Oketra the True

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Mythic Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common

Combos Browse all

Tokens

Oketra the True

Legendary Creature — God

Double strike, indestructible

Oketra the True cannot attack or block unless you control at least three other creatures.

: Create a 1/1 white Warrior creature token with vigilance.

Oketra the True Discussion

Ripwater on Orzhov Legendary

3 weeks ago

Rome921,

Have you considered Arvad the Cursed ? I might even play him as your commander, since he gives an anthem effect (+2/+2) and drop Athreos in the 99. Honestly Atreos shines when he protects low CMC creatures. I don't think you will find a lot of people not paying the 3 life when 1 of your, often very powerfull, creatures dies. Next to that you play black and have a range of (under $9) tutors to fetch him.

You could throw in a little token/lifegain theme as support (very Orzhov) and play your deck as the guild extorting people and if they don't pay up exile their creatures. (Then Atreos might be super on theme again).

Legendaries I would run in a token/lifegain theme are: Ayli, Eternal Pilgrim Teysa, Orzhov Scion Karlov of the Ghost Council Kambal, Consul of Allocation Obzedat, Ghost Council Teysa Karlov Teysa, Envoy of Ghosts Regna, the Redeemer / Krav, the Unredeemed Ghost Council of Orzhova Vona, Butcher of Magan Aryel, Knight of Windgrace Elenda, the Dusk Rose Kalitas, Traitor of Ghet Endrek Sahr, Master Breeder Yomiji, Who Bars the Way Whisper, Blood Liturgist Darien, King of Kjeldor Heliod, God of the Sun Brimaz, King of Oreskos Teshar, Ancestor's Apostle Oketra the True Elspeth, Sun's Champion Sorin, Lord of Innistrad Kaya, Orzhov Usurper Eight-and-a-Half-Tails

Support these guys with the following cards: Soul's Attendant Soul Warden Dictate of Erebos Grave Pact Smothering Tithe Ethereal Absolution Dawn of Hope Skullclamp Suture Priest Blood Artist Zulaport Cutthroat Crested Sunmare Regal Bloodlord Pious Evangel  Flip Authority of the Consuls Blind Obedience Anointed Procession Hidden Stockpile Vindictive Vampire Twilight Drover Mentor of the Meek Priest of Forgotten Gods Pitiless Plunderer High Market Shizo, Death's Storehouse Divine Visitation Intangible Virtue Attrition

A few sac outlets like Ashnod's Altar

And ofc, you have your generic Orzhov stuff like Path to Exile , Anguished Unmaking , Utter End , Wrath of God , Merciless Eviction

What maybe would also work are all the Afterlife dudes like: Ministrant of Obligation , Tithe Taker

Of course all of this above is just a suggestion. I think in this way you can easily you can keep the Legendary theme alive in your deck, but point in a bit more towards the Orzhov Syndicate. (wich in my opinion is an awesome guild!!) I think I kept a bit on a eye on your budget of $9 a card. If I missed a few my apologies.

Goretast on Karametra, Nature's Battlecruiser

1 month ago

Hey, I would say my decks power level floats around 8, and I would say yours is ~6 based on the speed (10 being cEDH ready). I for sure don't think you should lower your creature count, but should instead look to increase it with your trample effects. You need to commit to your strategy instead of stretching yourself. I had an early version of my deck that looks similar to this with the gods + Oketra the True and Odric, Lunarch Marshal for powerful swings, but ended up cutting the deck down to make it faster with the dorks. As for cuts, Luminarch Ascension is a bit slow and puts a target on you. Crush Contraband and Return to Dust also seem like a bit much, but it depends on your meta. I would replace them with creatures that destroy artifacts/enchantments like Qasali Pridemage . I also never liked Angelic Skirmisher , at that mana cost I want creatures with immediate impact when they hit the board. I also don't like Genesis Wave . It's a fun card, but I struggled to get good waves, and I have tons of dorks and Gaea's Cradle . I'd imagine it's tough in this deck. Also Priest of Titania would be money with all the elves you have.

peskychipmonk on Sidar-Ikra, of the Meek

1 month ago

I thought about putting in Conqueror's Galleon  Flip but the crew cost was more than I really wanted to pay since most of the creatures only have 0-2 power. Oketra the True is nice but she has just a bit too much power to fit with the theme, but making tokens is nice, so maybe. Whip of Erebos won't actually give me that much life (unless I already have a Doran, the Siege Tower effect out), plus I think the deck is already gaining enough life. The temporary reanimation isn't bad, but the deck doesn't really need that at this point. Siege Rhino is just good, but it doesn't fit the deck's theme at all unfortunately.

Thanks for the recommendations though.

Brutal_B on Odric, Lunarch Marshal

2 months ago

Not really in line with your small creature theme and will most likely draw some hate but Zetalpa, Primal Dawn is a beast in my Odric deck. Same with Oketra the True . A bit spendy but Emeria, The Sky Ruin is great as well. Triumph of Gerrard goes well with Odric's plans. Spear of Heliod , Always Watching , Dictate of Heliod , Cathars' Crusade , Light from Within ...and maybe even Elesh Norn, Grand Cenobite .

Darth_Savage on Anointed Procession Deck with Cats

3 months ago

Indestructible, really does mean what it says on the tin -

"700.4. If a permanent is indestructible, rules and effects can’t destroy it. (See rule 701.6, “Destroy.”) Such permanents are not destroyed by lethal damage, and they ignore the lethal-damage state-based action (see rule 704.5g). Rules or effects may cause an indestructible permanent to be sacrificed, put into a graveyard, or exiled."

So maybe stick the cat god in your deck Oketra the True...

hkhssweiss on Odric might get done ever

4 months ago

xephry

Going for the soldier tribal, you want to use creatures that have more than one Evergreen ability to gain max value out of them, also consider what you want to focus more on, if you want to move on with the 'go wide' route or 'super soldiers' route as if you diversify too much your deck will be too unfocused. Here are some suggestions that can be considered:

If you don't go with an all Soldier tribal, there are some big hitters that provide a lot of utility evergreen abilities like Akroma, Angel of Wrath, Zetalpa, Primal Dawn, Danitha Capashen, Paragon, Baneslayer Angel, and Avacyn, Angel of Hope. Also below is some additional cards for interaction or synergy.

Hope that helps and feel free to ask for any advice!

hkhssweiss on Odric, Master Tactician budget tho

4 months ago

TheHighTomTitty

Mmm no worries, Odric is cool but I consider him better for part of the 99 rather at the helm of the deck. However you should play how you like it :)

The other options for tokens going wide would Heliod, God of the Sun, Oketra the True, or Brimaz, King of Oreskos. The reason being, Heliod is not a creature most of the time and is indestructible making him hard to remove, providing you with tokens when your sitting still. Oketra provides the same but is easier to deal with as opposed with Heliod. Brimaz is more of an aggressive token deck.

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Oketra the True occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

White: 0.25%