Oketra the True
Legendary Creature — God
Double strike, indestructible
Oketra the True cannot attack or block unless you control at least three other creatures.
: Create a 1/1 white Warrior creature token with vigilance.
Printings View all
|Amonkhet (AKH)||Mythic Rare|
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
Combos Browse all
|Commander / EDH||Legal|
Oketra the True occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
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Latest Decks as Commander
Oketra the True Discussion
1 week ago
This deck is awesome!! My suggestion would be to add in Archetype of Aggression. I personally don't like the signets because you're basically paying for one extra mana, so I'd replace that with Pearl Medallion since your deck is primarily white mana. I also prefer God-Eternal Oketra's ability over Oketra the True because it gives you stronger warriors and you don't have to pay mana for them.
Just my personal suggestions, but like I said, I think this deck is awesome!! I also think it's funny that you're using Hanweir Battlements without Hanweir Garrison because I'm currently doing the opposite in my Najeela deck lol.
2 weeks ago
I found these.
- Aegis Angel
- Angelic Guardian
- Angelic Overseer
- Deathless Angel
- Sephara, Sky's Blade
- Seraph of the Suns
- Stuffy Doll
- Bastion Protector
- Konda, Lord of Eiganjo
- Oketra the True
- Shielded by Faith
- Spirit Bonds
- Zetalpa, Primal Dawn
- Gideon Blackblade
- Gideon, Ally of Zendikar
- Gideon, Champion of Justice
1 month ago
- Sun Titan is the ideal card for you, being it can bring back some of your enchantments. He is about 2.00-2.50 per card. He also provides a lot of damage. White Sun's Zenith is tempting because it can produce a lot of monsters at instant speed, but doesn't go well with rouges passage. Student of Warfare can become a menace. Originally I wanted Luminarch Ascension being its EACH endstep that isnt yours, but its 2$ a copy. That card can win you games. Hard to remove a lot of flyers, especially when you can just poop them out for 2 mana. Oketra the True you can get for 1.19 if you get a damaged copy. She could also do well. She gets in for 6 damage, makes creatures as well as doesnt die from your own boardwipes.
2 months ago
Barbarian_Sun_Pope thanks for your suggestions.
I will consider Mirri, Weatherlight Duelist for my kitty commander deck. however as you say. (and unfortunately is not modern legal) (sad cat noises)
on regards of Oketra the True I had not consider her before... but is she herself a cat? (unfortunately from the card description she is not "cat" and she get not benefits from Coat of Arms (not human, no cat, no cleric) ) now, she is for sure a cat lady... so she still matches the deck flavor... i will consider her.
still she might fit the Crazy cat lady... on regards of Oketra's Monument... i not so sure the only creature cost i need reduced is the Regal Caracal and adding Oketra's Monument is to push something out of the deck... however I will consider for another cat tribal deck i have in mind.
2 months ago
Have you considered Mirri, Weatherlight Duelist? She works well with your Equipment and a lot of the cats in your deck.
Oketra the True (Cat god) and Oketra's Monument (Monument to Cat God) also fits the theme loosely and works with the lifegain in the deck. Considering the number of creatures in the deck, you should be able to utilize both.
Hope this helps.
2 months ago
Soulflayer lists should run four Lotleth Troll, this is a times a difficult to remove threat, or an enabler, letting you ditch creatures from hand to graveyard. I say this who has played Soulflayer not only in Pioneer (my list is Pioneer_Soulflayer if you want a look), but in Modern...
The most significant keywords are Double Strike and Hexproof, simply put these are must have if you want to close out the game quickly, next up is Indestructible, Lifelink and Haste other keywords are a bonus. I haven't run Chromanticore in a long time, because it doesn't really hit enough of the core keywords, Oketra the True however hits two, including one of the most important.
Soulflayer may not look it, but it is a combo deck, all be it a creature based one. For this reason, you also shouldn't be running fewer than four Traverse the Ulvenwald, this helps get you land and later gets the Soulflayer or the Troll, it's a great enabler.
I hope this comment helps, good luck with your deck.
2 months ago
You're actually fine using a Protection card that targets only one creature, because all you have to do is play it in response to the Declaration, targeting the same creature that the Declaration player targeted, and then Declaration will have an illegal target, causing the entire spell to fizzle. But that said, single-target Protection doesn't help against burn. I'd suggest Heroic Intervention to protect against both threats — and bonus points, it has a CAT in the art! XD
RE: Haze of Pollen Show
Before talking about this card specifically, first a quick note regarding "fog" effects: Some people actually feel similarly about "fog" effects as they do about lifegain — it doesn't deserve an entire card slot to itself. The rationale behind this is the same as with lifegain — a Fog neither develops your board, removes threats, nor decreases your opponent's life total. It essentially amounts to a lifegain spell that gains you the same amount of life as you were dealt in combat. That said, if you can find a Fog that does allow you to have an effect on the game, they can be great.
Alright, so on to your card choices. Unless you really care about the cycling, I'd actually choose a different Fog effect in its place, as both the CMC of Haze (2) as well as its cycling cost (3) are over-costed (Fog costs 1 and cycling is usually 2). In its place, I recommend one of the following:
- Druid's Deliverance — Since you have a lot of token generation, you'll almost always benefit from Populate. Note also that it doesn't prevent damage to creatures, so it gives you the option of not blocking at all to save your creatures, or choosing to block in order to remove threats as well as gain life and/or put your Pouncers and Sacred Cats into the graveyard. So this Fog does develop your board a little, and allows for the possibility of removing threats.
- Encircling Fissure — This costs 3, but it has a couple benefits. Unlike Druid's Deliverance, this allows you to freely block any way you want, more easily allowing you to kill threats while benefiting from Lifelink, since your creatures still get to deal damage. The second benefit is that, late game, the Awaken option adds a little more power to your board, which could be the little extra you needed to turn the tide.
- Heroic Intervention — Already mentioned above and not technically a Fog, but since you will in general have so many blockers, it effectively becomes a Fog if you can block all the damage from getting to you (obviously won't work against evasion like Trample or Flying). As with Encircling Fissure, it has the added benefit of allowing you to stack-block creatures to remove threats, as well as allowing you to benefit from Lifelink.
- Winds of Qal Sisma — It is so easy for you to control a creature with power 4+, between Pridemate, Sovereign, and an eternalized Pouncer. And if you do, then this becomes an Encircling Fissure for 1 less mana.
Of them, my favorites are Druid's Deliverance and Heroic Intervention.
RE: Oketra the True Show
Like I said before, I already feel like you DO have heavy-hitters (Pridemate, Sovereign, an eternalized Pouncer). The only thing Oketra has that they don't is indestructible (and a high-costed token producing ability). But Oketra also has the drawback of potentially being useless, as well as no synergy with Sovereign or Regal Caracal.
That said, if you really want the Indestructible (and temporary Indestructible from instants like Valorous Stance or Heroic Intervention aren't good enough), then I recommend Fleecemane Lion — an efficiently-costed early threat that later becomes an Indestructible, Hexproof 4/4 — or Temur Sabertooth, who has a repeatable Valorous Stance ability that actually combos nicely with both Regal Caracal (creating more cat tokens after re-casting) and Pride Sovereign (who can be Exerted, returned with Sabertooth, then re-casted next turn untapped and ready to block).
Sadly, neither of them benefit from the Monument's mana reduction.... but honestly, I don't think that's the most important element of your deck to be building around. Monument is a nice "extra" if you happen to draw it and have high-CMC white creatures, but it's not a necessity for the deck to function well, IMO.
2 months ago
You've convinced me to use Blessed Alliance! And, on top of what you said, Blessed Alliance is a white mana card! How about Haze of Pollen as a card that is useful as a sort of protection card that can stall the opponent until I get enough mana if I don't have the advantage with mana, and, plus, it is using some green mana which I need cards to use (the only green card I have is Pride Sovereign)? And, if I have two Pride Sovereigns exerted, or if I need time to use Anointed Procession and then cast whatever spells afterward, the Haze of Pollen will work nicely with the turn advantage. But, Holy Mantle is persistent, while Brave the Elements and other protection cards are only one-turn instants, even Haze of Pollen. And, the mana cost for Holy Mantle is a problem.
Out of all of the protection cards Holy Mantle and Brave the Elements seem the best. The only problem is that Brave the Elements won't work for Pride Sovereign. I wish that Pride Sovereign were white, then I would have my entire deck as white! Plus, Brave the Elements out of all of those cards is affecting all creatures that are white that I have rather than an instant that works with only one creature at a time. However, Haze of Pollen is like these cards, but costing only two mana, and on top of that it protects all creatures from attacking no matter their color or what-have-you.
If I shouldn't play Oketra the True, what card do you recommend that is just as good or better? I need a heavy-hitter in my deck that is cheap in mana (specifically white so that Oketra's Monument works with it) and powerful enough to be a game breaker!