Sorin Markov


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
2012 Core Set Mythic Rare
Zendikar Mythic Rare

Combos Browse all

Sorin Markov

Planeswalker — Sorin

+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life.

-3: Target opponent's life total becomes 10.

-7: You control target player's next turn.

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Cardhoarder (MTGO) 2%

0.61 TIX $4.03 Foil


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Sorin Markov Discussion

samd21313 on Your Either an Ally or Dead

5 days ago

Firebones675 thanks for the in depth review.

I was trying to utilize alot of what i had as a base but dont mind buying some cards to improve my deck.I had all of those ally cards so it made sense to find a use for them, the main focus is lifegain/manipulation. I do think the counters would work well since i have a lot of cards that give all creatures abilities (deathtouch,vilgilance etc.) I did a lot of cutting on the creature side at least.

Do you think i should keep the enchanments and sorceries i have?


I would have to purchase all of these, in theory what would be my best options?I think a few planeswalkers would make this much stronger. particularly Ajani Steadfast, Ajani, Caller of the Pride, and Sorin MarkovAngelic Accord Archangel of Thunedeff is an addAthreos, God of Passage I think this guy would be a great addition too

If you could give me some more tips on thinning the rest out and which to add that would be awesome.

Jlyons44 on Do Not, Waste Not

1 week ago

Yuribarber Thank you for the input. I looked at the deck play quite a lot since you sent this post. The Jace, the Mind Sculptor was definitely out of place, gets destroyed every time he was dropped haha. But when I took him out and played more, I did find the others do have their parts. Sorin Markov is a wincon in his own right. Incredible way to take some one down to 10 hp and finish them off with some draws or the other players will do the rest. Ashiok. the Nightmare Weaver is an underestimated planeswalker, pay 3 exile 3. And most people leave Ashiok alone for 2 or 3 turns. Exiling 9 cards for 3 mana is a fantastic trade off in anyone's book, and plus Ashiok can get creatures on the board for you. Lilliana Vess and Chandra Ablaze straight up fuels the discard mechanic along with Lilliana being a tutor. Both a bit high cost but that's what they're there for, late game value. And Ugin, the Spirit Dragon is a boardwipe and removal. Exiling colored permanents is better due to the fact of getting around indestructible. The main strategy this deck uses is to get Waste Not out and then cycle into the planeswalkers and black cards from the mana gained from the discarded lands. And there you just wheel your opponents out while dropping threats and creating a powerful board presence. And the 2nd main strategy is to have the planeswalkers out and then Obliterate the board leaving nothing but planeswalkers and enchantments to finish the job. It's a different strategy and is a functional way to play. I would say I win about a 1/3 of the games I play with this deck. Definitely have to look at the strategies outside the norm with this commander, cause everyone knows what to expect with him when you play him.

Darth_Savage on HELP black extortion

2 weeks ago

Some thoughts:

  1. This deck wants Urborg, Tomb of Yawgmoth, possibly also Crypt of Agadeem and Nykthos, Shrine to Nyx.

  2. Sorin Markov is a better fit than Sorin, Grim Nemesis.

  3. Hero's Downfall or Victim of Night are better removal than Murder.

  4. Card draw Night's Whisper, Read the Bones, Dusk Urchins or Scarscale Ritual would work, though Phyrexian Arena is the classic.

  5. Some disruption Smallpox, Dash Hopes and of course Duress or Inquisition of Kozilek.

  6. Plain straight card suggestion; if you don't wan't to use extort itself Zulaport Cutthroat and Blood Artist are taxing effects. Circle of Affliction is like extort but on an enchantment and Smolder Initiate is useful when playing against black.

Lastly, consistency. By this I mean your deck has a lot of variance due to the fact you don't have 4x of the cards you cast. Your mana curve is off, too many 3 drops, not enough value from your higher cost cards (4+ cmc) and not enough land.

Winterblast on Atraxa Superfriends Control

3 weeks ago

Honestly I think your choice of creatures is not that great for an almost creatureless deck. All they do is draw a card, so neither of them is a potential game winner and you obviously want to disable creature based strategies anyway with your build (Humility for example). I would only use creatures that can turn the game in your favour, such as Deepglow Skate and Gilder Bairn or maybe Silent Arbiter for protecting your walkers...but that's it then.

More artifact speed would be better than these cantrip creatures you run now. maybe Have a look at how useful the current planeswalkers really are - unless you've just included all you own and have no budget for any changes. Jace, the Mind Sculptor > Jace, Unraveler of Secrets > Jace Beleren. Sorin Markov in a 4 colour deck? I wouldn't risk that, even with a fully powered mana base.

maybe you can find something interesting in my own Atraxa list, at least I've managed to get the average cmc well below 3, which makes it hillariously fast:

Atraxa's super(un)friendly Stax

Commander / EDH Winterblast


I play proactive control though, which means my goal is to prevent opponent's from playing anything useful at all instead of reacting to their plays.

Winterblast on Kaervek the Merciless, BITCH!

3 weeks ago

I would suggest some damge doublers, for example Furnace of Rath, Dictate of the Twin Gods, Wound Reflection, Gratuitous Violence...also interesting to bring people on a low life total to make Kaervek super effective: Pox, Sorin Markov, Temporal Extortion, Havoc Festival, Heartless Hidetsugu, Manabarbs

You absolutely need more speed though. Throw in the whole package of available artifact fastmana plus Dark Ritual, Cabal Ritual, Seething Song. You need to do a serious amount of damage (doesn't matter if you take damage as well) before Kaervek hits the board, so your opponents really have to think about the importance of every spell they want to cast.

Die4Dethklok on Anafenza, the Bolsterer

4 weeks ago

Brushstrider is one of her favourite creatures.

Manabase suggestions are good. I was actually intending on those. Also Canopy Vista will get added eventually too.

Anafenza, Kin-Tree Spirit is a great suggestion. Forgot that was a card. Eternal Witness should already be there. I'm sure I have one around. Also Greenwarden of Murasa maybe.

Grand Abolisher is pretty solid. I believe there is also an equipment that has the same effect. Was it in CN2? I don't remember.

Sorin, Grim Nemesis started in the deck, but often wouldn't get played as there were better creature drops. Ob Nixilis Reignited was chosen to stay over Sorin as his minus unconditionally kills a big creature. Sorin Markov would be a pretty sweet addition though. Lol.

NewHorizons on Kaervek the Merciless, BITCH!

4 weeks ago

Hey I really like this kind of Rakdos Deck where its about damage and life loss. I want to ask one thing though. Are you entirely sold on Kaerveck as opposed to say, Mogis, God of Slaughter? I ask because 7cmc is nothing to laugh at here given the lack of really effective ramp and the fact that your Earthquake style spells are gonna send him to the bin. I would also recommend Sorin Markov for the Tree of Perdition effect. Kaerveck is good but I think the only reason i would use him is that he can be used as a stax effect when people are low enough in life. Mogis is great b/c low cmc and he's really hard to get rid of. Over the course of a game he can really rack up damage. Have you considered Sulfuric Vortex and Zo-Zu the Punisher? Also, no Manabarbs tsk :p

Kamerot on Argentum

4 weeks ago

First off, thank you for the huge compliment, I'm honored.

Second, I love Sharuum, very fun commander that you can do a lot of. I'm just gonna list cards that pair well that you can use to help build your deck whichever direction you choose. Grand Architect - great card for generating mana, has several combos to create infinite mana.Padeem, Consul of Innovation - protection and card advantage. Leonin Abunas - protection. Sydri, Galvanic Genius - can give deathtouch and lifelink to your creatures also creates chump blockers if you ever need it. Reprocess - card advantage, pairs well with Sharuum since you can get them back. Retract - protection against wipes. Training Grounds - since you have a lot of activated abilities this will help cut costs. Flickerform - combos with sharuum, any other type of card that does this works well too. Sorin Markov - gives you redundancy with Magister Sphinx.

I agree with everyone else about running as many multi lands as you can even if they aren't great. Having the right colors helps so much. And I'd definitely find a way to get cheap 1/1 creatures into play like ChinoEX said, servos or myrs will net you a lot of mana early on and since you're running Kuldotha Forgemaster, they work perfect for fodder.Hope this Helps, good luck!

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