Elspeth Tirel

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

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Set Rarity
Scars of Mirrodin Mythic Rare

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Tokens

Elspeth Tirel

Planeswalker — Elspeth

+2: You gain 1 life for each creature you control.

-2: Put three 1/1 white Soldier creature tokens onto the battlefield.

-5: Destroy all other permanents except for lands and tokens.

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Elspeth Tirel Discussion

Gleeock on Karlov of the Ghost Council

1 week ago

Maybe Elspeth Tirel -- Not that you're big on the token thing

DemonDragonJ on Ideas for an Atraxa Deck

1 month ago

Winterblast, perhaps you are correct that Elspeth Tirel's ultimate ability is too risky, but I definitely wish to keep Elspeth, Knight-Errant, because her ultimate ability is simply too useful to not have in such a deck.

DemonDragonJ on Ideas for an Atraxa Deck

1 month ago

Winterblast, I actually forgot to mention above that two other planeswalkers whom I am considering are Elspeth, Knight-Errant and Elspeth Tirel, the first of whom provides an emblem that makes nearly all of my permanents indestructible and the second of whom produces a mass destruction effect.

LeaPlath on Mono-White Soldiers

1 month ago

Darien, King of Kjeldor, Elspeth Tirel, Elspeth, Sun's Champion, Safe Passage, Anointed Procession, Gideon Jura.

From there, you can make out Paths/Raise. Just start playing better cards.

clayperce on Mono White Life Gain

1 month ago

DomSkullcrusher,
I'm the guy on the other side of the table with the boardwipes (Bonfire of the Damned usually, from RG Ponza), and I've no idea if any if these would fit well in your deck or meta ... so please take these as brainstorming more than recommendations:

Sorry, but I've no idea what to do about Control.

Tagging michael921, as he will almost have better recommendations.

Draw well!

Ender02 on Selesnyan Stampede

1 month ago

I know the mana base is a bit wonky, but it rarely ever is an issue. Things like Awakening Zone and From Beyond produce mana tokens, which of course get doubled and so on by other cards. Between thoss, Cryptolith Rite, and some other cards, it really hasn't been a problem. Maybe 1 in 10 games or so if falls short on mana, but that can happen to any deck sometimes.

Anointed Procession is definitely going in, I just don't have one yet. As for the other stuff, I'm weird about how I make my decks and really want most things in this one to be some sort of token producer, if possible. I'm also not a fan of one shot cards in Commander, so I tend to avoid instants and sorcery cards were possible. The same is kind of true for Plainswalkers, but I really couldn't pass up the chance to put Elspeth Tirel. I am finding that she works really well and might give them a try again (especially with Doubling Season in the deck as you mentioned), but I don't actually own any others. I might have a Garruk Wildspeaker around somewhere.

I kind of want to add Illusionist's Bracers back into the deck as well. It was really entertaining when combined with Rhys the Redeemed and even Trostani, Selesnya's Voice herself.

As is always the case though, what should I remove to add new things? I have the hardest time trying to figure out what to eliminate. Some are kind of obvious, Hardened Scales is not entirely all that useful compared to other things that have similar effects in the deck, but what else to cut? Ant Queen is rather lackluster and could likely go (I'd rather have a Hornet Queen but I don't own one).

Same goes for adding some ramp/more land. It would be nice, but what to swap out for it?

mr_funk on Sooooo Many Tokens!!!

1 month ago

i think you could benefit from an upgraded land spread, fetch-shocks like Windswept Heath, Temple Garden, Overgrown Tomb, Godless Shrine, other fetch lands that have either white or green.

fast lands like Razorverge Thicket, Concealed Courtyard, and Blooming Marsh are options as well, although if you are bent on using Elspeth Tirel, the life loss from the fetches and shocks would be Negated pretty quickly.

wonderful utility land option is Gavony Township, especially if you are generating extra mana with Cryptolith Rite (which isnt in the 60 even though its mentioned in the description?).

maybe even Khalni Garden???

Mycoloth is just begging to get blown out by removal that is cheap and instant speed in modern. the "eggs in one basket" scenario isnt the best plan unless you're bogles, or have a way to protect him.

no one drops? no removal?

i built a similar list a while back. never actually put it together or playtested, but you are welcome to use what you want out of it:

second harvest tokens

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