Odric, Lunarch Marshal
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Rare|
|Mystery Booster: Convention Edition (MYSCON)||Rare|
|Shadows over Innistrad (SOI)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Odric, Lunarch Marshal occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Recommendations View more recommendations
Latest Decks as Commander
Odric, Lunarch Marshal Discussion
1 week ago
It ain't cheap, but Avacyn, Angel of Hope is pretty effective...
More affordable options are available. Angelic Guardian, Eldrazi Monument (good choice for token decks), and Odric, Lunarch Marshal so long as you have one creature with indestructible (combos well with Bastion Protector.
(I suppose you could also just make them harder to block, which increases likelihood of surviving combat, e.g. Gruul War Chant)
1 week ago
Cards I would consider removing:
Mob Rule In my opinion it is either a Win More or a for sure counter at the table
Cathars' Crusade good card but a little to late to the game for the deck, maybe with more token generation.
Pariah's Shield Awesome card and it can save your butt, I think more offence is needed instead of defence though.
Intrepid Hero A hugely under rated card, it would be on the maybe list. I love it but you need more ramp and have an good amount of removal.
Herald of War by the time this comes out you should either be running hard and strong or recovering from a devastating blow. In either case I would not want to draw this.
Archetype of Courage Un-needed, if all your creatures prevent damage and have menace then it makes first strike irrelevant.
Here is a list of cards I would consider:
Mountain Add in one more land, I would be at minimum run 35 lands
Thran Dynamo I would strongly consider one more mana rock
Skyknight Vanguard A low cost flyer that adds bodies
Brimaz, King of Oreskos A very good card that can add a ton of guys to the field.
Gisela, Blade of Goldnight This card is a serious threat as soon as it hit the table, it does come with a high mana cost though.
Legion Warboss Good attacker that adds bodies
Krenko, Tin Street Kingpin Another guy who gets more guys on the field
Purphoros, God of the Forge Auto include for sure, turns every one of your 30 creatures into 2 damage and he gets out of control with tokens entering.
Leonin Warleader A solid attacker that adds lifelink guys
Embercleave An 8/5 with Double Strike, Trample, Indestructible and Menace.... enough said
2 weeks ago
2 weeks ago
What about Odric, Lunarch Marshal? It helps by giving everyone double strike, first strike, lifelink, and trample provides those creature are on the battlefield
2 weeks ago
I love love love the way this deck looks! I been looking to make a saskia aggro type deck. I just have a concern with having 34 lands. I know its an aggro deck but there is no way to ramp for reasons I understand because of the low curve just missing land drops in EDH can be tough. But I'm curious to know how its been running.
Also how about Odric, Lunarch Marshal, got lots of keywords in there. :)
3 weeks ago
Yes those are absolutely good replacements for the more expensive mana rocks. However I will say that I am really a big fan of multi producing mana rocks like Worn Powerstone, Hedron Archive and Thran Dynamo. I also wouldnt say no to a Gilded Lotus or a Burnished Hart for the colored mana but they can be a touch slow, but still great for the late game. The rocks you mentioned are also good if you are running a budget mana base and need to make sure you have access to all the colors you need.
I havent tried Coveted Jewel. Test it out, see how it goes. Seems interesting.
Destructive Urge is a very interesting card. Ive tried messing around with it in Sylvia and Khorvath never really got it to come down turn 4 like I had planned. However, trimming back a few lands from your opponents will go a long way in keeping them from the big turn where they go off. They wont be happy with you, but it seems like it would be pretty effective.
Sadly Anya just isnt very effective, great art though. Unless theres multiple aggro decks everyone stays above 20 for a pretty good chunk of the game. If you want something indestructible Tajic, Blade of the Legion will be a better bet.
Heavenly Blademaster is very solid. Ive used it in several decks. Its great post board wipe when you need someone to pick up all the equipments. It doesnt have haste naturally so you'll want to make sure you have some ways to get it haste. Hanweir Battlements and Flamekin Village plus a pair of boots do a nice job at this.
Double strike is incredibly important. Double strike plus Aurelia makes people dead. I like to have 3-4 sources. True Conviction is the very obvious one that I am missing and that was just for mana curve consideration. If you expect the game to go at least 8 turns I would add it. Silverblade Paladin also used to be in the deck but ive been testing some of the more hatebear style stuff like THalia and Hushbringer, but its legit.
Haste is a little less important in this deck compared to other aggro decks because Aurelia has haste naturally. I personally use the 2 lands mentioned above, plus a pair of boots and I find that to be good enough typically. However, my podcast cohost Kristen is a huge fan of Urabrask the Hidden but Odric, Lunarch Marshal is also pretty cool with Aurelia.
2 months ago
Brutal_B, Hey Thanks for checking in and making suggestions! I appreciate it! Good catch on the extra Herald of Anafenza , and my bad for not adding the commander. I was planning on using Odric, Lunarch Marshal which is why I have so many creatures with added abilities. I don't have the other Odric, or Elesh Norn, Grand Cenobite . I used to have a sick foil copy of elesh, but I had to sell it a while back. If I can track one down I'll pick it up and stuff it in. I like your land choices, I think I might have the Idyllic Grange , I'll have to check, and I do not have the Emeria, The Sky Ruin or the Isolated Watchtower but I'm sure I can find a Rogue's Passage somewhere. I'm currently looking to make cuts to the deck and thin it down to a Hundo. If you have any other thoughts I'd appreciate the feedback, Thanks!
2 months ago
Try color shifting an existing commander. I've eyeballed color shifting Animar personally by taking its primary color (green) and replacing it with Black in this instance.
Decimar, Life of Aether
Pro White and Pro Green
Whenever a creature is put into your graveyard from anywhere, put a +1+1 counter on Decimar.
Non-creature spells you cast cost less for each counter on Decimar.
A smaller change I've considered is adding 1 color to a mono color legend. I.e. adding or to Odric, Lunarch Marshal in place of 1 colorless mana.