|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
|Vintage Masters (VMA)||Rare|
|Commander's Arsenal (CMA)||Rare|
|MTG: Commander (CMD)||Rare|
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Edric, Spymaster of Trest
Legendary Creature — Elf Rogue
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
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|Want (4)||ToolmasterOfBrainerd , dplerner , philktoken8998 , RudyFromTexas|
Edric, Spymaster of Trest Discussion
1 week ago
Depending on which angle of control you want to take, I can offer different suggestions.
Some staples for Derevi you'll want to consider no matter what build you end up going for: Swords to Plowshares, Edric, Spymaster of Trest, Birds of Paradise, Tamiyo, Field Researcher, and Counterspell.
From your description, you could consider running a pillow-fort strategy. It's kind of like an extremely watered-down version of Stax that really just prevents opponents from attacking you, while they still have the resources to attack each other. It's definitely a politics-heavy strategy, making deals with opponents to convince them that other people are better targets until you start laying down wincons.
Your wincons are going to be big fatties that also lock down the board or take advantage of your protection: Stormtide Leviathan (can't recommend this one enough), Azor's Elocutors, Isperia, Supreme Judge, and Blazing Archon.
If you want more traditional control that utilizes tapping/untapping, the general good all-arounds are: Aven Mindcensor, Thalia, Heretic Cathar, Hokori, Dust Drinker, Trygon Predator, Bant Charm, Supreme Verdict, and Winter Orb.
For blink abuse, I suggest Deadeye Navigator.
As a general structure for your EDH deck, try to follow the pattern of 10 mana accelerators, 10 card draw effects, 5 spot removal, 5 boardwipes, and 4 tutor effects.
There's a few filler cards that don't fall in any of those categories, and don't necessary synergise. I recommend removing: Djinn of Infinite Deceits, Hada Spy Patrol, Kazandu Tuskcaller, Phantom Nantuko, Winged Coatl, Wonder, Curse of Predation, Pyramid of the Pantheon, Thunderstaff, AEthermage's Touch, Biomass Mutation, and Sprouting Vines.
1 week ago
Bird tribal! Airborne Aid, Coastal Piracy and Bident of Thassa draw you lots of cards Edric, Spymaster of Trest style. I'm only being half serious because that's an idea I'm thinking about myself. You can still utilize Aura Shards effectively or even Glare of Subdual with bird tokens and/or cheap birds. The latter would work swell with the blink strat you were wanting.
1 week ago
Trying to determine my final deck as my meta seems to have disbanded. Problem is I have several projects going that aren't finished which will end up being melted for this last one. Trying to do something different from my other decks for a little variety but if they rely on the same strategy then that's okay. Budget should be kept around $15 per card max since this is my last hooray so to speak. However, I do own most of the staples so any suggestion will be considered. Here are the decks I currently run:
Decks I Currently Run
Purphoros, God of the Forge: my main man. Token spam and by far my favorite deck.
Karametra, God of Harvests: big stompies and land ramp.
Rafiq of the Many: enchantress voltron. Though even an enchantress can be suited up and work just as well should Rafiq keep eating removal.
Karlov of the Ghost Council: extort/lifegain with a touch of voltron and combo.
Breya, Etherium Shaper: my most competitive (aside from Gitrog and Purph) combo artifact deck
Edric, Spymaster of Trest: 1 drop evasive goodness
Brago, King Eternal: I've ran him very hardcore stax. While effective no one wanted to play against him so I've since lessened the stax effects.
Decks I'm Considering/Have Partly Built
Doran, the Siege Tower: big butts matter. Lots of Meekstone effects or power based wraths. What I have built seems inconsistent probably in part to vanilla critters with high toughness. That's great if Doran is out but otherwise not so great. I Don't want to go voltron bc I have Rafiq and Karlov nor do I want a good stuff build as that gets rather pricey.
Seton, Krosan Protector: ramp with big stomp finishers. What I have built seems consistent but you may have to dig to find a win con. Stax effects through Hall of Gemstone/Ritual of Subdual. Only concern is it is similar to Karametra aside from using creature ramp as opposed to land ramp. However, the synergy is pretty impressive and can lead to explosive plays.
Talrand, Sky Summoner: lots of bounce but entirely commander dependent. Could go Polymorph tucking a drake with use of Proteus Staff to whip out bombs. No real fast win con though. I've built this before and it was hilarious but it ended up getting pieced apart for other decks.
Or any other ideas anyone else has. The above 3 decks are mostly built already just needs finishing.
1 week ago
Consecrated Sphinx is op af
also Words of Wind is funneh in draw heavy
simic usually is best at passive or creature-based draws, passive being Rhystic Study and Sylvan Library, and creature based theres a shitload, from Yavimaya Elder to Momir Vig, Simic Visionary all the way to Edric, Spymaster of Trest and Prime Speaker Zegana, simic is after all a creature focused guild/color combo so its most practical use is stuff like Elvish Visionary, Survival of the Fittest or Birthing Pod,
if you're running heavy tribal such as merfolk or elves, Slate of Ancestry will win you games with a single activation most of the time since simic is very good at shitting out creatures like Avenger of Zendikar very early in games
2 weeks ago
alright, not terrible reasoning. Why not replace Panharmonicon for Fabricate or Tezzeret the Seeker ? The first will tutor for all the artifacts, while the second can grab every artifact in your deck immediately except Paradox Engine. Tezzeret is much more powerful, since it puts the artifact directly into play and can also untap things like mana vault.
Consecrated Sphinx could really use a spot (and a ban, in my opinion). Also, Trygon Predator is amazing. The only downside is you have to run both blue and green, but that's it. Same with Edric, Spymaster of Trest. That guy would net you all sorts of advantage from your tap-weenies. Teferi, Temporal Archmage is powerful and would synergize well.
Also, both Academy Ruins and Buried Ruin will keep your artifact win-cons out of the graveyard and I view Regrowth as an auto-include in decks that run green. Late game, it's almost a Demonic Tutor. In fact, I've Demonic Tutored for a Regrowth before...
2 weeks ago
Last minute update before HL FNM in Berlin
2 weeks ago
First off, you've got 2 of Verdant Confluence in your deck.
In addition, some of your token generation (admittedly all ones you classified as weak) doesn't feel very impactful for its cost. Hornet Nest is an ok rattlesnake card, but you don't have any way to ensure that it generates tokens. Sekki, Seasons' Guide doesn't really feel like it does enough to justify its huge mana cost. Followed Footsteps is a really cool card, but it feels like it would too often just be 5 mana to do nothing, since you need to wait a whole turn cycle before it does anything, and gets 2-for-1ed incredibly easily. I'm also not sure if you have enough instants/sorceries to justify Docent of Perfection Flip.
There are a bunch of great token generators that synergize very nicely with your deck. Cultivator of Blades gives a repeatable Overrun-style effect (albeit without trample) and brings with it some tokens to pump. Whirler Rogue lets you tap the tokens it creates to make your stuff unblockable. They may not exactly fit well with your deck, but I've found Awakening Zone and From Beyond to be incredibly effective token producers.
You suggested to replace Mosswort Bridge from the precon, but I feel that that's a big mistake. With Ezuri, you can easily meet its condition, and not only does it let you play the card for free, but also at instant speed. Imagine flashing in a Consecrated Sphinx in response to a wheel, or maybe Edric, Spymaster of Trest after your opponent decides not to block your team. Another great land for this deck is Rogue's Passage, giving you another unblockable effect on a land.
For more inspiration, check out my Ezuri deck (We're Gonna Need a LOT of Dice).
2 weeks ago
You play small evasive creatures, then use Edric, Spymaster of Trest's ability to draw a bunch of cards. When you have enough creatures out, you start casting Time Warp effects to take extra turns. Each turn you play more creatures and so it almost guarantees that you draw into another Time Warp effect or a reccurence card like Noxious Revival.