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|Rivals of Ixalan (RIX)||Rare|
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Nezahal, Primal Tide
Legendary Creature — Dinosaur
Nezahal, Primal Tide can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
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Nezahal, Primal Tide Discussion
2 days ago
+1 cause having a dinosaur arm is badass. Ever considered Ghalta, Primal Hunger ? He’s a nice body, provides trample and adds to the sub theme of Dinonarm. Also Nezahal, Primal Tide turns your commander into a giant mystic remora with built in protection. (Also fits the Dino arm sub theme X
1 week ago
Love the deck every time I see it on Mudstahs channel. I am trying to build a budget version of it. I am not sure if Nezahal, Primal Tide or Arcanis the Omnipotent is a better budget replacement for Consecrated Sphinx .
3 weeks ago
Hey, Thanks for the feedback. I probably should have elaborated on the deck a bit more.
I know the deck seems kind of jank, but it was kind of designed that way. My friends and I had a mono commander night and I actually won with the deck (through quite a bit of politics lol). Design restriction was that we could spend $10 on new cards plus commanders, but we could use cards we already owned. I didn't want to blow my budget on a single. We also said no tearing apart other decks for pieces (all of my good ramp was already in use, and they know my decks).
That being said, I definitely get where you're coming from with these suggestions, and if I ever decided to pump it up, Minamo and Snappy would for sure make the cut. The reason I included Leyline of Anticipation was because I had so many creatures, and I was able to flash in Nezahal, Primal Tide to save my skin.
All in all it was a weird, jank, and long game. Thanks for the input!
1 month ago
Casual is a pretty difficult format to offer feedback for, since the metagame varied widely from table to table. To that end, I am going to try and offer advice that fits with the theme of this deck--the Blue Ocean. So, while it might be fair to say something like Judge's Familiar would be an upgrade to Cursecatcher , it would not work flavorfully, so I will not be making those suggestions.
To start, I do not think you need four copies of Pearl Lake Ancient . Strong as High Tide can be from a ramp stance, you're not going to be able to ramp into casting two Ancients in the same turn as your High Tides. Frankly, I do not think you have enough payoffs to really justify running High Tide , and you might want to focus instead on removal, counters, and card-draw. I would replace all four copies with two copies of the much better Nezahal, Primal Tide .
You are in Casual, which gives you freedom to run whatever counterspells you want. Rather than running Negate and Essence Scatter , both of which are conditional, consider running the classic Counterspell and Mana Leak .
You do not quite have the high enough density of instant/sorcery cards (or fetch lands) to really make it shine, but Treasure Cruise is still an incredibly powerful card, worthy of a slot or two.
Long-Finned Skywhale is pretty mediocre, being a 4/3 for 4 that can't even block all the time. Tempest Djinn would be a good replacement--you can cast it as a 3/4 flier on turn 3, and it only gets bigger from there.
Hope some of this helps!
2 months ago
Nemesis So I guess my strategy for this deck is to play as many sorcerys and instants as possible so I can do as much damage as possible with Niv Mizzet Parun. I'm really looking for cards that copy instant and sorcery spells and some cards with "No maximum hand size".
Thanks for the suggestions I've already took a few into account and added them. Every card here is one I own so I'm not looking to spend a whole bunch if I can help it. But with that said, I'm probably willing to realistically spend like an extra 30 maybe 40 on this thing.
2 months ago
Hey, nice first blue Commander deck.
With Syr I think you want to draw cards, more than usual because this fuels the amount of power she has to attack with.
Cards within the budget to consider adding:
- Narset, Parter of Veils : when you draw cards your opponent's don't, this is a powerful effect in multiplayer Commander especially with wheels.
- Jace, Wielder of Mysteries
- Howling Mine
- Kami of the Crescent Moon
- Dictate of Kruphix
- Fabricate : artifact tutor.
- Whir of Invention : artifact tutor.
- Folio of Fancies
- Nezahal, Primal Tide
- Wonder : flying for Syr.
- High Tide
- Frantic Search
- Chart a Course
With Narset only you benefit from the draw of cards from Mine, Dictate, Kami and Folio. This is a powerful effect especially with Folio.
Cards to consider cutting:
- Temple of the False God
- Aether Gale
- Distortion Strike
- Slip Through Space
- Burnished Hart
- Guard Gomazoa
- Hover Barrier
- Worn Powerstone
- Illusionist's Gambit
- Drake Umbra
- Open Into Wonder
- Flight of Fancy
- Kumena's Awakening
- Thaumatic Compass
- Chemister's Insight
Because you have Thassa, God of the Sea who's a repeatable source of making Syr unblockable then I don't think you need a lot of these cards that are a single effect (only making Syr unblockable for one turn). Good luck with your deck.
2 months ago
I would say to have a mix of cheap mana cost creatures that do something such as Knight of Autumn , Coiling Oracle , and Eternal Witness and big creatures that are an immediate threat such as Hydra Omnivore , Nezahal, Primal Tide or even Sun Titan .
3 months ago
I know you're looking for non-wheel card draw. I don't love cantrips in EDH unless there is a number-of-spells-matters effect in play but they can smooth out a deck a bit. Ponder , Preordain , Portent , Sleight of Hand , Serum Visions , etc. The sweet spot in around 3-5 CMC for me, ideally drawing CMC -1 but there aren't a ton of spells that efficient. I don't love Divination in EDH (2 for 3) but it's the gold-standard in 60-card decks for a quickie hand refill. There are tons of efficient cards like Divination too.
There are a ton of "draw 3, discard 1" for 4 or 5 mana, which are okay. Sift , Trial of Knowledge , and Amass the Components , for example. Many are costed for being commons, which isn't where you wanna be in EDH. There should be plenty of good, efficient cards to draw from though. At the same time, you have a lot of great high-CMC draw, like Consecrated Sphinx and Thought Reflection, so having a few Divination effects might smooth out your draws.
Some suggestions: Concentrate , Windfall , Cathartic Reunion , Plea for Power , Tidings , Nin, the Pain Artist , Finale of Revelation , Mind Spring , Braingeyser , Stroke of Genius , Blue Sun's Zenith , Fact or Fiction , Chart a Course , Ugin's Insight , Treasure Cruise , Dig Through Time , Kumena's Awakening , Fevered Visions , Honden of Seeing Winds , Reverse Engineer , Read the Runes , Precognitive Perception , Distant Memories , Arcane Encyclopedia , Endless Atlas , Trail of Evidence , Theft of Dreams , Borrowing 100,000 Arrows , Nezahal, Primal Tide , Kefnet the Mindful , Cavalier of Gales , Combustible Gearhulk , Thassa, God of the Sea , Shared Discovery , Secrets of the Golden City , Vivisection , Weight of Memory , Recurring Insight , Breakthrough , Niv-Mizzet, Parun , Deep Analysis , Gush , Invoke the Firemind , Expansion / Explosion , Chandra, Flamecaller , Dragon Mage , Wild Guess , Tormenting Voice , Arch of Orazca , Runehorn Hellkite , Conqueror's Galleon Flip, Kraum, Ludevic's Opus , Ludevic, Necro-Alchemist , Commune with Lava .
Nezahal, Primal Tide occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
All decks: 0.05%