|Commander / EDH||Legal|
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|Duel Decks: Heroes vs. Monsters (DDL)||Rare|
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Anax and Cymede
Legendary Creature — Human Soldier
First strike, vigilance
Heroic -- Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
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Latest as Commander
Anax and Cymede Discussion
1 month ago
Hi again Sagarys. After playing this deck in the current Modern format here is what I found out. First off it's explosive and definitely still lives up to it's name. Swiftblade Vindicator is a perfect upgrade for Boros Swiftblade. She's seriously an all-star in this deck, and her only drawback is she gets countered by Goblin Chainwhirler. Other than that, no changes to the deck.
Tajic, Legion's Edge is not better than Anax and Cymede and isn't worth using over Emerge Unscathed in the sideboard. Chance for Glory can be fun in casuals but I wouldn't make it a mainstay because it is too conditional. I tested Rush of Adrenaline and Integrity / Intervention against Titan's Strength and it's obvious Titan's Strength is better. The scry is just too valuable for consistency.
2 months ago
I would fix your mana base first. Average EDH decks have 45 mana sources, and Tiana definitely needs it, so consider more lands or rocks like Gilded Lotus/Boros Cluestone/Commander's Sphere/Fire Diamond/Marble Diamond etc etc. Fiery Mantle/Dragon Breath could replace Mark of Fury/Goblin War Paint? Guise of Fire/Bonds of Faith/Prophetic Ravings could replace Bloodshed Fever/Hammerhand/Cartouche of Zeal? Graceblade Artisan is a great duplicate of Champion of the Flame, it could replace Favored Hoplite/Call To Serve. If you want more combat map control you could run Goblin Spymaster/Overwhelming Splendor. Immolation/Inferno Fist are good duplicates of Ordeal of Purphoros.
Other than these replacements, I think you made a fine deck. I would include more finishers like Shiv's Embrace/Splinter Twin/Elemental Mastery/Burning Anger/Battle Mastery, or include a combo with Battered Golem/Paradox Engine/Endbringer/Traxos, Scourge of Kroog. I think some weaker finishers in this deck right now are Giant Spectacle/Lightning Reflexes/Madcap Skills/Lightning Talons. And I think Gift of Immortality is alright, but it doesn't protect your auras in extension if a creature-only board wipe happens, so another indestructible spells would be better.
I like the neat combo of Pariah and Tiana, and your enchantment based draw engines + Auratog/Faith Healer is another neat combo. Curse of Opulence is a great include, it's a one drop that adds influences damage away from you and toward your 120 combined life goal. Umbra Mystic/Anax and Cymede/Heavenly Blademaster are also great includes!
3 months ago
All the creatures in the deck are designed to buff the board or control my opponents Hero of Iroas only makes my commander one cheaper and it's heroic trigger will never get hot on this deck, similar to Anax and Cymede so I don't think they're strong enough to put in. I've been trying to avoid double red cost cards as I'm still refining the mana base so that the red is just a splash. I've also been trying to lower the cmc from the original deck so whilst Sigil of the Empty Throne is powerful i'm trying to avoid > 5 cost cards that trigger later in the game so the deck runs faster than it did before as that was the biggest problem pre-revamp. Thanks for the suggestions though.
3 months ago
You have Iroas as Commander yet you do not play Hero of Iroas or Dictate of the Twin Gods? They would fit quite well in this deck. You may also wish to consider Anax and Cymede. Perhaps Sigil of the Empty Throne may help also.
4 months ago
When looking at a Commander’s colour identity, I do not think of it as “what do these colours get me,” but rather “what do I lose by picking these colours?” By starting with the premise that five-colours is the “ideal” situation, I then work backwards to see if the Commander’s rules text more than compensates for the “lost” colours.
What makes keeps Boros from being competitive is that, as it stands, there is not a Commander powerful enough to make up for what is lost. Briefly, what is lost? Black’s tutors, Green’s ramp, and Blue’s card draw, counters, and other utilities.
In exchange for that loss, Boros only receives a set of incredibly mediocre commanders. The commanders either come out too late to make a difference (ex. Firesong and Sunspeaker), are just not that exciting (ex. Anax and Cymede requiring you to split attention between targeted spells and creature production), or are just generally outclassed by another Commander (ex. Najeela, the Blade-Blossom does infinite combat steps akin to Aurelia, the Warleader, but can also be played earlier, and go off earlier due to the cards five-colours provides).
5 months ago
Yukoa, spiritual healer
Whenever an instant or sorcery you control is exiled you gain life equal to converted Mana cost
You make cast instant or sorcery in your graveyard as if they were in your hand if you do exile them. 2/2
Yukoa after her Village was destroyed by a vengeful Kami And left barely clinging to life her wounds mended and her soul surged with a power uncomprehendible to her She dedicated her life to Healing all those injured or sick in her travels with the powers that awoken that day
Next up a couple Commander you know like Anax and Cymede
7 months ago
If I cast a spell targeting Anax and Cymede firing my first main phase while Valduk, Keeper of the Flame is enchanted with an aura, will Valduk's Elemental token receive the +1/+1 benefit during the combat phase?
8 months ago
So, to me this seems to be some sort of midrange deck. I see you want to use Wealtheow, Mediator of Men as a means to keep your guys alive. The creatures you do have don't quite feel like finishers in my opinion. That is to say, while they can certainly stand on their own, I feel like you need some sort of brute powerhouse to really hit hard with each and every turn...
Creature - Zombie Giant Horror (Rare)
You may exile any number of creature cards from any player's graveyard. Each creature exiled in this way pays for of this card's mana cost. You lose 1 life for each creature exiled in this way.
The Orkney Islands Horror gets +1/+1 for each creature exiled for it's mana cost.
"Life, although it may only be an accumulation of anguish, is dear to me, and I will defend it." - Frankenstein