Thalia, Heretic Cathar

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Rare
Promo Set (000) Rare

Combos Browse all

Thalia, Heretic Cathar

Legendary Creature — Human Soldier

First strike

Creatures and nonbasic lands your opponents control enter the battlefield tapped.

Thalia, Heretic Cathar Discussion

Catpocolypse on Company! Attention!

22 hours ago

Splashing Green might very well be worth it. You get access to powerful cards like Tireless Tracker , Dromoka's Command and Hardened Scales as well as the ever popular and wonderful Collected Company . You also get access to card draw and acceleration, Harmonize and Birds of Paradise / Noble Hierarch respectively.

Thalia, Heretic Cathar is basically Authority of the Consuls but a human with all the benefits. You could also look at Abzan Falconer to turn your creatures into game ending threats.

Jund_Machinist on Tajic, Blade of Fuck You

5 days ago

Boros is a pain to brew lol, too much shit to cram in ;-;

Spell limiters

Eidolon of Rhetoric , Rule of Law , Ethersworn Canonist

Godo Snaggers

Thalia's Lancers

Creature killers

Linvala, Keeper of Silence

Artifact Killers

Kataki, War's Wage

Creature (and other) tappers

Loxodon Gatekeeper , Thalia, Heretic Cathar , Blind Obedience

Nice Big Colored Manarocks

Gilded Lotus

Fuck counters and shit

Price of Glory

Card Draw

Mask of Memory

Stax

Torpor Orb , Winter Orb , Trinisphere

Pewpew

Boom , Epicenter

Rest in Peace combo

Helm of Obedience , Clock of Omens

andriygoblin on Tokens

1 week ago

I wouldnt focus on Vanquisher's Banner . It will make your Mana curve hard to reach. On the other hand Mentor of the Week is a great addition. I personally love that card. Also you can look into Tocatli Honor Guard and Thalia, Heretic Cathar and Thalia, Guardian of Thraben for sideboard, and main board Conclave Tribunal and Radiant Destiny . For more card draw Ranger of Eos , Survival Cache and Bygone Bishop

dingusdingo on Flex

1 week ago

Nice deck! A lot of neat combos tucked in here. I have some suggested edits for you though!

Mouth of Ronom is a card you could very easily run. Green doesn't have a lot of targeted removal, and the opportunity cost for playing it is extremely low. If you swap your forests for snow covered forests, you're golden

I'm confused why you're running a fetchland at all. You don't need color fixing, and the deck thinning is extremely marginal when you consider how much it can slow you down against cards like Root Maze Back to Basics Thalia, Heretic Cathar Blood Moon Magus of the Moon Frozen AEther Kismet

Some of the card draw you run is pretty inefficient or extremely expensive. I'm specifically looking at Seer's Sundial and Sandstone Oracle . Sundial costs you 6 mana for the first card, while Sandstone is always dependent on opponents hand sizes for card draw, making it unreliable (and also costing 7 mana). I'm also not a huge fan of Sea Gate Wreckage but the opportunity cost for running it is extremely low. Have you considered Memory Jar or Howling Mine ? With your massive mana production Memory Jar could allow you to draw 7 and dump your entire hand. Howling Mine will accelerate your draws much earlier, although it is symmetrical. Beast Whisperer could be a good replacement if you don't want to give advantage to opponents, you certainly run enough creatures to justify. Life's Legacy is also a solid choice, especially since you're already running Greater Good

You run quite a few basic land tutors, some of them pretty low card quality. When you have access to Gaea's Cradle and Nykthos, Shrine to Nyx , why are you spending mana and card resources looking for basic lands? Specifically looking at Cultivate Kodama's Reach Nissa's Pilgrimage Seek the Horizon Journey of Discovery and Yavimaya Elder . If you ran fewer than 40 lands in this deck, you probably wouldn't have to run so many cards to deck thin to help your top deck, you could pretty easily cut to 34-36 lands. I'm also not wild about the very high CMC Hour of Promise , but it does search for non-basics. I'm also not very hyped about Tempt with Discovery , if you are playing against even mediocre or up skill level opponents you will be paying 4 CMC to search for one non-basic land. You're only getting more than one land off Tempt against bad players, or against players who can drop a Gaea's Cradle or other super value land against you.

Speaking of ramp, you should consider running Priest of Titania as well as Karametra's Acolyte . Currently you are very vulnerable to Armageddon and Ravages of War , two cards that see play in stax decks (as well as others). Having Ramunap and Crucible is a good choice, but you won't have access to those every single game you get hit by Armageddon. You should really consider mainboarding Carpet of Flowers as well, its virtually guaranteed someone will be running blue in a pod of 4, and it will let you hit turn 2 Azusa, and provide more value as the game goes later for very small investment.

On the topic of Stax, your deck is super vulnerable to getting caught. Almost all your draw is 3+ CMC, you have basically no removal, and you run a barebones 0/1/2 CMC ramp package. Thorn of Amethyst Sphere of Resistance Winter Orb Static Orb Thalia, Guardian of Thraben Lodestone Golem all cause immense problems for your deck. I understand that if you start your draw engine, you can escape from underneath them by dumping lands with your commander, but what do you do if one of those stax pieces lands on turn 1? Going fast works against stax, but there's no way you're going faster than a deck that runs the full suite of 0/1/2 cmc artifact ramp (which most stax decks do). You aren't going fast enough to threaten a win on turn 3, so you need to include removal. Having no removal is also a huge problem when beatdown is your wincon. What do you do against Moat ? Or Island Sanctuary ? Or Solitary Confinement ? A single piece of removal in the form of an 8 cmc creature is just not gonna cut it against real decks.

I would also recommend casting a really critical eye towards anything 5+ cmc. Cards that cost that much that don't actively win or directly lead to winning are most likely not worth the mana investment or the card space, even though you are a deck that ramps mana and draws cards. To put it in other terms, there are better things you could be doing with that mana. Your primary win con costs 10 mana to cast, 20 more to use, for a whopping 30 mana. Its forcing you to run pretty low quality cards like Mana Reflection and Zendikar Resurgent to get to that absurd amount of mana, on top of 40 lands. Running lower CMC spells will allow you to free up those expensive CMC slots that only enable you to play other expensive spells.

A couple more cards in specific you should reconsider Akroma's Memorial Ring of Three Wishes . Memorial you can replace with Lightning Greaves as a haste enabler for Craterhoof Lines, and Ring happens to cost you 10 mana to get a single card to hand, 15 for 2 cards, 20 for 3 cards, which we would call inefficient.

Would recommend Staff of Domination , especially if you include Priest of Titania or Karametra's Acolyte . Opens up lines for infinite mana and drawing your deck, or just provides a solid dump when you have too much mana and nowhere to go. I would also recommend Eldritch Evolution as another strong tutor. Uncage the Menagerie and Weird Harvest are a bit lower quality, but potentially what you're looking for as well. And I can't stress enough, add some removal to your deck. There are plenty of hyper efficient 1/2 cmc removal spells in green, as well as creatures that pack removal on ETB, which combines well with all the green tutors you run.

Kjartan on Mono White Flicker Vial

2 weeks ago

Remember that Thalia, Heretic Cathar doesn't affect basic lands, so there is no benefit with Field of Ruin but it still works well with Flickerwisp when targeting a nonbasic land, except how does that work with shocklands? of I just read on a Judge Forum that they enter tapped no matter if they payed 2 life! NICE

Kjartan on Mono White Flicker Vial

2 weeks ago

Thalia, Heretic Cathar works really well with Flickerwisp 'ing your opponents lands or creatures on your end step as the land or creature will re-enter at the end of their turn and remain tapped during my turn, cutting them of mana for distruptive instant spells or blockers. :) I might wanna add an Eiganjo Castle if I add more Thalia's
Makes Field of Ruin a great choice as well (instead of Tectonic Edge

Catpocolypse on Boros Can-O-Woopass

1 month ago

Here are my thoughts. -2 Lightning Strike and play a playset of Lightning Bolt .

I know I always say this, but splash Green. -2 Shock and -1 Tajic, Legion's Edge and -1 Aurelia, Exemplar of Justice for 4x Hardened Scales . It is risky to have too many copies of a leHendry creature because they could turn out to be dead weight and frankly Hardened Scales could be such a powerful card in thus deck.

If you end up splashing Green, I'd recommend Collected Company and of you dont, both Abzan Falconer and either Thalia ( Thalia, Heretic Cathar and Thalia, Guardian of Thraben ) would probablyou work in this deck.

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Thalia, Heretic Cathar occurrence in decks from the last year

Modern:

All decks: 0.08%

Commander / EDH:

All decks: 0.04%

White: 0.63%