Kiki-Jiki, Mirror Breaker

Legendary Creature — Goblin Shaman

Haste

: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.

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Kiki-Jiki, Mirror Breaker Discussion

JeskaiM4n on Combo Deck

15 hours ago

Splinter Twin Is banned in Modern so you can't play that.

I myself play and enjoy Saheeli Rai+Felidar Guardian combo and i also include Kiki-Jiki, Mirror Breaker in the deck.

Deck has been working very well and can do filthy turn 3 wins even sometimes.

4C Saheeli Evolution

Entrei on Combo Deck

19 hours ago

I would advise you go with something along the lines of a Splinter Twin deck, using Kiki-Jiki, Mirror Breaker and literally any other creature

KALE434 on Daretti and the Artifact Cemetery

2 days ago

Got a few of suggestions for ya, maybe give Sundial of the Infinite try that way you can remove Feldon triggers from the stack and same with Kiki-Jiki, Mirror Breaker triggers. As well as Myr Retriever just for redundancy sake and Spine of Ish Sah for some cheap removal. Also another sac outlet like Krark-Clan Ironworks.

Spirits on Kaalia, Mirror Breaker EDH

4 days ago

Hi wdmchale,

Kiki-Jiki, Mirror Breaker + Restoration Angel | Infinite Haste Angels:

  1. Kiki-Jiki, Mirror Breaker targeting Restoration Angel

  2. Restoration Angel Token Copy (Haste from Kiki-Jiki, Mirror Breaker) enters the battlefield, target Kiki-Jiki, Mirror Breaker with the triggered ability

  3. Exile Kiki-Jiki, Mirror Breaker and return him to the battlefield, he returns untapped, and he has Haste because he has the static ability Haste built-in

  4. Repeat steps 1 through 3 as many times as you want, and attack each opponent with 1,000,000 3/4 Flying Haste Token Angels!

Kiki-Jiki, Mirror Breaker + Reveillark + Goblin Bombardment | Infinite Damage:

  1. Kiki-Jiki, Mirror Breaker targeting Reveillark making a Token Copy of Reveillark

  2. Active Goblin Bombardment and Sacrifice Kiki-Jiki, Mirror Breaker doing 1 damage to a player (or creature)

  3. Activate Goblin Bombardment and Sacrifice the Token Copy of Reveillark (Not the original Reveillark) doing 1 damage to a player (or creature)

  4. Reveillark leaves the battlefield triggered ability targets Kiki-Jiki, Mirror Breaker, you can also bring back any other creature in the graveyard with power 2 or less as well (Grand Abolisher, Stoneforge Mystic, Etc.)

  5. Kiki-Jiki, Mirror Breaker returns to the battlefield, he returns untapped, and he has Haste because he has the static ability Haste built-in

  6. Repeat steps 1 through 5 as many times as you want, and for as much damage to each creature and player as you like!

Kiki-Jiki, Mirror Breaker + Karmic Guide + Goblin Bombardment | Infinite Damage + Infinite Haste Angels:

  1. Kiki-Jiki, Mirror Breaker targeting Karmic Guide

  2. In Response (WHILE the Kiki-Jiki, Mirror Breaker activated ability is still on the Stack), Activate the Goblin Bombardment and Sacrifice the Kiki-Jiki, Mirror Breaker doing 1 damage to a player (or creature)

  3. The Karmic Guide Token Copy enters the battlefield (Haste from Kiki-Jiki, Mirror Breaker) and targets Kiki-Jiki, Mirror Breaker with its triggered ability

  4. Kiki-Jiki, Mirror Breaker returns to the battlefield, he returns untapped, and he has Haste because he has the static ability Haste built-in

  5. Repeat steps 1 through 4 as many times as you want, doing as much damage as you like, and creating as many Karmic Guide Token Copy Angels with Haste as you like (You can also Goblin Bombardment the Karmic Guide Token Copies if you like)

Karmic Guide + Reveillark + Goblin Bombardment | Infinite Damage:

  1. Activate the Goblin Bombardment and Sacrifice the Karmic Guide doing 1 damage to a player (or creature)

  2. Activate the Goblin Bombardment and Sacrifice the Reveillark doing 1 damage to a player (or creature)

  3. The Reveillark leaves the battlefield ability triggers and targets the Karmic Guide (and any other creature with power 2 or less in addition)

  4. The Karmic Guide returns to the battlefield, and targets the Reveillark with his enters the battlefield triggered ability and returns the Reveillark to the battlefield.

  5. Repeat steps 1 through 4 as many times as you want, and for as much damage to each creature and player as you like!

Buried Alive + Reanimate or Animate Dead or Whip of Erebos | Tutor Kiki-Jiki, Mirror Breaker + Restoration Angel + Karmic Guide Infinite Haste Angels:

  1. Cast Buried Alive and put Kiki-Jiki, Mirror Breaker, Restoration Angel and Karmic Guide in the graveyward

  2. Cast Reanimate or Animate Dead or Activate Whip of Erebos returning the Karmic Guide to the battlefield

  3. Karmic Guide enters the battlefield ability triggers targeting the Kiki-Jiki, Mirror Breaker returning the Kiki-Jiki, Mirror Breaker to the battlefield (Built-in Haste)

  4. Kiki-Jiki, Mirror Breaker targeting the Karmic Guide. When the Karmic Guide Token Copy enters the battlefield, target the Restoration Angel with the Karmic Guide Token Copy enters the battlefield triggered ability, returning the Restoration Angel to the battlefield

  5. Restoration Angel enters the battlefield ability triggers targeting the Kiki-Jiki, Mirror Breaker who is Exiled and then returns to the battlefield, he returns untapped, and he has Haste because he has the static ability Haste built-in

  6. You now have the Kiki-Jiki, Mirror Breaker + Restoration Angel | Infinite Haste Angels Combo in place, so you can continue from there making as many Restoration Angel Token Copies as you like and attack each player with 1,000,000 Restoration Angel 3/4 Flying Haste Tokens

These are all the combos I have (I used to have more but honed in on these). Kiki-Jiki, Mirror Breaker + Restoration Angel is the primary combo, and Reveillark is usually more of a Mid-range game strategy. A Razaketh, the Foulblooded usually can pull enough mana sources and Buried Alive to active that combo.

If you need any help understanding the "Synergies", "Maybeboard Synergies", or "Alternative Synergies Considered (But not used in this deck)" please let me know I will be happy to explain.

When I had Adarkar Valkyrie in the deck I played these, but I found I didn't need the extra combos, and Adarkar Valkyrie doesn't work properly with Kaalia of the Vast because it enters tapped, and her ability required .

Kiki-Jiki, Mirror Breaker + Adarkar Valkyrie + Goblin Bombardment | Infinite Damage

Karmic Guide + Adarkar Valkyrie + Lightning Greaves or Dragon Tempest + Goblin Bombardment | Infinite Damage

Adarkar Valkyrie + Aurelia, the Warleader + Goblin Bombardment | Infinite Combat Phases

This is a very simple 2 card combo, but I found the converted mana cost WAY to high for a turn 3/4 win:

Sanguine Bond + Exquisite Blood + Damage or Life Gain | Infinite Damage + Life Gain

A common combo in Kaalia of the Vast is:

Hellkite Charger or Aggravated Assault + Sword of Feast and Famine | Infinite Combat Phases

Cheers.

shrapnel_ on Legacy Goblin Tribal

1 week ago

Why Manic Vandal over Tuktuk Scrapper? I see it is 1 CMC less, but if you ran 4x Goblin Warchief like most legacy decks you could easily drop for 1-3 mana in most games, or just Vial it in. Plus, it won't go to the bottom of your deck with a ringleader drop pull.

Krenko, Mob Boss is a 1x staple for most decks now.

You don't see many decks in this format running Warren Instigator since it an RR and there are much rougher choices for a 2 drop for goblins I think like Mogg War Marshal, or obviously Goblin Piledriver.

I think Grenzo, Dungeon Warden is a bit slow, but Grenzo, Havoc Raiser as a 1x will start popping up in legacy decklists soon.

I agree with the above comment that Goblin Grenade is not good in legacy. I do however, think a 1x Legion Loyalist is worth it to give your other goblins great buffs as a 1 drop, especially piledrivers.

Boggart Mob can get pretty out of control and lets you retrigger matrons and ringleaders with a sac mechanism like Goblin Sledder or as most decks run, 1x Skirk Prospector. This isn't a popular choice, but worth considering. I run it in my RB goblin deck, but thats for casual. The champion effect of Lightning Crafter has the same retrigger potential.

Frogtosser Banneret could help you reduce costs of some of your goblins just like a Goblin Warchief, but you have neither. I think these are important for tribal goblins (most run warchief over frogtosser for the haste/monored).

1-2x Ancient Tomb seems to have dropped off most top8 decklists, but I like running 2 in mine. I run Food Chain Goblins and dirty kitty though, so my mechanic is different (and more vulnerable, but faster) than vial gobs.

Kiki-Jiki, Mirror Breaker is nuts.

Consider Terminate or Gempalm Incinerator or Tragic Slip even for removal.

As for the sideboard, many people like running Krosan Grip if they splash with green. Also consider Thoughtseize. I also think that Blood Moon like stated above is great for MONORED in the sideboard if you choose to drop black. I think a 1x Goblin King is nice in the sideboard as well. Red Elemental Blast might help in the side as well.

TaegukTheWise on Roon Blink

1 week ago

I say take out that Flickerform and Rite of Replication out of the deck, Don't get me wrong, they are fantastic cards, but there is really nothing to gain spending 4 mana to blink a singular creature, or dumping 9 mana into something that doesn't win you the game, but only draws attention, I would say yes to that if this was a voltron build or a control shell. Roon is a creature based deck at the end of the day not either of those archetypes.

There are basic lands called Wastes, They are colorless lands that are supremely useful if you are running Eldrazi Displacer, especially since they're basics (you could also be a dick and play Thought-Knot Seer like me). If you ran either a couple more basics instead of those tap lands or put in the lands like these: Scattered Groves, Irrigated Farmland along with shock lands and/or the buddy land/tango land from BFZ, you can get rid of those top deck duds known as signets and run something more useful, like Swords to Plowshares or Path to Exile. You should also run Solemn Simulacrum instead of wood elves based on how many basics you are playing, you could turn this into a hyper ramp deck on the side that's immune to Blood Moon and Back to Basics You could also take out that caravan and put in the ever useful Commander's Sphere, at its worst it can get you a card.

If you are really worried about torpor orb (which we Roon player's ALL should) Then I recommend this removal: Naturalize, Disenchant, Krosan Grip, Return to Dust, Angelic Purge, and my personal favorite, Bant Charm. Why bant charm? It does everything. It can take care of a pesky artifact (torpor orb) it moves a creature to the bottom of their owner's library (torpor orb on a stick: Hushwing Gryff, and Tocatli Honor Guard), and can hit an instant that you don't want to see, it's just good. Get that birthing pod ASAP. Paired with your deceiver exarch, Derevi, and felidar you can pod again and again! I'd say take out that extra blink, its not that necessary. Those instant and sorcery spells that blink do nothing on an empty board state, where restoration angel can be a blocker. Throw in more counterspells, they do more in top deck mode anyway.

Value is good, but it really means nothing if you can't kill someone, let alone the rest of the table, armada wurm is good, but you could do better! Trostani's Summoner, Hornet Queen, and Avenger of Zendikar are fantastic threats by themselves, but what if I told you they had an exceedingly powerful interaction with Cathars' Crusade? I'll let that one sink in.

Some of the cards in the sideboard should be in the main deck, Thragtusk's leave the battlefield trigger gets around torpor orb, so you can still have a 5/3 and 3/3 team of beaters ready to kill the orb player (even if you can't gain that 5 life). There are even creatures that only benefit from leaving the battlefield, such as Nevermaker, or Meadowboon, and Reveillark recurs your whole deck as it stands when it leaves, and if you add the aforementioned summoner and hornet queen you can recur game enders, it can even go infinite with karmic guide and a sac outlet, like Ashnod's Altar, which I think you should be running anyway. Find a way to put in Prime Speaker Zegana, Duplicant, Mystic Snake, and Reclamation Sage into the deck, because they are way too good not to be played in your deck, let alone any Roon deck! You also won't need cards like Oblivion Ring if you have Thought-Knot Seer, reveals a hand and exiles a thing forever instead of having the risk of having it come back, and it's leave the battlefield trigger can make an ally! Day of Judgment hoses you just as much as the guy you are trying to punish, especially with how little recursion you are running. If you are scared of an out of hand board state get Duplicant or Fiend Hunter instead. I find Mirror Entity something I don't play, it doesn't give me value when it comes into play, and I need to pump mana into it to be good, I find myself using that mana to play more blink targets rather than the entity. You could also throw in another Planeswalker that actually benefits this decks overall game plan very well: Kiora, Master of the Depths, she untaps Roon, can get a creature or land we need, and if you ultimate her, gives us targeted removal when we blink our value creatures!

And for my final recommendation I point you towards the Minion Reflector, this baby does everything you could ever want. Doubles your ETB triggers (and LTB triggers depending) and gives you a disposable minion that can swing in with no repercussion! It can also go infinite with Reveillark, karmic guide, and Ashnod's altar to make an infinite army like Kiki-Jiki, Mirror Breaker. If you want more suggestions just ask, or check out my Roon list for reference!

shrapnel_ on Gobos!!!!

1 week ago

Grenzo, Dungeon Warden kind of seems like a slow gamble for the format.

Kiki-Jiki, Mirror Breaker+Lightning Crafter+Skirk Prospector=infinite damage combo.

I think that Legion Loyalist could be a good 1x for you (maybe replace a Skirk Prospector? Give those Goblin Piledrivers trample and stop chump blocks.

Grenzo, Havoc Raiser is worth considering imo. I think 1x of him will start popping up in legacy decks.

I like and run 2x Ancient Tomb, but people who play gobs have mixed feelings about them.

Boseiju, Who Shelters All?

Boggart Mob can get pretty out of control with Krenko, Mob Boss and the champion effect lets you retrigger a creature like Goblin Matron or Goblin Ringleader. Same with Lightning Crafter.

Sparksmith used to be popular for larger removal, but he hurts like hell. Might save you against reanimator decks and the like since you get more than one use out of him, unlike Gempalm Incinerator.Looks like fun!

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