|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Mythic Rare|
Combos Browse all
- Breya, Etherium Shaper + Eldrazi Displacer + Mana Echoes
- Ashnod's Altar + Breya, Etherium Shaper + Eldrazi Displacer
- Breya, Etherium Shaper + Eldrazi Displacer + Krark-Clan Ironworks
Breya, Etherium Shaper
Legendary Artifact Creature — Human
When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.
, Sacrifice two artifacts: Choose one —
- Breya deals 3 damage to target player.
- Target creature gets -4/-4 until end of turn.
- You gain 5 life.
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Breya, Etherium Shaper Discussion
1 hour ago
If you want to abuse acticated abilities Kurkesh, Onakke Ancient is hella dope. Its a rings of brighthesrth for one red mana that you can use only for artifacts. It works with Breya, Etherium Shaper, Aetherflux Reservoir, all your mana rocks, and filters with commanders sphere. And the best part is, because planeswalker abilities are activated, if you can cheeze them to be artifacts like with Liquimetal Coating you can pay one red to ult twice :)
1 week ago
rockleemyhero There are two players in special in our playgroup who said goodbye to Casual and hello to cEDH. And both can't resist playing cEDH decks while we often play a more casual setting.
Yesterday I took the challenge to play a few three player games against both of them and the first I won with Rafiq and then I switched to a more casual Commander which was a big mistake.
To give you an idea I played against the following Generals:
- Thrasios, Triton Hero + Tymna the Weaver
- Breya, Etherium Shaper
- Prossh, Skyraider of Kher
- The Gitrog Monster
- Atraxa, Praetors' Voice
- Grenzo, Dungeon Warden
- Narset, Enlightened Master
- Ayli, Eternal Pilgrim
I think I saw around five times one of them go infinite, in draw, damage, gaining life or whatever. There was only one game where nobody played a deck with blue so without counterspells. Which I nearly won with my Bladewing the Risen deck.
Normally these guys play fetch and pain (In which I should invest, I know). Counters, draw, ramp you name it. To go short: I know the difference between Casual, Tight Casual and cEDH. These guys seldom play a Commander who is lower than Tier 2 and they know how to play them.
So what I would like to do is make two decks which can compete with them. I don't mind spending money on cards but I am no millionaire so I have to save up. The other deck is going to be Momir Vig, Simic Visionary which I have in a casual setting right now and I am going to rebuild it to the Hack version.
3 weeks ago
So, I like some of the changes you made, but there are some MAJOR things that you have taken out that need to be in your deck
1.Sol Ring. Uh... why is one of the most busted cards in Magic being TAKEN OUT of your deck??? The acceleration is absolutely incredible. It's a better mana dork!
3.Grim Haruspex. Now, THIS is busted in a Meren deck. When your junk dies, card draw REALLY helps. In the later stages of the game, when you have 15 million mana, you need stuff that you can play from your hand. Grim Haruspex helps with this enourmously. If your decks turn into a competitive staxy build, it breaks parity with your stax pieces.
Your includes are pretty good, but I have some issues with certain cards.
1.Harvester of Souls. This is SO much worse than Grim Haruspex. Now, I know it triggers off of everybody's stuff dying, but costing TWICE AS MUCH as Grim Haruspex makes it useless for generating card advantage.
2.Disciple of Bolas. This card is underwhelming and just doesn't work.
3.Panharmonicon. This is just a bad win more card.
1 month ago
1 month ago
Not sure I like Skithiryx, the Blight Dragon here, no Grafted Exoskeleton or any other infect to follow-up with. Even if he did 9 infect and then was Swords to Plowshares basically wasted the attacks, everyone else is just doing damage, would stick with that strategy. With the extra attack phase he still needs 3 swings. Him + Equipment + Extra Combat Phases is a lot to pull off for a single targeted removal creature.
Necropotence for the draw, but your colors are quite balanced, not sure if the would be a challenge.
Hellkite Tyrant is a big nasty dragon, and there's always lots of good artifacts to scoop, and there's Breya, Etherium Shaper (If you can get a Kaalia of the Vast swing with this -4/-4 with haste and a Grand Abolisher it ends Breya, Etherium Shaper
For me Razaketh, the Foulblooded is a win-con, but I play combo not attack phases, but pulling a Gisela, Blade of Goldnight or an Armageddon would be handy for you. I would run Crucible of Worlds in a land destruction format, I probably would run Ravages of War, Cataclysm and probably Command Beacon too to stack the strategy.
If you had a sac outlet you could make infinite attack phases with Aurelia, the Warleader, but probably not worth the investment since you have quite a few infinite attack phase enablers already.
Reanimate? Just some ideas. +1
1 month ago
Trying to determine my final deck as my meta seems to have disbanded. Problem is I have several projects going that aren't finished which will end up being melted for this last one. Trying to do something different from my other decks for a little variety but if they rely on the same strategy then that's okay. Budget should be kept around $15 per card max since this is my last hooray so to speak. However, I do own most of the staples so any suggestion will be considered. Here are the decks I currently run:
Decks I Currently Run
Purphoros, God of the Forge: my main man. Token spam and by far my favorite deck.
Karametra, God of Harvests: big stompies and land ramp.
Rafiq of the Many: enchantress voltron. Though even an enchantress can be suited up and work just as well should Rafiq keep eating removal.
Karlov of the Ghost Council: extort/lifegain with a touch of voltron and combo.
Breya, Etherium Shaper: my most competitive (aside from Gitrog and Purph) combo artifact deck
Edric, Spymaster of Trest: 1 drop evasive goodness
Brago, King Eternal: I've ran him very hardcore stax. While effective no one wanted to play against him so I've since lessened the stax effects.
Decks I'm Considering/Have Partly Built
Doran, the Siege Tower: big butts matter. Lots of Meekstone effects or power based wraths. What I have built seems inconsistent probably in part to vanilla critters with high toughness. That's great if Doran is out but otherwise not so great. I Don't want to go voltron bc I have Rafiq and Karlov nor do I want a good stuff build as that gets rather pricey.
Seton, Krosan Protector: ramp with big stomp finishers. What I have built seems consistent but you may have to dig to find a win con. Stax effects through Hall of Gemstone/Ritual of Subdual. Only concern is it is similar to Karametra aside from using creature ramp as opposed to land ramp. However, the synergy is pretty impressive and can lead to explosive plays.
Talrand, Sky Summoner: lots of bounce but entirely commander dependent. Could go Polymorph tucking a drake with use of Proteus Staff to whip out bombs. No real fast win con though. I've built this before and it was hilarious but it ended up getting pieced apart for other decks.
Or any other ideas anyone else has. The above 3 decks are mostly built already just needs finishing.
1 month ago
Btw anyone ever thought of what happens when you control Reaper King, Arcane Adaptation and Panharmonicon and then cast Breya, Etherium Shaper?
Breya comes in and triggers twice because of Panharmonicon and creates 4 Thopters. Breya and the Thopters are scarecrows because of Arcane Adaptation which causes Reaper King to trigger 5 times, but Panharmonicon doubles the number of triggers. Blow up 10 permanents from casting 1 spell!
(repeats every time you blink Breya)
themtgguy00 on Breya
1 month ago
Trading Post and Mirrorworks works well together so i make a bunch of copies as my artifacts enter and when i dont need those said artifacts i either sac them to get cards or i sac them to Breya, Etherium Shaper.
Magistrate's specter is in there so that when im casting 3 spells a turn with paradox engine, it kinda turns into pay 12, take an extra turn, even though that is rather expensive compared to time sieve, where with sieve i only need to sac 5 artifacts, i do run alot of mana rocks so 12 mana never seems to be a problem for me, i seem to always have the 12 mana available.
Even though i am more combo based, Thopter Engineer helps me do kuldotha forgemaster if i flash him in when i have vedalken on board, or if i play him and i need to get a Darksteel Forge out when my opponent has artifact removal.
I know my deck needs work, i orignally had fellwar stone in the deck. but i needed to drop a card for vedalken because it orignally wasnt in the deck.
and the main reason for bounce/tri lands is because i really dont have money for pain/shocks/fetches