|Commander / EDH||Legal|
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|Dragon's Maze (DGM)||Mythic Rare|
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Planeswalker — Ral
+1: Tap target permanent, then untap another target permanent.
-2: Ral Zarek deals 3 damage to target creature or player.
-7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
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Latest as Commander
Ral Zarek Discussion
15 minutes ago
dragonforce60: unfortunately Ral Zarek doesn't care if I win or lose the coin flips, so it doesn't trigger my commanders. It would be really useful only for his last ability and only with Krark's Thumb into play
5 days ago
Wow, what a worthless post that was.
Consider running more mana rocks that cost 2 or less and 3 is ok if it adds more than 1 mana. Drop your 3 cmc rocks that only produce 1 mana though. Consider Pentad Prism for the only 2 drop rock that can ramp you 2 colored mana. Talisman of Unity is another colored option. Mana Vault is also worth it. I also had good results out of Copy Artifact . Ancient Tomb is really nice. Crystal Vein is a great one-time option. Last is both ramp and haste in one, Generator Servant .
3 weeks ago
Sorry! I have been off since the 22nd until today, so here is a Christmas Present!
I think I actually showed you these drops:
Tide of War, Scrambleverse, Warp World, Risky Move, Grip of Chaos, Savage Beating, Chandra's Ignition, Mystic Retrieval, Wild Ricochet, Fury Storm, Wild Wurm, Molten Sentry, Ral Zarek, Helm of the Host, Bottle of Suleiman, Crooked Scales, Sorcerer's Strongbox, Fatespinner, Search for Azcanta Flip, Twincast, Reverberate, Reshape, Counterflux, Squee's Revenge, Chaos Wand, Goblin Lyre, Fling, Chaotic Strike, Aleatory, Winter Sky, Fighting Chance.
1 month ago
Hey if you are playing casually, it doesn't really matter.
Drops for casual fun:
Tide of War, Scrambleverse, Warp World, Risky Move, Grip of Chaos, Savage Beating, Chandra's Ignition, Mystic Retrieval, Wild Ricochet, Fury Storm, Wild Wurm, Molten Sentry, Ral Zarek, Helm of the Host, Bottle of Suleiman, Crooked Scales, Sorcerer's Strongbox, Fatespinner, Search for Azcanta Flip, Twincast, Reverberate, Reshape, Counterflux, Squee's Revenge, Chaos Wand, Goblin Lyre, Fling, Chaotic Strike, Aleatory, Winter Sky, Fighting Chance, Mana Clash.
1 month ago
Niv-Mizzet, Parun, Djinn Illuminatus, Melek, Izzet Paragon, Galvanoth, and Crackling Drake are some creatures. Curiosity, Ophidian Eye, and Tandem Lookout go well with Niv-Mizzet, Parun, and as does Enter the Infinite. I've always thought that Crackleburr is fun. Stitch in Time/Ral Zarek and Krark's Thumb go together, and some good instants and sorceries are Risk Factor, Epic Experiment, Blast of Genius, Prophetic Bolt and Opt. My favorite Izzet enchantments are Firemind's Research, Future Sight, Counterbalance, and Telepathy.
1 month ago
To get your extra turns/combats going you need to run a LOT more of these effects. I ran 17 myself including things like Ral Zarek.
The other thing I'd highly suggest is many more mana rocks. I'd also suggest all your rocks cost 2 mana or less (3 mana is ok if it adds more than 1 mana like Coalition Relic, Worn Powerstone, and Basalt Monolith) Your goal here should be turn 3-4 Narset and rocks that cost 3+ don't help here at all. Add all 3 Signets, Talisman of Progress, Fellwar Stone, Lotus Petal, Mana Vault and Pentad Prism. Also consider Generator Servant for ramp and haste.
Feel free to check out my list for some ideas, it was very competitive and fine tuned. Narset, American Beauty - Retired. Upvotes on any of my lists is appreciated.
2 months ago
Not sure 100%; I actually built the deck before they even made Zndrsplt and Okaum (Started off with Ruhan of the Fomori, then Keranos, God of Storms. Printing the coin flip partners inflated the price of the deck a lot. Keep in mind, for a Commander deck, this price is actually considered "budget", but swapping out Ral Zarek, Goblin Bomb, Fiery Gambit, Lightning Greaves, Shivan Reef and Karplusan Minotaur would save you a total of $32 bringing the cost of the deck down to $55. Chance Encounter is $10 and Krark's Thumb is around $6, but they are both pretty much win conditions of the deck (although the deck will still be fun and depending on the power level of your playgroup you might be able to afford keeping them out). Feel free to start off without those cards though, and replace them with something else initially (counterspells and removal probably, or ways to protect your creatures).
If you removed every card that I mentoned and replaced them with cards that you already had, you'd be saving around $47, and even then you could replace Puppet's Verdict, Mystic Confluence, Game of Chaos, Counterspell and Strionic Resonator for cheaper cards, saving $13 extra bringing the total savings up to $61
Basically what I'm saying is that if you really wanted to go budget, you could probably manage to make the deck for around $20-$30 (although I may be missing cards with "unknown" costs and other factors such as rounding error and the extra price that card shops tack on). I can try to make a budget list but I won't be playtesting it so I can't tell you 100% if it works. Hope this helps!