The Gitrog Monster


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Mythic Rare

Combos Browse all

The Gitrog Monster

Legendary Creature — Frog Horror


At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

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The Gitrog Monster Discussion

Spirits on WonderCats

4 days ago

Hi JAPuckett85,

Interesting update and feedback from your games. My opinion is that Arahbo, Roar of the World is already a Tier 4 Commander, and Selsnya () doesn't have any strong combos or synergies, and none that I've been able to create (yet) that involve only Cats!

Infect is the primary (and only) way Arahbo, Roar of the World can actually win. You're not going to bludgeon 3 other players in a pod for 40 damage and still be around to tell the tale. With the exception perhaps of Felidar Sovereign once in a blue moon, I don't think there's much else to build on.

What Tier commanders are in your pod?

Any Grixis () Commander don't rely on damage, eg. Kess, Dissident Mage, Jeleva, Nephalia's Scourge, Show and Tell + Omniscience + Enter the Infinite to win or of course Laboratory Maniac.

Heck even Mono-, eg. Teferi, Temporal Archmage, use the same thing, or ultimate planeswalkers over and over.

Even Tier 1.5 Golgari () The Gitrog Monster doesn't care.

Tier 2 Mardu () eg. Alesha, Who Smiles at Death combo off.

Can keep going on and on, but without Infect, I can't see how Arahbo, Roar of the World would be worth playing, and how it would possibly win?

I guess in a pod like Gisela, Blade of Goldnight, Nekusar, the Mindrazer, and Rakdos, Lord of Riots I could see thinking Infect wasn't fair. Heck, even Tier 4 Samut, Voice of Dissent single Commander damage hits.

None of these things are any more or less fair than Infect, and actually, they are MUCH easier to do than Infect. We only have Lost Leonin, Triumph of the Hordes and Grafted Exoskeleton to get the job done on 3 players anyway! Don't even get a Skithiryx, the Blight Dragon and Hatred in . It's an uphill battle before drawing the first card!

Very interesting. PS: I did put Archangel of Thune and Spike Feeder combo in my Arahbo, Roar of the World still testing it out, both kind of worked with the lifegain and counters sub-theme of my cat deck, but neither is a cat. Still trying to find some SOLID combos with cats, let me know if you've found any! Very easy to Tutor with the creature pulls and things like Chord of Calling.


Epidilius on 2HG EDH

6 days ago

We play it often, and we start at 60, with the commander damage threshold at 31. Our experience has been that it plays just like regular EDH, except weaker decks get a power boost from having an ally.

The best decks are ones that combo off and win (things like Teferi, Temporal Archmage or The Gitrog Monster) or decks that hurt each opponent (Nekusar, the Mindrazer or Jaya Ballard, Task Mage). While some decks do synergize (my Glissa, the Traitor will clear the board of enemy creatures and my partner's Krenko, Mob Boss will swing wide), it's really a "win-more" synergy, not a "Couldn't have done this without you" synergy. The latest game we played ended when the Kresh the Bloodbraided comboed out of nowhere and did lethal commander damage.

If you want to mix things up, try randomizing who plays what deck. We take all our commanders, lay them out in a grid (ours is currently 8x6) and then roll dice to see what you get (in our case, we roll a d8 and a d6).

bushido_man96 on Let's Git Froggy

2 weeks ago

The Gitrog Monster has always been appealing to me, but I'm kind of scared to try to run him. The closet I've played to a land-sacrificing type of deck has been Titania, Protector of Argoth. The only thing I'd worry about playing the Frog is ending up screwing myself. It looks like it would be a ton of fun to try, though. That, and I don't have the budget for a key card for the deck, Crucible of Worlds.

You mention this one is competitive, how fast can you win?

Druid_of_Blight on Feed the Swarm...

3 weeks ago

Wow this deck looks awesome. Though I was wondering if there was room for The Gitrog Monster here, the card has crazy synergy with Loam and Retrace cards. Not to mention a 6/6 Deathtouch is a solid beater. I think maybe running a 2 of him, thoughts?

dan8080 on How Long is Too Long?

1 month ago

As someone who plays a similar type of long running combo with The Gitrog Monster I can feel for both sides of this. What I usually do is I'll announce that I'm going for it and offer to streamline it if possible. I had one game where it wasn't long after I built the deck I had done it once before and one of the people in that game was in this one laughs realizing they let me do it, gets up announced he was going to check some stuff out at the front of the store letting the rest of the table know it was over. One guy wanted to see the combo out since he thought he had an out at the last minute, 10-20 minutes later he goes for his go for broke save that didn't work (mitigated damage rather than loss of life. Thanks Exsanguinate) I won we moved on and it was funny as hell. I usually ask before I start comboing since if I finish the combo I basically win instantly and if I get stopped I die immediately. I also offer to do it out of anyone at the table either wants to see it or they want me to suffer through doing it as well since it's a total mouthful especially when you are trying to speed through it to save time like I do.

TLDR: best practice is to ask if he's going for the win and if so and no one had an out then move on to a new game.

landofMordor on Suggestions for BG Explore Themes

1 month ago

So, The Gitrog Monster, Vraska, Relic Seeker, and Nissa, Voice of Zendikar walk into a bar...

No, but really. My friends and I like to play casual with theme decks. I love all three of the aforementioned cards and would like to build a synergy-driven lands and +1/+1 counters deck around them. My theme would be discovery, exploration, and relic-seeking, obviously. However, I'm having trouble coming up with mechanical fits for those themes, besides Explore like Merfolk Branchwalker and Seekers' Squire from IXN.

If you have any suggestions for flavorful cards for this deck, I'd love to hear about it! Flavor matters more than win rate here, though I'd like it to compete at a "casual-competitive" level.

frands24 on The Very Hungry Toad

1 month ago

mayoanater I definitely think it could do some real work in the deck. Haven't personally tested it, but having it on the field, with something like Torment of Hailfire in hand late game, unless an opponent has a counterspell that's most likely GG. Other than that with The Gitrog Monster out its basically free card draw. Just some thoughts.

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