Akroma, Angel of Wrath

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Mythic Rare
From the Vault: Angels (V15) Mythic Rare
Duel Decks: Divine vs. Demonic (DDC) Mythic Rare
Time Spiral "Timeshifted" (TSB) Rare
Legions (LGN) Rare

Combos Browse all

Akroma, Angel of Wrath

Legendary Creature — Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

Akroma, Angel of Wrath Discussion

Strangelove on Giving Good People Bad Permanents

1 month ago

yooo this is just the kind of chaos-hug I want to see!

I've been sitting on a Karona, but I didn't know what to do with her... like, have you ever put her down and the table decides to name "Avatar" and 3-shot someone(you)?

Is the enchantress theme doing what you want? I'm thinking about more creature stuff. Random things like Boldwyr Heavyweights and the Hunted series seem fun.

Endless Whispers ?

Spawnbroker .

Vedalken Plotter .

Oh Wild Research .

If you have lands worth playing, Pir's Whim feels good.

Axis of Mortality ? Cruel Entertainment ?

Xantcha, Sleeper Agent , Kynaios and Tiro of Meletis , Athreos, God of Passage

Intimidate doesn't work with Karona... Vow of Flight or Vow of Wildness ?

Missing Akroma, Angel of Wrath for the lore flex.

Entity97 on A Cuberino

3 months ago

Cube Stats!
This past weekend saw my cube’s first seven player draft (eight had homework to finish). Now, some of them are filthy casuals but here are the deck lists drafted with (W-L) stats! No basic lands included, however.

Me – Mardu Angels (3-0)
Akroma, Angel of Wrath
Assemble the Legion
Baneslayer Angel
Boros Signet
Bruna, the Fading Light
Cavern of Souls
Conqueror's Galleon  Flip
Crystalline Crawler
Emeria Angel
Exhume
Faithless Looting
Gisela, the Broken Blade
Godless Shrine
Golgari Thug
Grim Monolith
Loyal Retainers
Lyra Dawnbringer
Nahiri, the Harbinger
Reanimate
Resplendent Angel
Restoration Gearsmith
Smuggler Captain (finds Reanimate )
Sphere of the Suns
Tidehollow Sculler
Windswept Heath

Pritch – Golgari Midrange (2-1)
Bayou
Chainer's Edict
Cryptbreaker
Damnation
Doom Blade
Doomed Dissenter
Go for the Throat
Golgari Grave-Troll
Golgari Signet
Grave Titan
Herald of Torment
Heir of the Wilds
Hissing Quagmire
Innocent Blood
Liliana of the Veil
Liliana, the Last Hope
Night Incarnate
Ravenous Chupacabra
Rite of Belzenlok
Scavenging Ooze
Sidisi, Undead Vizier
Thoughtseize
Thrun, the Last Troll
Tragic Slip
Urborg, Tomb of Yawgmoth
Verdant Catacombs
Westvale Abbey  Flip
Yahenni, Undying Partisan

Paul – Grixis Control (1-1)
Academy Ruins
Baleful Strix
Bitterblossom
Bituminous Blast
Brain Maggot
Creeping Tar Pit
Cruel Ultimatum
Cyclonic Rift
Eldrazi Monument
Force of Will
Havengul Lich
Inferno Titan
Kitesail Freebooter
Lich Lord of Unx
Mesmeric Fiend
Murderous Redcap
Nicol Bolas, the Ravager  Flip
Purphoros, God of the Forge
Rakdos's Return
Tezzeret, Artifice Master
Thassa, God of the Sea
Thing in the Ice  Flip
Twilight Prophet
Unscythe, Killer of Kings
Whirler Rogue

Abby – Bant Midrange (0-1)
Austere Command
Bow of Nylea
Celestial Colonnade
Counterspell
Courser of Kruphix
Crush of Tentacles
Dauntless Bodyguard
Elixir of Immortality
Felidar Sovereign
Glacial Fortress
Imposing Sovereign
Kiora, the Crashing Wave
Loxodon Hierarch
Mikaeus, the Lunarch
Noble Hierarch
Plaxcaster Frogling
Qasali Pridemage
Reclamation Sage
Sagu Mauler
Sakashima's Student
Selfless Spirit
Sigarda, Host of Herons
Simic Signet
Solemn Simulacrum
Sphinx's Revelation
Spirit of the Labyrinth
Sun Titan
Supreme Verdict
Suture Priest
Sword of War and Peace
Temple Garden
Terminus
Traveler's Amulet

Matt – Four Color Good Stuff (1-1)
Ancestral Vision
Arch of Orazca
Ayli, Eternal Pilgrim
Badlands
Birds of Paradise
Bomat Courier
Brimaz, King of Oreskos
Clifftop Retreat
Crop Rotation
Desolate Lighthouse
Domri Rade
Dualcaster Mage
Elesh Norn, Grand Cenobite
Experiment One
Ghost Quarter
Hallowed Fountain
Isolated Chapel
Lotus Cobra
Maze of Ith
Murderous Cut
Odric, Master Tactician
Path to Exile
Phyrexian Metamorph
Plateau
Price of Fame
Sacred Foundry
Savannah
Silverblade Paladin
Sunpetal Grove
Sword of Light and Shadow
Teferi, Hero of Dominaria
Tetzimoc, Primal Death
Through the Breach
Tropical Island
Ugin, the Spirit Dragon
Ultimate Price
Voice of Resurgence
Warden of the First Tree
Wasteland
Zacama, Primal Calamity

Ben – Temur Cascade– (0-1)
Akroma, Angel of Fury
Arboretum Elemental
Blasphemous Act
Bloodbraid Elf
Braid of Fire
Chief Engineer
Chrome Mox
City of Brass
Combustible Gearhulk
Deep Analysis
Dream Eater
Etched Champion
Eternal Witness
Fauna Shaman
Ghalta, Primal Hunger
Genesis Wave
Gruul Signet
Heart of Ramos
Hedron Archive
Hellkite Charger
Hinterland Harbor
Inkwell Leviathan
Izzet Signet
Kira, Great Glass-Spinner
Lumbering Falls
Maelstrom Wanderer
Master Transmuter
Metalwork Colossus
Mishra's Factory
Mox Opal
Myr Enforcer
Mystic Snake
Pact of Negation
Sai, Master Thopterist
Sarkhan Unbroken
Search for Azcanta  Flip
Shardless Agent
Sword of Fire and Ice
Taiga
Temporal Mastery
Urabrask the Hidden
Verdurous Gearhulk
Voidslime
Volatile Chimera (I forget what was on it, never came up)
Wurmcoil Engine

Courrtney – Green Black Delirium (0-1)
Avenger of Zendikar
Blood Artist
Dark Petition
Empty the Pits
Emrakul, the Promised End
Expedition Map
Explosive Vegetation
Garruk Relentless  Flip
Ghoulcaller Gisa
Great Sable Stag
Greenwarden of Murasa
Ink-Eyes, Servant of Oni
Isareth the Awakener
Ishkanah, Grafwidow
Living Death
Master of the Wild Hunt
Mox Amber
Mox Diamond
Oracle of Mul Daya
Phyrexian Delver
Primeval Titan
Putrid Leech
Rampaging Baloths
See the Unwritten
Sylvan Ranger
Thran Dynamo
Volrath's Stronghold
Merciless Eternal
Whip of Erebos
Worn Powerstone

Hoobynobber7395 on Lyra Angels EDH

4 months ago

Akroma, Angel of Wrath is a great angel for any angel deck, Kaalia of the Vast is a great commander for angel, demon, or dragon decks, as long as she attacks, she lets you play any angel, demon or dragon from your hand for free, angels are op alone but playing them for free, yikes!

heyzeus_ on Angels Brought The Apocalypse

4 months ago

Haha you've got a good friend! I'm glad you've got support for using all of white's tools instead of shying away from land destruction.

If you're still looking to make some changes, I'd really recommend against Archangel's Light . The shuffling your graveyard is pretty irrelevant in commander, especially since you don't have tutors - it's not likely that you'll get your stuff back, and it might not even be as good as what you would have drawn otherwise. So really it's 8 mana to gain some life, which is not good. If someone hits you with a 6/6, and you gain 10 life, they can still hit you with a 6/6 again next turn. On the other hand, if you play an 8 mana angel instead (or some other big bomb), it not only deters future attacks - kind of like gaining life by not getting hit - but it deals damage that can actually advance you to winning the game. Above all else, you should swap out that card.

I'll list out some other cards I'd swap out, and give reasoning for each. Lumbering Battlement is awesome in that it gets huge quickly, but the real reason it's good is because it lets you reuse ETB triggers. Thing is, you only have 4 creatures with ETB triggers, so basically you're trading a creature for +2/+2 on a creature. Considering most of your creatures are bigger than 2/2s, that seems like a bad trade to me. Next, consider taking out Helm of the Host . Yes, the top end is awesome, but it is a 9 mana investment before you get a single copy of a creature. It's not really worth it unless you can reliably get it to stick on a creature, and at least in the commander games I've played, I've literally never seen that happen. Likewise, I suspect Moonsilver Spear isn't that good but it's really flavorful so I'd keep it personally. Finally, I bet Angelheart Vial will disappoint you a lot - I would be very surprised if you got more than one or two activations out of it in a game, and 9 mana to draw two cards and gain 4 life is a pretty abysmal rate.

Looking in your sideboard, you've got good choices. Literally every one I'd run over the cards I just mentioned, but if I were you I'd slide in Akroma, Angel of Wrath , Pristine Talisman , and Sigil of the New Dawn . And I'd like to again point you at Mana Tithe . I promise you will get use out of it, and I promise it will be awesome when you do.

Hope that helps, it's been cool watching your updates!

joselemanouch on It's Animorphin' time!

5 months ago

[email protected]_only Wow thanks, someone did their homework!!!! I’m also pretty fond of this deck I crammed all the morphs I opened in packs when I started playing in the onslaught block.

Obscuring AEther / Dream Chisel : I already get the morph discount from Animar, Soul of Elements rather easily.

Primordial Mist / Whisperwood Elemental / Thousand Winds : I’m trying to keep the mana curve on the low side.

Ixidor, Reality Sculptor aka Akroma, Angel of Wrath ‘s daddy: I don’t really need a lord and I have other ways of flipping morphs over and over again with Weaver of Lies and Master of the Veil .

Secret Plans / Trail of Mystery : Those cards are great I did not know they existed I’ll try to include them.

Jeskai Infiltrator : He will most likely never get to deal combat damage in my playgroup.

triproberts12 on Odric, All Is Fair When We Share

5 months ago

THE most important card in Olric is Concerted Effort . Gotta have that redundancy for a commander-theme heavy deck.

In terms of "eating your vegetables," this deck really needs ramp and card draw. Marble Diamond , Knight of the White Orchid (goes well with the knight stuff I mention below, Mentor of the Meek , Mind Stone , Endless Atlas , Alms Collector , Sword of the Animist , Emeria, The Sky Ruin , Solemn Simulacrum , Boreas Charger , and Isolated Watchtower would all be good, here.

I would cut a lot of the first strike and add in more double-strikers. If you have both, first strike is useless to share. Arashin Foremost is cheap, and it's serviceable, even without the tribal synergy. Aven Sunstriker , Sylvia Brightspear , and Skyhunter Skirmisher come with flying. Silverblade Paladin can get you attacking the turn before Odric comes out. Solemn Recruit is nothing special, but it beats Master at Arms, at least.

Mirran Crusader would be one of the more expensive cards in your deck, but it's very good, and it's a knight, in case you want to add in some knight synergies, since you're heavy on the tribe. Kinsbaile Cavalier would be the best choice to support that, kind of as a backup Odric, although Valiant Knight is also pretty okay. In fact, I really like Heavenly Blademaster with Odric, too, so I wouldn't hesitate to go all in. Also, Gallant Cavalry , Call the Cavalry , and Righteous Confluence all start doing some major work by adding vigilance and making 4/2's once you account for double strike.

In terms of keyword soup, Zetalpa, Primal Dawn is good. Same for Akroma, Angel of Wrath . That one is a bit expensive, but haste is hard to come by in mono-white. I could say the same for Lightning Greaves , or at least Swiftfoot Boots . Riftmarked Knight could also have a place if you go knight tribal. I suppose Sword of Vengeance could also be okay? Deathtouch is very hard to come by in mono white, although if you've got a little extra in your budget, Basilisk Collar is very good with first/double strike and gives lifelink, to boot.

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Akroma, Angel of Wrath occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

White: 0.31%