|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Odric, Lunarch Marshal
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
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Odric, Lunarch Marshal Discussion
2 days ago
I'm a pretty big fan of dinosaurs, this deck overall looks good, could use a little work though. As far as lands go, I'd add in Jungle Shrine, Path of Ancestry, Rogue's Passage, and Kessig Wolf Run. If you want to splurge and ensure you can color fix more reliably, maybe throw in City of Brass, Mana Confluence, and Forbidden Orchard too. One of my favorite cards in this deck is Congregation at Dawn because it can either set up your commander to do crazy work, or just set you up for a combo, or even just grab a few mana dorks. Defense of the Heart is also a fantastic card in this deck. I like to run Return to Dust in any deck that can run it because it's stellar removal. I see you have a couple Huatli planeswalkers, and they're good, but I'd also consider Domri Rade and Samut, the Tested. As for creatures, I see you have a few that can trigger the 'Enrage' keyword, but only two creatures that have the keyword. I built my dino deck around that keyword becuase I think it's really powerful. Consider adding in Bellowing Aegisaur, Ripjaw Raptor, Siegehorn Ceratops, Silverclad Ferocidons, and Trapjaw Tyrant. I'd also consider adding in Zacama, Primal Calamity, Temple Altisaur, and Territorial Hammerskull. For creatures to support your dinos, Drover of the Mighty, Druid of the Anima, and Priest of the Wakening Sun and all pretty good. Odric, Lunarch Marshal is an include in this deck because of all the keywords flying around, Zetalpa, Primal Dawn is a reason enough to include him. They're not dinos, but there are two gods from Theros block that are great in here (and in general) Xenagos, God of Revels and Iroas, God of Victory are worthy includes in my opinion. For artifacts I like Door of Destinies and Caltrops to trigger your enrage abilities. Those are just a few suggestions, if you want to check out my dinosaur tech I'll link it here.
5 days ago
A few suggestions I have, after looking your deck over again with fresh eyes;
Also, why no Odric, Lunarch Marshal? That was literally the first upgrade I made to my Atraxa deck
6 days ago
Removed Scabland for Swords to Plowshares // Angel of Condemnation for Archangel of Tithes // Windborn Muse for Odric, Lunarch Marshal // Avarice Amulet for Skullclamp // Magmaquake for Earthquake // Loreseeker's Stone for Deflecting Palm
1 week ago
Your changes look great. One last suggestion, I missed Windborn Muse as a pillow fort card and you should substitute it out aswell. You could try Mirran Crusader, fits the theme well with protection from / and double strike. Can't stress enough how great having double strike is with Odric, Lunarch Marshal. Knight of the White Orchid also isn't bad if you want a bit more ramp. I also think Stonehewer Giant would be nice addition if you want more equipment cheat-ins. All are great cards.
1 week ago
1 week ago
The deck seems pretty solid. I'll throw out some cards in no particular order that you might want to consider. Odric, Lunarch Marshal can do some disgusting swings especially with your creature base. If you want to build a bit more hate bears you could bring in Sanctum Prelate and Thalia, Guardian of Thraben, hell you could even try Angelic Arbiter. A nice card, if it's in your budget, would be Academy Rector to pull True Conviction or your other enchantments. The Gisela, the Broken Blade and Bruna, the Fading Light meld would work well with this deck with your creature base being human/angel heavy and they are just great for their costs. I also like throwing Kozilek, Butcher of Truth into decks like this for late game draw or early pressure if you can ramp hard enough. I'd also throw in Kor Haven, Ancient Tomb, and Homeward Path into the land base. You should also include Sword of Fire and Ice or Sword of War and Peace if you are running an equipment build for that easy color protection.
I also think you should stick with Extraplanar Lens with this deck. It sucks if it gets removed early, but it lets mono-colored decks shine if left unchecked.
2 weeks ago
This looks good. I would also consider adding:
- Odric, Lunarch Marshal: combined with Atraxa on the field, this creature can make all your other creatures very powerful indeed.
- Archangel of Thune: every creature you control gains counters whenever you gain life ... noice!
- Spike Weaver: remove a +1/+1 counter from it, and receive no combat damage during a turn. Fair trade.
- Winding Constrictor: the benefits of this card in this deck, far outweigh the disadvantages it has.
- Ezuri, Claw of Progress: can get pretty crazy; especially with all the proliferation going on.
- Luminarch Ascension: easy to get up to four quest counters on it in this deck, and then you'll have a 4/4 flyers available for just 1 each!
- Aura Shards: lots of fun with so many creatures in your deck (not to mention the tokens you can generate with cards like Ghavu)
- Panharmonicon: the combo between this card and Doubling Season is sure to give some hilarious moments. Other cards that benefit from this card are Champion of Lambholt, Juniper Order Ranger and Cathars' Crusade (would also benefit Aura Shards, in case you would decide to add it).
Hope any of this helps. Let me know how the deck plays. And if you have the time/inclination, I would appreciate your feedback on one of my EDH decks.
3 weeks ago
I run Beastcaller Savant for a haste trigger for Odric, Lunarch Marshal when I pull it with Protean Hulk. It allows for a gross swing with Odric buffs. I'll have to give the idea some thought because I do think Oketra's Monument should be in the deck.