|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Mythic Rare|
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|New Phyrexia (NPH)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Elesh Norn, Grand Cenobite
Legendary Creature — Praetor
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
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Elesh Norn, Grand Cenobite Discussion
11 hours ago
When building a deck, your biggest concern should be having the card you need when you need it. In order to improve consistency, you should run more than one of your most important cards.
For example, you are running 1 copy of Lightning Helix. Your odds of having Lightning Helix in your hand on turn 2 are about 13%. Pretty insignificant, and unreliable. Lightning Helix provides sufficient power to kill Krenko. The longer Krenko is in play, the more dangerous he is--you want to make sure you have that kill spell in your hand as quickly as possible. 4 copies of Lightning Helix would give you a 45% chance of having one by turn 2.
A bunch of the cards you have are completely worthless to you. Goblins are fast and deadly, and a mediocre goblin deck can easily steamroll an opponent by turn 5. You, frankly, have too many big, flashy spells with high mana costs--your entire deck should not be bombs. Currently, you have 7 cards with a converted mana cost of 6 or more. That is over a tenth of your deck. You had mentioned you were afraid of playing Elesh Norn, Grand Cenobite because of its 7-mana cost, yet still run the comparatively worthless Zetalpa, Primal Dawn, at 8 mana. (Further, you have some very slow cards, such as Dragonmaster Outcast).
Ultimately, you need to decide how you want the deck to play out. Against goblins, cards like Lightmine Field and Ghostly Prison are invaluable. Norn's Annex is another good card, which had not been previously suggested. Goblins do not tend to run white, so they will have to ping themselves in order to attack. You will generally want to cast this card for + paying 4 life, to get it onto the field as soon as possible.
Finally, contrary to what others have said, you should focus on wraths which outright destroy your enemy's creatures. Scouring Sands is not necessarily a good card against goblins. While it looks nice, since it can massacre a bunch of 1/1 tokens for a low mana cost, if your friend is smart, they will have a couple Goblin Chieftains up their sleeves. Suddenly, your two mana-pseudo wrath has become a 2 mana scry.
2 days ago
3 days ago
Thanks BabyK and GeeksterElesh Norn, Grand Cenobite is nice but at a 7 cost, I could be dead before playing that card.
Magus of the Moat is nice, I like that one
Leyline of Sanctity definitely good for burn spells.
I have a Red(Dino) and White (Angel Deck)70 Cards right now its hard to decide what to toss and what to keepNot sure whether to do 60, 70 or 80 card deck
this is my list so far
1x Cast Out
1x Absolute Law
1x Devil's Play
1x Angel's Tomb
3 days ago
Depending on the colours you run and how much you're wanting to build a deck just to combat that specific token threat, there are lots of answers to pesky token-making decks.
WHITE: Path to Exile Krenko, Wrath of God, Day of Judgment, Fumigate, Planar Outburst, Lightmine Field, Magus of the Tabernacle, an Elesh Norn, Grand Cenobite will stop him playing anything ever again, Magus of the Moat, Ghostly Prison, Leyline of Sanctity stops all burn spells
Or play dirty and play RED back against him; Blasphemous Act, Volcanic Fallout, Pyroclasm, Anger of the Gods, Scouring Sands, Circle of Flame, Mob Rule and take all the goblins and kill him with them!
1 week ago
Hard to say. I see what your going for there, and if I had to swap something, it'd be the probably be some of the Authority of the Consuls. My deck is Casual/kitchen table and a lot of multiplayer, and plays Curse of Shallow Graves and Curse of Disturbance, so Grave Titan and Kalitas, Traitor of Ghet are doing similar things. Elesh Norn, Grand Cenobite I play in a different deck with Nature's Revolt to swing huge with my lands and wipe theirs off the table. Food for thought.
1 week ago
I'm looking for advice on the last white rare slot in my cube. Currently I have Elspeth Tirel there as a placeholder. Idk if she is the best option, but she ended up going in after testing Stoneforge Mystic with little success.
My cube is limited to Zendikar block through Return to Ravnica block and M11 block through M14 block. The cards currently in my white section are...
- Baneslayer Angel
- Blade Splicer
- Day of Judgment
- Gideon Jura
- Elesh Norn, Grand Cenobite
- Hero of Bladehold
- Restoration Angel
- Sublime Archangel
After looking up cards in the aforementioned sets I found that the other options didn't seem too promising, but hopefully I am just missing something. I know it may be difficult to give advice without playing my cube, however I am hoping prior experience with the suggested card will compensate.