Dwarves you control get +1/+1

Each Vehicle you control gets +1/+1 as long as it's a creature.

Whenever Depala, Pilot Exemplar becomes tapped, you may pay X. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

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Depala, Pilot Exemplar Discussion

Betulas on Depala and the 13 Dwarves

2 days ago

Actually thinking about it you could drop Fairgrounds Warden in favour of Banishing Light as then you'd have 13 vehicles for 12 dwarves, but surely you need a ride for Depala, Pilot Exemplar?? This would allow her to drive rather than side-saddle...

sonnet666 on [List - Multiplayer] EDH Generals by Tier

1 week ago

I've been very distracted about my newfound responsibilities here I'm just going to go up the list a little:

RivenVII, Fixed Narset link, and I'm not sure what list you're looking at, but Garta's list doesn't mention anything about partial paris in the description. The opposite, actually.

Anyway, I'm keeping his list because I like his primer and how Approach of the Second Sun streamlines the deck's win condition and his explanation of how it's used.

merrowMania, Ohthenoises, Lilbrudder, & chaosumbreon87: Moved Circu, Dimir Lobotomist to T3 and added chaosumbreon87's deck in the description. His synergy with Dramatic Scepter is pretty clear cut, and chaosumbreon87's list looks good enough to have up for now. (Although, I recommend shifting the mana base more toward blue, my playtests were giving me too many swamps I didn't need with the even split you have right now. Also Time Spiral?)

BestKeptSecret, If you think your Sram list is competitive you could link it here if you want. Our current list doesn't run Alhammarret's Archive, and personally I think that's an oversight.

Ohthenoises, I don't think Ramunap is going to effect Titania that much since Crucible was never really a plan A for the deck, but it's definitely going to be a good addition.

Also, I'm pretty sure that I'm the only one who's posted a Titania list here, so I'll probably figure out where Ramuna goes and put that up soon. (I've also discovered some interesting combo potential with her and Drownyard Temple recently, which could be cool.)

Scyxx, The Commander 2017 legends have not been added to the site yet because they were leaks. When they're added they'll go on here. EVERYBODY ELSE: Remind me what placement was agreed on for them. I was thinking:

  • Wasitora - T3
  • O-Kagachi - T3
  • Ur-Dragon - T4
  • Ramos - T2.5 (? - There was a lot of discussion on him, did anyone come up with anything solid?)
  • Taigam - T2.5 (We need to come up with something here too.)

Ohthenoises: Phenax has actually been a pet project of mine for a while now. I'm convinced that he could make an excellent combo deck that uses self-mill & the yard to see pieces more consistently. Haven't really got it off the ground though. As to your question, most Phenax decks run Undead Alchemist and Altar of the Brood already since they combo with other cards.

Hi Brewstorm! I really like your Arcanis list. It's seems straightforward and powerful. I've added it to the description since TheDevicer seems to have taken his list private or deleted it. (No offense meant TheDevicer! Unfortunately, I never got a chance to view your Arcanis deck, so right now I don't have anything to compare to. If you feel your deck still deserves a shot, then you can feel free to resubmit.)

HezTheGod, Though I think your deck looks just like every other Izzet storm deck ever, it's easy to see how Mindmoil in the command zone is helpful in the archetype. Moved Arjun to T3, added your deck to the description.

ajacobik, There's been a lot of talk about Erebos in cEDH lately. I know there's a good deck up on Reddit. I gotta say, having played against a friend's Erebos deck extensively, I'm little skeptical, but I'm aware he's gaining popularity and he might move up.

SIDBJJ, That list looks very good. I'll throw it up on List of Partner Pairs by Tier. I do think you have room to keep improving though, n0bunga was giving good advice about colored mana combos, Grand Architect and Pili-Pala are a creature and an artifact creature, which gives you much better reception to blue/green's tutor profile. Also, I'm not too sold on Tooth and Nail into Deadeye even with Kydele's ramp, that combo tends to be outmoded nowadays in cEDH. You're definitely off to a great start though, so keep at it. I don't think too many other people are brewing Thrasios/Kydele right now.

chaosumbreon87, Added your Kefnet list. The others didn't really stand out to me (or are too soon to call like Ramos and Taigam). Left you some comments on the other ones.


Other changes:

So long as there are no objections I'm going to make some changes that I've been harping on since forever:

I'd also like peoples opinions on whether the following commanders that were demoted to T3 before the advent of .5 tiers should be given the opportunity to move to T2.5:

Another thing I'd like people's opinions on: promoting Savra, Queen of the Golgari to T3. After playtesting this deck: Hapatra Vizier of Apostles, by HarroHunter I was pleasantly surprised to see how fast and efficient Thrumming Stone+Shadowborn Apostle could be in EDH, especially with one or two other G/B combos to back it up. As I told HarroHunter, I didn't think the deck had enough to do with Hapetra to be representative of her, but I do think the list itself has merit, and it seemed to me like the most logical G/B commander to run it would be Savra, as she'd give you scaleable creature sweep with the Apostles. What does everybody think? With this list in mind, could Savra move up?

Last thing that's been brought up is the possibility of a name change to make the title of this list more coherent. Would anyone be bothered if I changed this list's name from "[List - Multiplayer] EDH Generals by Tier" to "List of All Commanders in Multiplayer by Tier" ?


This is only about half of what I planned on addressing, but Imma take a break now since this comment is really long and I'm losing my mind.

PickleNutz on Saint Traft, Tiny All-Father of Tokens

1 month ago

My friends and I play some crazy Tiny Leader decks against each other, the reigning champion has been the Elf tribal so far. One friend has a Dwarf tribal deck that is really awesome with Depala, Pilot Exemplar as the leader. He shoved in some vehicles and other really good dwarves, like Sram, Senior Artificer and Veteran Motorist. Another friend did a snakes tribal, U/B Dimir. It's pretty wicked too, but since Hapatra, Vizier of Poisons recently came out he is debating changing it from top to bottom. Then there's a friend with a human tribal who uses Teysa, Orzhov Scion.

Argy on Mardu Vehicles

1 month ago

Scrapheap Scrounger and Heart of Kiran are essential. Scrapheap keeps coming back, and Heart of Kiran is the heart of the deck, because of all the early damage it can do.

I would take out Skysovereign, Consul Flagship, which belongs in the Sideboard, Depala, Pilot Exemplar, and one Thraben Inspector. Then have four Heart of Kiran and four Scrapheap Scrounger.

You will need to put together a good Sideboard, as Aetherworks Marvel decks provide a real challenge for this one.

greatdevourer on All Hands on Deck

2 months ago

Let me start by saying that I think you have a great theme and you've done a great job of sticking to your theme elements.After going over your list, here's the recommendations that I think might help you.

Cards to take out (to get down to 100):
Golem Foundry is just a weak card. It is kinda nice getting a golem token for casting 3 artifacts, but I've never been happy playing that card. It always ends up feeling like a waste of board space.
Metalwork Colossus is really nice, but with all of the vehicles and other creatures, it seems kinda mana intensive and you're not really working on a sacrificing artifact theme.
Blinkmoth Urn is symetrical, meaning it helps you opponents as much as it helps you. Yes, you may have more artifacts than them, but do you really want to give your opponents free mana? And they get that free mana before you do.
Darksteel Juggernaut is a great card in a draft, or in another deck where you're primarily focused on attacking each turn. But the requirement of attacking each turn makes this card feel like it doesn't fit.
Sram's Expertise is cute, and I understand why it is in the deck but a few 1/1 tokens seems kinda weak for this deck.
Chief of the Foundry helps out the vehicles, but not the dwarves.

Those initial cuts gets you down to the 100 cards for Commander. Now to make the deck a bit stonger.
These changes might help make your deck more resilient againt various opponents. Obviously, you'll need to temper these recommendations with your collection, budget, and local metagame.

I'll start with lands. Nine (9) out, Nine (9) in.
Take out:
Spinerock Knoll, Better in a combo deck.
Shinka, the Bloodsoaked Keep, Not enough legends
Wind-Scarred Crag, Boros Guildgate, and Stone Quarry come into play tapped. You have too many lands that come into play tapped and it slows you down.
Drifting Meadow, Forgotten Cave, Secluded Steppe, Smoldering Crater, the cycle lands are nice in a deck with lots of graveyard recursion or when you're focused on cycling cards. But you're deck isn't set up for those things and these are just more lands that enter the battlefield tapped and slow you down.
Kabira Crossroads for it. The 2 life usually isn't enough in Commander games to make a big different.

Put in:
4 Plains
2 Mountain
Sejiri Steppe is something to consider. And the Boros Garrison makes it better.
Move the Rugged Prairie and Sacred Foundry to the mainboard from your maybe board.
Don't ignore the plain old basic lands. Even if you just use a couple of each. You never know when an opponet will play a "Every seach for a basic land" card and you're left out of the party.

I would also consider Holdout Settlement and Springleaf Drum to help take advantage of Depala, Pilot Exemplar's ability to load your hand with creatures and vehicles. Remember that you can tap a creature with summoning sickness to activate the Settlement or the Drum since you aren't activating the creature's ability.
Lightning Greaves is a tough card to consider. Yes, it is a great card. But does it really help that much? You aren't themed around equipment. I would drop in in favor of something that helps more often.

One-shot effects like Built to Last and Built to Smash are not really good in a multiplayer game.

I hope these suggestions help give you some ideas. Let me know what you think. Feel free to look over my decks and let me know what you think of the suggestions.

MoGoose831 on Dwarf tribal

2 months ago

I was planning on making a dwarf deck! Depala, Pilot Exemplar looks like a ton of fun!

I would highly recommend at least some of the r/w dual lands.

Also some tribal buffs like Door of Destinies, Coat of Arms and Obelisk of Urd to beef up your stocky little guys!

0ffensiveWombat on Initial D(epala): Aether Stage

2 months ago

You make some good points strembl7!I will leave the cards in the testing section in my description mainly because I like people who may want to build the deck to have options. Even if I never end up using them, these cards stand as options for later in case I get bored of the current build which I currently have a physical deck of. Dispatch may never be used, but as of now I really like the idea of using Jor Kadeen, the Prevailer as my commander if I get bored of Depala, Pilot Exemplar.

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