|Commander / EDH||Legal|
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|Shadows over Innistrad||Rare|
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Odric, Lunarch Marshal
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
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Odric, Lunarch Marshal Discussion
29 minutes ago
Odric, Lunarch Marshal would be great for your combat steps. Giving your whole team relevant keyword abilities!
4 hours ago
For evasion and protection
Spirit Mantle pro creatures and a buff
Steel of the Godhead unblockable and lifelink
Unquestioned Authority pro creatures and a card
Shield of the Oversoul a nice secondary source of indestructible.
Dueling Grounds this one messes up swarm decks like mad and prevents you from getting overrun by a few creatures slightly larger than your exalted support.
3 days ago
Going for non-tribal you could put Odric, Lunarch Marshal to make your creatures indestructible with your Commander and his equip. And Stonehewer Giant to pick Argentum Armor from the deck and seize the game. (Actually manage do win games this way a lot).
3 days ago
I like the aristocrat/Lifegain substrategy, and since some vampires get extra value from Humans dying, I think there may be room for some high value Humans, such as Cartel Aristocrat, Odric, Lunarch Marshal, Odric, Master Tactician, and Knight Exemplar (for protecting Edgar from removal before he hits the field). Since not enough vampires have lifelink, Angelic Skirmisher could also be used in some builds.
As for Athreos, I'm kind of on the fence. He has awesome value with aristocrats, but he isn't a vampire, he is unlikely to do much for the first few turns he is on the board (other than make you a target), and half of your creatures won't get anything off of his ability, because they are tokens. Only time will tell, but for now, I'm using his slot to complete the combo with Ashnod's Altar, Deathrender, and Heirloom Blade ([Heirloom Blade] is shown here: (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=433293)).
2 weeks ago
I wouldn't make them tribal decks. I would just pick a "commander" that reflects that colors greatest strengths. You might at well make the format modern as well if its just going to be the set 5 decks.
Here are some Ideas for my commanders and their edicts.
2 weeks ago
Have you considered running Sunseed Nurturer? It's not bad for a little extra mana early on but also once Karlov has triggered twice, you'll be able to get the trigger from sunseed nurturer at the end of each turn gaining you more life and a karlov trigger every turn without even having to attack.
Also, if your objective is to just boost the hell out of Karlov and smack your opponent with commander damage adding something else to make Karlov a little harder to block might not be a bad idea. You've got Whispersilk Cloak and Trailblazer's Boots which are good options for that but have you thought about Rogue's Passage? Odric, Lunarch Marshal might be another good option since you have a lot of other creatures with flying. You'd be able to give Karlov flying as well as any other keywords from other creatures you have on the board. Being able to give Karlov lifelink, flying, vigilance and so on by using Odric could make him pretty scary. You've got a lot of keywords on most of your creatures why not share them with Karlov?
Another card that might be good for this deck especially with all the small creatures is Campaign of Vengeance. With that on the board you could attack with Karlov and 3 other small creatures and immediately give Karlov 8 more +1/+1 counters before blockers are even assigned as well deal 4 damage to your opponent without even having to break through his blockers.
I also see that you have Aetherflux Reservoir in your maybe board. DO IT! Not only will it trigger Karlov for every single spell you play (which could be multiple times per turn with all the small creatures you have) but it's pretty satisfying to be able to smack your opponent for 50 damage just because you literally have that much life to spare. Plus if you have Exquisite Blood on the board when you do it, you can gain it all back and do it again as many times as you want. Aetherflux Reservoir + Exquisite Blood + 51 life = instant win.
The last thing I think might be worth considering is Rune-Tail, Kitsune Ascendant. It would trigger as soon as you played it and since most of your creatures are pretty small it would help to keep them alive and gaining you life every turn even if they are blocked and dealt lethal damage. Plus it'll make Karlov a little harder to kill as well. I know you've got Sun Titan and some other cards in there to bring them back when they die but you could always have rune-tail in there as well to help minimize the need to bring them back at all. Plus if they manage to destroy Rune-Tail you can always use Sun Titan to bring it back as well since it's only a 3 mana.
2 weeks ago
Pretty cool deck! If I may, I have a few suggestions to take advantage of the tokens and large angels. First, I love throwing in Odric, Lunarch Marshal to give all my tokens whatever abilities my angels have, Heliod, God of the Sun for some extra token creation when you have extra mana, and I personally love Angel of Jubilation since it stops countless cards that might otherwise be quite annoying. And since you have the Red version, why not throw in Akroma, Angel of Wrath?
3 weeks ago
Also I'm not sure on your budget but Other suggestions include removing Sigarda, Heron's Grace, Heron's Grace Champion, Surrak, the Hunt Caller, Odric, Lunarch Marshal, Thalia's Lancers, Doomed Traveler, and Consul's Lieutenant.
Let me know what your budget is and I can help furthur!