Akroma, Angel of Wrath

Akroma, Angel of Wrath

Legendary Creature — Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

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Set Rarity
Commander 2020 (C20) Mythic Rare
Masters 25 (A25) Mythic Rare
From the Vault: Angels (V15) Mythic Rare
Duel Decks Anthology (DD3) Mythic Rare
Duel Decks: Divine vs. Demonic (DDC) Mythic Rare
Time Spiral "Timeshifted" (TSB) Rare
Legions (LGN) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Akroma, Angel of Wrath occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

White: 0.31%

Akroma, Angel of Wrath Discussion

berryjon on Maro's Core Set 2021 Teaser

13 hours ago

French Vanilla Mythic?

Baneslayer Angel and Akroma, Angel of Wrath are my top picks.

DemonDragonJ on What is Your Opinion of ...

5 days ago

Hybrid cards in EDH are a very contentious subject for the MtG community, so I wish to discuss it, here, to learn everyone's opinion on the matter.

Some players feel that hybrid cards should be allowed in decks whose generals do not contain both colors of those cards in their color identity, while other players feel that that should not be allowed: for example, allowing Unmake or Balefire Liege in a deck with Akroma, Angel of Wrath as its general.

I, myself, believe that hybrid cards should not be allowed in an EDH deck unless the general of that deck contains all colors in its color identity, because it would undermine the importance of color identity in that format.

For example, both Hearthfire Hobgoblin and Iroas's Champion are always both red and white, despite the fact that the hobgoblin does not need both colors of mana to be cast, so it would not make any sense for it to be allowed into a deck that did not contain both of those colors.

What does everyone else say about this? What is your opinion of hybrid cards in EDH?

dragoneither on Damn that's a Big Bug!

6 days ago

Probably one of the better lists I have seen thus far. Most lists are terribly optimized.

One suggestion here is to run Avacyn, Angel of Hope over Akroma, Angel of Wrath.

Trample is ok, But a combo of Avacyn + Carnage Tyrant is a lot better than Akroma + Carnage Tyrant.

That being said. Play to your budget too! :)

Skug on Abzan Graveyard Shenanigans

4 weeks ago

Isn't it the opposite though? Akroma, Angel of Wrath Provides flying, first strike, trample and vigilance since haste isn't carried. Zetalpa, Primal Dawn provides flying, trample, vigilance, indestructible, and double strike upgraded from first strike and gives a total of 5 +1/+1 counters to Kathril compared to Akroma's 4 for the same mana cost.

JaradGolgariLichLord321 on Basandra, Battle Seraph

1 month ago

If you are going to be playing an angel tribal deck, I have some suggestions.

Avacyn, Angel of Hope Is the superior Avacyn to the version you have in your deck. I don’t know if it is outside of your budget, but I run it in my Mardu Angels modern deck, and it works wonders.

Either Akroma, Angel of Wrath or Akroma, Angel of Fury are great additions. I don’t know if you want any of them, but they can really put the pressure on your opponent.

Gisela, the Broken Blade and Bruna, the Fading Light can work good in your deck. If you can merge them together, it creates a huge threat, and is still an angel, despite being an eldrazi.

Of course Platinum Angel is good.

Let me know if these work for you for an angels build

thom-le on Kathril's Hide and Seek game (Fog)

1 month ago

multimedia Thanks for your ideas, especially Phyrexian Reclamation seems to be a very good addition, also Kami of False Hope is for sure another choice.

The thing is, that Buried Alive is already in two of my decks included (Doomsday Plot (Lazav), Crosis Reanimator). I don't want to have another graveyard based strategy, although each graveyard deck is different in their own way. I dispense including Zetalpa, Primal Dawn (and other heavy creatures like Akroma, Angel of Wrath, because those cards would be played very late in the game - and also removed very fast.

thom-le on Kathril, Aspect Warper EDH

1 month ago

Hi, I also try to find a good way playing this commander (Kathril Turbo Fog [no Primer yet]). For ramp you may consider Sylvan Caryatid and/ or Leyline Prowler. Both cards help out early and later on in the game. Sometimes it's hard to get indestructible creatures in the graveyard, therefor High Market and/ or Miren, the Moaning Well could sack them in the right moment. (Maybe Evolutionary Leap too)

If you are going more in the direction of supporting your commander, you may need some cards to get Zetalpa, Primal Dawn, Akroma, Angel of Wrath earlier in the graveyard. In fact, normally you won't play them very fast - though Kathril, Aspect Warper needs those cards in the graveyard zone. Buried Alive, Entomb or other filter cards like Grisly Salvage could be helpful. The other way around would be to get them out with Pattern of Rebirth, - so directly into play - or by discarding them (you already have Fauna Shaman considered, but there other ways too..

These are just my first thoughts, I'm still brewing on my deck - which goes into Turbo Fog strategy, so a bit different - but there are many questions on my side too..

JakeGMTG on Human Cleric

1 month ago

Overall:

I feel like the deck is solid, definite room for growth, but for the budget incredibly effective. There are some weaknesses, but the deck definitely can be a powerhouse.

Biggest room for improvement:

Resolve the small issues (See below)

Issues that I see:

-Few ways of protecting Kaalia

-Few ways of drawing cards

-Slightly not enough ramp, try adding 2 more

-Too high CMC on non-angel/demon/dragon cards

-Few ways of removing single targets

-Slightly too many board wipes

-Slightly too few lands, adding a few will allow you to have more keep-able hands

Cards to add: (These are some good budget substitutions for cards you have and will make the deck run smoothly, I listed the card kingdom prices in ()'s)

Talisman of Conviction (.6)

Talisman of Hierarchy (.8)

Talisman of Indulgence (2.3)

Fellwar Stone (3.5)

Coldsteel Heart (1.5)

Chaos Warp (1.5)

Oblation (.7)

Obliterate (1.8)

Exhume (1.5)

Harvester of Souls (1.3)

Bloodgift Demon (1)

Demonlord Belzenlok (.8)

Boros Charm (2.5)

Apostle's Blessing (.25)

Giver of Runes (3)

Battlefield Forge (2)

Caves of Koilos (1)

The total for cards to add should only be about $25

Cards to take out to make room:

Mardu Banner

Orzhov Locket

Star Compass

Angelic Chorus

Grave Betrayal

Elspeth Conquers Death

Nevinyrral's Disk

End Hostilities

Day of Judgment

Beacon of Unrest

Akroma, Angel of Wrath

Angel of the Dire Hour

Herald of War

Pristine Angel

Tariel, Reckoner of Souls

Yosei, the Morning Star

Angel of Condemnation

The next big move will be to improve the landbase. 35 is the right amount for the deck, in my opinion, however it definitely could use an upgrade. Having a consistent land base allows you to easier play Kaalia on turn 3 or 4. It also helps you to consistently have the colors of mana you need, when you need them. I would add/completed the cycles in this order. These are listed from cheapest to most expensive.

Dual-color cycling lands (1) https://mtg.gamepedia.com/Cycling_land

Battle lands (1) https://mtg.gamepedia.com/Battle_land

Check lands (3) https://mtg.gamepedia.com/Check_land

Filter lands (3) https://mtg.gamepedia.com/Filter_land

Shock lands (2) https://mtg.gamepedia.com/Shock_land

Fetch lands (3) https://mtg.gamepedia.com/Fetch_land

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