Ramos, Dragon Engine


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare

Combos Browse all

Ramos, Dragon Engine

Legendary Artifact Creature — Dragon


Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.

Remove five +1/+1 counters from Ramos: Add WWUUBBRRGG to your mana pool. Activate this ability only once each turn.

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Recent Decks

Ramos, Dragon Engine Discussion

JohannesBertens on Ramos combat finisher

10 hours ago

Had another fun game with this one, Ramos, Dragon Engine stayed on the field a full round and then got to bring out Progenitus. Too bad Progenitus got 9 -1/-1 counters soon after...

Well, was a fun one - but lost to Gisela, Blade of Goldnight in the end.

TypicalTimmy on 5C Dragon Help - Looking ...

2 days ago

Looking for cards that can help me bring out Dragons for free. So any card that does this sort of thing, really.

I know a small list already, but I was wondering what else there is so I can try to narrow and hone in on the best cards.

Here's what I already know of that do this sort of thing, in one way or another. In no particular order, because I'm lazy.

I'm trying to stay away from graveyard tricks, so please keep those suggestions to a minimum. Thank you.

Cards I know of Show

As I said, I'm trying to stay away from Graveyard tricks but if it is cheap enough and easy to pull off, I guess it works. I'm looking to constantly grow my boardstate every turn, not try and rebuild it from scratch.

Yes I know Dragon Broodmother and Utvara Hellkite will grow the boardstate as well. I plan on including them. I just wanted to know what else I might be missing :)

Thanks! :D

TypicalTimmy on Card creation challenge

1 week ago



Destroy target artifact, enchantment, or land.

Overtake (You may cast this card from your graveyard by discarding a land in addition to paying it's other costs. If you do, change the text "destroy" to "exile". Exile this spell afterwards.)

Couldn't think of a card name so I used the mechanic name instead. Ideally it would be geared mostly in green, secondly in white, probably tied for third in black and red, and maybe a single or two in blue as Instants that can exile spells rather than merely countering them.

Sort of a controlly-mechanic probably meant for Zendikar.

Speaking of Zendikar, here's what I'd like to see: A colorless Kor Ally Commander who has the full 5C color identity, similar to how Ramos, Dragon Engine is, but be creative with his / her abilities.

babushkasara on Good Old Fashioned Jank

1 month ago

I have a similar deck (Ramos' Charming Maze to Nothingness) built around charms that hopes to use Door to Nothingness or Maze's End to win.

I think you should adjust your mana slightly. Since many of your ramp spells/creatures are green, you want a higher chance of drawing green early. I'd suggest replacing 1 Mountain and 1 Swamp with Forests.

Do you need 4 sources of 'no max hand size'? Having more than one on the field is redundant. I would ditch probably the Spellbook.

While you have many things that let you play extra lands from your hand, what if you don't have lands in your hand? I recommend Courser of Kruphix and Dryad Greenseeker or similar cards to help you play lands you haven't even drawn yet.

What is the goal of Strionic Resonator in the deck?

Ramos, Dragon Engine might be a good include. I use him as commander, but being a good flying body that can also generate enough mana to activate Door or cast Progenitus on his own is nice.

Other suggestions: Tatyova, Benthic Druid, Cyclonic Rift, Rhystic Study, Retreat to Coralhelm, Scapeshift, Blasphemous Act.

cstern2346 on Cromat the GroupHugging, PillowForting Superfriend

1 month ago

TheKingThero yea, that zozu deck seems sweet. Ill have to build it at some point. With this deck though, i'm wondering whether or not i should switch the commanders. I feel like Ramos, Dragon Engine might have more synergy in my deck.

DwaginFodder on Card creation challenge

1 month ago

First, I'd like to point out that colorshifting from Planar Chaos was changing the colors of cards (and renaming and re-typing them accordingly) but keeping the text the same, while keeping those cards still correctly in the color pie. (Ex Wrath of God -> Damnation)

Second, a fun fact about Transguild Courier: If one plays with silver-bordered rules (as Commander was for a brief period half a year ago), then it actually counts as eight colors (white, blue, black, red, green, purple, brown, and gold). I play a copy in my Ramos deck, so I had some fun with that.

Flip-flopping colors for characters like this sounds fun, though, so I'll give it a shot!

Emeria, Font of Time

Legendary Creature - Avatar

Flying, vigilance, protection from colored spells

Whenever ~ blocks a creature, take an extra turn after this one.

Whenever ~ is put into a graveyard from anywhere, shuffle your graveyard into your library.


This may or may not have been designed exclusively for Ramos, Dragon Engine to play with.

Speaking of Ramos, lets flip him into a five-color legend that cares about things having as few colors as possible, or just make him a five-color artifacts commander.

-Orvos- on EDH +1/+1 Counter Deck Help

1 month ago

I use Ramos, Dragon Engine as my 5 color EDH deck commander. You'd be surprised how easily you can get +1/1 counters on him. My deck isn't even based on +1/1 counters but I get 5 on him every other turn. He's colorless so you can get him out easily enough, and with a deck focused on counter manipulation he could be insane.

1empyrean on Jodah's Maelstrom EDH

2 months ago

I usually try to combo out as soon as possible when I cast it, taking extra turns, gaining mana to cast more spells, and drawing more cards. The goal is to avoid giving my opponents the chance to use it against me.

My current deck doesn't currently run Teferi, Mage of Zhalfir or Grand Abolisher to lock my opponents, but I do runNarset Transcendent and Teferi's Protection.

Also, it is the reason I am running Talent of the Telepath. Potentially, it could mill out an opponent on its own by finding enough spells to recast it again and again. An alternative, and known combo I am not using, is Knowledge Exploitation, stealing all the instant and sorcery cards in all opponents libraries.

One of my favorite things to do with it is actually to have Metallurgic Summonings, Monastery Mentor, or Ramos, Dragon Engine and just swing for massive damage.

Lastly, one of my wincons is Insidious Dreams -> Maelstrom Wanderer, Eye of the Storm, and whatever spell or spells depending on number of cards discarded will most help you win, usually Karn's Temporal Sundering works well enough.

Hope that is enough of an explanation of things.

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