Akroma, Angel of Wrath
Legendary Creature — Angel
Flying, first strike, vigilance, trample, haste, protection from black and from red
|Want (3)||Simekit , Rabu , Luzaich|
Printings View all
|Masters 25 (A25)||Mythic Rare|
|From the Vault: Angels (V15)||Mythic Rare|
|Duel Decks: Divine vs. Demonic (DDC)||Mythic Rare|
|Time Spiral "Timeshifted" (TSB)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Akroma, Angel of Wrath occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Akroma, Angel of Wrath Discussion
1 week ago
Love to see another Angel EDH deck made here on tapped out. I am also working on an EDH Angel Tribal Deck Angels Brought The Apocalypse. It's defiantly on the competitive side but noticed we share a lot of cards already. Also depending on what you mean by making them cheap, here's my recommendation list.
Lastly, if this deck is already made, Shalai, Voice of Plenty cannot be in your mono white deck because there is green in its color identity. Even though green is not in its casting cost it has green in its ability. That's why Golos, Tireless Pilgrim is considered a five color commander even though he is still colorless.
2 months ago
peter20percent your brother is right, some targeted removal isn't the worst idea. Some of my favorites in mono-white are Path to Exile , Swords to Plowshares , Generous Gift , and Revoke Existence . Brave the Elements is also a fun little combat trick you could utilize. As far as cutting cards, I'd take out Coat of Arms , Knight Exemplar , Patron of the Valiant , Strongarm Monk , and possibly Touch of the Eternal . You don't have a centralized creature type enough to make Coat effective, plus is can be detrimental against other tribal decks. Same concept with the Exemplar, you're just not using enough Knights to make her worthwhile. Patron and Strongarm are just not the most effective to the strategy you're building. And Touch is a really risky card. When it works it's awesome, but I see it backfire more often than not. I'd also consider swapping out Mass Calcify for Day of Judgment or Cleansing Nova . Mass calcify is great, but it's a really high drop and you might be going up against decks that contain white creatures, nullifying your advantage. DoJ is cheaper and is great for if you're getting overwhelmed and need to clear the board, and Nova is great utility. Lastly, I'd consider swapping Angel of Invention for Akroma, Angel of Wrath , since you seem to be going for cards with word jumbles. Hopefully this helps!
2 months ago
I have replaced Akroma, Angel of Wrath with Pristine Angel and Avatar of Woe with Visara the Dreadful , which lowered the average converted mana cost of this deck from 4.32 to 4.26, which is great. I did not want to make those replacements, as I was very fond of the existing cards, but doing so was the best course of action for this deck, since it lowered the deck's mana curve.
2 months ago
I have replaced Akroma, Angel of Wrath with Iridescent Angel , which makes me very sad, because Akroma is my favorite card in the entire game, but doing so lowered the average converted mana cost of this deck from 4.42 to 4.40, so that was a good decision for this deck.
2 months ago
I have a copy of Akroma, Angel of Wrath in every EDH deck of mine that contains the color white and a copy of Akroma, Angel of Fury in every edh deck of mine that contains the color red (therefore, decks that contain both of those colors also contain both of those creatures), and the reason for that is because she is my favorite card in the entire game.
However, I recently have been wondering if I should keep those cards in my decks, because of their very high mana costs; they do not strongly contribute to the central themes of those decks, and are there mainly because of how awesome they are (and there is also the fact that every one of my EDH decks contains Akroma's Memorial , which makes the angel herself, or at least her white incarnation, redundant), as I built those decks many years ago, when I was less experienced at building decks.
Therefore, I must ask everyone if I should keep Akroma in my EDH decks, or if it would be better to remove her in favor of less expensive cards; what does everyone else say about this?
2 months ago
3 months ago
To make the game last against aggro strategies you could use Ratchet Bomb as your holy hand grenade (it can get rid of tokens the same turn you cast it, or creatures with converted mana cost 1, 2, 3, relatively fast), or else, you can use Sunscour , although I would put it in the sidedeck because you may play against decks wihtout cratures -thats why i prefer Ratchet Bomb -.
You can also use Runed Halo on yourself. It can prevent black cards with "sacrifice" mechanics, or prevent the damage of a creature full of auras, and help with repetitive red cards focused on life damage.
I recommend Angel of the Dire Hour , and make sure you have 4x Resplendent Angel , after all, they can decide the game all alone. You can also have more Shalai, Voice of Plenty if you think it is necessary, although Voice of All with deathtouch ir more elegant.
Adding an extra color you could also think to exchange all your artifacts for board wipe strategies like Akroma's Vengeance , Merciless Eviction along with the Brave the Elements strategy (to save your creatures). And maybe Profane Procession Flip, Kaya's Guile and Vindicate .
You could also find better lands to match this deck. You are only using "plains". I know it demands some researching, but you gonna have to do it sooner or later.
After this you could focus on a sidedeck against discard, blue counter, or something else. Like Luminarch Ascension , which is already there, and more cards related with the graveyard.
3 months ago
Nice deck! Keeping your budget in mind I have some suggestions.
You have a severe lack of card draw, which green is surprisingly good at. Cards like Primordial Sage , Regal Force , Soul of the Harvest , and Beast Whisperer are all really good for card draw. Garruk, Primal Hunter and Freyalise, Llanowar's Fury are also good for card draw as well as the rest of their abilities. You might be worried about drawing too many cards after Primal Surge goes off. Cards like Abundance , Words of Wilding , Pursuit of Knowledge , and Possessed Portal can prevent you from decking yourself after Surge resolves. Skullclamp is a good way to draw more cards, too.
I think you can cut a lot of the enters tapped and cycling lands for more basics. You want to be able to search for lands even late in the game because not being able to find anything anymore doesn't feel great, and currently you would need all of your plains out to make Emeria trigger which isn't a lot. Not to mention if anything were to happen to a single one of your plains then Emeria doesn't do anything extra. If the land can't add more than one color of mana and if it doesn't do anything substantial for you then I'd consider cutting it and replacing it with a basic. While a bit pricey, Smothering Tithe is great if you have one.
You'll want to win as soon as Surge resolves. I see you have Odric, but none of your creatures have haste nor do you have a way to grant it. Craterhoof Behemoth is probably outside of your budget currently, but End-Raze Forerunners shouldn't be. Akroma, Angel of Wrath , or even Akroma's Memorial can be fine. You are also missing a couple mana dorks, if you can find them, in the form of Fyndhorn Elves , Birds of Paradise , and, although not a dork in the traditional sense, Karametra's Acolyte .
Well what to cut? There's some cards that don't do much for you. Sunspring Expedition for example gains you life, which doesn't get you closer to winning. What you cut is up to you, but a good rule of thumb is if it doesn't put you closer to winning or set your opponents back then it's probably not worth the slot. It's a tough rule to follow sometimes because damn do I love me some less than stellar cards but it helps in the end.
Overall the list looks good, though. I can't wait to lose to it!