Sharuum the Hegemon

Sharuum the Hegemon

Legendary Artifact Creature — Sphinx

Flying

When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

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Sharuum the Hegemon Discussion

Lloyd156_BLUE on Dominus - Dreamcrusher Edition

4 days ago

I know Teferi doesn't shut abilities down but the only thing on the board is a Sharuum the Hegemon who has no activated abilities. Im sure there are other ways to win. Either way I enjoyed the scenario and the deck is insane!

NecroPony on Rage Against The Machine

1 week ago

Sharuum the Hegemon seems like a better fit as the general than sens triplets and specific reason you're using them?

Sh0wnW4V3 on Sharuum toolkit

1 week ago

It depends on whom you're playing against, but in my playgroup usually turn 4 is a game over if no one has a counterspell in hands. So I'll keep insisting to get more lands and more powerful ramp. It really makes difference in a competitive scenario. I used to run 44 lands when my average CMC was 3.45, now that it's 2.56 I'm running 37 lands plus 6 ramp cards (7 if you consider Mana Drain). Taking your average CMC as 3.67 I advice you to run more lands.

About cheating creatures in, my preferred mechanic is to run Entomb and then Reanimate, Sharuum the Hegemon or something else like Academy Ruins. Resuming, I choose to run the reanimation mechanic, but that's totally personal and up to you.

Lastly, I would like to add that having something to play between the early turns (1 to 5) is good. If your games usually start to flow since turn four, having the possibility to play something useful in each of this turns is a great way to achieve an advantage that could change the whole late game situation.

2gherkins on Master Transmuter + Gifts Ungiven

1 week ago

So I was searching the Magic inter webs and I was reminded of the card Master Transmuter. I thought - "Wouldn't this be an interesting Modern card? So I brainstormed, then thought: " BING! Gifts Ungiven + Master Transmuter " What? You say.

Let me explain,

You use Gifts Ungiven to search for these four cards:

-Unburial Rites

-Sharuum the Hegemon

-Master Transmuter

-Any of your toolbox artifacts, which I will list later.

Heres what happens depending on what cards your opponent puts in your hand:

Unburial Rites/Master Transmuter: Unburial Rites reanimates Sharuum the Hegemon which in turn reanimates your toolbox artifact. Play Master Transmuter to cheat in whatevers in your hand (not stuff involved in the tutoring).

Unburial Rites/Sharuum the Hegemon: Unburial Rites reanimates Master Transmuter which in turn cheats in Sharuum the Hegemon which brings back the toolbox artifact.

Unburial Rites/toolbox artifact: Unburial Rites reanimates sharum the hegemon which in turn reanimates Master Transmuter which cheats the toolbox artifact into play.

Master Transmuter/Sharuum the Hegemon: Play master transmuter which cheats in [[sharuum the hegemon which, reanimates the toolbox artifact. You save the Unburial Rites for another time.

Master Transmuter/toolbox artifact: Play Master Transmuter which cheats in the toolbox artifact. You could reanimate the Sharuum the Hegemon, but it is more useful to wait until one of your artifacts die.

Sharuum the Hegemon/toolbox artifact: reanimate Master Transmuter with Unburial Rites, cheat the toolbox artifact into play using Master Transmuter. Save Sharuum the Hegemon for another time, though you could cheat her in with Master Transmuter since she's in your hand.

So thats how the combo works! It is extremely consistent.

Here are the toolbox artifacts:

1 Booby Trap

1 Mindslaver

3 Scourglass

1 Duplicant

1 Platinum Emperion

1 Eternity Vessel

1 Magister Sphinx

1 Myr Battlesphere

2 Kuldotha Forgemaster

1 Platinum Angel

1 Sphinx of the Steel Wind

The deck also includes a relatively large control package, which can be seen in the decklist:


Gifts Transmuter Playtest

Modern 2gherkins

SCORE: 1 | 0 COMMENTS | 1 VIEWS


kengiczar on With These Cards I Bought ...

3 weeks ago

Out of legacy or modern those cards are definitely more modern.

With that said you have a lot of cards that go well with a artifact commander like Sharuum the Hegemon or Sydri, Galvanic Genius.

Hon35tAb3 on Esper Commander Challenge

3 weeks ago

The Challenge

The goal is to use Sharuum the Hegemon as a general and incorporate Infinite Reflection as the main combo.

How it works

Enchant Sharuum the Hegemon with Infinite Reflection, the next creature played will be another Sharuum the Hegemon. When the copy enters, according to the legend rule, one of the Sharuum the Hegemon must be sent to the graveyard. Get rid of the copied Sharuum the Hegemon. Because the copy entered, an artifact can be retrieved. This can cause Sharuum the Hegemon to infinitely enter and leave the battlefield.

My questions

If Infinite Reflection leaves the battlefield do creatures continue to enter as Sharuum the Hegemon?

Could Followed Footsteps be used the same way as Infinite Reflection?

Are there any combos similar to this with Sharuum the Hegemon?

Destrian on Dack's Welding Emporium

3 weeks ago

I got a chance to play this a few times. It sometimes performed well, and other times fell pretty flat. I did win a match against Bomberman, which was exciting.

The Aether Spellbomb was really helpful, but I didn't have much use for Expedition Map this time around. I'm not sure whether I can keep it in.

I boarded in Myr Battlesphere for a few games, and it is quite strong as expected. I think I might move it to the main (potentially replacing a Wurmcoil Engine).

I'm still on the fence about adding black, I think I want to try cutting a Cavern of Souls and adding a land first, to see if that helps with consistency. If I ran black, I would probably add Demonic Tutor, Vampiric Tutor, and Yawgmoth's Will. Nihil Spellbomb is interesting. I didn't think about that one. Night's Whisper is decidedly unplayable in this deck. Faithless Looting costs less, does more, has no life loss, isn't black, and even has flashback.

I think Sundering Titan, Sharuum the Hegemon, and Duplicant are all too situational for this deck. Something with teeth will get the job done more reliably.

Boza on Sharuum the Hegemon Combo

1 month ago

This combo is working indeed. Quoting Epoch from a couple of years ago:

The combo still works. You play Sharuum the Hegemon. Then, you play (or return to play) Sculpting Steel copying Sharuum. The copy's ETB ability triggers, but it isn't put onto the stack until after state-based actions happen. SBAs force you to put one Sharuum in your graveyard, and you choose to put the copy into your yard. Then, when the ETB ability is placed onto the stack, Sculpting Steel will be in the graveyard and therefore be a legal target for the ability. The combo also works with Phyrexian Metamorph.

Emphasis added for the relevant ruling.

Power / Toughness 5/5
Color(s) Black Blue White
Cost 3WUB
Converted cost 6

Legality

Format Legality
Casual Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Commander 2013 Mythic Rare
From the Vault: Legends Mythic Rare
Shards of Alara Mythic Rare

Combos

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