Chevill, Bane of Monsters
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Chevill, Bane of Monsters

Legendary Creature — Human Rogue

Deathtouch

At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.

Whenever a permanent an opponent controls with a bounty counter on it dies (is put into the graveyard from the battlefield), you gain 3 life and draw a card.

Recommendations View more recommendations

ShadowAblaze on Golgari deathtouch

8 months ago

Hooded Blightfang and Fynn, the Fangbearer are must-haves if you plan to be playing mostly death touch creatures. They each make your creatures have more impact on their attacks.

Saryth, the Viper's Fang is great protection for your board while Chevill, Bane of Monsters can be a fun way to get card advantage.

Vraska, Swarm's Eminence creates tokens with death touch :)

GodzSoldier on SilentBladeOni

11 months ago

I've always wanted to build a Chevill, Bane of Monsters deck (Without bolas citadel as the Win Con). As a fellow golgari player, do you perhaps have any inspiration that I can steal? Because I just cannot think of a unique way to win. Obviously the deck having alot of removal spells.

Ziusdra on Card creation challenge

2 years ago

I know that someone else has already answered the challenge for toxic work environments and bounty hunters, but I spent some time on these just now and want to submit them too...


Toxic Work Environment

Enchantment

Each creature enters the battlefield with an additional -1/-1 counter on it.

Whenever a planeswalker activates a loyalty ability, remove an additional loyalty counter from it.

Noncreature, non-planeswalker spells cost an additional to cast.


Yuran Torlar, the Tracker

Legendary Creature - Human Warrior

Yuran Torlar must be blocked by creatures with bounty counters on them if able.

When Yuran Torlar enters the battlefield or attacks, you may look at the top ten cards of target opponent's library and name two creature cards.

Whenever a creature enters the battlefield under an opponent's control, if it was named by Yuran Torlar's ability, it enters with a bounty counter on it and an additional -1/-1 counter on it.

Whenever a creature with a bounty counter on it dies, draw a card and you may return Yuran Torlar to its owner's hand.

4 / 4


Yeah he's meant to have synergy with Chevill, Bane of Monsters and the original Bounty Hunter, and after that he does so much more; doing research on an opponent's library, allowing you to replay him from your hand, etc. Do whatever the new current challenge is (see the post that came before mine)

DixietheGod on Witcher EDH

2 years ago

Hey there!

Love the idea and what you've done with this! All of the thoughts I've seen have been either Chevill, Bane of Monsters as Geralt thus Golgari which limits you in terms of colors, or 5-color something as a catch-all. This is very interesting and as I said, I love what you've done with it.

I am not in love with your Dijkstra pick but understand that he is probably ideally Dimir which is not possible. That being said, I do definitely think of him more from the books as someone who somehow knows everything and is involved, more like a spy than a stereotypical government official, though all of his work is for Redania and not exactly personal gain.

I also don't love your Regis pick, I think he has a lot more to him than the thoughtful partier, Yahenni. Especially since Yahenni is really doing what he is doing to extend his life, though he has and had some conflicting thoughts about what he does and must do. I am not sure if there is a reluctant vampire card, it kind of goes against the whole idea of being a vampire, but that is Regis to a certain extent. Something I found that is not legendary is Oathsworn Vampire, which works well with Mathas in terms of gaining life. It also works well in terms of flavor as Regis does not drink blood because of the oath he swore to himself, and he was believed to be dead for a while. Another option is Arvad the Cursed due to how his lack of blood-drinking is a pseudo-curse as it makes him weaker and suffer.

Orianna could definitely be one of the Olivias: Olivia Voldaren or Olivia, Mobilized for War (not so much Olivia, Crimson Bride). The red hair and being a vampire is very fitting, especially that they both party and run those parties.

Detlaff could be Sengir, the Dark Baron; he likes and benefits when things die and when people fail. Transformed Detlaff does look a bit more like The Haunt of Hightower but I know you are already thinking of that.

All in all, thank you for this!! Sorry for the long and late message, just got into Witcher in the past year-ish :).

1empyrean on Commanders You Defend?

2 years ago

I built a Chevill, Bane of Monsters rather than a Hapatra, Vizier of Poisons or Sarulf, Realm Eater, and I defend my choice to use him because he gives card draw and life gain, and he doesn't really have a target drawn on his back as some big threat or combo piece.

1empyrean on Advertise your COMMANDER deck!

2 years ago


Chevill, Chevreuil Chevalier

Commander / EDH 1empyrean

1 VIEW | IN 1 FOLDER


I rebuilt my Chevill, Bane of Monsters deathtouch deck. It's pretty straightforward. Play the things. Destroy the things. Have the fun.

zapyourtumor on A Comprehensive Primer for Pioneer Jund Midrange

2 years ago

Always nice to see more jund lists in pioneer! I agree with a lot of what the two users above me have said about the deck.

That said, I have three general observations about this list that I think should be tweaked a bit.

1) Your curve is pretty high. Currently, you are running 2 5-drop threats and a whopping 6 4-drop threats. I don't think stuff like Rekindling Phoenix is good enough for the 4 mana it costs. Elder Gargaroth is a very strong card, but not having an immediate board impact makes it a lot worse, while Glorybringer can immediately attack and kill off an enemy creature.

2) You don't really have any great card advantage engines (that can play the role of Bob in the deck) which are crucial in long games. Two suggestions I have for this slot are Chevill, Bane of Monsters and Tireless Tracker. The first helps against aggro and usually requires some support from removal, while the second is more mana intensive but plays double duty as an engine and a threat.

3) A lot of your removal is sorcery speed. Excluding the 4 stomps, you only have 3 other instant speed removal spells. Stuff like Angrath's Rampage is versatile, but a 2-mana edict effect is just not that great against a lot of decks. I think it fits better in the sideboard. Bloodchief's Thirst and Dreadbore are both good cards but I think you should cut them to 1-2 copies each. 2-4 Fatal Push is definitely a must, even without the fetchlands of modern it is one of the best spot removal spells in the format. Similarly, I'd recommend some mix of 1-2 Abrupt Decay, 1-2 Assassin's Trophy, and maybe a Kolaghan's Command to round out the removal suite and replace the sorcery speed removal. Bontu's Last Reckoning also would probably do better in the sideboard against highly aggressive go-wide strategies - the card just feels like it would hurt you more than the opponent in a lot of other matchups (don't want to make the combo matchups even worse than they already are right?).

wallisface on A Grave Ultimatum

2 years ago

So, some further thoughts:

GB grindy decks play out a lot like Jund decks, but without the red.. so you can take a lot of inspiration from those builds

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