Elesh Norn, Grand Cenobite

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition Mythic Rare
New Phyrexia Mythic Rare
Promo Set Mythic Rare

Combos Browse all

Elesh Norn, Grand Cenobite

Legendary Creature — Praetor

Vigilance

Other creatures you control get +2/+2.

Creatures your opponents control get -2/-2.

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Elesh Norn, Grand Cenobite Discussion

Perpetual on Mayael command

30 minutes ago

For my taste, you have too many cards that benefit your opponents just as much as they help you. Archangel of Strife could be Thunderfoot Baloth or Elesh Norn, Grand Cenobite. Borderland Explorer could be Sylvan Ranger or Borderland Ranger or Civic Wayfinder. Ghirapur Orrery and Rites of Flourishing could be virtually any card draw engines that helps only you: Drumhunter, Garruk's Packleader, Magus of the Library, Primordial Sage, Mind's Eye, Seer's Sundial, and Staff of Nin all come to mind. Collective Voyage could be Cultivate or Nissa's Pilgrimage.

The next problem is that you are light on land. I use less land than most people, and you are at least 2 lands short for me, probably more like 3-4. And two of your lands don't produce any mana, meaning you would need even more. You could replace Evolving Wilds with Naya Panorama or Krosan Verge, or just add them at the expense of a creature or enchantment. You have all sorts of conditional taplands and Grand Coliseum, so replacing one of them with (or just adding) Jungle Shrine doesn't seem like a bad idea.

You are also light on spot removal, a trap I have fallen into more than once. Terastodon would probably have a home in your creature mix, and Fade into Antiquity, Krosan Grip, or even just Naturalize would not be a waste of space.

Hjaltrohir on Reanimator

2 days ago

1a. Meren of Clan Nel Toth, Alesha, Who Smiles at Death, Karador, Ghost Chieftain, Sidisi, Brood Tyrant, The Mimeoplasm etc.

1b. Entomb, Buried Alive, Reanimate, Animate Dead, Victimize, Living Death, Necromancy, Sheoldred, Whispering One, Exhume

  1. Ummm, not sure as it would completely depend on the draw, the deck and the colours. I'd say T1 on a perfect draw (Lotus Petal/Mox Diamond + Land + Entomb + Reanimate + Fatty) or T2-3 otherwise. Again, depends greatly on your hand and your deck.

  2. Elesh Norn, Grand Cenobite, Massacre Wurm, Rune-Scarred Demon, Jin-Gitaxias, Core Augur, Void Winnower, Inkwell Leviathan

Skyf0x on Paws & Claws

5 days ago

Hey! I found your deck because you're one of the few Kemba EDH Decks that runs Throne of the God-Pharaoh. I've also been working on a Kemba deck for a few months now and it's really interesting seeing the similarities and differences. If you're interested, take a look: http://tappedout.net/mtg-decks/puss-in-boots-kittens-in-mittens-cat-tribal-edh/

Maybe we could help each other out?I notice you run Kusari-Gama. How does it work for you? I was reluctant to run it because I was worried it might be slow. My boyfriend runs a Skullbriar, the Walking Grave Voltron deck, which I think has influenced the speed of my deck a great deal. I'm always trying to tune it to be faster, perhaps to the detriment of my deck's performance. I don't see you running Fireshrieker which I think is a HUGE mistake. Did you know double strike will trigger equipment abilities like Sword of Fire and Ice twice? If Kemba has Fireshrieker and Umezawa's Jitte equipped, you can get four counters from a single attack instead of just two.It's cool how you're running tron lands like Urza's Tower ect. Does it work? If so, you may want to add Vesuva. One of the ways I'm getting extra mana is to run Extraplanar Lens and Snow-Covered Plains so that I get double mana from each "plains" but nobody else does. Does Hour of Reckoning pay off for you? How come you don't run Cathars' Crusade? Aren't you worried about Elesh Norn, Grand Cenobite killing your 2/2 cats? Does Serra Ascendant pay off? Does Stonehewer Giant ever feel like a waste for you? Doesn't he get removed before you get to use him? Maybe look into Strionic Resonator it doubles the number of cats Kemba gives you! Have you considered Land Tax?

Post a response in the comments of my decklist! I'd love to "compare notes."

abby315 on Cut Sire of Insanity for ...

6 days ago

Legacy players!

I've built B/R Reanimator (NEED 4 T1 GRISELBRAND) and having done a lot of testing & after watching the GP, I suspect Elesh Norn, Grand Cenobite is a better 10th Reanimate target than either Sire Of Insanity OR Iona, Shield of Emeria in the main.

The rise of sultai Leovold decks, DRS decks, Delver, and Elves makes her seem a better choice as a one sided boardwipe. More importantly, though, I feel that tempo decks (Delver) mean that being both disrupted T1 AND pressured early is common.

I've been in many situations now where a t3 Griselbrand was not going to cut it, especially if it was with Reanimate.

I've also been in and seen many situations where disruption as simple and ubiquitous as a Baleful Strix stalls for like 4 turns.

Elesh Norn stops pressure from DRS and Delver creatures, and clears Baleful Strix. She stabilizes instantly, unlike Iona, and vigilance means she can pressure and protect, unlike Iona.

Thoughts? (May seem trivial but I'm talking, like, bringing this list to a GP)

abby315 on Favorite reanimate targets

1 week ago

For sideboard:

Blazing Archon stops Eldrazi & other creature decks (Shardless, Elves, etc).

Archetype of Endurance comes in against Swords to Plowshares decks like Death and Taxes and W/X control (new Miracles, etc).

Grave Titan is also great against Path decks, can dodge GY hate because it's castable with fast mana, and is good against Karakas.

Elesh Norn, Grand Cenobite is great against Deathrite Shaman decks and small creature decks like Elves.

4x Chancellor of the Annex main is standard now for any fast Reanimator deck. Good tax effect, non-legendary so Karakas is less of a problem, and the reveal ability protects a t1 reanimate.

R/B Reanimator is much faster than U/B Reanimator and has better topdeck potential (less dead cards like FoW). Has a better Game 1 percentage and hoses a lot of otherwise difficult matchups (D&T) with fast hands that come down before GY hate can. It can splash Green for Reverent Silence or Abrupt Decay in the side.

U/B Reanimator plays more controlly and has a better chance against other fast combo decks because FoW. It's not really played anymore.

HOWEVER, a "Grixis" variant showed up at the recent GP that plays U over R but is built with the speed of R/B. In this build, the Useas splash for a sideboard Show and Tell plan against GY hate.

Between the R/B/g and the U/B/r splashes really just depends on your budget and your playstyle, whether you like to get in there before GY hate, get around it, or destroy it.

Here's my list, it's a pretty typical R/B/g build that I've been tinkering. NEED 4 T1 GRISELBRAND

R/B builds have strict ratios: 10 reanimate targets (4 CHancellor 4 Grisel 2 other), 18 discard/Entomb effects, and 12 Reanimate effects (4 Reanimate 4 Animate Dead 4 other). They run 12-13 lands with 9-13 fast mana sources (4 Ritual 4 Petal 1-2 Mox or 4 Simian Spirit Guide).

These ratios make the deck very streamlined and easy to mulligan (important since it doesn't run cantrips). The "Grixis" version has similar ratios, but I think drops Animate Dead? I don't have as much info on that one.

Winterblast on Janky Lands.dec

1 week ago

I have some really funny suggestions that your playgroup will surely like in this deck:Elesh Norn, Grand Cenobite makes a nice surprise with Living Plane and Nature's Revolt. In addition to the Magus I would also recommend Pendrell Mists for an aditional tabernacle effect. I assume you don't have The Tabernacle at Pendrell Vale but that would also be cool here. I would play MUCH more mana artifacts though, because you end up killing all lands and creatures and let people fight each other with what is left on the table. Another really funny way to meddle with the creature lands is to drop a Cursed Totem and make them just stupid 1/1 or 2/2 beaters without the ability to produce mana anymore. Humility is another great card for amusing gameplay with animated lands...just make them creatures with no abilities!

With all the land animators you already have in the deck, especially those that make all lands creatures or all under a certain player's control, I would focus totally on that aspect of the deck. People will ask themselves what you are doing with all that stuff until they find the table full of animated lands without any purpose other than being a creature.

Also in your colours are Mycosynth Lattice, March of the Machines, Titania's Song and Null Rod, which have amusing interactions with the mana base of all players. You just need any triggered ability, maybe something with landfall or an upkeep trigger, for winning. With some adjustments this could be an extremely amusing deck to play.

jonwelgrin on Compleation

1 week ago

Personally i think the support mechanic from oath of the gate watch would fit perfectly for instance Relief Captain, Gladehart Cavalry,Shoulder to Shoulder, and Nissa's Judgment, there are more but just to start. also Rishkar, Peema Renegade, by using them together all your creatures now become mana rocks. Another great draw would be Armorcraft JudgeIf you choose to use this mechanic with lots of triggered abilities to use I'd say Panharmonicon and Strionic Resonator For cuts I'd say Prime Speaker Zegana, Ichor Rats, Elite Scaleguard,and Elesh Norn, Grand Cenobite.

ej133 on Tasigur Ultra-Delve (Cruel Control)

1 week ago

Sure thing! Build it, you gonna have fun with it.

But, Honestly, I'd keep a color off, if I were you.

I have a little project of a 4-colors Gifts Ungiven control running, and it's already a nightmare to keep it manawise. Check it out if you want it: The Gifts of Control.

It's a consistent build since you only need to Gifts into Elesh Norn, Grand Cenobite and Unburial Rites on turn 4, then flashback Unburial on turn 5, and then you pretty much own the game.

But you need to stay alive until it happens, and, well, that's where the 4 colors help.

It takes a higher budget, specially due to the lands, but it might be a good idea for you to work around.

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