|Commander / EDH||Legal|
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|Commander 2016 (C16)||Mythic Rare|
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Atraxa, Praetors' Voice
Legendary Creature — Angel Horror
Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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Atraxa, Praetors' Voice Discussion
1 day ago
izzet4lyf That's a hilarious idea, I won't put it into this deck because it's meant to be fairly competitive for a budget, but I really want to put that kind of combo in another deck. Perhaps in a Momir Vig, Simic Visionary deck or a Atraxa, Praetors' Voice deck I could throw Kraj + those cards in there for a funny combo
2 days ago
4 days ago
- Thanks for the vote! To optimize the deck you could add some cheaper and/or more versatile tutors, like Imperial Seal, and take out some of the general good stuff cards for dedicated stax pieces. Both Smokestack and Tangle Wire work really well with Atraxa, Praetors' Voice. Anything to lock your opponents down while you use your Planeswalker cards would tune the deck more. Some of the basic lands could also be swapped out for other lands that produce two or more colors.
5 days ago
Doom Blade should be a better piece of removal. I make it a hard rule to always have at least 1 versatile exile effect, Anguished Unmaking should help out. You also don't have much artifact or enchantment removal. I also highly doubt that your deck is fast enough to not need a single boardwipe, e.g. Austere Command, Merciless Eviction, Wrath of God, possibly even Cyclonic Rift. Other than that you just seem to be a little oversaturated on ramp that doesn't scale well into the late game to make your Genesis Wave larger. Some scaling ramp would be Crystalline Crawler, Growing Rites of Itlimoc/Itlimoc, Cradle of the Sun Flip as these pieces of ramp allow you to spend huge amounts of mana in one turn on their own. I would also suggest looking into Hour of Promise, it doesn't become useless when you run out of basics. Also since you are new I don't know if you are aware of our lord and savior Atraxa, Praetors' Voice.
1 week ago
I dont tend to play much of red primarily if my choice of decks doesnt tell you that already but I have 8 decks for numerous colour combinations and strategies, Atraxa, Praetors' Voice
I honestly would avoid the first two in my own personal preference if I was building a mono red deck. While I do have some aggressive decks (I.e vampires and dragons) I try to play very passively for the most part, also not attract too much attention, and discourage others from attacking me (not necessarily by pillow Fort strategies) for the most part with my decks and wait to win by doing something big. For that reason I would myself choose Neheb, the Eternal, as just like my Nekusar, the Mindrazer deck, and Sliver Overlord I like to set up some form of play, but not come off as a threat until its too late. Although now that people have saw my sliver deck and what its capable of, thats not so easy with slivers lol.
1 week ago
Thanks to everyone for your comments on my deck. I am so behind in responding though so let's see if I can catch up...
As for the suggestions, the two walls you suggested dankmim, have both been in the deck at some point, and Fog Bank still is, but I've come to realize that once people know that you're not any kind of threat, they pretty much leave you alone. Not that I should leave myself totally defenseless, that wouldn't be good, but I think that overdoing the pillow-fort aspect of the deck leaves me with fewer cards that actually do what the deck is intended to do.
DexRain, I bought a copy of Jace Beleren for the deck, but after giving it some thought, came to the conclusion that it is just too scary a card to be sitting on the battlefield ticking up with his ultimate staring people in the face, even if I never intend to use it. I'm giving out so much card draw that I always have to be conscience of how low everyone's libraries are getting, so if I'm worried about it, you know they are.
Those are all good suggestions, TheWallinator74 and I've considered all of them over time. With Ghirapur Orrery, the second ability, which kicks in when someone has no cards in hand, will just never happen since I'm giving out so much card draw, so the question has to be asked, is the first ability alone worth the 4 mana it cost to cast it?
Hunted Wumpus has the one time ETB effect which is okay but there again, is the one time effect worth the 4 mana? The main problem I have with the card though is that it is a 6/6, and big green stompy creatures can be seen as a threat.
Tempting Wurm has two problems. The first is that he is a 5/5 which can be threatening, but also if one person has a Reliquary Tower effect in play and the others don't, it would allow them to dump many more threats onto the battlefield than their opponents.
I thought about Weird Harvest too, but giving out card draw is one thing, allowing people to tutor up their combos is another, so I haven't included that one yet.
I didn't put Tempt with Glory in the deck earlier because I didn't think it did enough for the mana cost, but lately with all the hype surrounding the Atraxa, Praetors' Voice Commander deck, I'm even more reluctant to include it.
I do like Alliance of Arms and I have one. I'm not sure why it's not in here. Stay tuned, I may soon be including it.
Thanks again to everyone who has liked and commented on this deck. Even if I don't reply as quickly as I would like due to some comments requiring a rather lengthy response (like this one), I do read them in a timely manner and appreciate them all.
1 week ago
Cut the 9 red cards, and go Atraxa, Praetors' Voice. Child is going to kill all of your planeswalkers. If you don't like that idea, add more sac outlets so you can kill child at anytime. Does Child's ability work if you put him in the command zone? If not then Whip of Erebos sounds fun.
1 week ago
This is quite similar to my Ur-Dreeg deck. I also highly recommend Kolaghan, the Storm's Fury. It costs just 4 mana to dash cast, which means turn 4 you're dealing 5 damage. Dash also means it is harder to remove (as it doesn't sit on the board just collecting dust with a giant target on whatever of a forehead a dragon can have), and personally, it has even won me the race 1-v-1 against Atraxa, Praetors' Voice. Not to mention, you just get 3 or 4 more dragons and that's another 9 or 16 damage on top of each dragon's base power. I also highly recommend (if you aren't scared of spending lots, and I mean LOTS of money) to get Kaalia of the Vast. This girl ain't cheap, and she won't draw you cards off of Bond or Ascendancy, but every attack is a free hasty dragon. How about Balefire Dragon out and attacking turn 4 or 5 (depending on if you have a haste card that gives haste to her as a flier)? She allows you to stay in and aggressive despite any form of lacking in mana fixing. Another card you may wanna run is Vanquisher's Banner simply for the extra draw and boost in power. One last card I would say you may wanna include (this one is not necessary but fun and cute if you wanted to run it) is Arcane Adaptation. Declare dragon, now every creature you have is a dragon at all times! I see you run more non-draggies than I do, so I think that would actually benefit you more than it does for me. Just a few recommendations! All in all I love the deck and find it humorous it is so similar to the one I run! Also, love the name choice!