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Sargeras on The Sargeras Planeschase Printable & ...

4 minutes ago

Eloniel

All the new cards are not from the MTG universe, even if they take inspiration from them.

Sargeras on The 212 Card Way To ...

6 minutes ago

Eloniel

To be perfectly honest I don't exactly know if many of the locations are in the MTG lore or not.

Of the locations (not necessarily planes) these ones are pretty alright.

emeria esper kessig luxa floodplains mountains of kher Nyx pendrell vale sunhome the aetherworks fiora ulvenwald zameck

these locations should be relatively accurate, but I'm not 100% sure. Most of the planes were based off of mechanics of cards of that type. The art paired is just supposed to be related to the card, as I don't know a ton of the lore.

Good luck on your game!

jpermar on The Downward Spiral

7 minutes ago

More changes! More colorless creatures to windmill slam for free. Also, more direct damage to keep Rakdos leading the team to victory!

The loss of disruption against control players sucks a bit. These changes (and other recent changes) make the deck more consistent. I'll revisit anti-control tactics after I see how these changes turn out.

LekTek on BiG Rock

8 minutes ago

Oh also nathaniel, Nihil Spellbomb can replace itself immediately, whereas Mishra's Bauble always takes a turn, and so is a dead top-deck.

Supersaulty on Blue-black Rat Colony

13 minutes ago

Tetsuko Umezawa, Fugitive early game Vanquisher's Banner late game... Helm of the Host... Love the removal and counter support. In my opinion The Scarab God (as good as he is) is being wasted in this deck. Maybe that's not the right phrasing. Just make a seperate scarab god deck i guess is what I'm saying. I mean 3 helm of the hosts would be FAR more beneficial in this deck than 3 scarab gods. My opinion... I put him in my rat colony deck and... Meh

schrummy on Squee the voltron

13 minutes ago

Thanks for the comments. I did have a question on Seismic Shift, you stated that I should do more with land destruction, is this card just too expensive?

With your suggestions, I made a few adjustments and will be aquirring cards over time. As a start I am adding:

Chandra, Torch of Defiance, Sol Ring, Homeward Path, Grafted Exoskeleton, Fireshrieker, Trepanation Blade, Demolish, Stone Rain, Ring of Valkas, Violent Impact, and Hazoret's Monument.

As time goes on I will continue to swap out cards. As far as the direction, I would like to go more casual and 4 way free-for-all. Any other help is greatly appreciated.

cplvela0811 on Salty Control

15 minutes ago

Hunson_Abadeer:

Thank you for the upvote. I have considered the Urborg, Tomb of Yawgmoth. It was realllly sweet until I gave an opponent double , for Liliana of the Veil. I still like the card a lot. Unfortunately, Oboro, Palace in the Clouds would be a little hard to include being solely in a tri-color shell. I like the interaction it has with Revolt.

Jacobox on Sygg, River Cuttthroat NEEDS HELP

16 minutes ago

If you have a lot of unblockable, you should add cards with Cipher in them such as Shadow Slice, Hands of Binding or Undercity Plague. The cipher ability goes onto an unblockable creature and then you can always get an additional effect out of attacking. All of the cards that have cipher on them are U/B so check them out!

Last_Laugh on Edgar's Dega Vampires

18 minutes ago

A few of those I've tried and don't care for here.

Cathar's Crusade and Door of Destinies both do nothing when they come down, require has to essentially feed them, and require a pretty hefty mana investment for an aggro deck.

Slate of Ancestry I think belongs in the 1-2 cmc vamp build, I don't really run out of cards in my hand here.

Throne of the God Pharoah looks better on paper. The card does nothing without creatures already out. Definition of win-more imo.

Shared Triumph I'd consider just for the 2 cmc but the others don't provide a body and cost too much mana. I'd never heard of like Fervant Charge (and it's in my favorite wedge, I'm ashamed) so kudos for that lol.

Taureen Mauler I'd consider if I had some way to give it trample, flying, or some other evasion but just having 1 card that gives fear and 1 that sometimes gives flying means he's just a big wall because he gets chump blocked on offense.

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