|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Odric, Lunarch Marshal
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
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Odric, Lunarch Marshal Discussion
2 days ago
Odric, Lunarch Marshal deserves a spot. That's haste, doublestrike, and vigilance for your whole team just off your commander.
4 days ago
The effect your replicating is Xathrid Slyblade , but unlike the Slyblade your creatures don't have any protection. Glissa, the Traitor also has both deathtouch and first strike, it even has a degree of synergy with your equipment. Ambush Viper has flash, so it can essentially function as a kill spell. Arena is a repeatable fight effect stapled to a land. The gods, Rhonas the Indomitable and Pharika, God of Affliction could be made for this deck, given it's themes...
Majestic Myriarch, isn't a new idea Cairn Wanderer , Soulflayer and Odric, Lunarch Marshal , but since none of your creatures have trample (sure they could Chariot of Victory but it costs 3 to cast and you only have 2) it can still be chump blocked by Lingering Souls in most cases.You could run Skinshifter , to provide trample or flying, alternatively use a cheap trampler like Charging Badger . Hope this helps, good luck brewing your deck.
1 week ago
Some good adds: Fervor Lightning Greaves Night's Whisper Anger Hatred True Conviction Honden of Cleansing Fire Crypt Ghast Greed or Erebos, God of the Dead Solemn Simulacrum Final Parting Painful Truths Unburial Rites Rhox Faithmender
I would cut: Agent of Masks Iroas, God of Victory Odric, Lunarch Marshal Purphoros, God of the Forge Mogis, God of Slaughter Ghostway Teferi's Protection Ob Nixilis of the Black Oath Chandra's Ignition Consuming Vapors Obzedat, Ghost Council Disrupt Decorum
1 week ago
On a more casual note, maybe sneak a copy of Odric, Lunarch Marshal in the deck for some keyword soup. the only keywords he doesn't share during combat would be wither among the creatures in the list. Also Swiftblade Vindicator could make this pretty silly.
1 month ago
So, you need more lands since you aren't playing green and don't have any mana ramp to help you with what is currently in your deck. These are just my suggestions for adding and removing, don't take them to heart.
Caltrops + Light of Sanction & Lightmine Field: I understand the theory/idea for this little synergy you have going here, but all your opponent has to do is get rid of your lightmine field and you won't really be able to attack with any of your creatures since most of them have low toughness.
Well of Lost Dreams: You only have four cards in your deck that gain you life so this may see barely any usage. Inheritance, Alms Collector, and Tower of Fortunes can provide possibly more stable draw usage.
Contagion Clasp + Contagion Engine : Awesome proliferate cards, sadly these appear to only be the two cards that actually give any permanents any counters and even then the payoff isn't that great when you're looking at the very amount of mana that has to be spent on them.
Spy Kit: This gives a creature the same name and not type, so it won't change whatever you equip to a knight. Oh dear lord, just realized this allows you to tutor your whole deck for each non-legendary creature with Remembrance, I mean, if that is the whole reason why you have both of these cards in there, interesting and fun combo for tutoring for any non-legendary creature in your deck, go for it, but I still think there are better cards that will perform more efficiently by themselves.
Reliquary Tower: If you possibly put more draw power into the deck based off what I mentioned in Well of Lost Dreams, you want to make sure you are able to keep your hand and not have to discard.
Emeria Shepherd: Creature version of the land, but allows you to return it to your hand if you want, and doesn't restrict to creature only.
Dolmen Gate: Prevents the combat damage dealt to your creatures.
Illusionist's Bracers: Allows you to place two training counters for your commander
Norn's Annex: Another tax card with your Ghostly Prison and Windborn Muse
Odric, Lunarch Marshal: Just an all around decent card that shares a few keyword abilities that your creatures have.
Boreas Charger: Ramp, it never hurts. Since you also have Blade of Selves and Helm of the Host you can grab yourself more land more often if you go against any sort of deck that ramps/accelerates faster then you.
1 month ago
Nice deck, I've never heard of Leave No Trace but that sounds potentially huge.
1 month ago
Since your curve peaks at 4 mana, I recommend that you focus on 2-mana accelerants: Nature's Lore, Farseek, Sakura-Tribe Elder, Fellwar Stone instead of Abzan Banner, Ratchet Bomb (also destroy your board), Verdant Automaton (too slow), Arcbound Slith and Arcbound Worker (too slow). // Rishkar, Peema Renegade can put the first counter on creatures so you can proliferate them and tap them for mana when needed. Abzan Charm has great versatility. Odric, Lunarch Marshal has great synergy with Atraxa, Praetors' Voice. Chasm Skulker and Cathars' Crusade require quick answer or else they win you the game. Orzhov Advokist serves double duty: she deters opponents from attacking you if they accept the offer, and also put counters on your creatures for free. Lim-Dul's Vault is a great tutor. Utter End, Anguished Unmaking, Abzan Charm, Swan Song, Beast Within, Swords to Plowshares and a overloaded Cyclonic Rift are great for dealing with your opponents' threats. // In the card advantage department, Bred for the Hunt, Path of Discovery (also create counters), Shapers of Nature (also create counters), Zameck Guildmage and Etched Oracle are repeatable draw while Rishkar's Expertise, Prime Speaker Zegana, Painful Truths and the aforementioned Abzan Charm are 1-shot card draw. // I suggest you to replace Grasping Dunes, Ifnir Deadlands, Survivors' Encampment, Simic Guildgate, Tranquil Expanse and Deeproot Champion (almost all your deck are creatures) by Yavimaya Coast, Caves of Koilos, Exotic Orchard, Bountiful Promenade, Sea of Clouds, Morphic Pool, upping your land count to 37.