Jaya Ballard

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Brawl Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Mythic Rare

Combos Browse all

Tokens

Jaya Ballard

Legendary Planeswalker — Jaya

+1: Add . Spend this mana only to cast instant or sorcery spells.

+1: Discard up to three cards, then draw that many cards.

-8: You get an emblem with "You may cast instant and sorcery cards from your graveyard. If a card cast this way would be put into your graveyard, exile it instead."

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Jaya Ballard Discussion

TheNocholas on Kickin' it Old School

9 hours ago

Jaya Ballard and Past in Flames could help you replay cards. This could allow you to put in some loot cards to speed up your game.

Suns_Champion on This is What Glory Looks Like: a Savage Beating

12 hours ago

Hey Eternal!

I am considering replacing Chandra, Flamecaller with Jaya Ballard in my build. While the draw isn't as good necessarily, she seems over all more useful, especially the ultimate. Your thoughts?

Also This gem from the BattleBond spoilers:

Will probably replace my Reforge the Soul(as Wheel of fortune is too expensive). Thought you'd like to see it if you haven't already!

Also have you ever tried out Outpost Siege? I see a lot of people rave about it but I haven't tried it.

RazortoothMtg on Thoughts on Will & Rowan ...

3 days ago

So I want to build with the new Planeswalker Partners from Battlebond, Will Kenrith and Rowan Kenrith

But how is this deck going to look? Obviously The Chain Veil because it lets us ult both our commanders faster. Are there any other cards in that interact with PWs (other than killing them)?

Then the PWs themselvs. Both of their first 2 abilities synergize with eachother, with will turning them into 0/3s and Rowan either killing them or making them attack into you. And Will's -2 lets you play Rowan for cheaper. But their ults (and Will's -2) both lean in different directions. Will wants spellslinger, Rowan wants activated abilities. Other PWs sort of work, but I don't want to build superfriends (Teferi, Temporal Archmage should definitely be included though]]).

Maybe artifacts with a spellslinger subtheme since a lot of activated abilities and a lot go infinite with Rowan's emblem (there has to be something with Clock of Omens...) Or maybe spellslinger with some support cards with activated abilities, such as Jaya Ballard and Aetherflux Reservoir?

Basalt Monolith goes in as well, since it goes infinite with Rowan's emblem.

tl;dr: What does one do with a Will and Rowan Kenrith deck? Are there any cards that will become "staples" in these decks, that synergize both with activated abilities and spellslinger?

Daedalus19876 on Red Scare: Zada EDH | *PRIMER*

5 days ago

Manicero: Heh. I'm tempted. Probably no Mox Amber, but Jaya Ballard seems right up our alley...

TrueLycan on OH LORD JESUS IT'S A FIRE! | Neheb EDH

5 days ago

how about Helm of the Host and Jaya Ballard ?

Both of those have done wonders for my own Neheb build, With Helm giving an even more absurd amount of mana because suddently we have 2 neheb triggers. And it's high cast/equip cost really isn't a problem with the amount of mana Neheb makes.

Jaya replaced Chandra, Flamecaller in my deck. Since Flamecaller was primeraly used for its 0 ability. Jaya just seemed to do that job, but stricktly better, and the ramp for spells was nice as well.

puybm on Valduk, Keeper of Too Many Pants

1 week ago

A good include could be cards that let you take an additional combat phase, as it will double your token count for the sacrifice effects and damage value, card like Combat Celebrant, World at War, Aggravated Assault, and Relentless Assault. As long as you have red mana, you can take a bunch of combat phases using Aggravated Assault. Planeswalkers like Chandra, Torch of Defiance, Jaya Ballard, and Chandra, Bold Pyromancer could all help with keeping the red-mana flowing in the late game for these effects or your other abilities, plus they deal constant damage if used right. Captain's Claws might also be a worthwhile include, as it lets the token stay on the battlefield, so after you untap, you can always keep it back as a blocker, and if you use it in conjunction with the additional combat cards, you can generate a bunch and just not attack with them.

Saidan on Queen Marchesa: Politics, Aikido, and Control

1 week ago

Amazing deck, loving the concept, and looking forward to build something similar, following your philosophy.

As well, I would like to know if you have considered any of the new cards in Dominaria. Things that spring to mind are Baird, Steward of Argive (for additional pillow fort), Whisper, Blood Liturgist (sacrificing two tokens to bring back any of your creatures), and Jaya Ballard (yes, this one clashes with Solemnity, but her tool set could be interesting here, specially for replaying your used answers).

Svedanya on Jhoira Brawl

1 week ago

Hey man, here to give a couple directions you could take with this baby. I've highly anticipated the release of the new jhoira, and here are some of the cards I would add in as some great all around includes.

Some cards here will be explanatory, but others I will defend here.

Icy Manipulator is a great way to tap down tricky flip lands, and other hard to deal with threats. If your aim is multiplayer control, I would add this in.

Renegade Map and other similar one drops act as a great way to cycle our library as well as build towards ascend if we go that route. 1 mana draw is powerful.

Squee, the Immortal 3 mana draw! Essentially an extra card in our hand.

Wildfire Eternal multiplayer brawl version of the dwayne the rock johnson. Get in there kid.

As Foretold Lets make our draws free? As close as we are going to get to consecrated sphinx in brawl.

Whir of Invention fabricate.

Jaya Ballard get those lands out of here. Probably just going to +0 her, but hey, it gets there.

Hazoret's Undying Fury Now this is a hot piece of tail. Resolve this, drop your hand, draw 4? It's the tabasco our "mid-range good stuff- not trying to combo kill you" deck needs.

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