Hazoret the Fervent
Legendary Creature — God
Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.
, Discard a card: Hazoret deals 2 damage to each opponent.
Printings View all
|Amonkhet (AKH)||Mythic Rare|
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
Combos Browse all
|Commander / EDH||Legal|
Hazoret the Fervent occurrence in decks from the last year
All decks: 0.07%
Commander / EDH:
All decks: 0.0%
Recommendations View more recommendations
Latest Decks as Commander
Hazoret the Fervent Discussion
1 day ago
First off welcome back to modern, it's been a while I see and yeah... things haven't been too kind to Skred Red, first off I will say that the current lists are likely temur now, here is an example:
That's just to give you an idea of where snow as an archetype has gone nowadays but let's talk about classic skred red. Basically you want to get yourself 4 Arcum's Astrolabe right away, the card quite frankly is broken, it replaces itself and ups your skred snow count right away. Here is a list from MTUgin that I am a fan of:
That list can use a lot of work, for example I think Blast Zone is likely just better than the ratchet bomb, and another little Chandra could be played, but it should give you something to work from. Skred right now can be a little weird, Primeval Titan decks are very good right now meaning being the Blood Moon deck isn't a bad place to be, but you really do lack any meaningful sideboard cards. I'd probably cut the SSG's for Damping Sphere which is also good against titan and storm. If your meta turns out to be a ton of titan you should be decently positioned otherwise one of skred's biggest problems in this day and age is what is becoming the end all and be all of the modern format and that is game actions per turn. Skred has a very low count on this and thus is inherently behind decks like amulet or urza which are doing many things a turn. Now, again Blood Moon can just win games but it is a concern. The temur build solves this problem some but is a very different deck.
As for having to buy new cards, its a reality all us modern players have had to face, 2019 produced a LOT of staple cards: Wrenn and Six, Teferi, Time Raveler, Urza, Lord High Artificer, Arcum's Astrolabe, and Oko, Thief of Crowns to name a few. In a way Skred has a lot less than most decks so there is that to look forward to I guess. My advice to you though is just cast moon, you can update as you go, moon will steal you games while you do. If I were you I would prioritise the Chandra's and Seasoned Pyromancer both seem good here. Let me know what your meta looks like I'd be happy to help you out with a sideboard!
1 month ago
Very cool deck!
If you are going to run only one indestructible creature, I would go for one that you can play easily and that you can actually use to burn enemies, like Hazoret the Fervent or revert to the Stuffy Doll, which was infinitely better than the Colossus.
Is it a choice not to have Exsanguinate?
I would lose Forsaken Sanctuary, Orzhov Basilica, Orzhov Guildgate, Scoured Barrens, Shambling Vent, Transguild Promenade and replace them with some of these: Command Tower, Clifftop Retreat, Dragonskull Summit, Smoldering Marsh, Luxury Suite, Tainted Peak, Graven Cairns, Fetid Heath and Rugged Prairie.
2 months ago
Piolun I think if we were more token centered, like Aristocrats, then Spark Harvest would be worth it. Right now, in the build, the tokens are more of a side theme. I think if you main boarded Goblin Rabblemaster or used some other token generator, it might be worth it
bankrupt_on_selling those are all great removal spells in our colors that I have used or still use at one time or the other. Fatal Push and Dreadbore are essential right now, with a myriad of planeswalkers and some cheap/big creatures coming from Jund decks. Dreadbore also helps us stay somewhat competitive against Tron based decks. As for Path to Exile , if you forgo playing Blood Moon , I would play 2 copies. Since I have Blood Moon in the side, I took out the Path to Exile , since I don't want to give my opponent basics to negate Blood Moon . The choice is up to you. I personally reverted back to a control/stun Mardu Pyromancer, in which Blood Moon can steal us some games.
YamishiTheWickedOne I LOVE using Hazoret the Fervent . Dog Mom gives us a big, beefy, hasty, indestructible creature that can also burn late. We don't want to see multiple copies, which is why I just play the one. I think she is still Modern applicable, even with more available exile based spells.
JacenSolo29 hmmm... with Lightning Skelemental and the other Rakdos elementals, it comes down to what you want your deck to do. The Rakdos elemental deck is fast and stun heavy, with a crap ton of discard. It can be weak to counter and control decks, and even graveyard hate, but might have an edge to Tron due to speed. I think, again, it's up to you. I wouldn't play them here simply because I want to value with Lingering Souls and Young Pyromancer . Therefore, you would need to change the build here to be, I think, solely Rakdos and hit hard, and hit fast. Unearth is good with Seasoned Pyromancer and the elemental creatures, but doesn't go well with Bedlam Reveler and Hazoret the Fervent . Test it out!
Thank you all for your comments! Sorry that took so long! School got busy, but I'm looking forward to continuing to test this in the new Modern Meta!
2 months ago
Kjartan Thanks for the feedback :) I just recently added the Young Pyromancer and haven't been able to test them. I didn't really think about the amount of mass removal I'm playing in the deck tbh. Will definitely fix that. Rituals are mainly there to boost Aria of flames, but maybe relying on that is too much of a gimmick strat. I agree, Arclight Phoenix lost so much power with the ban of Looting. But I thought maybe the combination of Bedlam Reveler , Hazoret the Fervent and Thrill of Possibility was enough to give it a try. But the Prowess attempt looks promising as well (as well as cheaper). I think I will try to go for the Prowess one first and see what it feels and plays like. For that I'll most likely forego the mass removal but keep something about 2 rituals (to boost Prowess if in a pinch) and maybe ditch Aria of flames so I can play 4 Monastery Swiftspear , like 2 Soul-Scar Mage and 2 Light Up the Stage s.
3 months ago
x12721 Thank you for the advice! I’m making this on a budget, so unfortunately Thoughtseize is out, but thanks for the suggestion of Gray Merchant of Asphodel ! Murderous Cut is a budget alternative for fatal push; being able to exile cards I know I can’t get back and that won’t feed my wincons to kill a creature is a good effect. In my play testing, I never lacked for cards in my grave.
3 months ago
Casual Pioneer Tournament Result 2-2
Match 1 4C Super-friends - Result 2-1 Round 1 was long and painful as he proceeded to play and ultimate 2 Teferi, Hero of Dominaria in addition to 3 Teferi, Time Raveler , 2 Narset, Parter of Veils and an Oko, Thief of Crowns . Round 2 went much better with Noxious Grasp removing the first 2 planeswalkers and finishing off the match with some hasty gearhulks. Round 3 was a wash as he was unable to fix his colours.
Match 2 Versed Izzet Phoenix - Result 2-1 Lost Game 1 to 3 instances of Treasure Cruise which just overwhelmed me with card advantage. Round 2 went much better with Leyline of the Void proving backbreaking for the cheap phoenix plan. Game 3 was very close as I was lucky to have to correct removal for the threats presented. E.g. Declaration in Stone and Cut / Ribbons to remove his Thing in the Ice Flip before it was able to flip. Combustible Gearhulk was a standout hitting the opponent for 17 damage with an amazing blind flip.
Match 3 Gideon Tribal - Result 0-2 This was short and painful as I was unable to really interact with the deck apart from Cataclysmic Gearhulk forcing him to sacrifice an excess Gideon. Abrade was helpful against Heart of Kiran but without one in hand I was just dead.
Match 4 Mardu Vehicles - Result 0-2 This match-up has a very similar problem to the previous game where I was unable to interact with my opponents vehicles Heart of Kiran + Smuggler's Copter , Planeswalkers Gideon, Ally of Zendikar + Liliana, the Last Hope which get around the sorcery speed of most of my removal or even his creatures with Hazoret the Fervent being indestructible.
3 months ago
To start with, your deck is false. Secondly I would remove Brood Sliver for Magus of the Moon to help with your prison strategy, Remove Crystalline Sliver for Blood Moon , Harmonic Sliver for Back to Basics , and lastly remove The First Sliver for Hazoret the Fervent . I would also look to add more sweepers, counterspells and lands.
4 months ago
Honestly, i think i don't see any of these two makes the cut. At 3 CMC as a beater, i prefer Geralf's Messenger or even Rotting Regisaur over Bonecrusher Giant . I like the flexibility of Murderous Rider but the body just doesn't do enough IMO. Furthermore, Unearth can't hits him.
After more playtesting, it's undeniable that we need a faster clock. My thoughts right now is to cut Chandra, Torch of Defiance for a second copy of Hazoret the Fervent and maybe add a one-of Pack Rat . I love Chandra but Hazoret is so efficient in this deck, she is the perfect finisher.