|Commander / EDH||Legal|
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|Modern Masters 2017 Edition (MM3)||Mythic Rare|
|Innistrad (ISD)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Liliana of the Veil
Planeswalker — Liliana
+1: Each player discards a card.
-2: Target player sacrifices a creature.
-6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
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Liliana of the Veil Discussion
9 hours ago
Aggro, hands down. You aren't going to out midrange traditional Rock variants...you're just playing a worse version of the deck at that point.
Build around Collected Company. Flipping over Captivating Vampire, Stromkirk Captain, Drana, Liberator of Malakir, or Olivia, Mobilized for War is scary. Even flipping over Blood Artists can represent lethal.
One of my buddies at my LGS plays CoCo Vampires (hilariously dubbed "Count Chocula") and has a lot of success with it. Bloodghasts are really hard to get rid of, while Collected Company floods the board. It makes it really hard for your opponent to boardwipe. I think he's strictly in due to budget, however.
I'm not sure on his exact list. I think it's something like:
4x Blood Artist
2x Captivating Vampire
1x Drana, Liberator of Malakir
2x Gatekeeper of Malakir
4x Gifted Aetherborn
2x Guul Draz Vampire
4x Kalastria Highborn
1x Kalitas, Traitor of Ghet
4x Vampire Lacerator
2x Vampire Nighthawk
2x Viscera Seer
I'm not 100% sure this is his exact list, only from what I can recall playing against it.
15 hours ago
What about Eldrazi Temple? You are playing only eldrazi creatures after all
Liliana is really useful? I mean you are not playing around zombies, if you are not on a budget you could switch to Liliana of the Veil instead.
Hope it can help
1 day ago
1 day ago
Hi, Hunson_Abadeer ! The play style is one of the most fascinating for me!I left a 5th fetch in the deck thinking more about revolt than deck thinning, but this Oboro, Palace in the Clouds tech is definitely better suited for that! Ill try it next FNM.
Ive considered the discard spells, but for now im trying to focus more on counterspells, although most lists do have in fact between 3-6 discard spells maindeck. I couldnt resist putting Collective Brutality in due to its versatility though. I will probably play with more discards in the future when my experiments with the archetype move more towards Liliana of the Veil.
2 days ago
Feast of Blood needs 2 vamps in play to kill 1 card. Even if you have 2 low costed vamps, that's turn 3 earliest if they both survive. With Bolt, Path and Push being so omnipresent in Modern, Feast is seriously unreliable, especially since it's a sorcery and not an instant.
Sorin really isn't played at all in this format, unlike EDH where he was almost banned at one point. He was really good in original Zendikar standard, and was a one-of in the deck that won 1st place world that year (UB control, though vamps made top 8). In Modern he's too much mana to cast in midrange, he's the wrong color for ramp aggro which is usually GR, he doesn't fit into Tron unlike Karn or Ugin and control runs 3-4 Bob (Dark Confidant). If you want an amazing planeswalker, though she's expensive and more midrange-y anyway, one of the best cards in the format is Liliana of the Veil or not far behind, Liliana, the Last Hope. If You wanted a budget alternative that's still admittedly a little slow, there's Ob Nixilis Reignited, but 5 mana in vamps is really pushing it unless the card is seriously gamebreaking like Voldaren Pariah or back in the day Malakir Bloodwitch.
By the way I just realized the new set coming out has Vicious Conquistador who is literally a better Pulse Tracker.
My recommendations for an aggressive monoblack list in terms of creatures is something like: 4 Vampire Lacerator, 4 Vicious Conquistador, 2 Viscera Seer, 4 Bloodghast, 4 Gifted Aetherborn who I've dubbed Vampire Nightpenguin, 4 Gatekeeper of Malakir, 2 Captivating Vampire, 4 Vampire Nocturnus, 1 Kalitas, Traitor of Ghet, 1 Sanctum Seeker, 1 Asylum Visitor. If space is too tight cut the captivatings and visitor and lower Aetherborn to 3. This is similar to my first build, and has a pretty low curve lending way to speed and damage. Seers are here to ensure consistency for Nocturnus and get you the topdeck you need in an emergency as they can sac as they block.
Fetch lands do a lot actually. A land you pull from your deck is a land you're not topdecking at a critical moment when you really don't want one. They also let you double dip on Bloodghast and provide incentive not to chump block him. They also let you shuffle your deck for Nocturnus if you topdeck a land, which are cololess due to no mana cost.
3 days ago
Before anything thanks for taking time to post a reply!
This deck is not built to be played as a Blood Moon list with Madcap Experiment - if that was the goal, i would ditch Platinum Angel without a second thought, to play Platinum Emperion.
The deck is a combo/prison deck built to abuse Platinum Angel
So lets take pros, and cons compared to the emperion:
- if the creature leaves the battlefield there is a big chance of game loss on the spot.
- it dies to Dismember
- deals less damage when it gets in
+ has flying to prevent getting chumped
+ prevents game loss to infect counters (that is relevant due to Inkmoth Nexus)
+ can win by "milling", after the enemy gained infinite life
+ Pact of Negation becomes a free counter
+ Glorious End - "the jank" - becomes Time Walk / exile the stack if i have angel in play by next end step.
+ Earthquake becomes Bonfire of the Damned when the angel is in play
Otherwise Earthquake is just a boardwipe, that costs me life, and one that can be redirected to planeswalkers, but i would not call it bad due the combination of being able to cripple decks that go all out on the board early, and being a late game win condition.
I agree that Abrade looks as questionable as a card can get - if we are talking about modern.
However its a must have for me to have ways to deal with Grafdigger's Cage & Aether Vial. The problems caused by the former are pretty obvious, the latter creates enormous problem by putting in play stuff like Flickerwisp or Harbinger of the Tides.
I play abrade because its the cheapest creature removal that doubles as artifact destruction in colors of the deck.
There may be an argument to replace some of them with Kolaghan's Command - but i fail to see how Lightning Bolt could fill the same role.
I am also really curious what is behind your judgement regarding Pieces of the Puzzle - in my opinion its one of the best cards that have been printed lately. And its exactly what i want to do on turn 3.
Drawing my counterspells, or madcap experiments, to cast when i get to 4 mana on the next turn. And it can be recast with our good old friend Snapcaster Mage for 5 mana.
So Glorious End...
Time Walk, or countering Emrakul, the Aeons Torn, Supreme Verdict, or all copies of Grapeshot from the stack, or the Liliana of the Veil's -6 when the opponent cashes in, is not something i would call "jank", or unplayable.
Of course that is only my humble opinion.
3 days ago
Like the direction your deck is going but I do have some suggestions for the counter spells you are running. I think you should definitely be running Forbid and Lapse of Certainty. I think when you can afford it most certainly work in Liliana of the Veil.
3 days ago
You have a bunch of really good cards in here, Liliana of the Veil and Tarmogoyf being the obvious omissions, but I think you're aware of that already. Mishra's Bauble will help you get delirium for other cards you should add, like Dark Confidant and Grim Flayer, and boosts your Goyfs