Oros, the Avenger
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Oros, the Avenger

Legendary Creature — Dragon

Flying

Whenever Oros, the Avenger deals combat damage to a player, you may pay . If you do, Oros deals 3 damage to each nonwhite creature.

Recommendations View more recommendations

awesomedude20 on Dihada's Harem of Heroic Hooligans

9 months ago

Mattio38 Hey, thanks for stopping by yourself haha!

I've played this a handful of times with my group, and it's always at LEAST been a major threat, with her ability to toss out huge threats at a moment's notice. Magda is genuinely an all-star lol, the ability to fetch Avacyn's Memorial out of the deck is insane. Especially considering you can swing Magda safely, since the fetched Memorial will make her indestructible lol. Allowing you to continue fetching big nasties (Bladewing, Deathless Tyrant, Drakuseth, Maw of Flames, Oros, the Avenger, and Piru, the Volatile are all excellent targets, with Gadrak, the Crown-Scourge as prooobably your last choice) turn after turn. Luxior, Giada's Gift is another great choice.

But honestly? I usually hate infinite combos, so I usually try to avoid tossing those in as wincons, so this deck usually just wins by beating face better than anyone else. There's a good amount of fliers too, which are both great at protecting Dihada, as well as getting in to damage people, and any winning boards just... facilitate keeping your board around to continue doing that haha. The boardwipe creatures are especially good at keeping everyone else's board in check, since all of them deal with most go-wide strategies pretty immediately, as well as smaller utility creatures and whatnot, paired with lifelink to boot, it gets kinda funny.

A combo I do quite like is Dihada + Myrel, Shield of Argive + Agrus Kos, Eternal Soldier.

Lets you target Agrus with Dihada's +2, then you pay the , which copies her +2 for every one of your legendary creatures, and with Myrel out, your opponents don't have too many common options to deal with your board since USUALLY your board is quite vulnerable from your upkeep to your main phase 1. But Myrel stops people from doing anything during that point, so you can basically keep your Dihada +2 going safely for your entire creaturebase, letting you swing relentlessly and gain a ton of life, all while keeping Dihada safe behind the fliers and big bodies etc. etc.

Also Primevals' Glorious Rebirth won me a game hilariously hard once. A Lazav player milled like 3/4s of my library. Got to my turn. Topdecked Primeval. Put basically every legendary card in my deck straight onto the field, lands included. Generally speaking, I prefer to let all 4 cards go to the grave with Dihada's -3, since the 4 treasures is REALLY strong, but if I ever mill Primeval, you bet I'm grabbing that lol.

As for your recommendations, yeah Blasphemous Act is kinda just never a bad idea lol. I might toss it in, but I find I've been able to get by using Piru, Oros, or Ashling in a similar way. The deck makes enough mana to make it functional haha, plus it leans more into the legendary tribal aspect, which I enjoy. Sheoldred is definitely a great include, I'm not really sure why I didn't include her other than maaaaybe being a massive hate magnet. I would argue that Rodolf is even better in the deck with a little extra legwork involved, but Rodolf, for some strange reason, doesn't attract as many bad intentions haha

Definitely not a bad idea though, fits into my theme of "keep my things on the board", if I ever find a card underperforming I might just swap it out for her.

awesomedude20 on Dihada, Binder of Wills

10 months ago

Hey! Just swinging by because I'm a fan of Dihada, I'll drop my deck for you to check out, see if you can pull any ideas out of it. The description kinda goes into details about all of the major legendaries I've included, so maybe you'll find something you'd like in there.

The Deck

Anyways, as for some opinions on your deck as is, I'm just going to assume there's no real budget limitation here since it's already sitting pretty high up there.

I would included a LOT more legendary lands, just, generically. It's incredibly helpful to have Dihada's -3 ability consistently fetch lands if you need them. Honestly just grab as many as you can that aren't like... actively bad for the deck.

I also don't know how particularly worth it the Eldrazi titans are. Like, sure, they're always not BAD, but if you're looking for big splashy creatures, while keeping your CMC relatively low, I feel like there are better options. There's also a distinct lack of fliers, which any planeswalker-commander deck kinda caves to for obvious reasons.

You got Gisela, who CMC aside thanks to the -3, is pretty great, but may also be an absolutely enormous hate magnet from everyone at the table immediately. Skithiryx is solid thanks to his self haste-enabling and regeneration if need be. Drana seems... kiiinda low impact in my opinion? It's easy to connect with someone since she flies, but unless you have a big board set up, she doesn't really do much for you. Breena is a great include for card draw, she can get big, or buff something else, and helps the rest of the table enough to incentivize people to NOT blow her up. And lastly, Rodolf is actually pretty cool, and is probably worth keeping around for sure, his recursion is really nice and synergizes well with Dihada's lifelink shenanigans. Important to note however that lifelink will not give him indestructible when he, or anything else punches stuff, at least, not until AFTER the combat damage and everything has been dealt, in case that matters.

A couple of immediate recommendations, including stuff from your maybeboard, at your discretion then:

Zeriam, Golden Wind - Is a respectably cheap dude, is a flier to protect Dihada, makes even MORE fliers to protect Dihada, and then THOSE fliers can produce even more fliers, it's great.

Agrus Kos, Eternal Soldier - Using Dihada's +2, with an additional , means you can apply her +2 to every legendary creature you control every turn. Which is really, really, really strong lol.

Luxior, Giada's Gift - Let Dihada throw hands herself. Equip this to her, and use her +2 on herself now that she's a creature. Now you have a commander with vigilance, lifelink, and indestructible, that's slowly getting bigger and bigger, and there's very little your opponents can do to shut it down conveniently. Plus, Luxior is legendary, and can be fetched in any number of ways, including her -3.

Magda, Brazen Outlaw - This lady is NUTS. Hear me out. You have her out, and she's able to attack. Use Dihada's -3, putting all 4 treasures onto the field. Then you attack with Magda, creating a 5th treasure. Then, before damage is even dealt, you use Magda's last ability to sacrifice all 5 treasures you just made, to fetch something like Avacyn's Memorial straight out of your deck and onto the field. Yeah she's pretty good lol.

Oros, the Avenger - Flier that shooouldn't hurt your own field too much, but is extremely good at wiping out everyone else's small things, for a small cost. If you give it lifelink, you're golden lol. Is also a target for Magda, if you include her.

Drakuseth, Maw of Flames - This dude with lifelink is wonderful. You get 10 damage to throw around just for attacking, serves as decent removal, and itself hits for 7. Is also a flier, and can be fetched by Magda.

But yeah, I could probably say some more stuff but I'll leave you with this for now, is a super fun deck, I hope you get it to a place where you're happy with it!

TypicalTimmy on What makes a deck-worthy commander?

1 year ago

I tend to look for a Commander who does one thing extremely well that I can build off of. While multi-faceted Commanders such as Kenrith, the Returned King are really nice in their flexibility, for me personally, I struggle to draw their potential in. Some of the Commanders I have built in the past are:

  • Karametra, God of Harvests as an ETB Matters theme. Because she brings out lands, Landfall was a strong subtheme of the deck, since Landfall itself is limited. And yes this includes cards with "Landfall" not under such a name, such as Tireless Tracker and Zendikar's Roil. However, because I am also casting creatures, creature ETB is important, too. So Hornet Queen and Soul Sisters had their stay. Some cards, such as Avenger of Zendikar really exploded as they drew these two elements together. Lastly, because I wanted continuous use of my ETB effects, return-to-hand was also important. So Jeskai Barricade and similar effects were in play. What resulted was a, slow, well-oiled machine that could cast multiple ETB creatures per turn and explode a boardstate from nothing.

  • Oros, the Avenger was built as a Wrath's Matters build. This is because if you put deathtouch on Oros, his activation wrath's the board of all non-white creatures. To protect myself, every single creature in my deck had to have , in part or in whole. Then, the deck used every single card available in the game to permanently give Oros his deathtouch. In this way, I never had to hold back because I didn't have an instant or sorcery to cast. Or perhaps I did, but not enough mana to cast it and activate Oros in the same turn. So auras, equipment and permanent effects such as Deadly Wanderings. While cards such as Maze Abomination might sound good, being non-white meant it died the moment Oros resolved. So it becomes a one-time deal. Now, because of the sheer volume of mana required, the deck ran an absolute absurd amount of mana sources. I think I had like 17 mana rocks alone. For filler cards, any other wrath was used. This way, against decks, I could still hit the board hard.

Sidenote: If there are 7 creatures on the battlefield that Oros can hit, and he has lifelink, you just gained 3(7), or 21, life. That's how the deck stayed ahead. After I gained +200 life and nobody has any creatures left, I essentially could not be stopped.

  • Radha, Heart of Keld was a Voltron-esque build who focused on as many land tutors as I could possibly get out, focusing on all basic lands so nothing ETB tapped. She was given ample protection. And then I topped it off with giant doublers, such as Xenagos, God of Revels and Unleash Fury. What resulted from here was a deck whose goal was to TKO any opponent in a single shot. Yes, infect was used as well. The deck name was Thick Thighs Save Lives. Lol.

So, as you can see, what I look for is a Commander who focuses on ONE mechanic or ability, and I tie in two or three supporting elements to ensure it runs smoothly. By implementing the deck construction in this way, I absolutely ensure I never draw into duds. It's either a useful land, ramp, or synergy support. No card every becomes wasted in my hand.

^-^

griffstick on Saskia, The Unyielding Legend Tribal HELP WELCOME

2 years ago

This needs lots of help. I'm gonna try my best to help.

I'll start with the easy cuts.

Cards that think are good here.

TypicalTimmy on Deck Ideas for Multi-Player format

2 years ago

Oros, the Avenger Wraths Matter.

It's a deck I had on here a while ago. You put deathtouch on him and he wipes the board. Add in actual Wraths for backups

Piru, the Volatile is a fun add. When she lands, don't pay her upkeep cost. When she dies, her Lifelink will grab you tons of life.

DemonDragonJ on Fires of Purgatory

2 years ago

I have also replaced Oros, the Avenger with Mathas, Fiend Seeker , which reduced the average converted mana cost of this deck even further from 4.16 to 4.11, because, as much as I wish to have all ten primordial dragons in my EDH decks, Oros simply does not work with the strategy of this deck, but Mathas very much does, so he is a welcome addition to this deck.

Hoobynobber7395 on kaalia of the vast

3 years ago

I'd also upgrade your mana base if you are trying to be fast, take out the etb tapped lands for shock lands like Blood Crypt or Sacred Foundry and lands that enter untapped like Clifftop Retreat or Inspiring Vantage it would speed up your deck so much.

I would also swap out Victory's Herald and Tyrant's Familiar for Gisela, Blade of Goldnight and Aurelia, the Warleader. It's another way to double combat phases and double damage and receive half damage.

Swap out Overseer of the Damned for Master of Cruelties, and swap out Oros, the Avenger for Tariel, Reckoner of Souls. Master of Cruelties with Kaalia of the Vast is a wincon, and Tariel, Reckoner of Souls let's you steal players graveyards basically.

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