|Commander / EDH||Legal|
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|Duel Decks: Mind vs. Might (DDS)||Rare|
|Champions of Kamigawa (CHK)||Rare|
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Zo-Zu the Punisher
Legendary Creature — Goblin Warrior
Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
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Latest as Commander
Zo-Zu the Punisher Discussion
2 weeks ago
3 weeks ago
I guess a deck built around Risk Factor could go one of two ways, agressive burn or punisher effect. Your deck as it sits seems to be more to the burn side of things, so I'd suggest Searing Blaze over Searing Spear, you will also probably want Skullcrack somewhere in your list, perhaps in the sideboard. Bedlam Reveler might be a better choice than Reforge the Soul as you don't really have a way of manipulating the top of your deck, or maybe Wheel of Fate. You could also utilise something like Quest for Pure Flame, The Flame of Keld or Pyromancer Ascension, rather than Guttersnipe which is rarely a good topdeck and is far easier to remove than an enchantment.
If you did want to go the punisher route then cards like Vexing Devil, Eidolon of the Great Revel, Zo-Zu the Punisher and Browbeat would probably be what you want, for starters, though it would also make sense to splash black. Hope this is of some help, good luck with your brew.
1 month ago
I am a bit curious about your choice of running Snow-Covered Mountain without running Extraplanar Lens. I totally get it if it's entirely for the art alone, because there really isn't a downside to running them haha. I do have a frequent Zo-Zu the Punisher player in my playgroup who runs Snow-Covered Mountains so if I play a deck like this I could just wait for him to drop a lens so I don't have to!
1 month ago
When land destruction is combined with a high end Zo-Zu the Punisher deck then you have a right to complain...otherwise just mana up and deal with the situation.
1 month ago
So, my brother used Warp World on his mono red EDH deck last FNM, and question poped up on our minds when it resolved. He ended up getting Zo-Zu the Punisher and some other stuff that didn't really mattered, but all of the opponents ended up getting lands. Zo-zu will trigger even if the cards entered on the battlefield at the same time?
2 months ago
I actually made a deck pretty similar to this one. Her it is if you want to check it out: Mogis the hate god
what I found out through play testing is that creatures more or less suck for group slug strategies. There are plenty of really good creatures that fit this deck such as Zo-Zu the Punisher however I've found that if you relly too much on your creatures for incremental damage they are too susceptible to removal and board wipes.
In your case I believe you can safely get rid of any creature that produces mana. In most edh deck you only need about 10ish mana rocks and right now you have 11 as regular artifacts so I think your ramp will be fine.
Besides ramping creatures I believe that cutting these cards would also be advantageous:
- Netherborn Phalanx
- Indulgent Tormentor I don't really like targeted effects like this with mogis
- Fleshbag Marauder
With all those cards cut I'd then start putting in more group slug type enchantments. The reason I like these enchantments more is because unlike creatures, most board wipes dont hit them and most people dont have a ton of enchantment removal. There are tons of these group slug type cards so I'm not going to say which ones would be best for your deck because most of them would work. But I like these ones:
I would also just reconsider these cards, I haven't personally played them so I can't be certain of how strong they are, but they dont seem to quite fit the deck.
- Cruel Reality It seems tempting but it only targets one opponent and is super expensive. I don't believe its worth its cost
- Browbeat I would personally rather have guaranteed card draw, try Ancient Craving instead
- Mana Geyser lots of mana, but what are you spending it on? if you had more X costing spells then it may be worth it but for now think of how bad of a top deck this would be with no cards in hand.
And of course I would strongly recommend running some dual lands to help smooth out your mana consistency. Here are some of the really budget ones:
- Akoum Refuge
- Bloodfell Caves
- Canyon Slough
- Cinder Barrens
- Cinder Marsh
- Foreboding Ruins
- Graven Cairns a little more pricey but really good for the cost
- Lantern-Lit Graveyard
- Lava Tubes
- Rakdos Carnarium
- Rakdos Guildgate
- Rix Maadi, Dungeon Palace especially good in this deck
- Rocky Tar Pit
- Tresserhorn Sinks
- Urborg Volcano
You have a strong core here once again but I just feel that some of your card slots could be better spent. Hope all this helps
2 months ago
I want a commander deck for every color in magic. Right now, I have green, and I'd like to make red or white next, as the green deck is very powerful, and I'd like to play at the other end of the spectrum.
My budget is >$200 for the whole deck, but I have a sizable collection.
I was thinking of Zo-Zu the Punisher for red or Sram for white, but I really have no idea. Help me out!