|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Mythic Rare|
|Commander's Arsenal (CMA)||Rare|
|Magic Online Promo Cards (MOP)||Rare|
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Legendary Creature — Sliver
: Put a 1/1 colorless Sliver creature token onto the battlefield.
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Sliver Queen Discussion
4 days ago
You seem to be running relatively few creatures and tutors to find creatures with, particularly your Deceiver. A bit more ramp could also help you bring it out faster. I also found Sliver Queen to work better than Karona, False God since it produces tokens and doesn't go over to your opponents, but Karona fits better with the idea of deception.
Beguiler of Wills is amazing because it can steal all the best creatures from your opponents if you have enough creatures, with each theft allowing you to steal bigger creatures.
Hero of Bladehold is excellent when it's top of the library for Deceiver since the Battle Cry stacks, but also generates a good number of tokens on her own.
Sharding Sphinx is also good at generating tokens and can grow your army exponentially.
Lord of the Void also has a powerful effect if you can clone it.
Rite of Replication is a good backup for Deceiver, and also works on the Deceiver to let you scry through your deck for the right creature.
Do check out my Deceiver deck and let me know what you think!
Commander / EDH
SCORE: 1 | 12 VIEWS | IN 1 FOLDER
5 days ago
I think about Kindred Summons and all other Kindred-cards. But Summons with 7CMC is too high for me. Maybe in tomorrow.
Door of Destinies is a big question. Its good with casting Slivers. But, when i create Sliver tokens throught Sliver Queen, it makes nothing. Of course, boost all my Slivers for each casted, ...but now, i dont know, if put this card in deck.
Steely Resolve :D :D yes, amazing protection. But now is better Crystalline Sliver. Enchantment can be destroyed, Sliver cant. But i must say, this enchantment is in future my Number One from Protection cards.
1 week ago
I do love me a good token deck (I have a 5-colour that's essentially RGW but splashing UB for the commander (Sliver Queen). Here are some suggestions I have:
Champion of Lambholt - Makes creatures unblockable and gets bigger as you play more creatures.
Hornet Queen - One of the best flying defenses for GW, especially once you start populating.
Odric, Master Tactician - Makes your creatures essentially unblockable when they attack since you choose how the defenders block when you attack with him.
Ant Queen - A great mana sink if you're stuck with too much mana.
Worldspine Wurm - A bit on the expensive side mana-wise, but generates big tokens when it dies. Also it goes back into your deck so you can use it again.
Giant Adephage - If you're willing to be more aggressive, defintely consider this. A big 7/7 trample that makes a token of itself whenever it deals combat damage can become a problem very quickly.
Verdant Force - Makes tokens very turn (including your opponents' turns).
Doubling Season - A better version of Primal Vigor. I would a straight swap here because Primal Vigor affects your opponents too, while Doubling Season only affects you. Also it causes your planeswalkers to enter with double the loyalty counters, meaning you can ult some of them the turn they come in.
Fanatical Devotion - Lets you sacrifice your tokens to save your more important creatures.
True Conviction - A bit expensive mana-wise, but the double strike and lifelink is super useful.
Zendikar Resurgent - Doubles your mana and lets you draw cards when you play a creature spell.
Sterling Grove - If you want to protect your enchantments then use this. Also lets you tutor an enchantment to the top of your deck by sacrificing it.
Ashnod's Altar - Sacrifice a creature for two mana. Always good.
Mosswort Bridge - A hideaway land that you can easily trigger due to the number of creatures you'll have out.
Deploy to the Front - Get tokens equal to the number of creatures already on the battlefield.
White Sun's Zenith - Makes tokens and then shuffles back into your deck. Instant speed tokens are always handy to have.
Arachnogenesis - Stops combat damage and creates tokens. Situational but useful.
Hope these suggestions help!
2 weeks ago
2 weeks ago
3 weeks ago
I want to offer a slight revision to my prior post--Sliver Queen is not Modern-legal. I clearly have been spending too much time looking at Legacy Slivers.
3 weeks ago
I am mostly going to agree with MrJohny--with the exception of Goblins, Slivers are the most aggressive tribe in the game. I am a huge fan of unusual deck arctypes, and would love to see a Sliver deck taken in a more control-oriented direction.
This deck, however, is not that. As MrJohny pointed out, you have no way of winning. Slivers have incredible ramp with Manaweft Sliver, allowing you to play fairly significant win conditions. Sliver Legion or Sliver Queen would make for powerful finishers.
If you want to go full control, Hibernation Sliver is a great option, as it allows you to save your Slivers from removal. Personally, I think it is a vastly better option than Diffusion Sliver, as it also protects against boardwipes. That said, you are running a lot of damage-dealing lands, so you might not have the health for it. Cutting a few colours from your deck would mitigate this some.
On the more aggressive side of things, I want to add Galerider Sliver and Leeching Sliver to MrJohny's suggestions. A one-drop that gives all your creatures evasion is absurd, and the additional damage Leeching Sliver provides, even if your creatures are blocked, can add up quickly.
3 weeks ago
Okay someone please tell me where to check this one off as "locked & loaded" as I'm completely finished with changing it. Suppress & Behemoth Sledge came out to make room for a Hivestone and, yes, her Royal Majesty Sliver Queen is in!!!