Vial Smasher the Fierce
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vial Smasher the Fierce

Legendary Creature — Goblin Berserker

Whenever you cast the first spell each turn, Vial Smasher the Fierce deals damage equal to the spell's converted mana cost to an opponent chosen at random.

Partner (You can have two commanders if both have partner.)

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debuf on debuf

3 months ago

Last_Laugh

Funnily enough, I have two, possibly three of the cards mentioned in the deck already.

Delirium & Backlash I already have in the deck.

Pain Magnification might be in my maybe board.

I might use Vial Smasher the Fierce as my commander, do you know any more commanders like it?

Last_Laugh on Last_Laugh

3 months ago

debuf I can try to help. Did you have a commander in mind already? If not, are the colors that come to mind for the strategy you're describing. Kardur, Doomscourge, Queen Marchesa, Isshin, Two Heavens as One, or even Vial Smasher the Fierce w/ someone white all come to mind depending on what route you go.

treeforcorvus on Mardu Vehicles Commander

6 months ago

This deck looks really cool! I really love how incredibly affordable your deck is. For a few more dollars you can add amazing improvements that will significantly improve your deck's power. There's two cards, however, that are a must:

First, Sunforger will cast ANY instant you run, allowing answers straight from your deck AND enables Vial Smasher the Fierce if used outside your turn. Path of Mettle  Flip is a decent repellant, but only if you flip it. More likely it will be an inconsistent killer or chip damage, which will only antagonize your foes, and worse it doesn't synergize with either Partner. Sunforger also makes Akiri and Jor kadeen happy, and its versatility will serve you more accurately.

Second, Mistveil Plains (searchable by Oreskos Explorer btw) pairs spectacularly with Sunforger, allowing you to recycle spent instants. Spectacular.

I recommend these replacements, which give big improvements:

*First of all, Sun Titan and Teshar, Ancestor's Apostle will almost always better targets to reanimate. Second, compare Pyre Zombie to Torment of Hailfire: For 7BB (the cost of return/cast/sac), you'd get 7 instances of "Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card". While Hailfire is a prohibitively expensive card, it still highlights how inefficient Pyre Zombie is without your reanimators. Considering the # of vehicles you run, Greasefang is much better.

Mattio38 on Dihada, Binder of Wills

9 months ago

Huge update! Included 8 extra legendary creatures and a total of 16 extra legendary permanents. Thanks a lot again for your help awesomedude20 you've inspired me a lot. Now let's hope the mailman arrives soon so I can test this Dihada 2.0!

Dangerwillrobinson79 apologies for the late reply. It must have been one or more episodes from either The Command Zone or EDHRecast because I actually follow only those two. It's a topic that pops up every now and then in several episodes. Bottom line is to just add more instants and creatures with activitated abilities to be more part of the game during other players' turn. For example, replace a basic Swamp for a Castle Locthwain. To have the castle enter untapped shouldn't be too hard and if ever you don't have to spend all your mana it could draw you a card. Simple example, but big benefit.

Funny is that with this huge update of the deck I've removed several instants and replaced it for other cardtypes. For example Generous Gift was cut for Loran of the Third Path and Swords to Plowshares had to make room for Drakuseth, Maw of Flames. So I guess I still need lessons in adding more instants -.-'

I've also checked your Di-Had-a'nuf deck and I like how it's really quite a different take on her but awesome nevertheless! I especially like your Gix, Yawgmoth Praetor and Vial Smasher the Fierce. Those might find their way into my Dihada aswell one day! Thank you

Jett2112 on Mana Horror

1 year ago

LOL I built this deck because my playgroup called the M.T.G.P.D. now it's here to serve and protect! No really, I made this deck (without sideboard) to play in a very creature heavy battlecruiser style meta with very few control decks and not much interaction. I chose Thrasios, Triton Hero and Vial Smasher the Fierce because I like the playstyle of using thrasios to draw interactions then using vial smasher as a win condition that capitalises off the interactions being cast.

I don't think it's even possible to win turn 5 (without sideboard) with this deck. by turn 5 I just want to have lots of mana and card draw to ensure I can interact with the table on their turn which starts a "clock" with random damage from Vial Smasher the Fierce. Between counterspells and board wipes we actually make games go longer than they normally would have.

(Good Cop) My playgroup has a "no combo" rule so no insta-wins (Thassa's Oracle) and no prison locks (Karn, the Great Creator + Mycosynth Lattice), However we optimize our decks and have no budget limits other than our actual budget. We have aggro decks in our group that can threaten lethal consistently by turn 5. M.T.G.P.D. Good Cop edition (without sideboard) is designed to be as powerful as possible within the playgroup rules and their spirit.

(Bad Cop) When playing for stakes or playing cEDH at the LGS or fest, I can make swaps to go from good cop to bad cop. By slotting in the combos and tutors from the sideboard and changing up the counterspells then taking out more casual battlecruiser cards from the mainboard, Bad Cop edition has potential to be a pure evil s-tier force of nature.

Epicurus on I'm looking to build a …

1 year ago

legendofa is absolutely correct. However, I had at one time thought it would be interesting to build a Golgari deck with Reyhan, Last of the Abzan and Slurrk, All-Ingesting. They might work here also, though Carth the Lion is a better choice. I mention it because I was trying to figure out a partner combo that would get you into Jund, which there isn't really anything that would be better than Carth. The best I can figure would be either Kamahl, Heart of Krosa with Vial Smasher the Fierce, or Tana, the Bloodsower with Krav, the Unredeemed. Either would be viable options (albeit much different deck designs) if you wanted to add Red to the identity. Of course, using Krav would stretch the rules, since Tana is not actually its partner.

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