Odric, Lunarch Marshal
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Printings View all
|Commander 2020 (C20)||Rare|
|Mystery Booster (MYS1)||Rare|
|Shadows over Innistrad (SOI)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Odric, Lunarch Marshal Discussion
1 week ago
1 week ago
I think that would be fairly reasonable, provided you do not have the Power/Toughness boosting ability also. That ability is still incredibly powerful, even with the limitations you placed. Think of it this way: You are turning a Vampire Nighthawk into "Creatures you control have flying, deathtouch, lifelink, and get +3/+3". That's terrifying.
And, with that broken ability removed, we've basically reinvented Odric, Lunarch Marshal, albeit one that can use the keywords defensively.
1 week ago
2 weeks ago
And to elaborate on my previous comment by giving the characters i based it off of but not the exact card:
Negan = Kelsien, the Plague
Michonne = (oops i spelled Meren wrong on my custom card) Meren of Clan Nel Toth
Glenn = Taigam, Ojutai Master
Rick = Odric, Lunarch Marshal
3 weeks ago
We like your deck! It looks fun to play and you have a decent all-around mix in here to make it relatively resilient. Here are some ideas we had:
- Weathered Wayfarer: white is not good at playing lots of land. This guy can compensate for that and will allow you to keep a bit better pace with decks utilizing green.
- Land Tax: superb land fetching card, but a bit more expensive to obtain than Weathered Wayfarer.
- Odric, Lunarch Marshal: this guy can make your creatures much more versatile in both defensive and offensive situations.
- Darien, King of Kjeldor: seems to fit your theme and fun to combine with Divine Visitation.
- Elspeth, Sun's Champion/Elspeth, Knight-Errant: both of these seem to fit your theme better than Gideon Blackblade.
- Austere Command: one of the most versatile wipe cards in existence; in our opinion it should be in every deck utilizing white.
Have fun brewing and playing! Many regards,
Mrs. and Mr. NV_1980
1 month ago
Monomanamaniac Thanks for the upvote and the kind words! I'll comment your suggestions.
Boros Charm: Is a great card and I used it before but I've cut it for more permanents. This deck can have so much interaction because it needs creatures to attack and enchantments to make them better
Mangara, the Diplomat: I'm eager to test it, but I don't own one (I'm not spending in MtG for awhile)
Sunforger: I can't praise this card enought but unfortunately this is not the deck for it. Iroas needs devotion, so I can run only so many artifacts. And Sunforger is not a slot in a deck - it is a dozen. You'll need targets, tutors to find it, maybe a creature or two that can cheat equip costs...
Arcane Signet: Good, could replace Cluestone or Locket for it (but I run those because of the option to draw)
Odric, Lunarch Marshal: Is good, I don't own one so never tested. I'm just concerned that it would be a dead topdeck in some situation, but surely worth a shot.
Odric, Master Tactician: Used it before, actually it underperformed. Iroas is usually good enought
Winota, Joiner of Forces: Same as Mangara
Sword of the Animist: Used it before, it is a good card and works, but I decided to cut it for Burnished and Lannery Storm as they can attack and block. I'm still interested in bringing it back but still have to figure something out.
Shadowspear: Same problem as Sunforger, I can run only many artifacts, also Hexproof and Indestructible are things that could be resolved with "player removal" xD
Chaos Warp: Considering this one, I love removal that hits more than one kind of permanents, but I am satisfied with the removal package on this deck already. Maybe I can squeeze in the place of something.
Flawless Maneuver: Same as Boros Charm
Brimaz, King of Oreskos: Used it before, underperformed.
Knight of the White Orchid: Same as Brimaz
Myriad Landscape: Is good and I might squeeze one in. I have one problem that I think this deck is running too few basics, sometimes I Land Tax all of them out of the deck, and I intend to use Emeria, The Sky Ruin (wich would demand more plains) but it is on my sight!
Swiftfoot Boots and Lightning Greaves: Same as Shadowspear
Vandalblast: Same as Chaos Warp
Combat Celebrant: Just neat, maybe someday I find a place for it in the deck!
1 month ago
Great deck but I've got a couple suggestions for you. Boros Charm can save you in a pinch or be used to make a creature hit harder. Mangara, the Diplomat is decent card draw. Sunforger is good for tutoring answer cards. Arcane Signet is good mana ramp. Odric, Lunarch Marshal spreads the love around and Odric, Master Tactician Will let you decide how your combat works. Winota, Joiner of Forces is huge card advantage of you build around it a little. Sword of the Animist is amazing for mana ramp. Shadowspear is decent for turning off indestructible and hexproof. Chaos Warp is decent removal. Flawless Maneuver is free indestructible for your team. Brimaz, King of Oreskos makes a decent amount of tokens. Knight of the White Orchid decent land ramp. Myriad Landscape also good ramp. Swiftfoot Boots and Lightning Greaves to protect from spot removal. Vandalblast is good artifact hate. Combat Celebrant can exert you into more combat steps. Anyways, that's all I can think of. I like your build though, it's got just of what you'd expect in a deck like this
1 month ago
Looks neat. You might like these: Aetherflux Reservoir, Staff of Nin, Angel's Trumpet, Ballista Charger, Talon of Pain, Blasting Station, Transmogrifying Licid, Sunbond, Light of Promise, Heliod, Sun-Crowned, Triskelion, Walking Ballista, Odric, Lunarch Marshal, Leonin Abunas, Dross Scorpion, Pitiless Plunderer