Mazirek, Kraul Death Priest


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Mythic Rare

Combos Browse all

Mazirek, Kraul Death Priest

Legendary Creature — Insect Shaman


Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

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Recent Decks

Mazirek, Kraul Death Priest Discussion

Hi_diddly_ho_neighbor on Advertise your COMMANDER deck!

1 day ago

duff87 - comment incoming

Here is a budget Mazirek, Kraul Death Priest deck that I have been working on. I envisioned this as a deck I could use against newer players or lower powered metas while still being strong enough that it doesn't just fold to the high powered decks at my LGS. I'd really appreciate your input for improvements, but please keep in mind the $100 budget.

Thanks in advance!

Mazirek's Budget Swarm

Commander / EDH Hi_diddly_ho_neighbor


chadsansing on Ghave, fungal massacre

2 days ago

Have you tested with something like Mycoloth + Mazirek, Kraul Death Priest, and Hardened Scales or Doubling Season to generate even more value when your commander is off the board?

Have fun playing!

chadsansing on Golgari Hydra

1 week ago

Awesome commander. I run a similar list at Mazirek Counters if it'd ever be useful to compare notes.

In addition to Mazirek, Kraul Death Priest, I might also suggest:

And maybe some additional sac outlets like Vampiric Rites, Viscera Seer, and Birthing Pod.

Have fun!

Atavistic on Looking for my next Commander

2 weeks ago

Wow, I'm truly surprised at the sheer diversity of recommendations here. I've taken a decent amount of time to look at each option and think through whether they fit my interests and if I can feasibly make them work on my maximum initial investment of GBP200.

First, those I have completely ruled out, and why:

The Gitrog Monster: Reasons as outlined in my second post in this thread

Nekusar, the Mindrazer: Absolutely despise this card and have no interest in wheels.deck, especially when someone at my LGS already does that, and it's absolutely maddening to play against at the best of times.

Gisa and Geralf: I like the idea of Zombie tribal on paper, but while there is graveyard synergy (what kind of Zombies would they be if there wasn't graveyard synergy?), the tribe as a whole seems far too linear, and a lot of the staple Zombie cards are pretty expensive, so I probably couldn't afford to build any kind of decent deck from it on my current budget.

Sapling of Colfenor: I investigated Treefolk tribal early on into my time in Commander, but I wasn't ever able to get a decent decklist together and it didn't actually interest me much at all, despite the gimmick the tribe offers.

Rafiq of the Many: I despise Voltron as I find it too linear and it makes games way too short (either you win quickly or lose quickly as everyone hates you out), so I have no interest in building a deck of this nature at this stage.

Roon of the Hidden Realm: I've already decided that, when I eventually do a flicker deck, it will be built around Ephara, God of the Polis, who was the first mythic I pulled from a pack when I got back into the game 18 or so months ago (in my first pack no less).

The Scorpion God: Not because I dislike it (as honestly, I do quite like the idea), but because a friend of mine has already built a Hapatra, Vizier of Poisons deck and Scorpion just feels like an inferior version of that deck, as you swap green for red and lose out on a lot in the process.

Phenax, God of Deception: Not at all what I'm interested in right now, as straight mill on its own is highly unpopular and not something I want to delve into.

The Mimeoplasm and Alesha, Who Smiles at Death: Both of these seem to pretty much entirely rely on the graveyard to function properly and, while I like having the graveyard as a resource, I don't want something that can't function without it, as all it takes is one Bojuka Bog to nerf either of these decks, or so it appears to me anyhow).

Queen Marchesa and Selvala, Explorer Returned: Both fantastic generals, but I'm not currently interested in doing a political build, as I want something a little more nasty (but without going into full-blown stax, obviously) for a change of pace from my current decks, which are all slightly too nice more often than not.

Brion Stoutarm: I previously tried creating a list for this guy, but I couldn't get any kind of result I was happy with so I gave up on it. Besides, there seems to be a much, much more interesting option in Boros colours in Dominaria, which I'll have to have a look at eventually.

Mazirek, Kraul Death Priest: He seemed interesting and a decent comparison against Glissa, the Traitor as a Commander option, but the Primer I found for him made it sound like either a Stax build or a token-based build, the former of which I don't want to do and the latter of which I'm already working on with my Hazezon Tamar decklist. However, if I do end up doing Glissa, he will likely be a useful addition to the 99.

Sek'Kuar, Deathkeeper: Honestly, as someone mentioned in the thread, he seems like too much of a glass cannon and he just seems to be Jund goodstuff really, which isn't particularly appealing to me. I don't mind a goodstuff build, but I like the Commander of my deck to actually matter rather than just being a choice to get certain colours.

Atraxa, Praetors' Voice: Even ignoring the fact that the card itself is close to 30GBP everywhere I look, I'm pretty certain that on my current budget a four-colour mana base is not really financially viable. Also, while I know she can be built in dozens of ways, it doesn't interest me to use a Commander that is one of, if not the, most commonly-built ever.

Varolz, the Scar-Striped: The only reason that this one doesn't interest me is because I don't really like the Scavenge ability as it doesn't seem all that powerful to me, especially when Varolz doesn't have any kind of in-built evasion to benefit from so many +1/+1 counters going on him.

Another post will follow running through the remaining six choices (Teneb, the Harvester, Saffi Eriksdotter, Skullbriar, the Walking Grave, Oona, Queen of the Fae, Vela the Night-Clad and Tasigur, the Golden Fang), and my thoughts on those (and also one new option from the Dominaria leaks that have now been confirmed official by WotC.

Boza on Looking for my next Commander

2 weeks ago

Well, at least it can be said that you know what you want.

Sultai is a great color combo and I think within that wedge is where you will find your next commander. Tasigur, the Golden Fang is very versatile and can be built any number of ways. Vela the Night-Clad is a supreme commander with much ways to bild her and very nice plays. Mazirek, Kraul Death Priest is very focused in what he does, but does it well. Sapling of Colfenor is a great voltron commander that can be built with the awesome treefolk tribal. Gisa and Geralf are extremely good at being leaders of a tribal zombie swarm.

chadsansing on Skullbriar, The Counter Hoarder

2 weeks ago

Ashnod's Altar + a Mycoloth + a Mazirek, Kraul Death Priest, might be fun to test here.

Have fun playing!

WalkingIllusion on Okay, the Whole Death Thing? Minor Setback.

3 weeks ago

Well you have an idea but this needs a bit of work, creature heavy decks with little to no sorcories, instants, enchantments, and artifacts fall flat on their face for the lack of support. I'm going to list some for you.

Instants / Sorceries

Buried Alive, Jarad's Orders, Living Death, Abrupt Decay, Entomb, Krosan Grip, Putrefy, Nature's Claim, Kodama's Reach, Demonic Tutor, Cultivate, Victimize, Dread Return, Living Death, Traverse the Ulvenwald, Splendid Reclamation


Birthing Pod, Skullclamp, Lightning Greaves, Ashnod's Altar, Swiftfoot Boots, Bonehoard, Mind Stone, Commander's Sphere, Fellwar Stone, Lifecrafter's Bestiary, Whip of Erebos, Mesmeric Orb, Crucible of Worlds


Sakura-Tribe Elder, Shriekmaw, Caustic Caterpillar, Merciless Executioner, Spore Frog, Reclamation Sage, Eternal Witness, Jarad, Golgari Lich Lord, Sheoldred, Whispering One, Mazirek, Kraul Death Priest, Deathrite Shaman, Yavimaya Elder, Yahenni, Undying Partisan, Ramunap Excavator , Viridian Zealot, Kessig Cagebreakers, Genesis, Nighthowler, Crypt Ghast, Nyx Weaver, Solemn Simulacrum, Fleshbag Marauder, Triskelion, Mikaeus, the Unhallowed, World Shaper, Thrashing Brontodon, Lord of Extinction, Solemn Simulacrum, Smothering Abomination, Noxious Gearhulk


Phyrexian Arena, Animate Dead, Sylvan Library, Deathreap Ritual, Burgeoning, Deadbridge Chant


liliana, death's majesty


Grim Backwoods, High Market, Field of Ruin, Urborg, Tomb of Yawgmoth , Bojuka Bog, Arcane Lighthouse

noshadowkick on Turf Wars (Shattergang Lands)

3 weeks ago

@xeratheenigma, thanks for posting. I took a peep at your list and it looks really interesting. I definitely wish I could find room for all three artifact lands but I just couldn't find room in my current mana base composition. Actually, looking more closely at the difference between our two mana bases shows the different ways in which our decks play.

I run 8 fetch lands, only one short of the maximum I could, and these are essential to my mana base function. My engines for building a board state are landfall focused for the most part (Omnath, Locus of Rage, Avenger of Zendikar, Zendikar's Roil, Rampaging Baloths), and fetch lands are landfall's best friend. Fetching also plays very well with Titania, Protector of Argoth and The Gitrog Monster as you well know. It seems like your list primarily focuses on filling your graveyard with lands as opposed to filling the battlefield with lands, which makes a lot of sense given how central Gitrog is to your strategy. I also see a lot more cycling lands in your list (I only run 3).

I considered tilting more heavily towards the graveyard when I was brewing this deck but, honestly, I haven't built many dredge-esque decks and I'm just more comfortable with landfall as a mechanic having previously played Omnath, Locus of Rage as a commander. That said, there are a lot of cards in your deck that I feel would play really well in my list, most of them you've already suggested.

I've been thinking about including Worm Harvest and I may give it a shot over Zendikar's Roil or Rampaging Baloths if I find I don't need as many redundant landfall/token effects. Mazirek, Kraul Death Priest is another one that's been on my radar as well. Turning every fetch land into an anthem seems absurd.

Greater Gargadon fills the role of sacrificing lands for profit and I like that it can also hit creatures (World Shaper FTW!) but I think I could use another effect like that and Squandered Resources would be PERFECT. My swingy game ending spells all want big mana (Torment of Hailfire/Death Cloud) and being able to tap out and then sacrifice lands for extra mana seems great. Not to mention just being a great effect to have on tap for cards like The Gitrog Monster and Titania, Protector of Argoth, or even just ensuring more landfall triggers for Splendid Reclamation or putting a land into the yard to replay it with Crucible of Worlds.

I'm definitely going to spend more time looking through your list. Thanks again!

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