Melira, Sylvok Outcast

Legendary Creature — Human Scout

You can't get poison counters.

Creatures you control can't have -1/-1 counters placed on them.

Creatures your opponents control lose infect.

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3.07 TIX $4.13 Foil


Melira, Sylvok Outcast Discussion

Novisius on Murderous Evolution

3 days ago

I'd move Black Sun's Zenith to the sideboard or even the main deck because of Melira, Sylvok Outcast so the only creatures you would affect would be your opponents.

clayperce on Infection

4 days ago

Four Abzan CoCo decks? Blurgh! Good luck (and good skill) with that!

I'm frankly too new to Modern to use Pithing Needle at max effectiveness, so for me it's an easy call. I really like Surgical Extraction though ... especially vs. Snapcaster Mage and really anyone with Graveyard recursion.

That said though, I hate Melira, Sylvok Outcast more than any other card in the deck, so I'd personally run an extra Dismember instead, just for her. :-)

trixster87 on Green Storm

6 days ago

toss in a Presence of Gond and you have infinite dudes/untaps and draws. I would also suggest changing out acolyte for Arbor Elf abundant growth for Utopia Sprawl

Budget Sideboard Ideas:
2 Tormod's Crypt
3 Blossoming Defense
2 Melira, Sylvok Outcast
3 Autumn's Veil
2 Ghost Quarter
3 Naturalize

trixster87 on Gruul Anarchy

6 days ago

Simple Budget Sideboard:
2 Tormod's Crypt for graveyard decks
2 Crumble to Dust for tron/ eldrazi
2 Destructive Revelry better disenchant
2 Melira, Sylvok Outcast for infect
4 Vexing Shusher for control
2 Arlinn Kord  Flip
1 Pithing Needle as a catch all

trixster87 on Managorger Control

6 days ago

Simple Budget Sideboard:
2 Tormod's Crypt/ Scavenging Ooze- for graveyard decks
2 Pithing Needle- for manlands and planeswalkers
2 Feed the Clan/ Courser of Kruphix for aggro/ burn
3 Languish / Damnation for fast/ wide decks
2 Ghost Quarter/ Spreading Seas for tron
2 Melira, Sylvok Outcast for infect
2 Hurkyl's Recall for affinity

JaceTheSwagSculptor on Box o' Fun

1 week ago

I don't know your budget, but I'll try to make suggestions regardless...

  1. Forest -> Dryad Arbor. This is always a good idea when you are running Gaea's Cradle.
  2. More fetch lands! The Khans fetches are not that expensive comparatively to some of the stuff you already have in this deck and the zendikar one's are getting reprinted in MM2. I highly suggest you pick some up.
  3. Eight-and-a-Half-Tails -> Phyrexian Revoker. Better and more targeted protection. It is not tutorable, but Eight-and-a-Half-Tails doesn't do much to begin with.
  4. Glissa Sunseeker/Darien, King of Kjeldor/Sigarda, Heron's Grace/Melira, Sylvok Outcast/Myojin of Life's Web -> Arbor Elf/Fyndhorn Elves/Llanowar Elves/Priest of Titania/Birds of Paradise. The aforementioned are just underwhelming as legends, you would just be better off with non-legendary mana accelerators in these spots to ramp you into an early Sisay or a meaningful legend.
  5. Dragonlord Dromoka -> Dosan the Falling Leaf. Strictly better version of Dromoka due to the significantly lower CMC.
  6. Rune-Tail, Kitsune Ascendant -> Hope of Ghirapur. Your creatures are mostly giant, so what does this card really do for you? To further the point, one of the first creatures you should be tutoring for is Elesh Norn, Grand Cenobite anyways! A lockdown effect is going to do you better in this slot.
  7. Ghostly Prison -> Sanctum Prelate. Ghostly Prison is mostly a control card for strategies with lower creature have 38 creatures. Again a card that hinders your opponents is going to be better here.
  8. Untaidake, the Cloud Keeper -> Ancient Tomb. Less restrictive card that serves the same purpose.
  9. Explore -> Scavenging Ooze. You should not need as much ramp especially with all of the mana elves I suggested previously. Plus mana elves will be much more consistent than the top of your library, so why not another hoser for your opponents? =]
  10. Burgeoning -> Eldritch Evolution. You should not need both Burgeoning and Explore and IMO Explore is the better card. Eldritch Evolution is a fantastic tutor that will allow you to get your higher end cards into play quicker.
  11. Privileged Position -> Green Sun's Zenith. Again you should not need both Asceticism and position. Asceticism is the better card IMO. Adding GSZ adds more consistency to the deck as all tutors do.
  12. Azusa, Lost but Seeking -> Ulamog, the Ceaseless Hunger. With 35 lands you are almost never going to be able to consistently use Azusa's ability to it's full effect, so why not add one of the best win con's in the game instead - Eldrazi.
  13. Selvala's Stampede -> Sylvan Library. You should always have either library or top in your EDH deck unless you have some effect that lets you consistently draw an absurd amount of cards. Selvala's stampede effect seems pretty "meh" for it's CMC.
  14. Yeva, Nature's Herald -> Grasp of Fate. I do not think Yeva's effect is potent enough to warrant being in this list. One of the best utility cards in the format will do nicely in this spot.

Cards that may be out of your budget...

  1. Yisan, the Wanderer Bard -> Survival of the Fittest. This is just a more consistent tutor.

Idk how competitive your meta is but you could include these combo's...

  1. Elesh Norn, Grand Cenobite + Living Plane
  2. Paradox Engine + Concordant Crossroads/Thousand-Year Elixir + Aetherflux Reservoir + mana creature + Cloudstone Curio

Hope this helps!

TheRowdyPaladin on Karador Value - Combo

1 week ago

Most of my combos require a sac outlet (Yahenni, Undying Partisan, Ashnod's Altar, Viscera Seer), some way to recur a creature infinitely (Kitchen Finks and Melira, Sylvok Outcast, Renegade Rallier and Saffi Eriksdotter or Karmic Guide with Saffi Eriksdotter and Reveillark) and Blood Artist to have infinite drain.

I can also use Puppeteer Clique, Ashnod's Altar, and Nim Deathmantle to reanimate all of my opponent's graveyards with haste. Replace Puppeteer Clique with Cultivator of Blades to make infinite tokens.

Wizard_of_the_Broke on First modern event tonight. Elves ...

1 week ago

You went 0-4 because that list isn't great as-is and it was your first outing. Elves is hardly gonna kill every deck in Modern but it really isn't an awful deck, and it's probably amongst the top 20 or so Modern builds (though in the lower part of that 20, tbh) It can beat Infect (ahem, Melira, Sylvok Outcast), it can beat Skred, it can beat a lot of decks, especially if you splash black for good removal. But you can also stay mono-green and do okay without investing a ton more.

And I think your deck can get way better without tons of super-expensive stuff, or you might find a way to make some decent trades for stuff you want. Though Boza is right that there's no way around buying 4X CoCo.

On the manabase - for 2-color, you can live without fetchlands. Blooming Marsh and Overgrown Tomb are the best options, but you can also see if you can grab Woodland Cemetery, Llanowar Wastes, and who knows- you might grab a cheap Gilt-Leaf Palace or two.

Shaman of the Pack and Lead the Stampede are also obviously do-able. Fatal Push isn't too much, and you might have some playable stuff lke Doom Blade sitting around.

Abrupt Decay, again, would absolutely be the best removal option. But you can also go with Beast Within for a lot of problems, and Elves isn't a deck that should worry too much about a free 3/3.

For other SB stuff, you might think about a couple Chord of Calling and using a creatures toolbox approach, which often works better than spells with a CoCo deck anyway. There's Brain Maggot, Reclamation Sage, Scavenging Ooze, and Kitchen Finks. You could go dig up some weird,cheap, unexpected SB options like Mwonvuli Acid-Moss, Eyes of the Wisent, Creeping Corrosion, Obstinate Baloth, and Thragtusk if you can't afford the usual stuff (like Cavern of Souls).

And look, you won't go 4-0, certainly not until you learn the deck and get good at playing it. But beating a $1000-plus deck with a budget-ish build that isn't a straight-up netdeck is the most fun thing you can do in MTG.

Good luck in any case.

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