Ral Zarek

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2019 (C19) Mythic Rare
Dragon's Maze (DGM) Mythic Rare

Combos Browse all

Related Questions

Ral Zarek

Planeswalker — Ral

+1: Tap target permanent, then untap another target permanent.

-2: Ral Zarek deals 3 damage to target creature, player, or planeswalker.

-7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

Browse Alters

Ral Zarek Discussion

Kjartan on Grixis Planeswalkers

2 weeks ago

I think you have a few too many clunky pieces. Maybe drop Ral Zarek and a Spark Double for some earlier interaction.

smackjack on Best cards to be added ...

1 month ago

Well then Stasis is pretty fun (for you). Add Ral Zarek for extra effect. Then build a basic heavy mana base and add Blood Moon and Back to Basics :)

BMHKain on Perfectly (im)Balanced, As All Things ...

2 months ago

@scotchtapedsleeves: Don't worry. I'll upgrade myself hopefully soon enough; it just seems like mere lies at this point. & for the record; I plan to reconcile w/ someone else first; then I'll get to you after. :)

@GhostChieftain: Thanks. I will go ahead & clean up the Corpses that I failed to do for so long (Dammit WAR. XP)

However, I've still some questions needing answers. After that, I'll shut up; I mean, I've plans for a Morophon, the Boundless Human Tribal Deck, a Kykar, Wind's Fury Vorthos deck based upon a Documentary (God forbid.); a revised project about a Mono- "Impurities" Matter deck, & the last to mention, I'll mention at the end of this post:

  1. Teferi, Timebender , Chopped. What is the fate of Nexus of Fate here? Is it worth replacing; or is the idea of Ral Zarek 's Ultimate actually worth a Gamble?

  2. Two new Mu Yanling 's have been confirmed awhile back: Mu Yanling, Sky Dancer , & Mu Yanling, Celestial Wind . For Mu #1: if she makes it in, is she worth the readd of Prismatic Omen for Infinite Draw? or is Mu Yanling, Celestial Wind decent enough? I, mean, one of the Elspeth's Ultimates gives your Creatures Flying as an Emblem; something Archetype of Imagination should be able to remove, though it's for another time.

  3. Golos, Tireless Pilgrim & Crucible of Worlds won't leave this deck any time soon. But in your thoughts, which Walker, in any combination of the following should be kept?

1: Wrenn and Six : Recurring Lands to your Hand is great, one damage is okay, but giving your Nonpermanents (Instants & Sorceries) Retrace? AWESOME!

2: Xenagos, the Reveler : Lots of Tokens? No problem! You'll be netting a lot of ramp in the form of & Mana of any combination! a 2/2 Satyr w/ Haste is good too! Oh, & it's not like you'll need to use that Ult of his; it's completely optional!

3: Kiora, the Crashing Wave : Why did I cut her? She stops damage heading to & coming from any target. Does both Card advantage & Mana Ramp at one time; & the thought of a 9/9 every turn is just fearsome.

Which would you give the Approval of, & Rejection of these three?

  1. Heh. I just threw that in there as an alt. Solution in case the current Manabase might need minor improvement. Guess not... Ah well...

  2. I ended up simply adding Mirari's Wake as a result of this. But I'd still like some thought on Night of Souls' Betrayal . Is it worth adding? I already have a list of Combos of Potential Consideration in my head as we speak; & one of the combos might include this...

FINAL: For the Omake/EXTRA: You stated I'd be better off using something like Niv-Mizzet Reborn , or even The First Sliv alongside Squee, the Immortal , & Food Chain in a deck which exiles stuff on purpose (See: Teferi's Protection , Academy Rector , Cards w/ Flashback, etc.). Past in Flames would be great here, but just doesn't have enough of what the rest of the colors can do. That's why I wanted to use Witch-Maw/Atraxa/Growth as they have the best of this in these colors. There is just one problem: Atraxa, Praetors' Voice is meant for more Counters-Support as well as a Supperfriends 99 Slot (Is there such a thing as a Partner Duo that does Domain/5-Colors? No.), & Witch-Maw Nephilim isn't even a Legendary Creature (I guess that's why Ravnica drove these beings to Extinction?), so I can't use it as a CMDR. This leaves us w/ only Partner Commanders unless you tell me different about a Niv-Mizzet that couldn't even beat Bolas, much less live to tell the tale of Bolas' demise; watched over by Ugin. As for The First Sliv , I'm not running Sliv Tribal, so the effect only applies to Sliv Queen 's Mama.

If you can prove me wrong about this; I won't have to use the following for ideas as Partners:

1: Thrasios, Triton Hero & Tymna the Weaver

2: Ishai, Ojutai Dragonspeaker & Reyhan, Last of the Abzan

3: Ravos, Soultender & Thrasios, Triton Hero

4: Sidar Kondo of Jamuraa & Silas Renn, Seeker Adept

5: Kydele, Chosen of Kruphix & Tymna the Weaver

6: Kydele, Chosen of Kruphix & Ravos, Soultender

7: Ikra Shidiqi, the Usurper & Ishai, Ojutai Dragonspeaker

I wonder if any of these duos can handle a deck about exiling powerful stuff & even retrieving back your own when you shouldn't even do so...

After all this, It's all me now. Core 2020 will soon be released. Time to call Slivers "Slivs". Elspeth Tirel , Vivien Reid , & Mu Yanling to have a threesome, Bant Style (Yes, I made this up for reasons more meaningful than you'd think. Just look at the basic picture. XP), & if Birthing Pod , Vivien's Arkbow , Bow of Nylea , Wolfrider's Saddle , Verdurous Gearhulk & Thundering Tanadon (BTW, Vorinclex was mentioned in this card's Flavor Text; meaning he isn't against impurities after all. Why can he & Jin-Gitaxias just MAKE UP! We have Ezuri, Claw of Progress ! What's his lore when Ezuri became this?!) taught us anything; I need to prove Mono- can make a CMDR w/ no use of AEthermancy, doesn't need to "Craft" Life to invent it; Or Artifact creatures that kill Impurities (& Fliers; we have Birds of Paradise !); & such a deck will be made regardless on any regard. Time to introduce Nature to the rotten soup known as Peat that after millions of years of evolution (Another Quality.) became Slate, which is, in fact a Metal Composite, which can be used for true crafting of Artifice in .

(sigh... I'll end this now. I think I've gone too insane on the Grixis identity of mine.)

REALLY Sorry about this wall of binary crap. Might as well be the last time to be forgiven for anything... DX

Zehk on Niv-Mizzet Reborn Walker

3 months ago

Looks like you're missing Ajani, the Greathearted for giving extra loyalty, The Chain Veil for extra activations, and alongside that you don't have enough forests for Nissa, Worldwaker to go infinite with her, Ral Zarek and the Veil; that combo is not necessary though.

BMHKain on Balance requires a choice... (Choices ...

3 months ago

Okay. This will sound like I'm still a fool about this, but I believe the only true way to end this is through cooperation, & what is considered better as choices. W/ a truly uncleanable slate, I'd rather you don't choose for me (That happened to me once before, & it ended poorly, moreso than most.); but rather, suggest between either multiple or the fate of one thing(s), & I'll work from there. Concise enough, right? I mean, most CONTRA games have one simple goal to advance (& yes, I'm not just referring to the original on the NES.); Run, & Shoot. You can't go any further for that if you wish for further simplicity.

Alright, I'll shut it about the Contra Games; it's time to decide various card's Fates... Oh, & here's the Decklist in case you do care; don't worry, I'll clean the Planeswalker Amount up after all is set & done.


1000% Spark Storm (EDH Superfriends Primer)

Commander / EDH* BMHKain

SCORE: 2 | 14 COMMENTS | 765 VIEWS | IN 3 FOLDERS


& Yes, I know it's not a Primer; I tried to do that, but as of WAR, there was too much content to handle, & abandoned the project entirely. Thus, a renaming is in order soon enough...

Q1. While both are good in their own, which duo do you believe is the better duo for this, & the other, more cut worthy?
1. Aminatou, the Fateshifter and/or Spark Double 2. Planebound Accomplice + Cloudstone Curio combo

Q2. Urza, Lord High Artificer is OP all over. There's already a threat of him being banned. He can convert any untapped Artifice you have like Mox Sapphire ; a card that's already banned, & he can make ALOT of Mox all at once, & can reset your library on the fly.

But, is he really worth it in Superfriends? He is a God among machines, that'll be dethroned quicker than Leovold, Emissary of Trest when he got banned.

Q3. What draw card should I even use in the first place?

A: Mystic Remora & Rhystic Study only; it seems so few are giving Search for Azcanta  Flip a chance. But no Phyrexian Arena nor Sylvan Library ? I myself would like to know why...

Q4. Many seem to be against Oath of Gideon these days. I already have stuff that might be better than it. Is such an Oath broken based on recent events?

Q5. W/ Kytheon now dead, & the possibility of removing his Oath, I feel that I want to put a Planeswalker in that has the Gideon Type that is also good W/ Superfriends; or the least bad in this case. That, & I wonder if there will ever be a thing of Nissa being compatable to Superfriends as well. Both are possible but just in case...

The community seems in favor that there is no place for Kytheon in Superfriends/Avengers. What about Nissa? B: Do you think Nissa deserves a place in Superfriends, & if so, Which Iteration?

Q6. Nexus of Fate was left on its own after Liliana Vess is cut. What to do about such a notion?

Nexus of Fate is left on its own. Don't worry about them walkers though. I'll handle that.

Q8. Apparently Bigger DOESN'T mean better in this archetype. The Hydra gets killed by the Walkers that stayed back in Ravnica.

Q9. W/ Q1 as a part of this charade, this is going to make Thran Temporal Gateway far less relevant. Do you believe I should keep this still?

Q10. Three Walkers have been hated on by all, but me: Saheeli, Sublime Artificer , Daretti, Ingenious Iconoclast , & Rowan Kenrith . All these three cards I like alot, but nobody else does. Let's start w/ Rowan as she's obviously going to get hated the most. This deck already has Crawlspace (Which reduces her forced number of Attacking enemy creatures to 2.), Meekstone (Which locksdown those w/ 3 or more Power that do attack, rendered untapped their next turn.).

Should I keep Rowan Kenrith , or should I amp up the level of defense for Rowan, & from there, my Walkers as a whole, & if so, what would you reccomend?

Saheeli, Sublime Artificer is next. Just having a Static ability to make Durdles for every noncreature you cast is awesome. What's not awesome? Most of my targets are Rocks, & I'd like some good targets, & even an End the Turn effect to keep the fruits of Saheeli's nature.

Should I keep Saheeli, Sublime Artificer , & if so, can you think of any good targets for her; & a decent End the Turn effect? The best I can find are Sundial of the Infinite , & Time Stop ; I already have a Sorcery Speed Timetwister , & I don't want to lose.

Finally, Daretti himself. Sure, his constructs can't attack due to Defender, but listen wisely; you can also sac your Constructs, & Saheeli's Servos as ammo to destroy enemy Artifice & even enemy creatures. You just need one aftifact, & those durdles are very good at that. His Ult. can make 3 copies of an artifact you control. But what if I told you it doesn't matter whose Graveyard you're copying Artifacts, nor even who controls them. Yep. You can simply search your opponent's yard & make three big things all at once. Go ahead. Take their Blightsteel Colossus , & Winfect. Steal their Rocks for yourself! There is only little that Daretti can't do w/ all this.

After that, Should I keep Daretti, Ingenious Iconoclast ? & I apologize for the descriptions for the three; I wanted to show a basic synopsis for them.

Q11. As I have more Creatures, Topdecking, & a decent array of lands, I also want to know if another Walker in particular is more priveledged to be in there now; Vivien Reid . Based on her abilities (Spot Removal, prep-topdeck, & an awesome Emblem.), do you think she should be added?

Q12. W/O 10/10/10, how would you redesign this deck's Landbase w/ the following link? Note that the first 5 slots are taken by default via the Cycle Duals (from Amonkhet.), & that it has Crucible of Worlds .


Budget cedh mana base

Commander / EDH* timmyt1000

SCORE: 24 | 10 COMMENTS | 2466 VIEWS | IN 28 FOLDERS


Q13. Having mana in all 5 Colors is great, but sometimes, not having all the mana types might not be worth it all.

Based on this, What should I keep?

A: Chromatic Lantern

B: Prismatic Omen

C: Both of the former.

D: Neither.

E: Keep Omen, & suggest a new, much better rock to add on the deck's competitive nature.

Well, that's all the questions I have for now. I hope this Q&A thing can help w/ the whole deck revising. & after I got my answrs, I'll take it from here. Thank you again for all this. :)

Silverdrake on Izzet Modern

3 months ago

Stormchaser Mage , Pteramander , and Enigma Drake could all find a home in this deck. You're also pretty low on both removal and counterspells for a deck that wants to be 'control'. Flame Slash and Lava Coil are decent removal options that won't break the bank. 6-8 targetted removal spells will be what you want to shoot for. 1-2 of something that can deal with a whole board of guys is a good idea too, like Sweltering Suns or Anger of the Gods . Spell Snare , Logic Knot , and Cryptic Command are some of the most popular counterspells that you're missing. Remand , Counterflux , Disallow , and Supreme Will are all less popular options that still get the job done, and can save you from shelling out $120 for a set of cryptics. Feel free to mix and match counters, but be sure you're getting a good mix of ones that are powerful early game and ones that are powerful late game. Try to shoot for 6-10 counterspells, your sweet spot will be somewhere in there. As for cuts, Ral Zarek , Clout of the Dominus , Frostburn Weird , and Void Snare will all probably struggle to pull their weight in the deck.

Whatever you decide to do, good luck and have fun!

Last_Laugh on NARSET INFECT

3 months ago

I'm kind of agreeing with the first poster. This is just extra turns Narset with minimal ways to do infect damage... I'd cut the gimmick. My suggestions will fall in that category and I'll try to suggest some cuts too.

Spirit Mantle / Reconnaissance for Invisibility and Tricks of the Trade.

Copy Artifact for Simian Spirit Guide.

Smoke for ??? (This one is meta dependent)

Mystical Tutor / Personal Tutor / Brainstorm for Chain of Vapor, Swords to Plowshares, and Corrupted Conscience .

Divine Reckoning / Razia's Purification for Chandra's Ignition and Ruination.

Ral Zarek , Temporal Manipulation , Time Stretch , Time Warp , Waves of Aggression , Walk the Aeons , and Time Warp for Madcap Skills, Eldrazi Conscrption, Aetherflux Resevoir, Angelic Destiny, Stitch in Time, Refurbish and Open the Armory.

Feel free to check out my list for other ideas including your lands. Upvotes on any of my decks are appreciated. Narset, American Beauty

BMHKain on A War on Sparks vs ...

4 months ago

Alright. At least I kept Crawlspace for my tokens. That said:

You saying I should cut Saheeli, Sublime Artificer ? Just checking to be sure.

How long would I take for me to say: I changed my mind back to Sliver Queen .

Also, Aminatou, the Fateshifter & Felidar Guardian are both cut anyway. You no longer need to search for Flicker Effects of this sort...

Unless... You'd think Venser, the Sojourner + Teferi, Timebender is good as well. Unless you want me to put Ral Zarek back in?

Finally, one other Walker in mind is Tezzeret, Artifice Master , but I dunno about such a thing. That & Rowan Kenrith is hated by all as a part of these Superfriends/Avengers type decks. Really sucks when I'm the only one to find it to be good...

That said, good luck on your research, SP3CTR3_chelts! Hopefully this post can lessen the load as a whole. But what WAR Walkers I already have that needs to be cut? I'll get to this soon enough...

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Ral Zarek occurrence in decks from the last year

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All decks: 0.01%