Anax and Cymede

Legality

Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Rare
Duel Decks: Heroes vs. Monsters (DDL) Rare

Combos Browse all

Anax and Cymede

Legendary Creature — Human Soldier

First strike, vigilance

Heroic -- Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

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Anax and Cymede Discussion

bj_bancroft on Anax and Cymede, Valduk, First ...

5 days ago

If I cast a spell targeting Anax and Cymede firing my first main phase while Valduk, Keeper of the Flame is enchanted with an aura, will Valduk's Elemental token receive the +1/+1 benefit during the combat phase?

Catalog9000 on 100% Custom Deck (Look at the Altered Art)

1 month ago

So, to me this seems to be some sort of midrange deck. I see you want to use Wealtheow, Mediator of Men as a means to keep your guys alive. The creatures you do have don't quite feel like finishers in my opinion. That is to say, while they can certainly stand on their own, I feel like you need some sort of brute powerhouse to really hit hard with each and every turn...


The Orkney Islands Horror

Creature - Zombie Giant Horror (Rare)

Menace, Haste

You may exile any number of creature cards from any player's graveyard. Each creature exiled in this way pays for of this card's mana cost. You lose 1 life for each creature exiled in this way.

The Orkney Islands Horror gets +1/+1 for each creature exiled for it's mana cost.

"Life, although it may only be an accumulation of anguish, is dear to me, and I will defend it." - Frankenstein

5/6

enpc on You Can Be a Hero...

1 month ago

I think if you want to make the deck more streamlined, I would either make it a boros deck with Anax and Cymede as commander with a bunch of buff spells and token production or use Shu Yun, the Silent Tempest to give you access to blue.

But just putting a bunch of heroic cards in the deck and a bunch of buff spells seems underwhelming. Also, Isochron Scepter feels like it should be a must here as it casts the imprinted spell.

As for your mana base, if you want to make a deck more competitive, the first thing you can do is cut the ravnica bounce lands. They are too slow and not worth running.

10_lands_in_a_row on Zada, Budget Spellcasty (~$20)

2 months ago

Unfortunately I've only goldfished this one so far! I don't think I'll order it tbh, after a bit of goldfishing and thinking about it I realize it's the kind of deck that either wins/kill someone by turn 5 - 8 or gets hated out forever by the table and does little. I've built a few mono-red decks like this with Krenko and Purphoros and ultimately they just don't quite give me the kind of games I want out of EDH. It might be less oppressive than I think with a bit more interaction (as in, in a real game), but when you're swinging for 160+ damage with trample on turn 6 I feel like that's hard to deal with for a lot of decks. If it's what you want do tho, go ahead, it's definitely a good laugh for the price of a nice dinner, but it might not have that much longevity or feel one-note quickly.

Personally I'm looking to eventually build another budget (all my decks are budget) Mono Red general with a bit more nuance. Currently looking at Kazuul, Tyrant of the Cliffs or Grenzo, Havoc Raiser. Leaning more towards Grenzo as I think Goad is quite powerful (and genuinely funny), where as Kazuul seems quite challenging to make work. These guys might interest you too, or not! Another similar general (cantrips that target individual creatures) might be a heroic/spell focused version of Anax and Cymede, depending on how you feel about Boros. I'm considering building a deck for A&C too at some point, probably aura/enchantment themed.

Probably a wordier response than you were expecting, but at the very least I hope you're inspired!

DemonDragonJ on Cards that Depict Two Characters

4 months ago

In honor of today being Valentine's Day, I wish to make a list of every card that depicts two characters, and invite discussion of such cards.

-Anax and Cymede

-Tibor and Lumia

-Kynaios and Tiro of Meletis

-Mina and Denn, Wildborn

-Gisa and Geralf

-Pia and Kiran Nalaar

Have I missed anyone? What other cards depict two characters from the story?

MagicalHacker on Unique EDH Decks

6 months ago

If you like Blood Moon enchantress decks: Today, Gruul DOESN'T Fight?! (Radha Primer)

If you like monowhite decks that draw too many cards: Mono-White is Too POWERFUL?! (Nahiri Primer)

If you like fast burn decks in multiplayer edh (what?!): Dealing 120 DAMAGE in 4 Turns?! (Purphoros Primer)

If you like stealing every good card your opponents play: IMPOSSIBLE to Get Bored of This?! (Jeleva Primer)

If you like having huge eldrazi, angels, praetors, and archons out on turn 3: Are YOU a Hopeless Necromantic?! (Teneb Primer)

If you like playing a strong control game, and then infinite comboing with your commander for infinite turns, except that commander is less played as a commander than even Anax and Cymede: Shouldn't This be BANNED?! (Medomai Primer)

I couldn't pick only one... sorry... :(

Skinken on The Titans of Theros

6 months ago

Oh and by the way, my favorite mtg card ever Pyromancer's Goggles. I dont know how I forgot about those. Your deck doesnt really have enough spells for Primal Amulet but the goggles are awesome. Double value from your spells, double triggers from Anax and Cymede

zephyr_chang on Naya Heroic

9 months ago

You're welcome. I really like Heroic as a mechanic back when it was in Standard. However, a deck based on Heroic does run into several problems, like drawing spells when there are no creatures on board, not drawing enough spells to complement the creatures, running out of gas beyond Turn 5, etc. That was why I thought spells that can be cast more than once (Rebound, Flashback), and creatures that generate creatures (Vanguard of Brimaz, Brimaz, King of Oreskos, Monastery Mentor, Young Pyromancer) are key to this type of deck. A go-wide strategy is good because we have ways to pump the whole board, with Phalanx Leader and Anax and Cymede.

Therefore, my own suggested list is this: 4 each of Monastery Swiftspear, Favored Hoplite, Young Pyromancer, Phalanx Leader, 2 Anax and Cymede and 3 split among Brimaz, King of Oreskos and Monastery Mentor (21 creatures); 4 each of Gods Willing, Emerge Unscathed, Blossoming Defense, Pit Fight (I think we do need some mainboard removal), and 3 Warriors' Lesson (19 spells); 10 fetchlands (4 Windswept Heath, 4 Arid Mesa, 2 Wooded Foothills), 4 basics (2 Plains, 1 Forest, 1 Mountain), 5 shocks (2 Temple Garden, 2 Sacred Foundry, 1 Stomping Ground) and a Horizon Canopy (20 lands). I upped the fetch count because I think the maximum number of lands we ever need is about 4 or thereabouts.

This is all theorycrafting though. I have not actually tested a deck like this in Modern before. Do let us know what your testing results are.

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