Sharuum the Hegemon

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Mythic Rare
Commander 2013 (C13) Mythic Rare
From the Vault: Legends (V11) Mythic Rare
Shards of Alara (ALA) Mythic Rare

Combos Browse all

Sharuum the Hegemon

Legendary Artifact Creature — Sphinx

Flying

When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

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C16

C13

V11

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Sharuum the Hegemon Discussion

1621dudes on Extraordinary Machine

6 days ago

Looks similar to my Sharuum the Hegemon list. Sharuum Combo Machine, it plays basically pure combo, maybe you can get some ideas from it. I do suggest Gilded Lotus in your list however. Its the best ramp imo that an artifact deck gets and can combo many ways for infinite mana. For you specifically with Sydri, Galvanic Genius and Voltaic Construct you have infinite colored mana right there.

1621dudes on Extraordinary Machine

6 days ago

Looks similar to my Sharuum the Hegemon list. Sharuum Combo Machine, it plays basically pure combo, maybe you can get some ideas from it. I do suggest Gilded Lotus in your list however. Its the best ramp imo that an artifact deck gets and can combo many ways for infinite mana. For you specifically with Sydri, Galvanic Genius and Voltaic Construct you have infinite colored mana right there.

zjepsen on Sente: The Politics and Metaphor of Stones

2 weeks ago

Hello, I like the work you've put into this. Sen Triplets has always been a card I wanted to play, but the response from my group has been poor. No one likes having their hand exposed and no one likes having someone else play their cards.

This seems to be the general response to Sen Triplets, and is something I'd be curious to get your thoughts on. If your intent is to create a shared sense of understanding in exposing one player's hand and "helping" to play their spells, you run the risk of still, every game, being the initial target and likely archenemy.

Assume the game begins before the first turn. While shuffling and cutting decks, your opponents are assessing each commander.

What does Sen Triplets represent that Queen Marchesa does not? Heavier control and combo colors! Both of these things additionally contribute to the risk you assume in becoming the target while playing this general.

The rational response in any situation involving playing against Sen Triplets is to kill the Sen Triplets player!

If we accept the fact that we are going to be pursued aggressively each and every game we play, we have several options:

  1. Go for an extreme pillow fort/rattlesnake strategy.
  2. Go for a heavy, mass removal and control strategy (which goes against some of your defined deck-building goals) or fast combo.
  3. Somehow communicate that you aren't the threat you seem to be, which is what I'd like to do.

To that end, the list I am brainstorming will be a mix of pillowfort/rattlesnake cards, with a dash of group hug effects, emphasizing cards (some already in your Marchesa list) that communicate how little of a threat I actually am. And that's going to be a challenge! Marchesa is awesome, but no one sees her on the other side of the table and fears a turn 2 reanimated Jin-Gitaxias, Core Augur or Sharuum the Hegemon infinite combo.

I don't ever intend to play Sen Triplets on curve.

Early drops might include Sun Droplet, Wall of Omens, Wall of Denial.

Bitterblossom does a solid Forcefield impression.

Group hug will focus on draw specifically (after all, we aren't in green). My favorite group hug deck mitigates the empowering-the-person-to-your-left effect by playing a sprinkle of chaos (please see Zedruu, the Greatest of all Time here: http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/598449-zedruu-the-greatest-of-all-time; it really is awesome, and the deck is a result of its creator's diligent effort and love, and it stands apart from most Zedruu lists).

Enabling opponents just the right amount will be hard to achieve, but it's a direction I'd like to explore. Also, seriously, who will expect Sen Triplets group hug?

Regarding chaos, Knowledge Pool would be on theme here.

Ultimately, like Marchesa, if you can be one of two players remaining, with the appropriate protection to maintain a board position where any move your opponent makes toward you is an inherently in your favor, you can utilize key cards from their hand (Sen Triplets), deck (Praetor's Grasp, Acquire, Bribery, Knowledge Exploitation) and graveyard (Memory Plunder) to finish them off.

If you made it through this ramble, thank you. And thank you for the interesting take on Sen Triplets!

emester on Esper's Premiere Scrapyard

1 month ago

bryanhinson Deadeye is amazing, dont get me wrong, but it just is was to slow for this deck in all honesty. A six mana non artifact creature is, by all means, a dead slot in the 99. Plus, when we have Sharuum the Hegemon enter the battlefield, its with the sole intention to activate the legend rule win-con as it resolves.

Pheardemons on Modern - Trash for Treasure - Artifact Reanimator

1 month ago

In an earlier post, I think you mentioned about comboing with two Sharuum the Hegemons. The card you may be looking for is Reckless Fireweaver. I'd suggest

-2 - Tormenting Voice, and -1 Nahiri's Wrath for the extra combo piece. If that's something you want to consider.

Love the deck man, +1

Pheardemons on Modern - Trash for Treasure - Artifact Reanimator

1 month ago

Disciple of the Vault and Reckless Fireweaver are some of the cards that can combo with two Sharuum the Hegemons in the graveyard. Since one isn't in your colors, maybe find some room for Reckless Fireweaver? I'd bring Tormenting Voice down, since Cathartic Reunion allows you to discard two cards, and Faithless Looting can be flashbacked. Possible -2 Tormenting Voice, -1 Nahiri's Wrath, for 3 Reckless Fireweaver. Some extra combo for your deck.

Also, love the deck. +1

Basuei on Cards that should be banned in EDH

1 month ago

You would hate playing with me :) This is basically a list of auto includes for their color schemes ;)

Ashnod's Altar not only is a free sac outlet but also generates mana.

Sharuum the Hegemon + Sculpting Steel or Phyrexian Metamorph and anything that pings on entry/exit like Zulaport Cutthroat, Reckless Fireweaver, or Blood Artist kills everybody.

Also Winter Orb is on the honorables, any consideration for Static Orb or Stasis

Pieguy396 on Orolo or Sharuum? Control Deck ...

1 month ago

I find that both decks generally draw a lot of hate, but if you're playing without infinite combos, I'd say Sharuum the Hegemon is better.

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