Sai, Master Thopterist

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Rare

Combos Browse all

Tokens

Sai, Master Thopterist

Legendary Creature — Human Artificer

Whenever you cast an artifact spell, create a 1/1 colourless Thopter artifact creature token with flying.

, Sacrifice two artifacts: Draw a card.

Price & Acquistion Set Price Alerts

M19

Ebay

Sai, Master Thopterist Discussion

Natalbee on Dead Cells

17 hours ago

multimedia: That's a good point. In all the games I've played, I just see Chamber Sentry sitting there in the graveyard when I could be utilizing it. A 5/5 for 5 isn't too bad, especially when it can tap for 5 the next turn and deal 5 damage. Even for 0, it's a repeatable Sai, Master Thopterist and Teshar, Ancestor's Apostle trigger.

I cut the two Navigator's Compass and and a Lazav, the Multifarious and put in two Chromatic Lantern and a Wand of Vertebrae. Lazav helped me out one time, but ultimately he's a 1/3 that can be turned into a 1/1 flyer or a 0/4 blocker.

Thanks for the help!

Natalbee on Dead Cells

1 day ago

Legendary_penguin_of_death: That's a good point... I put in two Slaughter the Strongs and I'll try it out tomorrow. I just played one more game with the Plaguecrafters, and it cleared their board of Knights and almost removed their hand before they conceded. I updated the decklist I'm using.

Wand of Vertebrae was only good if I was trying to find the last of my combo pieces. I replaced them with Navigator's Compass again. I want to see if they'd be a good target for Rona, Disciple of Gix for some life gain (after sac'd with Sai, Master Thopterist). They also fix my mana, and help me get to 4 or 5 colors if I want to full-cast or return a Chamber Sentry.

bushido_man96 on Giving you a RAFF Time

6 days ago

I think you should look into running Enduring Renewal and a few costed artifacts, like Ornithopter, Memnite, Shield Sphere, and Phyrexian Walker. It would synergize nicely with Teshar, Ancestor's Apostle, Sai, Master Thopterist, and Artificer's Assistant. It would be something fun to play around with, and could make a wincon.

By the way, you've got two Padeem, Consul of Innovation listed.

ownagefactory on Sai, Thopter Guy

6 days ago

I feel I should note Panharmonicon does not work with Sai, Master Thopterist, Efficient Construction or Vedalken Archmage as those are triggered on cast, not on entering.

stensiagamekeeper on Help me break Omnicience

1 week ago

Despite full knowing it isn't gonna be anywhere close to top tier. I really want to build something in standard with Omniscience (O.S.). My criteria is that O.S. has to be either the MVP or at least a viable alternate win condition for the deck. I'd appreciate it if people posted decklists running it, give suggestions or just share their thoughts below.

I'll post some decklists as I finish them but for now here's some of my rough concepts:

general:

Casting:

Payoff:

I'll still be adding stuff to this list as people suggest things.

KongMing on Eggs

2 weeks ago

How about Sai, Master Thopterist?

ShiningSpear on Endless Lich

2 weeks ago

You're probably going to want to ditch Zhalfirin Void for two more Drowned Catacomb. As you pointed out, the triple black mana on the lich is clunky, and having two lands that basically just scry 1 and become dead cards is not going to do you any favors. Otherwise, this looks pretty sweet, and I might throw this together in paper to try out. I'd probably move Unmoored Ego to the sideboard and stick in a pair of Sai, Master Thopterist for some additional protection/aggro/artifact value.

multimedia on UG Karn (v2)

3 weeks ago

Hey, great concept. Consider taking more advantage of Karn if you're building around him?

Consider more artifacts and Sai, Master Thopterist? Artifacts to consider are: Traveler's Amulet, Thaumatic Compass  Flip, Fountain of Renewal, Sorcerous Spyglass, Sentinel Totem and Orazca Relic. More artifacts are not just good with Karn's constructs, but also Zahid and Tezzeret since you want three artifacts in play when you play Tezzeret to -0 to draw two cards. Totem is good right now in Standard because Golgari is focused on abusing the graveyard. The graveyard is essentially another hand for your Golgari opponent. Totem can stop this nonsense.

Consider this artifact base with Sai/Karn/Tezzeret/Zahid:

  • 3-4x Sai
  • 2x Zahid
  • 4x Karn
  • 2x Tezzeret

Artifacts

  • 4x Amulet
  • 3x Fountain
  • 2x Totem (more in the sideboard)
  • 4x Map
  • 3x Compass
  • 1x Spyglass (more in the sideboard)
  • 2x Relic

Chamber Sentry who is a construct also has a lot of potential with Chromatic Lantern with a strategy around Karn.

Good luck with your deck.


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