Anax and Cymede

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Rare
Duel Decks: Heroes vs. Monsters (DDL) Rare

Combos Browse all

Anax and Cymede

Legendary Creature — Human Soldier

First strike, vigilance

Heroic -- Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Anax and Cymede Discussion

McToters on Tokens of a Feather, spellsling together

3 days ago

I second Flagellum on Guttersnipe , Tenth District Legionnaire , and Anax and Cymede . All three have proven useful and efficient in my feather deck.

I have also contemplated putting in Purphoros since I also run a minor token generation theme but havent decided on it yet. Same goes for Sun Titan. Im not sure how useful it’ll be in a deck that runs mostly non permanents.

Good luck!

Flagellum on Tokens of a Feather, spellsling together

1 week ago

Guttersnipe , Firebrand Archer , Electrostatic Field : all do passive damage as you play. Creature based isn't always the best but they are all recurable with Sun Titan though.

Purphoros, God of the Forge / Impact Tremors + Anointed Procession : with enough tokens being produced no sense in not running these

Martyr's Cause : is nice to use with a token strategy.

Anax and Cymede : pump your whole team and gives them trample.

Tenth District Legionnaire : scry's

Goblin Bombardment : for grins and giggles

So how has this rendition of Feather worked out? I like the cantrip/flicker with ETB aspect but still hesitant to go voltron as I've melted all my other commanders that were (Karlov/Rafiq maybe another 1 or 2 that I can't recall).

Flagellum on Tokens of a Feather, spellsling together

1 week ago

Guttersnipe , Firebrand Archer , Electrostatic Field : all do passive damage as you play. Creature based isn't always the best but they are all recurable with Sun Titan though.

Purphoros, God of the Forge / Impact Tremors + Anointed Procession : with enough tokens being produced no sense in not running these

Martyr's Cause : is nice to use with a token strategy.

Anax and Cymede : pump your whole team and gives them trample.

Tenth District Legionnaire : scry's

Goblin Bombardment : for grins and giggles

So how has this rendition of Feather worked out? I like the cantrip/flicker with ETB aspect but still hesitant to go voltron as I've melted all my other commanders that were (Karlov/Rafiq maybe another 1 or 2 that I can't recall).

BMHKain on What to add/cut for cEDH ...

2 weeks ago

I thought the last time was the final time I converse w/ such a Dark Art, but...


cEDH Boros is so CRUEL, they'll never give up!

Commander / EDH* BMHKain

SCORE: 2 | 8 COMMENTS | 159 VIEWS


After all the times I have thought of, even w/ multiple Wincons (Even a One-Sided Helm of Obedience + Rest in Peace where everyone but you mills their library combined w/ some artifice that untaps. (BTW, I really like the Rest in Peace in Signature Spellbook: Gideon. Very well done flavor. T_T

Since I'm trying to do an infinite combo on such a duo, that's not the only combo I'd want to do. Outside of the other two combos focusing on infinite damage or even infinite Combat Phases, I've several things to address.

A: Are there any other truly competitive Boros Combos so few ever talk of that are also cEDH worthy? It's quite fine if you say no, if none; in such a case, I already have three as it is.

B: With stuff coming from War of the Spark (WAR), & Modern Horizon (MH1), I already have Prismatic Vista , & even the new Talisman of Conviction (My very conviction right now is making an archetype truly good; If so few cEDH Commanders can win before Turn Three, I'll have to try & take advantage of this fact before even those that are close to doing it also suffer. But the limits of Boros are truly high, so even if a Tier 3 can somehow beat even a Tier 2, that in itself is Manipulating Fate itself.), can you guys think of anything good from either set in Boros colors already not used yet?

C: The CMDR that will prepare for Pre-Flight, & Ultimately, shine above all others. For this list, I'll mention some things that might actually work, but I'm also mentioning everyone else in a hard decision for a CMDR for this:

* Adriana, Captain of the Guard : Was there an Aggro for cEDH? Yes, actually. Breakfast Hulk Thrasios / Tymna . Ironically, there are many variants of this trope, though the strict rule (Mostly.) is that you need Protean Hulk . Boros doesn't even have a card like that in their colors, otherwise, it actually would have such combos in mind. For this, the ol' Hulk Combo is out; unless you have a secret 4th combo that can be used here as a kind of Hulk combo; & no, we're not Naga Wizards capable of Sultai () Magic, much less stuff that might as well have in a CMDR's Color identity (We already have A Snow Creature w/ that as it is.). Regardless, anyone who has an idea for a Hulk Alternative for Boros, Post IMMEDIATELY. I'd love to put it in no matter how slow. For now...

* Agrus Kos, Wojek Veteran : Strictly worse than Adriana. Instead of tapping like mad, those in you control get +2/+0, while creatures also attacking get +0/+2. (Attacking creatures w/ defense support. (Screams Internally).) At least Adriana attacks, & the others get a bonus for attacking all the same! Again, we need a Boros Hulk Combo of some kind.

* Akiri, Line-Slinger : This one actually makes more sense than both former cards (& maybe more.). First Strike, & Vigilance means she can Attack, & Block many threats. While her toughness is relatively low; only 3, Akiri's Power, although starting at 0, increases for each artifact you control. Since this has a crapton on of them, this might actually go far; in addition to the fact this can strike, & block at the same turn. Do NOT underestimate a Kor that uses lines af if she is a Kusari-Gama Practioner...

* Anax and Cymede : Like the aforementioned Akiri, this King & Queen duo of Akros has both First Strike & Vigilance; but Heroic really hurts them more than most. Heroic requires these two to be targeted by a spell you control, not an ability. Stuff that enters play has to target these before their part of the Stack resolves; & we don't even have anything to back this up! Why can't we just act like Assassins, & murder both rulers w/o anyone noticing?

* Anya, Merciless Angel : This Angel is Automatic crap. No opponent would go near 20 just to make this Warrior of God have Indestructible, much less have a +3/+3 boost. Is this possible anywhere? The answer is no. Easily one of the worst Boros Commanders in my book; We already have better flyers anyway.

* Aurelia, Exemplar of Justice : Better than anything the Wojec Troops can even allow in, the 2nd iteration of Aurelia Flies better, gives a +1/+1 Counter on those w/ lower power; but that's not saying much, she has only 2 Power, & 5 Toughness. & while Agrus would be jealous of the fact she gives Creatures Vigilance, is opposed to a meaningless +0/+2, Aurelia is certainly no leader of a Guild that is reckless in combat for so long. If it means Mana Bleed, The Legion needs a better leader...

* Aurelia, the Warleader : Ah, OI! We already have her in the 99 via a combo! We don't need her as a Commander on her own terms!

* Basandra, Battle Seraph : Another surprisingly decent Leader of War, &... (sigh)... A sadist; but we've seen worse in Mono- alone. Anyways, She flies, Locksdown spells in combat, & even forces enemy creatures to attack; three great qualities such a CMDR needs in these colors. We now have our potential applicant Numero Dos, alongside Akiri, Line-Slinger . Is it possible this deck might have its own Dominatrix-sama? Well, we're certainly not finished here, we still have more...

* Brion Stoutarm : Easily my choice for Giant Tribal, but NOT a cEDH Commander. Lifelink is really good here, unless somebody makes you want to gain life from a card in play. Really discerning when everything a Giant Tribe Leader throws at your opponents is truly horrific as you gain life. Only one card like this also exists as a Commander in this identity. & "they" have much higher potential than this Beast; which, contrary to popular children's jokes, has a Bigger Brain than even Aminatou's head as a whole. XP

* Bruse Tarl, Boorish Herder : Where Akiri succeeds in pure raw power, & can still react, ol Bruce (Because Bruse as a name makes no sense at all.), however, is the idiot Herder that's not only an idiot, but not even a dumb fattie. He has to enter play or attack to grant ONE creature Double Strike, & Lifelink. One creature isn't going to cut it, Ally of Tazri. This is basically combat restricted; & only on your turn. What a damned waste.

(& while we're at it...)

Akiri, & Bruce as Partners (Meaning you only need to worry about 98 other garbage.) does make both Allies better than they initially were (w/ Akiri.), or will never be (w/ Bruce.). One shotting an opponent by bypassing Akiri's First Strike & converting it to Double Strike does make winning a lot easier, but we already have an infinite combat phase combo anyway, so, why the hell should I care?!

* Depala, Pilot Exemplar : Depala was never meant to be truly good, but the problem with this monstrosity is that Depala is meant as a Tribe Leader backed up w/ more Vehicualar Manslaughtering Depala should've had as a Commander. Sure, Dwarves are great here, but we're making a deck that can seriously perform, not make a Dwarf army that act like reckless idiots that do just fine on their own (Most Dwarves as of the Kaladesh Block don't have to rely on Vehicular Destruction for the most part.) Don't get me wrong, some Vehicles are awesome, but so few are truly great, & even Depala barely knows any of them; she just wants to make an army of Vehicle piloted Dwarves. Maybe a Five Vehicle Group that behaves like GoLion/Voltron, or even Daizyujin/the Dino Megazord would be fun... ^_^

* Feather, the Redeemed : This may as well go down in MTG history as the greatest Boros Commander ever. This is also a kind of Commander that says: Your mileage may vary. Since we aren't running a lot of Nonperms in comparison to the rest of this deck, this is actually useless. Good cost and all, but even recurring the few Nonperms makes this a waste. However, it does get an Honorable Mention for getting the closest so far for being of cEDH quality... ...Until you realize 2 Minotaur would love to say: Konnichi-AH!

* Firesong and Sunspeaker : Burn everything, & gain life for it. These two Minotaurs would love you playing some big burn spells in exchange for healing you if they aren't Permanents. But loves burning the crap out of anything, & is complemented by 's ability to heal as the fire settles. Regardless though, even to this day, I really wanted to find a loophole w/ these beasties in which you gain life, while your opponent gets cremated, & lasts for eternity; all w/o some ruling WotC declared, or a card that its effects don't end even after the smoldering. Anyone who can find such a card, let me know right away; I'd love to make this kind of deck... ;)

* Gisela, Blade of Goldnight : Flying, First Strike, Doubling damage from you, & even halving opposing damage, rounding up; Gisela is one of the greatest Angels in MTG History, considering her pure presence as she enters play, her overall power & Grace is a monster to beheld. But that's not saying much; Gisela has gotten significantly weaker than it originally was. Gisela #1's flaws come from a manacost you won't pay in time. & even using the wrath of Gisela is probably better off w/ Heartless Hidetsugu & a damage doubler that at least leaves you w/ one life, rounded up... As for damage, even Aurelia, the Warleader & even Kiki-Jiki, Mirror Breaker can do so much better at a faster rate.

* Iroas, God of Victory : Having a God in these colors are great. Indestructible is also good. Having a Dolmen Gate effect is amazing, & giving all your creatures Menace? The only restriction is your Devotion & Conviction to both & needs to be 7up, otherwise, it's not a creature. But if Aggro is hellish in this manner, What other Commander of The Legion would you want? This makes Iroas Boros cEDH Commander #3; alongside Akiri, Line-Slinger , & Basandra, Battle Seraph ; But I can't stress this out; Boros needs its own Hulk Combo in such colors; I don't care if it means adding artifice!

* Jor Kadeen, the Prevailer : First Strike has already been demonstrated before in very well done manner. Metalcraft will give your creatures +3/+0 as long as you have 3 or more Artifacts. No pressure, we already have a lot. & a 5/4 is not that scoffable to a degree either. There's just one problem. Jor himself; he has to be in play to use his Metalcrafting of otherwise, Phyrexian alloy. W/o one of the few Mirran Resistance members left, that boost ceases to exist. Don't get me wrong, an 8/4 is uncalled of, but that's just an idea for a really stupid fat cell massing. It's no wonder the Praetors won; how many Mirran are left?

* Kalemne, Disciple of Iroas : Just shortly after talking about Iroas himself, we have what should be a Disciple of that God. Not even close. Double Strike & Vigilange all at once is amazing; but, that is all. During Commander 2015, there were several Commanders of enemy 2 colors, some better than others. If you want to know who, I'll explain your Folly!

* Meren of Clan Nel Toth : Gains an experience counter every time a creature besides Meren you control dies. The more experience Meren has during the end step, the bigger creatures she can recur back into play!

* Mizzix of the Izmagnus : When you cast an Instant or Sorcery more than the number of experience counters, you gain one. Each counter represent one less to cast them.

* Daxos the Returned : For every Enchantment you cast, you gain an experience counter. You can create a Spirit Enchantment Creature w/ X/X where X in the number of experience counters you have.

* Ezuri, Claw of Progress : When you cast a creature with Power 2 or less enters play, you get an experience counter. At the beginning of Combat, another creature gets +X/+X, where X is the number of Experience Counters.

But what about this Giant? Hold onto your butts. It sucks. She requires to cast creatures w/ 5CMC or more to even grant you a counter of this kind. What do you get in return? Just a +1/+1 boost for each counter. While you are trying to afford to cast fatties that suck, someone might say to you about this whimp: "I beat you in 5 turns." (Your usual Commander Game.), "I beat you in 2 turns', (Now we're reaching cEDH level territory, but only slightly.) or worse: "You lose before your next turn."! Boros doesn't have time for trying to buff your creatures in such a slow speed, & neither should the God of Victory himself!

* Munda, Ambush Leader : Thought Boros Commanders were bad already? Even Tazri herself (Himself?) would relieve this imbecile of duty permanently, & feed her to the Eldrazi Swarm. Haste is alright, but all other things about this being blow. As an Ally, Munda just searches your Top 4 cards of your library to find one thing; at least one other Ally to Topdeck. The rest is put onto the bottom of your library in a random order. The Pinnacle of Dishonorable Mentions in Boros? Your pick, Boss.

* Razia, Boros Archangel : Actually, THIS is the Pinnacle of Dishonorable Mentions in the colors allotted. 8CMC basically means you'll already be too late to cast this Outcast of the Legion (Even w/ Mana Rocks, this is a very hard task, even in a Base Commander Game.)! & even if you can cast this, her abilities are truly lackluster. Flying, Vigilance, & Haste would've all been amazing, IF RAZIA WAS DAMN CHEAPER TO CAST! Even tapping her to even redirect combat damage compromises her "already awesome in these colors" Vigilance! & she can only handle 3 of that damage! Uh... I hope you don't mind, Razia-sama, but I'm going to have to Lightning Bolt your ass to nothing. SPECIAL DELIVERY!

* Tajic, Blade of the Legion : The Guildrunner of Boros Legion has some very awesome tricks. First, he's indestructible, & 2nd, if he & at least 2 others attack, he gets +5/+5. This boosts him from a meager 2/2 to a freaking 7/7. There's just one problem w/ this. The bonus isn't shared to other attackers you declare, & Tajic himself just was nominated by the Boros Legion to find an end to a certain "Implicit Maze". Just fighting w/ two others only to have you w/ all the benefits reaped to you & all others pissed at you for not having such abilities? Pass.

* Tajic, Legion's Edge : Haste actually seems to work better here, Tajic also has more potential w/ Mentor than Aurelia can ever dream of doing. Also, Noncombat Damage dealt to creatures besides Tajic are negated. Even Paying for first strike seems sound here. The only problem w/ this is that nearly all Tajic has just seem's... underwhelming... Oh well, Maybe I'm not cut up to be a Legion Cadet after all. Oh well, time to Swab the Deck; speaking of this...

* Tiana, Ship's Caretaker : Flying & First Strike in the Air sounds awesome. Being able to recur Auras, & Equipment back to your hand at the next end step is also awesome. One problem though; we already have a merciless Guild Leader w/ her own combo. Nice try, Tiana. Swab the Deck, dammit. Jhoira stated the direct order.

* Archangel Avacyn  Flip: A Flashing into Play Commander in Boros? Nice. Flying? Great. Vigilance? Is this my life I'm living? I'm doubting this. Indestructible for all you creatures, including Ava-fricken-cyn?! OMG! How can she get better than that? Well, let's kill off one of our own, (One turn later.) Holy... Avacyn is Transforming? I'm fricken loving this! She is now... Avacyn, the Purifier . S---. I'm going to have to tank that damage, & I've seen better use of damage anyway. Regardless, I actually do recommend Archangel Avacyn  Flip regardless. The Road so far? Akiri, Line-Slinger , Basandra, Battle Seraph , Iroas, God of Victory , & now Archangel Avacyn  Flip reach the best thus far, Boros' Fantastic 4; just, not the MARVEL franchise; it sucks.

* Khorvath Brightflame & Sylvia Brightspear : I might need a famous weapon to smite these two... Easily one of the Worse Duos from Battlebond, I'd rather use Akiri & Bruce over these anyday. Starting w/ Khorvath, I love the Flying & Haste thing going on thus far, but a duo where Knights & Dragons are the ultimate enemies? So why would Khorvath Brightflame, Envoy of the End give your Knights his exact abilities?! Sylvia Brightspear, Envoy of the Beginning has Double Strike, but gives Dragons the same thing. Merely just Vanilla Statistics, this is Tier 5 garbage, Envoy of Post-Time. We've already explored numerous times that Tribal Components in cEDH don't work so well. This is the last I'll say that here. Also the last thing I'll say is If anyone has an idea for a Boros Hulk Combo, let me know!

Overall: Akiri, Line-Slinger , Basandra, Battle Seraph , Iroas, God of Victory , & now Archangel Avacyn  Flip are the four candidates for this kind of deck. All that said, I just want to cut to 100 cards, find even just one more combo if needed, & at least playtest from there. If you have something to add, here, you must also suggest a cut as well, or, just simply mention a cut. I want to make the most competitive Boros can ever make, where all others failed. Wish all of us good luck.

Oh, BTW, as I'm making a Simic deck, I read Rashmi, Eternities Crafter can cast cards like Wildest Dreams nonstop. Since that card is an X-Cost, how do cards leave exile in such a way done in her colors? Kruphix would love to put her in...

VaalVanir on The Pie Raker's Army

1 month ago

TwinStags Here are the cards you want opinions: Oblation Stuffy Doll Silverclad Ferocidons Crack the Earth Misguided Rage ( Phalanx Leader Anax and Cymede tokens with Young Pyromancer Launch the Fleet Monastery Mentor Akroan Crusader Vanguard of Brimaz ) Goblinslide Tenth District Legionnaire Burning Prophet and I'll give you my opinions.

Oblation : This is a great card! For 2 and a White you exile a token and get TWO LANDS!! VALUE!! Until you run out of basic lands to fetch. Then you're getting rid of 1 creature threat at a cost of giving two lands to only ONE of your opponents. ChibiNature's explanation for getting rid of Oblation is higher up on this thread. But Oblation only does so much for 3 CMC. Compare to other spells that is in this deck, that is also 3 CMC, Oblation is a clear choice to cut. BUT, if you are going the TOKEN route for your EDH deck then this is good. Not great, only good.

Stuffy Doll Silverclad Ferocidons : These two are basically the same effect, hurt them and they hurt our opponent. So the question becomes 'How many 'Direct Damage' spells are we going to run? The answer: Not enough. These two cards do not justify the amount of direct damage spells we need to run to kill our opponents.

Crack the Earth Misguided Rage : These cards have no synergy with Feather, the Redeemed , there is no value because we can't replay these cards unless we do graveyard recursion which is a host of other cards that is NOT in Boros colors.

Phalanx Leader Anax and Cymede tokens with Young Pyromancer Launch the Fleet Monastery Mentor Akroan Crusader Vanguard of Brimaz ) Goblinslide : This is actually a good idea, make a bunch of tokens and just spew all over our opponents faces. This is probably the 2nd best way to play Feather, the Redeemed . It does need a lot of setup and luck in drawing your creatures and spells. I can see an aggro deck that snowballs very fast. You'll be enemy #1 very fast. But can you bounce back after a boardwipe? How many turns will it take for you to rebuild your army of tokens? What about the balance of number of creatures to number of pump spells? How are you going to protect your tokens from being wiped?

Tenth District Legionnaire Burning Prophet : Scrying is nice. Drawing is better. For example you cast a spell onto Tenth District Legionnaire and you scry and decide to keep that card on the top. What happens to the next spell you cast onto Tenth District Legionnaire . If it is a pump spell, then it's better to cast it onto Zada, Hedron Grinder and pump ALL your tokens instead of only Tenth District Legionnaire . The same argument goes for Burning Prophet as well. My opinion is that Burning Prophet is better than Tenth District Legionnaire

You are missing two other ways to play Feather, the Redeemed . Have you looked into Flicker playstyle using Cloudshift and Otherworldly Journey ? Have you seen Zealous Conscripts and Stonehorn Dignitary ? Imagine casting Cloudshift onto Stoneforge Mystic ! ProTip: Use Zealous Conscripts to grab an enemy creature, then cast Cloudshift onto the creature you stole... that creature is now yours until it dies, not until end of turn!

TwinStags on The Pie Raker's Army

1 month ago

Also, beating a dead horse with Phalanx Leader , Anax and Cymede , and similar pumps... we have the ability to really pump tokens with Young Pyromancer , Launch the Fleet , Monastery Mentor , Akroan Crusader , and Vanguard of Brimaz

Is pumping these cards too far away from the main point? Would they combo well with Zada and Mirrorwing?

Aclaus on Just attack

1 month ago
  1. [abzan falconeer] cut for [Thalia, Heretic Cathar]. i would cut the falconner because he only has 2 other ways of putting counters on your creatures in this deck and i am going to suggest cutting both of them for upgrades.Thalia is a good 3/2 body with first strike so she cant keep away some low body threats early game and her ability helps you no matter what time she comes out, late game peoples creature coming in tapped so they cant defend against your menace works amazing.

  2. Akroan Crusader and Anax and Cymede both turn me off very much. for a deck that is supposed to attack these gentlemen just sit around waiting to be targeted and you only have 3 spells that can target your creatures in a positive way , leaving these guys dead bodies on the board 80% of the time. i would like to suggest Mother of Runes and Combat Celebrant as they both open you up to a more smash face then the other two

Gadianten on Feather, the infinite value

2 months ago

Sphinx-Bone Wand is for multiplayer games that grind to a stand still, I don't know your meta but if your not playing against hyper competitive decks, something that would be rough on a budget deck, its a nice way to seal the game when you are cantriping 3-4 times a turn to build damage rapidly although there is the lite version Sentinel Tower .

Having play tested your deck a few rounds I think you could drop about six creatures, mostly the heroic ones although I do like Anax and Cymede , and add a couple of more lands and some more cantrip spells trying to keep things around 1-2 mana. With your commander you never really want to miss a land drop as the deck is actually pretty mana hungry when it wants to do its thing. I think as far as creatures generally go you want stuff that rewards you for casting but not having to be targeted like Balefire Liege , Electrostatic Field , Firebrand Archer , Ojutai Exemplars , Thermo-Alchemist and Weaver of Lightning . Regardless I think it looks like a fun deck and hope to get my hands on a copy of Feather my self.

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