Odric, Lunarch Marshal
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
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|Have (10)||Spinalripper , orzhov_is_relatively_okay819 , Chandelier , Hootiequack , Dr.Jackel , HardShift37 , Tiddilywinkus , mazrimtaim , Mousemke , GeminiSpartanX|
Odric, Lunarch Marshal Discussion
2 days ago
2 days ago
Not bad. Agree with some of the above disagree with others. I don't think Dosan the Falling Leaf is STRICTLY better than Dragonlord Dromoka due to slight text differences in how the ability works, that he is uncounterable, that he is a large, lifelink beater; in my deck that can be important because I don't have a ton of lifelink if I am playing swing wide with Odric, Lunarch Marshal -- sometimes one lifesaving strategy against those Purphuros decks. Redundancy of anti-counter is a good thing in this deck IMO. Same thing with Asceticism & Privileged Position & various other sources of hexproof; redundancy of hexproof is a good thing to have in this deck, especially when the search ability for said hexproof is limited.
Really, I honestly say screw it to the sorcery's and instants & run Primal Surge, in which case you can still include removals, they just have to be the white enchantment-based kind: (obliv. ring etc...)
2 days ago
Cataclysmic Gearhulk doesn't seem so strong in this deck - when you cast it you have to give up your creatures, and this deck is pretty creature-heavy. Odric, Lunarch Marshal and Gisela, the Broken Blade could be good instead.
3 days ago
Correction - Timely Hordemate does indeed have targets, but it's very few:
Still probably worth culling for something like Odric, Lunarch Marshal
3 days ago
Future Upgrade Thoughts:
- Geist of Saint Traft. Early aggro, good devotion, hexproof body. Get Trailblazer's Boots on him and you're set
- Eerie Interlude. For more ETB exploits or for saving in response to sweepers.
- Odric, Lunarch Marshal. With an indestructible commander (provided he's a creature per devotion) this has potential to be a great add
I could probably look in to removing Traveler's Amulet at some point. In most of my games so far I'm not finding myself missing land drops. Not a terrible early game play, but a waste of a card later on for sure in this deck
3 days ago
You've already got Grafted Exoskeleton, so why not throw in Mycosynth Lattice and Bosh, Iron Golem. All permanents become artifacts once the lattice is dropped, so equip the exoskeleton to Bosh and you can just start throwing things at people for 8 infect damage. He's a nice "beatstick" with trample too, but the lattice will enable you to use his activated ability. Funny, stupid, AND degenerate. What do you think?
Also, Phyrexian Crusader is pro white/red, not pro white/green, but it's still funny.
Finally, you could run Urborg, Tomb of Yawgmoth and Liliana of the Dark Realms. Lili can solve color problems, and, if her ultimate goes off, Urborg makes each of your lands able to produce . Urborg also makes Sheoldred, Whispering One engage her swampwalk against everyone, which can also be really funny.
I assume you're already aware that Sheoldred and Sidisi, Undead Vizier means having a reusable tutor. It's a pretty neat combo that I've actually seen before.
4 days ago
Too many keywords - needs more Odric, Lunarch Marshal
5 days ago
Hey friend, cool deck! One of my first EDH decks was an Oloro gain'n'drain build a lot like this. I'd suggest checking out my deck @ Ageless Artifacts for the broad picture of it, but here's what I noticed about your build:
Some of your cards, like Filigree Angel, want to be in a deck with a TON more artifacts than you actually have. Those are the cards I'd cut first. Next, I'd take out cards that want you to attack, like Odric, Lunarch Marshal, It That Betrays, and Archetype of Imagination, since a gain'n'drain build doesn't really want that as much as it wants protection and deterrence. Then, I'd take out some of your removal encahntments like Banishing Light in favor of WB "unconditional" removal like Anguished Unmaking and Utter End or WB board wipes like Retaliate and Fell the Mighty.
As far as cards to put in, I'd shoot for some more of those explosive combos that this deck does so well. Ayli, Eternal Pilgrim is nuts with Serra Avatar and Vizkopa Guildmage, as is Cradle of Vitality. I'd put in more card draw like Underworld Connections and Greed (Oloro is an expensive and easily-killed commander, so don't always rely on his second ability).
In general, I'd say you need to take out cards that don't enable your primary win conditions or help you survive long enough to find those win cons. However, that's not to say that this isn't a well-thought-out and explosive deck, because it certainly is. Good luck! and mention me in the comments if I can do anything else for you.