|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Mythic Rare|
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|New Phyrexia (NPH)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Elesh Norn, Grand Cenobite
Legendary Creature — Praetor
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Commander Recommendations Start Commander Deck
Latest as Commander
Elesh Norn, Grand Cenobite Discussion
13 hours ago
Griselbrand is, in 95+% of situations, the reanimator target of choice. His text box may as well read "when this enters the battlefield, you win the game", as he draws you a ludicrous number of cards on command, restocking your hand and graveyard. Plus, you know, 7/7 flying lifelink.
If you don't want Gris or he's out of your budget range, Jin-Gitaxias, Core Augur can sort of imitate him, although not nearly as well.
Some other really good (but more situational) reanimator targets are:
- Iona, Shield of Emeria
- Elesh Norn, Grand Cenobite
- Tidespout Tyrant
- Sire Of Insanity
- Grave Titan (this one can actually be hard cast in longer games, which is a bonus)
- Archetype of Endurance
As for the rest of your deck:
- I don't think you need blue mana? All your actual spells get cast off only, and you're surely not planning to hard cast any of the fatties.
- For self-discard options, Faithless Looting is amazing, if you're willing to splash a little red into your deck (maybe instead of blue).
- Entomb is super good at immediately dumping a fatty into your graveyard. If you don't want to pay for that, the next best bet is Buried Alive .
- Dark Ritual is a good speed improvement in certain hands. Swamp -> Dark Ritual -> Entomb -> Exhume -> Griselbrand basically wins the game on turn 1.
- As many copies of Reanimate , Exhume , and/or Animate Dead as you want to pay for would be good. Redundancy is key to getting your fatty reanimated consistently and in decent time.
- To protect yourself a bit from countermagic or similar, Duress is great. Ideally you probably want Thoughtseize , but that's expensive.
- Your Lili planeswalker and Elixirs probably aren't needed.
All of this being said...
If you're playing casually, reanimator might not be a good deck choice, as it creates a lot of "nongames" where the games are just won or lost based on how fast your opener is / how much graveyard hate or early interaction exists in your playgroup.
1 day ago
Other cards in white that deal damage to you are rare, but some colorless cards exist for the job, here all of the ones that come to mind:
The white part of the Odyssey utility threshold lands: Nomad Stadium
Staff of Nin xDD to deal damage to you!
Ankh of Mishra would be amazing!
Off of that staff one I though of Blasting Station ... there is some infinite combo there, right?
Jinxed Idol might not be so jinxed after all!
Ancient Tomb is amazing as well.
That is all I have for that... now for some finishers once you have the life/token engine going!
Anointed Procession for more fun?
Divine Visitation too...
Slate of Ancestry on that note.
That's all I got... other than random anthem effects like Dictate of Heliod , but that would be too weak IMO.
3 days ago
TheNocholas hi! I'm using Teferi, Temporal Archmage to untap my nonbsik lands, Mana Vault , Gilded Lotus to generate mana. On turn 4 if I have 3 lands (2 islands) and Mana Vault i can play Teferi, Temporal Archmage + Gilded Lotus and on turn 5 I have about 18-19 mana, which can be spent on cast: Jin-Gitaxias, Core Augur / Iona, Shield of Emeria / Void Winnower / Consecrated Sphinx / Elesh Norn, Grand Cenobite / Blatant Thievery / Expropriate / Time Stretch / Rite of Replication with Kicker / or simple Planar Bridge . I think it is strong for turn 5. There is also an strong synergy between Blinkmoth Well and Winter Orb / Static Orb . At the end of the opponent's turn I can use it to tap Stax-artifacts and untap all my lands.
4 days ago
I guess it's Jin-Gitaxias, Core Augur as it can set up another reanimation a can force your opponent to discard their hand. Grislebrand can serve a similar purpose. I can also see an argument for Elesh Norn, Grand Cenobite . Also Making brisela would be devastating, but probably not worth it.
On a side note, Arclight Phoenix could be fun here.
6 days ago
Hey man !!
I would suggest 24 lands cause of you have a lot of drop 4+ and you are using Marsh Flats .......so......
You are running 4x Serra the Benevolent , in this case i don't think that you really need Gideon, Ally of Zendikar and Sorin, Solemn Visitor (I know that they are very good but Serra the Benevolent is the best by far). Sorin, Solemn Visitor is good because the +1 lifelink but if you use Vault of the Archangel .......is the same idea.
Finally, I would like to say that BW tokens is an amazzing deck because of Thoughtseize and Inquisition of Kozilek on early game. If you don't wanna use this 2 cards, run to mono white tokens (Cheaper and more aggressive.
Mana base: 4x Marsh Flats
Sorry for my English, I'm from Brazil kkkkkkk
Espero ter ajudado ^^
1 week ago
I have no problem playing against Voltron I've just never been a huge fan of playing it myself. Voltron decks are interesting. Just not my particularl style.
I'm glad to see my explation of Sun's Champion helped out a little! Even though I love the card, and it has a very special place in my heart (one of the first Planeswalkers I ever opened) I sadly had to cut it long ago.
I do like Tablet of the Guilds . It's an interesting card that I honestly didn't know existed. I may slot it in just to test in out and see how things go.
You're completly correct about Eight-and-a-Half-Tails ! I was so tired last night while typing my reply back that I didn't even process it said "Permanent" and not creature. This card may make the list after all. Thank you!
I was thinking of making a cut for Archangel of Thune and you may be right about Divinity of Pride . It's one of those cards I've played with since the first edition of this deck so it just kinda blends in. I'll definitely slot it in and give it a try.
I still stand fairly firm on Sunscorch Regent , but I may also slot him in to see if he's actually better than I'm thinking. I'll let you know.
Elesh Norn, Grand Cenobite has done a surprising amount of work in this deck actually. That may just be because of my meta, but I love having her in the deck. She's a good card that's caused me to win more than one game. As you said, that -2/-2 static ability is a power house!
Once again thank you for your suggestions and the replies. I'll definitely test some of these cards out and let you know. Feel free to comment here or message me if you want to discuss anything!
1 week ago
Thanks for giving me some insight on your choices. Most important with commander is that you play what you love most. Voltron is definitely a style you need to like and I'm not even sure if Karlov is the best commander for the job, since he has no build in protection.
I totally agree with some of the explanations you do, even to the point where Elspeth, Sun's Champion is now gone from my decklist as well. Yeah she can win you games, but like you said often killing off Karlov in the proces. Wich for me is reason enough to remove her from the deck. You're completely right on that.
Card's like Tablet of the Guilds and Contemplation are really good if you need a lot of lifegain triggers, but less good if you want big lifegain triggers. I think your deck wants big ones, so maybe they aren't the right card for you.
If you are totally fine with Karlov dying here and there, then Mother of Runes is also less important, but Eight-and-a-Half-Tails might be a bit different. 78/100 cards in your deck are permanents (including land) and he protects all of them for only 3 mana (if the spell is white only 2 mana). Often he saved my planeswalkers or enchantments and even lands.
The other one I am not completely agreeing with you is Sunscorch Regent . Yes it seems like a budget card with a price not reaching 1 dollar, but he does so much work. The turn he hits often results in 4-5 lifegain triggers after, since your oppponents are gonna play spells. Wich also results in a 9/8 with evasion in the form of flying. It's really really good.
One other card I would really suggest giving a go is Archangel of Thune . She is an absolute beast and of all the cards we are talking about probably the one with most impact. She can literally win you games the moment she hits the battlefield. You play 24 creatures wich will all benefit from here fast. If she enters when there is a Soul's Attendant she will trigger. She is the ultimate pay off on a stick for any lifegain deck and she has build in evasion and lifegain.
All the other explanations I completely agree with, especially looking at your deck from a bit of a different angle. Now with you explanation I can see why you have a hard time cutting something hahaha. If this was my deck I would probably switch around something like this:
I've played Divinity for quite some time and always liked the card. The thing is he is more cute than he makes a big impact. He is difficult to cast (if you have a utility land you are already screwed) and basically he is just an 8/8 flying lifelink. In my opinion both Archangel of Thune / Sunscorch Regent have the ability to make way more impact on the game for the same amount of mana. Wich will actually benefit your entire board state when one of these 2 is out. Where archangel will boost all of your creatures and Sunschorch Regent will start triggering cards like Karlov of the Ghost Council , Crested Sunmare as soon as he hits the battlefield (unless he gets countered) but that's the only way he won't give you life. With all the lifegain doubling triggers you play I see him generating more life than Divinity of Pride will ever do it's entire time on the board.
This is maybe a bit of a controversial one. But this week I actually cut Elesh Norn from my list. Yes she is amazing, but often she does not survive a round and I found the mana investment way too high to justify playing her. On top of that for me she really felt off place in a lifegain deck. You don't really need +2/+2, so in my opinion the only upside on here is the -2/-2 on the opponents side. That is a crazy good static ability. That being said, I think that Archangel of Thune will do more work for you and maybe already in one turn give more than the +2/+2 Elesh permanently provides. Don't get me wrong, people want to see her go as bad as they do Elesh, but the Archangel just does more for your deck. There is more synergy and eventually more threath wich can lead in the win for your deck. I've played games from being behind to winning the game thanks to her.
What to cut for Eight-and-a-Half-Tails I have no idea. I think the 2 slots above are the only 2 flex slots you have in my opinion and since Eight tails is not a bomb like elesh or divinity it's hard to justify a swap like that.
I really want to thank you for your big reply I love discussing cards especially when it's about a theme (lifegain) I'm so fond about! Looking forward for your reaction!
1 week ago
Thanks for the upvote Goretast! I want to preface this by saying I don't (currently) want this deck to be super competitive like yours, I'm aiming for a power level of about 6-8. so optimized focused/optimized? I used Amulet of Vigor before, and it was pretty good but I preferred flashier cards.. I'll probably end up adding it back in. Stony Silence will also probably be finding a place, but I really have no idea what to take out. I saw on your deck that you don't run Rampaging Baloths or Emeria Shepherd , due to their high costs and slow effects, and I can agree with you there; but my main wincon is protection some big creatures then beating with them, so I'd prefer to not lower my creature count. What could i replace those two with (if anything), and what would you suggest I remove to make room for your two suggestions?
Elesh Norn, Grand Cenobite occurrence in decks from the last year
All decks: 0.03%
Commander / EDH:
All decks: 0.06%
GW (Selesnya): 1.08%