Hazoret the Fervent

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Mythic Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common

Combos Browse all

Hazoret the Fervent

Legendary Creature — God

Indestructible, haste

Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.

, Discard a card: Hazoret deals 2 damage to each opponent.

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Hazoret the Fervent Discussion

Suns_Champion on Laughing As The Kingdom Burns

2 days ago

Sweet deck! Love the simplicity and the attempt to make EDH games shorter! Shorter games = time for more games haha

How's Hazoret the Fervent working out for you? is she worth the price?

I'd love it if you could give me some tips on mine! OH LORD JESUS IT'S A FIRE! | Neheb EDH

Entomo on Hanuhkkah Miricle

3 days ago

I get what the card does, I'm saying that it's addition doesn't make the deck more consistent or powerful. faith + oil is already a soft lock on the game if you can keep everything else under control.
Why add in a card that doesn't get you the win any faster, is really dead on its own, isn't good in multiples, has to be played BEFORE oil...... Just not feeling it, or the Ghirapur Orrery, Still thinking about Hazoret the Fervent.

PeeBee on Ifnir Black

5 days ago

----- Mainboard creatures -----

I agree with bewarekraken and the Kitesail Freebooter isnt a great aggressive creature and you should probably change this into x4 Glint-Sleeve Siphoner Then I feel your creature base is basically done and looks good.

I think you should drop the green splash, even though i like the Driven / Despair here, I feel with the Glint-Sleeve Siphoner and Ruin Raider you'll have enough card draw anyway and its a card you wouldnt want to be flooded on. This will open up x4 spaces where you could add any of the following which would work well with your deck:

Aethersphere Harvester x1/x3 - Gives you a way to utilise your 1 drops later in the game and provide flying threats (and additional lifegain against aggro)

Yahenni, Undying Partisan x2 - Haste threat is always good to surprise your opponent with extra damage and this creature is difficult to remove if you can get a field full of creatures.

Bontu the Glorified x1 - A great way to finish out the game by sacrificing creatures to drain life and get in with menace damage.

----- Lands -----

With the above creature suggestions, I would then drop the Forest, Evolving Wilds and Hostile Desert and replace all these with Swamp's as with any aggro deck, an untapped land turn 1-3 is very important to play on curve and to get creatures out quick. There isnt any good alternative lands or manlands out right now so keep it simple.

----- Sideboard -----

As for the sideboard, this is my advice:

2x Battle at the Bridge - deals with Hazoret the Fervent and other indestructible creatures and provides lifegain.

2x Lost Legacy - deals with Approach of the Second Sun, Carnage Tyrant, The Scarab God.

2x Dispossess - deals with God-Pharaoh's Gift, Torrential Gearhulk and other problematic artifacts

4x Duress - really good against the control matchup.

1x Vraska's Contempt - a good catchall card that can deal with any problematic creature or planeswalker.

1x Bontu's Last Reckoning - good card against temur energy, as one of the only things to get rid of a Bristling Hydra, i'm not a fan of the card myself but feel you need to have it in here.

3x Doomfall - good against control but can be used to exile The Scarab God, Hazoret the Fervent, Bristling Hydra and other difficult threats, however the versatility makes this very useful.

Any questions, just ask. :)

Hobbez9186 on Hanuhkkah Miricle

5 days ago

Actually in red theres a God for this: Hazoret the Fervent.

He likes to discard on purpose for damage and always having hands of 2 cards and discarding to him and eventually the Oil means you'll be dealing plenty of damage every turn.

The Orrery isn't right for this build but I love it with Green. I think Hazoret could be really nice here though. You could start the turn with barely any cards, attack with Hazoret and whatever else, then pop the Courier to discard for some triggers and replace cards in your hand to discard what's left and cause more triggers.

Ser1ousGaM3r on Ramunap Schezuan Sauce

5 days ago

So why are you playing Scrapheap Scrounger but you have no black mana? I would suggest replacing it with something like Rigging Runner, Captain Lannery Storm, or even the great Hazoret the Fervent. But I do realize you are trying to keep a budget. Rampaging Ferocidon can be really good too.

PeeBee on Ifnir Black

6 days ago

Just to let you know the comment from bewarekraken isnt entirely correct as Lost Legacy cant target God-Pharaoh's Gift as its an artifact, however i would still add it to the sideboard to remove Approach of the Second Sun, The Scarab God and Carnage Tyrant as hard to deal with wincons.

Also to help aggro ramunap red decks you may want to consider Battle at the Bridge and Essence Extraction and Cartouche of Ambition for the life gain aspect, however battle can also take down Hazoret the Fervent

Murphy77 on Red Deck Wins (Again)

1 week ago

How well would 2 Harsh Mentor do in place of 2 Hazoret the Fervent? I like your addition of Rampaging Ferocidon to your side-board. +1

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