Zo-Zu the Punisher
Legendary Creature — Goblin Warrior
Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
Printings View all
|Duel Decks: Mind vs. Might (DDS)||Rare|
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Zo-Zu the Punisher occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Zo-Zu the Punisher Discussion
1 week ago
pikatheunicorn: Thanks, I hadn't noticed. Fixed
sub780lime: Furnace of Rath is a good card, I'm just not 100% sold on giving my opponents double damage yet. But I will consider it. Combustible Gearhulk is good, but I'm trying to limit my damage sources to as few even costed cards as possible to maximize Obosh's effect, and since he's 6 cmc I'm not sure about it. I do like the haste suggestion, I'll look into fervor. Zo-Zu the Punisher is better than Geopede, the only issue is Obosh's damage doubling is symmetrical, so I would also take double. Thanks for the suggestions!
1 week ago
Putting in Furnace of Rath one too many doubling effects? Combustible Gearhulk could add fun shenanigans in here (and still meets your color restriction), especially with the sheer amount of 5 CMC cards you have. With so many activated creature abilities, haste enablers seem like they would be beneficial. Fervor is fairly low CMC for accomplishing that in mono red. Hammer of Purphoros would be another one. Thoughts on Zo-Zu the Punisher? It's a staple damage dealer and odd mana costed and seems to be a an easy swap with Tunneling Geopede.
1 month ago
It seems like you're running burn as your wincon.
Here are some cards that might help.
Since these are symmetrical burn, you could also run Glacial Chasm and stall it out. This is also the most important land card to run with these mono red sorcery finishers. Your Pariah is also a god level card with this setup. You might also consider Heartless Hidetsugu as a combo with these 2 cards.
For more drastic changes, you can fix around your landbase to cut a lot of nonbasics and add basics with a load of fetchlands, such as Fabled Passage, Prismatic Vista, , Ash Barrens, Terramorphic Expanse, Evolving Wilds, Myriad Landscape, Warped Landscape, some Panorama fetches, and keeping Flooded Strand + Scalding Tarn + Arid Mesa. I have this landbase in another of my burn decks and its fully sufficient for tri-colour commanders. In white, you get access to Land Tax as well so it helps further fix your mana - although in my experience with this landbase I would say its not even necessary.
With a basic land landbase, it opens you up to more burn, such as Price of Progress, Burning Earth. It also opens you up to hard stax cards if you have a vendetta against someone: Magus of the Moon, Blood Moon, Back to Basics.
An alternative package you can consider with your wheels is Narset, Parter of Veils and Alms Collector to discard their entire hand. You already have Smothering Tithe as well. Psychic Possession is also insane with wheels as it lets you draw 14 off a single wheel.
I would also just add Underworld Breach because its straight up insane.
You can also try Mana Geyser for a super explosive turn by recasting it from the graveyard again.
Dack Fayden is both a ramp card and a way to dump cards into your graveyard.
Some cards I see that you could also try cutting/changing are:
Land Tax - you can run ramp artifacts instead, such as Surveyor's Scope. Surveyor's Scope is an excellent card with many fetchlands as you can tap them to sac as a cost, then activate Surveyor's Scope for up to 3 basics untapped since your fetchland is no longer on the field. Or basically any other 2 mana rock will do.
I would consider Ral, Izzet Viceroy a bit too slow.
Long live our Overlord Sevinne
1 month ago
I like this build. I don't know that you need to go the Ekdrazi route, you're better off spending that mana on X spells. Repercussion , Manabarbs , and maybe Zo-Zu the Punisher may help you ping the opponents faster. Otherwise it looks good to me
1 month ago
2 months ago
Overall I think you should take a page out of Sun's book by cutting down on the less spectacular Humans in favor of CMC 1-3 non-Human hatebears/efficient token makers; I think Winota can find her people reliably enough.
(again, grain of salt)
3 months ago
I obviously missed that part in your description. The combo is fun, but it's just super far away from the rest of your strategy. A deck where it really could shine is Zo-Zu the Punisher.
I'd love to hear from you once you have results from your testing.