Hazoret the Fervent

Hazoret the Fervent

Legendary Creature — God

Indestructible, haste

Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.

, Discard a card: Hazoret deals 2 damage to each opponent.

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Trade

Have (2) abby315 , metalmagic
Want (1) journeyborn

Printings View all

Set Rarity
Amonkhet (AKH) Mythic Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Hazoret the Fervent occurrence in decks from the last year

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.0%

Hazoret the Fervent Discussion

Scallywallwest on Jund in pioneer

1 week ago

Hey, I was looking this deck over again, and I noticed that you could really improve the consistency here. You're leaning really heavily on black for removal, (you need to fix your land base to accommodate this, getting rid of some forests or so) and you have a lot of instances when you only have 1-2 removal spells of a certain kind. I'd suggest taking out the 1 Eliminate for a 3rd Murderous Cut, perhaps sideboarding Broken Bond, adding in a 3rd copy of Duress and a second copy of Dreadbore for that.

To help out your combo with Hazoret the Fervent + Rotting Regisaur, you may want to add in some more Cathartic Reunions. And, if, during our m21 draft, you pull a Grim Tutor, that would help you greatly. I'd also be willing to trade for it, just saying.

nUKe13 on nUKe13 Mardu PyroTokens

3 weeks ago

PeachJuice112233 thanks for the comment!

Yidaro, Wandering Monster is nice for long drawn out games that we have difficulty closing. Also, the cycle is nice.

If you don’t like Yidaro, Wandering Monster, replace it with 2 Bedlam Reveler, 1 Ox of Agonas, and 1 Hazoret the Fervent. That’s what I had before. It’s experimental.

As far as Path to Exile, it competes against Blood Moon; they don’t play well together, and I think Blood Moon is more valuable. It’s a meta call, and also depends on how the rest of your deck is built. If you run Path to Exile, I would consider Dreadhorde Arcanist to continually abuse it.

the__odysseus on Medium Gruul?

2 months ago

I'm definitely not a very enfranchised player, but I built a similar deck- Najeela, the Blade-Blossom is bonkers. Thrun, the Last Troll is the bane of all control players. I think Lightning Bolt should be in here. I'm a big fan of Hazoret the Fervent. Blood Moon and Magus of the Moon END GAMES. I like Dragonlord Atarka. My version was little heavier on dorks, and really relied on the three drops in the deck. Scavenging Ooze is really good, I think it deserves a slot. Dire Fleet Daredevil never gets the love she deserves, but this is an excellent home for her.

Oloro_Magic on Help needed with SkredRed build

4 months ago

Hey!

First off welcome back to modern, it's been a while I see and yeah... things haven't been too kind to Skred Red, first off I will say that the current lists are likely temur now, here is an example:

https://www.mtggoldfish.com/archetype/modern-temur-midrange-165516#paperTEMUR MIDRANGE

That's just to give you an idea of where snow as an archetype has gone nowadays but let's talk about classic skred red. Basically you want to get yourself 4 Arcum's Astrolabe right away, the card quite frankly is broken, it replaces itself and ups your skred snow count right away. Here is a list from MTUgin that I am a fan of:

MTUgin's Deck

Lands

2 Frostwalk Bastion

2 Scrying Sheets

18 Snow-Covered Mountain

Creatures

2 Eternal Scourge

2 Seasoned Pyromancer

1 Hazoret the Fervent

2 Stormbreath Dragon

Planeswalkers

1 Chandra, Acolyte of Flame

2 Chandra, Torch of Defiance

2 Koth of the Hammer

Spells

4 Lightning Bolt

4 Skred

3 Anger of the Gods

Artifacts

3 Relic of Progenitus

4 Arcum's Astrolabe

4 Mind Stone

1 Ratchet Bomb

Enchantments

3 Blood Moon

Sideboard

2 Goblin Rabblemaster

3 Simian Spirit Guide

2 Chandra, Awakened Inferno

2 Shattering Spree

2 Pillage

2 Pithing Needle

2 Dragon's Claw

That list can use a lot of work, for example I think Blast Zone is likely just better than the ratchet bomb, and another little Chandra could be played, but it should give you something to work from. Skred right now can be a little weird, Primeval Titan decks are very good right now meaning being the Blood Moon deck isn't a bad place to be, but you really do lack any meaningful sideboard cards. I'd probably cut the SSG's for Damping Sphere which is also good against titan and storm. If your meta turns out to be a ton of titan you should be decently positioned otherwise one of skred's biggest problems in this day and age is what is becoming the end all and be all of the modern format and that is game actions per turn. Skred has a very low count on this and thus is inherently behind decks like amulet or urza which are doing many things a turn. Now, again Blood Moon can just win games but it is a concern. The temur build solves this problem some but is a very different deck.

As for having to buy new cards, its a reality all us modern players have had to face, 2019 produced a LOT of staple cards: Wrenn and Six, Teferi, Time Raveler, Urza, Lord High Artificer, Arcum's Astrolabe, and Oko, Thief of Crowns to name a few. In a way Skred has a lot less than most decks so there is that to look forward to I guess. My advice to you though is just cast moon, you can update as you go, moon will steal you games while you do. If I were you I would prioritise the Chandra's and Seasoned Pyromancer both seem good here. Let me know what your meta looks like I'd be happy to help you out with a sideboard!

Good draws!

Heliogabale on "Burn everyone!" B/W/R - Pillow Fort Bleed

5 months ago

Very cool deck!

If you are going to run only one indestructible creature, I would go for one that you can play easily and that you can actually use to burn enemies, like Hazoret the Fervent or revert to the Stuffy Doll, which was infinitely better than the Colossus.

Is it a choice not to have Exsanguinate?

Braid of Fire could be great here, enough to run Pyrohemia.

Urborg, Tomb of Yawgmoth would add value to you Pestilence and Cabal Stronghold, which should be a Cabal Coffers if you can get one.

I would lose Forsaken Sanctuary, Orzhov Basilica, Orzhov Guildgate, Scoured Barrens, Shambling Vent, Transguild Promenade and replace them with some of these: Command Tower, Clifftop Retreat, Dragonskull Summit, Smoldering Marsh, Luxury Suite, Tainted Peak, Graven Cairns, Fetid Heath and Rugged Prairie.

nUKe13 on nUKe13 Mardu PyroTokens

7 months ago

Piolun I think if we were more token centered, like Aristocrats, then Spark Harvest would be worth it. Right now, in the build, the tokens are more of a side theme. I think if you main boarded Goblin Rabblemaster or used some other token generator, it might be worth it

bankrupt_on_selling those are all great removal spells in our colors that I have used or still use at one time or the other. Fatal Push and Dreadbore are essential right now, with a myriad of planeswalkers and some cheap/big creatures coming from Jund decks. Dreadbore also helps us stay somewhat competitive against Tron based decks. As for Path to Exile , if you forgo playing Blood Moon , I would play 2 copies. Since I have Blood Moon in the side, I took out the Path to Exile , since I don't want to give my opponent basics to negate Blood Moon . The choice is up to you. I personally reverted back to a control/stun Mardu Pyromancer, in which Blood Moon can steal us some games.

YamishiTheWickedOne I LOVE using Hazoret the Fervent . Dog Mom gives us a big, beefy, hasty, indestructible creature that can also burn late. We don't want to see multiple copies, which is why I just play the one. I think she is still Modern applicable, even with more available exile based spells.

JacenSolo29 hmmm... with Lightning Skelemental and the other Rakdos elementals, it comes down to what you want your deck to do. The Rakdos elemental deck is fast and stun heavy, with a crap ton of discard. It can be weak to counter and control decks, and even graveyard hate, but might have an edge to Tron due to speed. I think, again, it's up to you. I wouldn't play them here simply because I want to value with Lingering Souls and Young Pyromancer . Therefore, you would need to change the build here to be, I think, solely Rakdos and hit hard, and hit fast. Unearth is good with Seasoned Pyromancer and the elemental creatures, but doesn't go well with Bedlam Reveler and Hazoret the Fervent . Test it out!

Thank you all for your comments! Sorry that took so long! School got busy, but I'm looking forward to continuing to test this in the new Modern Meta!

maxbiatch on Mono Burn

7 months ago

Kjartan Thanks for the feedback :) I just recently added the Young Pyromancer and haven't been able to test them. I didn't really think about the amount of mass removal I'm playing in the deck tbh. Will definitely fix that. Rituals are mainly there to boost Aria of flames, but maybe relying on that is too much of a gimmick strat. I agree, Arclight Phoenix lost so much power with the ban of Looting. But I thought maybe the combination of Bedlam Reveler , Hazoret the Fervent and Thrill of Possibility was enough to give it a try. But the Prowess attempt looks promising as well (as well as cheaper). I think I will try to go for the Prowess one first and see what it feels and plays like. For that I'll most likely forego the mass removal but keep something about 2 rituals (to boost Prowess if in a pinch) and maybe ditch Aria of flames so I can play 4 Monastery Swiftspear , like 2 Soul-Scar Mage and 2 Light Up the Stage s.

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