Sharuum the Hegemon

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Mythic Rare
Commander 2013 (C13) Mythic Rare
From the Vault: Legends (V11) Mythic Rare
Shards of Alara (ALA) Mythic Rare

Combos Browse all

Sharuum the Hegemon

Legendary Artifact Creature — Sphinx

Flying

When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

Sharuum the Hegemon Discussion

Whitehamma on Sharuum the Dredgemon

1 week ago

1.) Have you played this at FNM yet? I ask because the Sharuum the Hegemon looks hard to cast mana wise. 2.) Did you go red because the discard to put Bridge from Below in the graveyard?

I don't want to change your deck i like it and it looks fun. Just asking questions. I am also not that knowledgable on multi-colored decks. I only play Mono Green and Red Green, so i am asking these questions because i have to learn before i make a suggestion.

3.) If no specific reason for red have you tried Green? Has legit removal protection, and ramp. It also has Artifact/ Enchantment removal at instant speed so your combo could go off on the opponents end step and you can attack next turn.

K1ngMars on Breya's artifact army

2 weeks ago

You definitely need to add Phyrexian Metamorph , as it can create an infinite loop with Sharuum the Hegemon , possibily killing every opponent with Marionette Master or Reckless Fireweaver .

achi11es on Discardifact

2 weeks ago

Sphinx of the Steel Wind cant be targeted by any of your red "target artifact" spells/abilities like Trash for Treasure or Daretti, Scrap Savant but would still work with Sharuum the Hegemon and Refurbish so its not a complete waste but its a questionable fit because of that.

Dylan on Looking for someone to do ...

1 month ago

Hello folks,

I am looking for someone who is skilled at doing alters and would be willing to do a full alter of a Sharuum the Hegemon for me

I’d be willing to pay cash or Venmo for it

SideBae on Breya, Artifact Shaper Synergies

1 month ago

Breya is always an interesting deck. I personally like the infinite-mana options; repeatedly casting Breya, then sac-ing her and one of the thopters to bolt an opponent results in game over immediately. I see three ways that are easiest to achieve that goal.

First, the bomberman combo: Auriok Salvagers with Lion's Eye Diamond . LED is an infamously expensive card though, so the other two may be easier to get ahold of.

Second, reanimated dragon combo: Worldgorger Dragon with Animate Dead , Necromancy , Dance of the Dead , or any other reanimating enchantment. The Worldgorger (which is reanimated from the yard) trigger exiles the reanimation enchantment, which lets it die, which returns the enchantment, which brings back the dragon... tapping all your lands/mana rocks for mana when they flicker in results in infinite mana. You really need another creature to target to end the loop, but it isn't too difficult to make sure this is the case.

Third, Dramatic Reversal with Isochron Scepter . You'll need 3+ mana from the rocks, but that also shouldn't be too hard.

Note that combos 1 and 2 accommodate Entomb effects as a tutor. So if you want to run those combos, Entomb , Buried Alive and/or Faithless Looting and the like are your friends. Note also that 1 and 2 generate infinite ETB triggers. Pairing them with Altar of the Brood allows you to win even if your commander has been countered or removed to oblivion. Furthermore, running Sculpting Steel or Phyrexian Metamorph to copy Sharuum the Hegemon creates a loop where you sac one to the legend rule and then bring back either the original or copying artifact. That also generates infinite ETB triggers, and is a pet combo of mine.

I strongly advise tutors outside the transmute ones. Demonic Tutor , Vampiric Tutor , Imperial Seal , Enlightened Tutor , Reshape , Whir of Invention , Gamble and Transmute Artifact are all in your colors (though some are more easily obtained than others). These will increase your deck's consistency, regardless of whether you decide to use the combo-build.

Depending on your deck's budget, you might want to consider your mana base as a work-in-progress. Slow Fetches like Rocky Tar Pit and Flood Plain are well under a dollar, and work well enough as a replacement for Bloodstained Mire or Flooded Strand . Mana Confluence and City of Brass are also powerhouses in a 4-color deck. You should at least consider Forbidden Orchard .

I advise Swords to Plowshares over Path to Exile . Ramping your opponent is especially dangerous in EDH, but the life-gain is typically not relevant.

Ramp is important in any EDH deck. Mind Stone is a good addition, along with Ancient Tomb . I typically don't care for 3-mana rocks, but Chromatic Lantern is good in 4- or 5-color decks. Izzet Signet is a good idea in addition to the other two signets you're running. Non-blue ones aren't nearly as good, but if you really need another, I advise Orzhov Signet over Boros Signet or Rakdos Signet . Sculpting Steel and Phyrexian Metamorph are good ways to copy opponents' rocks as well as your own, or even creatures in the case of the metamorph. Copy Artifact is another option.

Because you're in black, you have access to some real good card draw. Phyrexian Arena and Staff of Nin are good as permanent sources of card-advantage. Ambition's Cost , Ancient Craving , Painful Truths and Chart a Course are all good ways to draw cards as well.

If you're running Eldrazi Displacer , I suggest also running Containment Priest . That becomes {2}{C}: Exile target creature.

Good luck with deck building.

zigkid3 on Commander combos w/ Artifact 4 ...

1 month ago

ThoAlmighty No problem. To be more specific the reason why I am looking specifically for a commander comboing off with a 4 or less cmc artifact is because my LGS is holding a commander league where you can partner your commander with a lieutenant which needs to be a planeswalker (and it adds to the color identity). So I'm brainstorming what crazy stuff you can come up with with that combo.

So far I came up with Pir, Imaginative Rascal + Nissa, Vital Force you can use her ult right off the bat.

But for this thread the best combo I can think of is Sharuum the Hegemon with Tezzeret the Seeker then grab an artifact of 4 cmc with tezzeret to cause an infinite death trigger loop with sharuum. Then just make sure I pack the deck with a bunch of Blood Artist type effects.

K1ngMars on Commander combos w/ Artifact 4 ...

1 month ago

I think it all depends on what you want your infinite loop to do. As previously stated, you generally need a minimum of 2 cards to create a loop, but that's useless if there's no triggered ability that continuously goes on the stack adding mana/doing damage/drawing cards/milling your opponents.

Thus, all infinite combos trying to pull off some of the aforementioned effects need at least 3 cards.

My commander suggestions and best best for highly combo intensive decks based on artifacts would be Sharuum the Hegemon , Breya, Etherium Shaper (which includes most of the Sharuum combos) and Kurkesh, Onakke Ancient .

zigkid3 on Commander combos w/ Artifact 4 ...

1 month ago

I am looking for a two card infinite combo between any commander and an artifact that is 4 or less cmc.

So far the only one I can think of or find is Sharuum the Hegemon + Sculpting Steel / Phyrexian Metamorph

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Sharuum the Hegemon occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%