Ramos, Dragon Engine


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare

Combos Browse all

Ramos, Dragon Engine

Legendary Artifact Creature — Dragon


Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.

Remove five +1/+1 counters from Ramos: Add WWUUBBRRGG to your mana pool. Activate this ability only once each turn.

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Ramos, Dragon Engine Discussion

Metallic_Purple on Ramos' Cloven Casting

2 days ago

Ramos, Dragon Engine was always a fun commander to play, especially when you can cast a Torment of Hailfire for 10+

TARDIS_Lover on Five Colors = No Colors

1 week ago

Ramos, Dragon Engine over Child of Alara for the five color no color value?

Hydra_guy on omniscience interactions

2 weeks ago

So, I'm working on a commander deck built around Ramos, Dragon Engine (Please give me suggestions this is my first EDH deck). I was considering the card Omniscience and was wondering how it might interact with a card like Epic Experiment. I've also been wondering what would happen with Villainous Wealth being cast off of an Epic Experiment?

Kogarashi on If I turn a card ...

2 weeks ago

Ramos, Dragon Engine would not get counters, since the spells would be colorless.

Devotion would still work as intended, since it cares about colored mana symbols, not a permanent's actual color. So Thassa, God of the Sea would still be able to check how many symbols are in the mana costs of your permanents, and if that number is 5 or more, it would be a creature.

Convoke would only work for generic costs, but that's fine because spells with convoke would be colorless.

Protection from (Color) would not function as intended, because spells and permanents would now be colorless and be able to get past that. So any spell would be able to target Emrakul, the Aeons Torn for example.

Conspire would not work, because one would need to tap two creatures that share a color with the Conspire spell, and colorless is not a color.

Spells and abilities that care about color, such as tapping creatures of X color or countering spells of X color, would not work, as permanents and spells would now be colorless. Same with cards that care about you casting a spell of a given color.

I can't think of other abilities that care about color off the top of my head.

ThatGuy_OhWhatsHisName on If I turn a card ...

2 weeks ago

For an example of a colour-centric ability, if I was to have Ramos, Dragon Engine and Mycosynth Lattice out, would spells not give Ramos the +1/+1 counters from its second ability?

Ramos' second ability being:

"Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colours"

cdkime on Can I Play Shaman of ...

2 weeks ago

His legendary status is irrelevant - it’s the same rule either way.

Consistency is important - you can’t have one colour rule for the commander, and a different one for the 99. That’s mess - it’s better to have a single rule applying to all aspects of the deck.

As explained, Colour Identity is the only reasonable way to deal with this. Tasigur, Ramos, Dragon Engine, and many more would be hampered or rendered useless if the actual colour was used.

Imagine a split rule - sometimes Tasigur is mono-Black (if he is in the 99), other times he is Black/Green/Blue (if he is your commander). It’s pointlessly confusing.

Guffawkle on Tap Out Walkers

3 weeks ago

If you REALLY want to keep Sliver Queen as your commander, I recommend adding Heartstone or Training Grounds to make tokens cheaper, and maybe Sliver Legion to seriously buff all the tokens you make, but at that point you may as well just build a sliver deck. I personally like the idea of Ramos, Dragon Engine as a five color commander, but it's up to you.

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