Haakon, Stromgald Scourge


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Coldsnap (CSP) Rare

Combos Browse all

Haakon, Stromgald Scourge

Legendary Creature — Zombie Knight

You may play Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.

As long as Haakon is in play, you may play Knight cards from your graveyard.

When Haakon is put into a graveyard from play, you lose 2 life.

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Haakon, Stromgald Scourge Discussion

JeranF on Order of the Black Sun (B/W Knight Tribal)

1 month ago

@hydrothermia I see good use in Dauntless Bodyguard or Student of Warfare as early drop. Stromgald Crusader might be a good option to get something flying for blocking. Personally I like the possibilities of Haakon, Stromgald Scourge, but I'm unsure about it, since I would have to put in some means to get him into the graveyard first. Overall those are some nice suggestions, thanks a lot.

hydrothermia on Death Knights

1 month ago

Welcome to Tapped Out!

You could adjust your mana production, you have more than you need on and need more unless the deck gets more black spells. I'd run four of Authority of the Consuls, Edge of the Divinity and Novice Knight. Not sure about keeping Demonic Vigor since you can't reuse the Aura.

Arvad the Cursed | Haakon, Stromgald Scourge | Bloodcrazed Paladin | Student of Warfare | Nykthos, Shrine to Nyx

  • You may not have a need for Arvad the Cursed considering he's has a cmc of 5, but if you get a few more legendaries it might be worth it.
  • Haakon is interesting since you can graveyard cast knights with him on the battlefield. You can use him as a discard card.
  • Bloodcrazed Paladin is good when a creature wipe happens and gives it a number of +1/+1 counters, even on the opponents turn.
  • Student of Warfare is a great early card that can be leveled up with on your turn.
  • Since you have a large number of permanents, Nykthos, Shrine to Nyx could be useful on having large amounts of mana to cast multiple spells or quickly leveling up the Student of Warfare.

hydrothermia on Order of the Black Sun (B/W Knight Tribal)

2 months ago

Caravan Escort, Dauntless Bodyguard and Student of Warfare are all . There aren't any knights in existence. Some out there, Stromgald Crusader, or Craven Knight and Bloodcrazed Paladin. Haakon, Stromgald Scourge would give an interesting synergy. If you get a few more legendaries, you could always use Arvad the Cursed with Mirror Gallery.

lagotripha on Zombie Slivers (Golgari)

2 months ago

If you're prepared to threaten a combo there are decks built around Haakon, Stromgald Scourge and Basal Sliver with Skeletal Changeling. You could do the same with a hivestone and a Bloodcrazed Paladin for an arbitrarily large creature.

You could even drop an Ashes of the Fallen on knight so your slivers themselves are recastable as an alternative combo tool.

TypicalTimmy on Card creation challenge

2 months ago

So before Haakon, Stromgald Scourge was a Zombie, he surely had to be alive, right?

Haakon, Hero of Stromgald

Legendary Creature - Human Knight

You may cast Haakon, Hero of Stromgald from any zone if you pay an additional in addition to it's other costs.

As long as Haakon, Hero of Stromgald is on the battlefield, other Knights you control have Vigilance and get +1/+1.

Whenever Haakon, Hero of Stromgald attacks, if it is blocked other blocked creatures you control get an additional +1/+1 until end of turn.


Now that's one Hell of a beefy Commander.

Also functions as a powerful Lord for Knights. They don't get all that good representation. At least, not enough meaningful representation for a solid deck to be built around. Though, I do have a Knights Tribal deck in Modern, so I guess that's really not all that accurate of a statement.

Either way, it works.

I'm going to issue an odd challenge: Colorshift Progenitus. "HOW??" you might ask?

Simple. Make it colorless. Not just . Nooo, that'd be far too easy. Make it

That's 10 symbols. To justify it, make it a Hydra Spirit Avatar.

Other then these two restrictions, you can do whatever the heck it is you see fit with the dang thing. Go nuts. This is a huge creature, with a super difficult casting cost. I'd reckon that coming up with ten individual symbols is a Hell of a lot harder then coming up with 2 of each color. So make him worth it.

lagotripha on Who u know here? Help wanted

3 months ago

Ok, so I'm seeing a deck that wants arcane adaptation and descendants path to drop big spells. Fair enough.

I highly reccomend more 1 and 2 drop creatures. Making sure that your t3 Descendants' Path hits something turn 4 is valuable. But how to assess those creatures is important. You want to be sure you have big creatures on top of your deck, and you want to avoid needing arcane adaptation where possible.

To do this, is best to assess a small set of cards you'd be using together rather than a lot of individual cards. Getting a set of cards that work well together is better than a bunch of disparate parts- getting a set which acts as a backup plan to arcane adaptation is even better.

One method to find these sets of cards is to look at what creature type you want to name with Arcane Adaptation and go all in on it.

Naming druid means Treefolk Harbinger and Arbor Elf can cheat in Gilt-Leaf Archdruid, while Arbor elf, Elvish Mystic etc can combo with Utopia Sprawl to just flat cast bigger creatures.

Naming shaman lets you use Eternal Witness Burning-Tree Emissary and Elvish Visionary, or look for Purity with Flamekin Harbinger.

Pretty much every tribe has big game-changing spells and 1 drops that work well. I'd focus on tribes that like stalling/controlling the game (Spellstutter Sprite lists), Protecting their own creatures (spirits/illusions), or already cheat their big stuff in (Preeminent Captain and Incandescent Soulstoke). There are plenty of tribal lists on this site to raid for ideas.

Changeling tribal is a neiche option which I'll mention here- Mothdust Changeling, Shields of Velis Vel etc- there are Haakon, Stromgald Scourge/Basal Sliver/Skeletal Changeling combo lists you can raid for ideas.

The second way is to look for things that can get value out of your big spells.

Unexpected results is super unreliable- I don't like to play it outside of Inverter of Truth builds. Similarly, Elvish Piper is an expensive removal magnet.

Looking at discard/reanimation is one option, with Unburial Rites Lotleth Troll, Zombie Infestation and their more expensive counterparts pointing to a G/B value plan.

Looking at CMC matters is another- Nourishing Shoal, Blast of Genius, Kindle the Carnage, Nahiri's Wrath and so on all offer ways for your big spells to impact the game when you aren't casting them for free.

The final option is other Arcane Adaptation combos, to improve card quality by building in redundancy. Turntimber Ranger and any creature goes infinite if you name ally, Haakon, Stromgald Scourge and Ashes of the Fallen, Myr Turbine and tons of creatures, Quest for Ula's Temple and Inkwell Leviathan is a thing.

The big thing is to pick one plan, and stick to it. Its a lot more difficult to disrupt three spells doing the same thing than three different things. Fix your mana curve with a smooth 'I want this or this t1, this or this t2, and this or this t3' plan, and it'll run smooth.

Good luck, and happy brewing!

Pheardemons on Legend of the knights: a history of benalia

4 months ago

Would Primevals' Glorious Rebirth be worthwhile since this is a casual deck? You could include some planeswalkers in here to make it a little more useful. Definitely helps if you decide to put in Haakon, Stromgald Scourge. My advice would be to switch out some of the Call the Cavalrys for History of Benalia. The Saga gives a stronger presence on the board for less mana.

For anthems I would suggest Honor of the Pure. While not a knight it's much less colored mana to cast, and it affects all but one creature. If you decide to go the Haakon route then maybe the creature knight would be better.

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