|Commander / EDH||Legal|
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|Dragon's Maze (DGM)||Rare|
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Legendary Creature — Elf Shaman
Prevent all damage that would be dealt to creature tokens you control.
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Emmara Tandris Discussion
3 weeks ago
Given our convo regarding the focus of this deck being 'All the Tokens', this may be a long write-up. I'll try to break it up. This comment will look at creatures.
The great: Armada Wurm, Hornet Queen, Jazal Goldmane, Mycoloth, Seedborn Muse, Shanna, Sisay's Legacy, Tendershoot Dryad, Wilt-Leaf Liege, Wolfbriar Elemental. Each of these support your strategy directly and have early & late game presence.
The Bad: Archon of Valor's Reach doesn't fit with the strat and feels like a 'win-more' or 'lockout' card, Emmara Tandris insulating tokens (the one thing you can make endless amounts of anyway) from damage doesn't seem like it's worth 7 mana/a whole turn to do, Kazandu Tuskcaller is a 1/1 you need to sink 6 mana into before you can get a single 3/3 per turn, Yeva, Nature's Herald only has relevance early game and she doesn't really fit with tokens.
The Ugly: Copperhorn Scout is a very fragile '1-turn' kind of creature and there are better/more efficient ways to accomplish this like Brave the Sands for example, Elvish Mystic & Fyndhorn Elves & Llanowar Elves having ramp on creatures like these is simply not the way you want to ramp.
The only ones left I believe ate your 2 Soul Wardens. They could/will/do gain a bunch of life, so if that is important then keep them.
1 month ago
You know, after The Unspeakable disaster that was Emmara Tandris, I hope they make a new, much better version of her that ensures she doesn't punch an elephant to death...oh wait! She was leaked as a championship promo! Too bad I can't post the image, considering it was leaked. I'll just send you guys to the MTGS post to save myself from being axed from the site.
2 months ago
Arzdruun, Sworn to Sengir
Legendary Creature - Vampire Minotaur
Haste, First Strike
Other Minotaurs you control have Haste.
If you have one or fewer cards in hand, Minotaurs you control have +2/+0, First Strike, and "Whenever this creature deals damage to a player, each player discards a card."
Their spiritualism forgotten under Arzdruun's command, the Anaba became Baron Sengir's finishing touch in conquering Ulgrotha.
Minotaurs want to be really big, since the only reason anyone would play them is Didgeridoo. That said, I wonder if Arzdruun here could take my beefy bois into Legacy. I know my Minotaur deck would love this guy, at least.
Make a usable card that might have its home plane as Ulgrotha/Homelands... or not. If that's too much of a task, make a better Emmara Tandris.
3 months ago
I would also look at adding more lower cost ramp cards - Birds of Paradise, Avacyn's Pilgrim, Llanowar Elves - these all help speed up the deck. Devoted Druid is not cheap, but is really good with Shalai as you can get a bunch of +1/+1 counters on druid and then trade them all for a lot of mana. Adding Vizier of Remedies to the mix gives you infinite green, which gives you infinite +1/+1 counters.
I would also look at more card advantage. Green/White struggles in this area, however you have options like Mentor of the Meek, Green Sun's Zenith, Chord of Calling, Eladamri's Call, even Selvala, Explorer Returned.
5 months ago
Shliken Thx! Legendary god creatures are always awesome and this deck definitely could need some more ramp. Emmara Tandris is just in my side deck because most of my tokens usually don't die from normal combat damage :)
5 months ago
8 months ago
For a populate deck, the majority of your tokens are pretty small. Cards like Phyrexian Rebirth make big tokens which are better to populate.