Front:Ulrich of the Krallenhorde Flip
Ulrich, Uncontested Alpha
Legendary Creature — Human Werewolf
Whenever this creature transform into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.
Ulrich, Uncontested Alpha Discussion
7 months ago
I see your point about Duskwatch Recruiter Flip, but not only do I think he's still totally worth a spot in your deck, I think you'd do well by adding another one. Not only is his creature cycling a good mana sink (without hurting your ability to flip, which is fantastic), but his transformation is also really great considering you run Ulrich of the Krallenhorde Flip. Getting him out on turn 4 is really great in terms of aggro and pressure.
This deck already ensures you get trample, so I think for the sake of speed, you could trade out Breakneck Rider Flip for Kessig Prowler. Waxing Moon is great for him- Kessig Prowler is one of the only (EMN) werewolves I'll actually stand up for.
Overall, I enjoy your dedication to trample and vigilance! Fun stuff my man
11 months ago
I know it doesn't answer all of your question, but you can see all the EMN cards so far here.
I'm sure the Meld cards might be tricky, but when you get a spare moment (har!), I'd really appreciate it if you could connect the remaining Werewolves to their back faces:
- Conduit of Storms → Conduit of Emrakul
- Shrill Howler → Howling Chorus
- Smoldering Werewolf → Erupting Dreadwolf
- Tangleclaw Werewolf → Fibrous Entangler
- Ulrich of the Krallenhorde → Ulrich, Uncontested Alpha
Thinking about the Meld cards, maybe you could just connect the front and back faces too. We know they don't actually Transform, but it would be a fine work-around.
11 months ago
Finally catching up on comments ...
Thanks much, and oooops on the extra Game Trail! :-)
Thanks much for the feedback on the number of lands. I had it pretty set last season with 22 Lands and a lower curve, and I was hoping to get by on bumping it up to just 23. I've been kind of going back and forth on whether that's enough or if I want 24. So again, thanks!
I'm so glad to hear the deck was performing for you! And yeah, like Rasanck says, if you cast Borrowed Hostility (or any single spell with multiple modes) and target multiple Creatures, Zada/Mirrorwing's ability will not trigger.
In addition to the points qrjusz lays out, longtime readers of this thread know Lambholt Pacifist Flip as my favorite card in SOI and IMO one of the best two-drops in Standard. So a card would have to be unbelievably good to pull Pacifist out of the deck. And while Ulvenwald Captive Flip definitely has a place in a Wolven Ramp deck (shamelessly, one like my Eldrazi Wolf build, I think this deck needs the Pacifist much more.
Thanks much for the kudos. And to pile on to what AXMANER said ... like I say in the Strategy and Card Choices section (and above in Post #3): There is no crazy interaction if both Zada, Hedron Grinder and Mirrorwing Dragon are on the battlefield at the same time. The key piece is "Whenever you cast [a spell] that targets only ~ ... copy that spell for each other creature ...". For example, if you cast an Instant or Sorcery that targets only Zada, you copy the spell, targeting Mirrorwing. But since the second spell is copied rather than cast, Mirrorwing's ability won't trigger too.
Yeah, Vildin-Pack Alpha Flip and Ulrich of the Krallenhorde are really good together. But you end up with a 10/10, not a 14/14. It woks like this: Ulrich ETBs and can target himself, so he gets +4/+4 until end of turn. Then you may transform Ulrich, using Vildin-Pack's triggered ability, which gives you Ulrich, Uncontested Alpha, now a 10/10. But please note Ulrich reads "...or transforms into Ulrich of the Krallenhorde...". So transforming into Uncontested Alpha does not trigger an extra +4/+4 ... that ability only triggers when he flips back.
I ran Westvale Abbey Flip for a little while last season and liked it OK, but I found that I either had TONS of Creatures available (which made it easy to transform, but kind of a win-more) or I had very few creatures available (which made it really touch to transform, and SO painful when it invariably got hit by a Clip Wings or whatever.
Still though, it's worth a re-look for sure; thanks much!
Thanks again to you all!