Kaya, Bane of the Dead

Kaya, Bane of the Dead

Legendary Planeswalker — Kaya

Your opponents and permanents your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof.

-3: Exile target creature.

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Set Rarity
War of the Spark (WAR) Uncommon

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Kaya, Bane of the Dead Discussion

ScionsStillLive on 10-Gid

5 months ago

Maybe some Planar Cleansing or Wrath of God ? Mortify can also provide some easy removal for creatures and enchantments. Kaya, Bane of the Dead can also provide some removal and shreds hexproof creatures.

SleeplessPr1nce on First Attempt at Commander

5 months ago

You're on the right track for sure, you just need to focus in on what you want to do and cut the stuff you don't need. First, I would cut all the pirate cards; treasure tokens are great but cards like Prosperous Pirates are slow and inefficient, even for edh. Ruthless Knave is fine, but the rest are dead weight. You also don't need them for Revel in Riches to work; Torment of Hailfire can yield the same results under the right circumstances. I would also cut Archaeomancer , Saheeli's Artistry , Kaya's Ghostform , Grave Betrayal , Awaken the Erstwhile and Vraska, Relic Seeker ; you just don't need them.

Sultai is all about value, and Muldrotha is really just a big fat value engine, so the question to ask yourself is: "what can I get the most value out of for the least amount of effort?" Cards like Baleful Strix , Sidisi, Undead Vizier , and Acidic Slime can work wonders in Muldrotha. You can also run Siren Stormtamer and Glen Elendra Archmage to lock down your board state.

I would switch out Glaring Spotlight for Arcane Lighthouse if possible. Satyr Wayfinder instead of Elvish Rejuvenator , you want stuff in your yard, not at the bottom of your deck. If you can afford them, Waterlogged Grove and Nurturing Peatland would yield some good value. And finally, I don't know how strict your play group is about color symbols, but technically you can't play Kaya, Bane of the Dead in here. Edh follows a strict adherence to color identity, and Kaya having white mana symbols in her cost technically means you can't play her with a BUG commander. If you really want to play her, I would clear it with your play group first, although I think you'd be better off running Kiora, Master of the Depths instead.

Hope this helps.

TypicalTimmy on Why is WotC Inconsistent with ...

6 months ago

Tyrant-Thanatos, I'd like to expand if I may.

We all know of the "bulk rare" phenomenon, in which certain rares seem to be printed at higher levels than others. Take Demon of Catastrophes and Pelakka Wurm as examples. I can't tell you how many of these I opened. While I am a Timmy and enjoyed the large flyer on T4 or sooner, and while I enjoyed the 7/7 body with life and card advantage, after the fifth or sixth one it gets really, REALLY old.

I also pulled an ungodly amount of Kaya, Bane of the Dead .

But you know what I pulled zero of? Fatal Push and Sky Terror .

I firmly believe that just as "bulk rares" exist, so do bulks of commons and uncommons. Conversely, I believe that there are also cards that are very rare to pull, even for their slots. I've heard that in the case of Fatal Push , it may have been printed with the uncommon status, but it was PHYSICALLY printed with the rare scarcity.

If that is the case, I'd be fine seeing certain dual lands being as "rare uncommons" - the kind that are printed with the silver symbol set that are also not as "uncommon" as one might think. That line right between the uncommon and rare status, if you will.

TheBloopKing on Kethis and his (super)friends

7 months ago

remove Vraska, Swarm's Eminence . This card does nothing for your game. It only puts counters on the tokens it creates and you need to proliferate for you to use it a 3rd time.

Teyo, the Shieldmage is better off as a The Wanderer . In my superfriends, Teyo always stayed in my hand, and its 0/3 walls only chumped and did nothing against trample creatures. The Wanderer atleast makes damage spells redundant, and offers removal.

Kaya, Bane of the Dead is a answer to hexproof and indestructibles.

Grateful Apparition is terrible against any flyer. It is going to be removed, and often is a wasted 2 mana. Its only ever good if you get it off at turn 2, and in commander, thats not exactly likely.

Primevals' Glorious Rebirth and Seasons Past

Deploy the Gatewatch is better off a Harmonize . I've done the math and it more consistently whiffs than hits 2. Call the Gatewatch and Time of Need atleast fetch for the specific walker you need.

Bolas's Citadel is a must play in this deck. Sure you lose life, but it gives you a extra slot to your hand that you can cast for free. This card puts you so far ahead, the life lost is just a mere flaw

Evolution Sage needs to be in the deck if you are running superfriends

and finally. You NEED spot removal. Absolutely need it if you are going to win games in a superfriends shell. You need to be able to answer the creatures that possess a threat to your walkers.

TheBloopKing on Would you rather die to Najeela or Ultimates?

7 months ago

Serra the Benevolent has a crazy good ultimate with Najeela and the +2 helps win games

Sisay, Weatherlight Captain tutors for planeswalkers.

Sarkhan the Masterless has won me a couple games. That +1 is devastating.

I personally have been considering Ugin, the Ineffable . You don't miss a whole lot with the removal. It makes your artifacts and other Ugin cost 2 less. And the +1 creates a 2/2 that adds a card to your hand if it dies

I also run Kaya, Bane of the Dead as an answer to hexproof, and indestructibles.

These suggestions are a little all over, but something to consider

rdean14 on

8 months ago

Dream Salvage works well with Smallpox and Delirium Skeins

Bojuka Bog could be good graveyard hate, and still provide black mana.

Yeah, I didn't even think about you not having an Urborg, Tomb of Yawgmoth , but only 5 colorless lands seems like that's not too important, idk. I'm glad to read the update!

Kaya, Bane of the Dead and/or Detection Tower could be good sideboard against Leyline of Sanctity .

yumharu on Dysnomia's Spooky Scarecrow Shenanigans

8 months ago

I didn't see you already have Eerie Interlude .

you can also take out from your deck :

- Kaya, Bane of the Dead too high mana cost.

- Door to Nothingness really hard to activate, all player are going to focus you if this card is in play and it will only kill one of your opponnent.

- Dark Ritual it won't really help you cast your commander and anything really great. it requires black mana so it will difficult to cast it turn 1 or 2 be cause you are penta color and in late game it's a dead card.

olivebagel on Niv superfriends

8 months ago

Cool shell so far, but I definitely think it needs more mana ramp. Mayeb 4 more sources of your choice of artifact and land ramp, all probably around the 2-3 CMC slot. Since your deck is light on green I'd go the artifacts that tap for colors like Fellwar Stone , Wayfarer's Bauble , Commander's Sphere , Armillary Sphere , Coalition Relic .

I would look to cut Narset, Enlightened Master and Atraxa, Praetors' Voice . They are funny includes, but they are high CMC and kind of seem like "win more" includes.

Overall I'd look to knock the curve of the deck down a bit. I find decks start to really hum when they are around 3.5 average CMC. With that said, some of the higher cost plane walkers that aren't doing as much work for you might be Tezzeret, Master of the Bridge , Jace, Ingenious Mind-Mage , and Kaya, Bane of the Dead ,

I'd cut Nexus of Fate and Knowledge Pool as well unless you plan to abuse them in a way I missed.

And you can find better board wipes than Decree of Pain . is a tall order.

This deck definitely has all the win cons it needs, just make sure you have the card draw and smooth curve to ensure you get to them consistently.

Also, I'd look to add Dack Fayden and Dovin Baan . Both very good effects to drop in the mid game.

Looks like fun deck, best of luck!

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