Ob Nixilis, the Fallen

Ob Nixilis, the Fallen

Legendary Creature — Demon

Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

Ob Nixilis, the Fallen Discussion

saj0219 on Selling Some Cards!

6 hours ago

Hello all! I have a handful of cards I'm looking to part with. I'm planning to list them on TCG player at the end of the week, but figured I'd give everyone here first crack at them. It's mostly little stuff, but there are a pair of reserved list cards in pretty good condition I'm planning to part with.

I can take payment through PayPal, and shipping is covered in all purchases. Generally, I'll ship under $30 in an envelope, and $30+ in a bubble mailer with tracking. Prices should generally be about 10% below the cheapest card of similar condition I found when I pulled them from TCG, but if I'm off, feel free to let me know! I've noted condition for the more expensive stuff and am happy to provide pictures, though generally everything on this list is NM.

Again, if you're interested, please let me know! I'm happy to adjust as the market changes, and I'll remove items from this list as they're sold. At the end of the week, I'll be posting these on TCG.

Cheers,

S

MagicMarc on WINDGRACE | a amazing Land-Deck

1 month ago

Some things to do with a Lord Windgrace deck:

Everybody Dies! : Massacre Wurm + Natural Affinity. Have the affinity in play, cast the Wurm when all of your opponents have a lot of land out. All of your opponents will lose 2 life for every land you just killed. If any of your opponents are still alive. Use your crucible and stuff like World Shaper or even Groundskeeperto get your lands back. Additionally, you can add Massacre Girl in place of the wurm but it will only kill their lands if a 1/1 creature is in play and wont do damage to the players. You can also replace Natural Affinity with anything else that makes all lands creatures like Living Plane or Nature's Revolt.

I'm A Fat Bastard! : Before you cast your Craterhoof Behemoth put any of those lands into creatures cards like Natural Affinity, Living Plane or Nature's Revolt into play first! Then when you cast the behemoth, it, and all of your creatures and land creatures will become HUGE!

Kill It With Fire! : Using Scapeshift or World Shaper or Splendid Reclamation while you have Valakut, the Molten Pinnacle in play or in graveyard and Prismatic Omen in play. X number of lands enter play, valakut thinks they are all mountains and you get to spray damage everywhere. You can also put Field of the Dead in the deck and take advantage of that for lots of zombies when you do this event. If you add Ob Nixilis, the Fallen to the mix you can drain your opponents all out while this is going on as well.

Hocus Locus! : With Omnath, Locus of Rage in play and Goblin Bombardment you do something to trigger his landfall a little or a lot. You get a lot of 5/5 elementals who are 4 pts of ticking time bomb damage! At any time, you can sack any elemental to the enchantment. This does 1 pt to any target, then the Omnath trigger does another 3 pts! Just putting lands into play the normal way makes this good. But then when you have a bunch of land in the yard, using Splendid Reclamation is insane with this.

That is all i got for now! Good luck with the deck!

BoboFett on Windgrace EDH (first attempt)

2 months ago

This is my first attempt at building around Lord Windgrace. I saw him on Game Knights and absolutely loved the idea of building around him. I've since opened some packs and gotten great cards to encourage this build. My wife bought my a collector's M21 pack and I got a sweet foil Fiery Emancipation. Back in the day I played a Valakut/Titan deck in standard and figured a Windgrace Land Deck with emancipation and Valakut, the Molten Pinnacle and Ob Nixilis, the Fallen could deal a lot of damage if the emancipation is left unchecked so I went with it. Especially with cards like Scapeshift, World Shaper and Splendid Reclamation. Of course, Dryad of the Ilysian Grove makes Valakut even better!

Swim_ish on Yarok ETB

2 months ago

If you have Risen Reef, Zendikar's Roil is a must include for a potentially infinite and always hilarious combo! Take out Brainstorm, that card is stupidly overrated unless your deck focuses on topdecking, otherwise it practically does nothing. I'd also recommend throwing in some landfall cards with the amount of ways you have to get lands onto the battlefield. Try out Tatyova, Benthic Druid, Ob Nixilis, the Fallen, Avenger of Zendikar, and Roil Elemental. I'd also recommended taking out Ponder based off the same reasoning of brainstorm, Steel Hellkite because it's usually not going to get through is too slow with much better targeted removal available to you, Briarhorn because I have no idea why it is in your deck, AEtherize because it is too dependent on the situation (go for Cyclonic Rift which just got the reprint), Barrin, Tolarian Archmage because the theme of your deck isn't bouncing and there are better removal spells out there, Gitaxian Probe because it just shouldn't be in this deck, Thought Scour due to the same reasoning of brainstorm and ponder, and Gray Merchant of Asphodel because your devotion to black doesn't seem like it would be that high to me. Here is a list of some better removal spells to consider, keeping the double etb triggers in mind: Ravenous Chupacabra, Reclamation Sage, Beast Within, Assassin's Trophy, Shadowborn Demon, Agent of Treachery

Also, I'd highly recommend more ramp in the form of the talismans/signets just so the deck can run more soothly, especially with your higher mana curve.

Some final considerations: Sire of Stagnation, Polluted Bonds, Archaeomancer

obi_ivan_kenobi on Yarok and the Good Stuf

2 months ago

Thanks fmastrome2008 for the recommendations. I totally agree that Sol Ring is a must and that Yarok is the heart and soul of the deck, therefore the more I can protect it the better. Ob Nixilis, the Fallen is a great suggestion as well, maybe I can lean more on the landfall mechanic with this deck.

fmastrome2008 on Yarok, the Desecrated

2 months ago
  1. Increasing the land count to 36 lets you hit your 4th land drop ~6.4% more frequently.

  2. Woodland Bellower combos with Fierce Empath and Wood Elves really nicely and gets you so far ahead on board further than your opponents.

  3. Some great additions that I use are Tatyova, Benthic Druid, Ob Nixilis, the Fallen, Muldrotha, the Gravetide, and Avenger of Zendikar. Pair them with a fetch land or two and the card advantage is insane.

fmastrome2008 on Yarok, the easy peacy lemon squizzy

2 months ago
  1. For consistency, bring the land count to 35-36 with a curve at 3.4. You'll hit your 4th land drop 6.4% more frequently.

  2. Wood Elves and Farhaven Elf are fantastic ETB land triggers.

  3. Tatyova, Benthic Druid and Sire of Stagnation are straight gas if left unchecked.

  4. Ob Nixilis, the Fallen is a beat stick.

  5. You'll want something like Lightning Greaves to protect Yarok. This deck functions much better with him on board.

fmastrome2008 on *Yarok- Desecrated Domain

2 months ago

To help with the land theme, here are some recommendations for this deck.

  1. Command Tower belongs here.

  2. Bojuka Bog is a great addition for graveyard synergy without affecting consistency.

  3. Ob Nixilis, the Fallen and Sire of Stagnation are fantastic beat sticks and card advantage for landfall. Ob Nix deals 12 damage and is a 15/15 with a fetch. SoS draws 8 cards off 1 opposing fetch.

  4. Farhaven Elf is another land grab ETB effect.

  5. Replace your mana rocks (leave Sol Ring) with Farseek, Rampant Growth, Cultivate, and Kodama's Reach for more landfall triggers. Lands are also harder to interact with.

  6. Get rid of the bounce lands. They do not belong in a Yarok deck. Returning 2 lands to hand to get extra land fall triggers is not worth the set back.

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