|Commander / EDH||Legal|
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|Theros (THS)||Mythic Rare|
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Nylea, God of the Hunt
Legendary Enchantment Creature — God
As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.
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Nylea, God of the Hunt Discussion
4 hours ago
Nylea, God of the Hunt would create death tramplers in which each deathtoucher would deal one damage to the blocker and the rest wold spill over.
Pathway Arrows allowes you to machine gun down enemy creatures
Above all else you need to lower your curve. The more one mana deathtouchers you can play the better. Ruthless Ripper is the queen of them as it’s an ambush, burn and gives the finger to combat all in one.
These decks are supposed to be aggressive and not controlling. The control is just a side affect of not wanting to block. Lastly in place of the enchantments I’d go with 4 Fog for a counter swing.
5 days ago
More creatures with x in their cost. Creatures with monstrosity. Heroes' Bane. Some more landfall triggers. Maybe play some spells that make your lands into creatures. Nylea, God of the Hunt. Savageborn Hydra. Cards that have activated abilities that you can pay multiple times in one turn like a dragon with fire breathing like Scourge of Valkas or the above mentioned Nylea. Maybe ditch a couple lands for a Gruul Signet and a Gruul Locket so you can use the mana early and card draw later. I always include Mirage Mirror in all my edh decks. It's so versatile. Make it a copy of Scourge of Valkas and pump it up with all that extra mana. Or make it a copy of Marit Lage and block some big beater. I'm just sayin
6 days ago
2 weeks ago
MegaMatt13 I hear you about Nylea's Collosus, its just always irked me that while its a great pump effect, there is no evasion at all involved, so whatever you pump will need something else to push it through, otherwise, chump blocks for days.
This is why I like Nylea, God of the Hunt better. Static trample for everything is fantastic, the fact that it is itself a huge indestructible beater is wonderful. The extra pump ability is icing on the enchantment cake.
Something else that jumped out at me while taking a second look at the deck - you have only one flyer. I think Sandwurm Convergence might be a worthwhile card here. Shimmering Wings would also be a strong consideration. I actually think both those cards aren't seeing enough play in Bant enchantress builds. They do their jobs very well.
More food for thought, glad I can help :)
1 month ago
I'm just gonna go with the previous challenge issued, seeing as Fredthederp didn't set a new one:
So me and my friends used to play in these huge chaos matches with anywhere from 5-10 people, and it was constantly a confusing mess of politics and betrayal. The biggest rivalry was between my orzhov midrange and my friend's dimir midrange/control. None of us really knew what we were doing with our decks, but generally our two would stomp the rest if running unchecked. So basically the games would be me and him trying to convince everyone to attack the other. This game he was winning that argument. I was staying alive with an Exquisite Blood, a few creatures, and a Gideon, Champion of Justice I threw down to absorb a few hits. One of my other friends was running my green ramp deck because they left theirs at home, but was doing terrible. However, I had just made the mistake of throwing down my other combo piece, Sanguine Bond, which made me the most important target, and then ran into a kill spell with the last of my creatures, so I wasn't able to seal the deal. I watched in horror as each of them swung at me and my Gideon, confident it would be the end. However, always quick on my feet, I managed to convince them that if they left Gideon and my life at one, I wouldn't be able to do anything, only after they went around and made sure everyone had a blocker in case I turned Gideon into a creature. The others were content with this option, because they knew the second I was dead the dimir deck would run over them, especially if they had no blockers. So the play was passed to me. I, however, realized something they had not. The blockers that they counted for the green deck, was a tapped Llanowar Elves and a Nylea, God of the Hunt, that was just an enchantment. I turned Gideon into a creature, and swung, instantly winning the game, and making everyone super pissed.
Politics for the Win
If control exactly one planeswalker, no creatures, and have exactly 1 life you win the game.
Same challenge (make a card representing your personal favorite magic moment, or a card that represents yourself [Using TappedOut usernames])
1 month ago
I recently put together a kestia deck myself. A few ideas for you:
Dawn's Reflection Another copy of market festival. Farseek is the card I would swap out. You have only four duals and run quite a lot of basics.
You run very few instants or sorceries. Has Genesis Wave crossed your mind? Looks like it'd be a bomb in this deck.
I think Ephara, God of the Polis and Nylea, God of the Hunt would both be great cards in the deck. I would swap celestial archon and nylea's collusus for those. The gods have much higher upside and are so very on theme. You have enough creatures in the deck to make ephara worth it.
Lastly, a real gem in Kestia that gets overlooked is Venser, the Sojourner. I haven't found another card that does what his minus does, its absurdly good for kestia. The plus is okay, good to flick auramancer or the like, or trigger constellation. The minus is all that really matters though. With a good board state, can easily refill your hand and easily kill someone.
Hope you like some of my ideas. Cool deck, I freaking love Kestia so much.
1 month ago
suggestions for improvement:
1 month ago
@Nominae Winds of Qal Sisma is already in there. Nylea, God of the Hunt Is pretty damn good with all the beaters in the deck. 6/6 and being indistructable herself is damn fine for only . Tangle looks pretty damn strong as well. And I'd def replace Winds of Qal Sisma for it just have to hope I can find it somewhere.
Too bad Dolmen Gate is outside of our budget rules. I'd have included it for sure else. But I'm most of all looking for political interaction for this deck. Instead of sitting in my lil corner crafting a win as I do with all my other decks I want this one to be as interactive as possible for the whole table.