Circu, Dimir Lobotomist

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) None
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Circu, Dimir Lobotomist

Legendary Creature — Human Wizard

Whenever you cast a blue spell, exile the top card of target player's library.

Whenever you cast a black spell, exile the top card of target player's library.

Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.

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Circu, Dimir Lobotomist Discussion

CrimsonWings3689 on Commanders by Power Level [EDH Tier List]

3 days ago

Reveur - I think it has to do with the ability to play it, Palinchron and copy effects like Phyrexian Metamorph to net infinite mana to then bounce and play them to trigger Circu infinitely remove cards from opponents libraries without instant speed creature removal? And/Or some other blue, miscellaneous, card combo to infinite draw/lab man a win.

I personally have a hard time understanding how Circu, Dimir Lobotomist is "Competitive" while cards like Marath, Will of the Wild and Niv-Mizzet, the Firemind are in the "High-Power" category.

Reveur on Commanders by Power Level [EDH Tier List]

4 days ago

How Circu, Dimir Lobotomist got's into Competitive? Is there something I didn't mind?

Daedalus19876 on The Deckwatch [Home Base]

6 days ago

Permission to be blunt?

Whoever compiled the new draft of the Tier List (Commanders by Power Level [EDH Tier List]) made some really baffling choices.

The Tier 0 generals are approximately correct (though Tana, the Bloodsower and Selvala, Heart of the Wilds should probably be higher), but everything below that is incredibly messed up.

Circu, Dimir Lobotomist Ghave, Guru of Spores Ishai, Ojutai Dragonspeaker Jodah, Archmage Eternal Kraum, Ludevic's Opus Momir Vig, Simic Visionary Oona, Queen of the Fae Ruric Thar, the Unbowed The Mimeoplasm Tishana, Voice of Thunder Varolz, the Scar-Striped

These should definitely not be Tier 1. Meanwhile, Tier 2 is pretty messed up, and I don't even have enough time to type out the ways, but the short version: all three Niv-Mizzets at the same power??? Ishkanah, Grafwidow at the same power as The Locust God?? Selvala, Explorer Returned at the same power as Zada, Hedron Grinder?? Et cetera. Having played many of these, I can't agree.

I mean, I get what they're trying to do? But I think that abolishing the .5 tiers was a poor decision (since there's clear disparity within each tier) and I think they folded the wrong Tier 2 decks into the new Tier 1 category.

Daedalus19876 on The Deckwatch [Home Base]

6 days ago

Permission to be blunt?

Whoever compiled the new draft of the Tier List (Commanders by Power Level [EDH Tier List]) has no idea what they're talking about.

The Tier 0 generals are approximately correct (though Tana, the Bloodsower and Selvala, Heart of the Wilds should be higher), but everything below that is incredibly messed up.

Circu, Dimir Lobotomist Ghave, Guru of Spores Ishai, Ojutai Dragonspeaker Jodah, Archmage Eternal Kraum, Ludevic's Opus Momir Vig, Simic Visionary Oona, Queen of the Fae Ruric Thar, the Unbowed The Mimeoplasm Tishana, Voice of Thunder Varolz, the Scar-Striped

These should definitely not be Tier 1. Meanwhile, Tier 2 is so messed up I don't even have enough time to type out the ways, but the short version: all three Niv-Mizzets at the same power??? Ishkanah, Grafwidow at the same power as The Locust God??? Selvala, Explorer Returned at the same power as Zada, Hedron Grinder??? Et cetera.

I mean, I get what they're trying to do? But I think that abolishing the .5 tiers was a poor decision (since there's clear disparity within each tier) and I think they folded the wrong Tier 2 decks into the new Tier 1 category.

Cereal_Killer on Sultai New Eldrazi(+) - Exile all their stuff

2 months ago

Ok, so, first thing to do is to focus on what green cards you have that let you ramp. As said: Sakura-Tribe Elder, Explore, Utopia Sprawl, Farseek, Oath of Nissa, Search for Tomorrow, Birds of Paradise, Cultivate, Rampant Growth, Beneath the Sands, Burnished Hart, Dawntreader Elk, Expedition Map, Font of Fertility, Wayfarer's Bauble, Sylvan Scrying and Harrow are good options.
Of this, you should put at least 8 cards (I suggest Sakura-Tribe Elder, Birds of Paradise, Farseek, Oath of Nissa or Sylvan Scrying). I don't really like From Beyond, Blisterpod, Catacomb Sifter, Void Attendant, Warden of Geometries and Grave Birthing, since they cost too much and they let you have only colorless mana, thing that you don't need since you are three-coloured.
Then, as said before, I'd increase Gonti, Lord of Luxury and Ashiok, Nightmare Weaver up to 2x copies and I don't really like Nightveil Specter, alternatives could be: Circu, Dimir Lobotomist, Bribery, Praetor's Grasp, Psychic Intrusion, Stolen Goods. Oblivion Sower it's a funny card, I'd put in in 1x.

Another thing: You have some big creatures and you are black-green-blue, I'd increase your land number up to 22. Remember also to choose lands that could be searched when you are ramping (if you have chosen to ramp only with cards that search for BASIC lands, well, put at least 4x basic lands of each type). Some lands you could might consider: obviously fetch lands and schocklands, Darkslick Shores, Blooming Marsh, Botanical Sanctum, Drowned Catacomb, Woodland Cemetery, Hinterland Harbor, Fetid Pools, Underground River, Llanowar Wastes, Yavimaya Coast, Sunken Ruins, Twilight Mire, Flooded Grove , Sunken Hollow. For all the rest of the cards that could enter your deck, I'll wait to see if you like the direction your deck is going and, most important thing, what types of cards you have chosen to ramp, to be your manabase and wich cards will steal your opponent's cards.

Cereal_Killer on Sultai New Eldrazi(+) - Exile all their stuff

2 months ago

Ok, since you want to have a fun deck, that could hold its owns but doesn't need to be super competitive I'd go in the "steal your opponent's cards" direction. So Gonti, Lord of Luxury and Lord of the Void are awesome cards I'd also put in 2x.
I don't really like Nightveil Specter (what if opponent has a rw deck? You can't cast that cards!), maybe Circu, Dimir Lobotomist could be an alternative.
Ashiok, Nightmare Weaver is a great card too, very powerful here.
Then, since your man curve is very high and you need to have tons of mana, there are 2 options I'd go: or make it a ub deck (cutting green and beeing more similar to a control with Duress, Inquisition of Kozilek, more counters, as Mana Leak, Negate and reducing your mana curve cutting some big eldrazi), or using green for ramp with cards like Sakura-Tribe Elder, Explore, Utopia Sprawl, Farseek, Oath of Nissa, Search for Tomorrow, Birds of Paradise, Cultivate, Harrow and so on. Remember you need tons of mana for your creatures and also to cast things you have exiled.
But this is your decision. And only after you have decided we can help you seeing what could be add in the deck and what cards you don't need.

gdm1989 on [PreCon] Moving Shadows - Rogues & Ninjas

2 months ago

Circu, Dimir Lobotomist is also good with ninjas due to them returning constantly

MrPiesGuy on Does card:Circu, Dimir Lobotomist Exile ...

4 months ago

I have Circu, Dimir Lobotomist on the battlefield and I cast Shipwreck Singer. Does Circu remove 1 or 2 cards from target library from the game?

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