Selvala, Heart of the Wilds
Legendary Creature — Elf Scout
Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.
, : Add X mana in any combination of colors to your mana pool, where X is the greatest power among creatures you control.
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Selvala, Heart of the Wilds Discussion
4 days ago
Mirari's Wake is bonkers good in any deck that runs green and white, and in my ur-dragon deck it has done work. For creature-based ramp, I recommend Sylvan Caryatid, Birds of Paradise, Shaman of Forgotten Ways, and Selvala, Heart of the Wilds. Caryatid and Birds are good early-game ramp pieces, Shaman adds two mana in any color and has a potentially game-ending formidable ability, and Selvala is just straight power as an insane mana dork and a draw engine. Deathrite Shaman is good because you have fetch lands, but I wouldn't recommend it unless other people in your meta run them or if you end up getting all 10 of them. Nature's Lore is more just good ramp, and the lands can come in untapped. Teneb, the Harvester is also good graveyard recursion. Carpet of Flowers is a good card for ramp if your meta runs decks with blue.Aura Shards is really good artifact and enchantment hate. Kindred Boon is a good way of protecting your creatures for pretty cheap. I don't know how you personally feel about land destruction, but if you aren't against it Numot, the Devastator is good at denying your opponents resources if you're a no remorse kind of player. Wasitora, Nekoru Queen is a personal favorite of mine because it costs effectively four mana for a 5/4 flying trampler that can force your opponent to sacrifice their good creatures. Dragonlord Ojutai is a personal favorite of mine because it has protection when it's untapped and lets you filter the top of your deck when it does damage. Sunscorch Regent and Dragonlord Atarka are solid beaters because the regent gets bigger as people play spells and atarka can blow up a few smaller creatures or a bigger one when it enters, and it has trample. I would also recommend a Rhystic Study because having more draw power is never a bad thing, and a Reliquary Tower, even though it taps for colorless. This is more of a personal thing and a meta-dependent thing, but I prefer my removal to be able to hit as much as possible, so I run Beast Within, Utter End, Anguished Unmaking, and Return to Dust for targeted removal and Austere Command and Merciless Eviction for board wipe effects. All of these suggestions come from somebody in a pretty competitive meta overall, as well as someone who likes having powerful decks anyway, so all of the aforementioned cards are entirely based on personal preference on how powerful you like to make your decks. If you like having pretty powerful decks but winning isn't super important to you, there's a lot of cards I wouldn't recommend out of this list, but if you like being one of the most powerful decks at the table then have at it. If you want tips for cards to take out, I can recommend that also, but I dont want to seem like I'm trying to completely change your deck for you because it seems like you've also put a lot of time and effort into yours.
1 week ago
Rhonas the Indomitable or Nylea, God of the Hunt and a great mana producer such as Selvala, Heart of the Wilds can give Pallaida-Mors a power boost. Add Staff of Domination or Umbral Mantle and equip to Selvala for infinite green mana for infinite power pump or mana of any colors for other cards.
1 week ago
If the meta is more creature-based, I'd suggest, Norn's Annex, Kazuul, Tyrant of the Cliffs, Ensnaring Bridge (Keeping your hand at 3 cards so Aurelia, the Warleader can attack, but most things can't is pretty good), AEther Flash, Authority of the Consuls, Sphere of Safety, Lightmine Field (great in voltron), Meekstone, Torpor Orb/Tocatli Honor Guard/Hushwing Gryff (great vs Pestermite/Deceiver Exarch paired with Kiki-Jiki, soulbond like Deadeye Navigator, allies, Jeleva, Nephalia's Scourge, Breya, Etherium Sculptor, Sidisi, Brood Tyrant, Sidisi, Undead Vizier, Selvala, Heart of the Wilds, Craterhoof Behemoth, Derevi, Empyrial Tactician, Mairsil, the Pretender, Reaper King, Sharuum the Hegemon or any other ETB effect.)
1 week ago
Farseek has nothing to search up. Paradox Engine usually puts a real big target on your head. With only 3 mana rocks and 4 mana dorks this deck doesn't seem setup to get much use from it other than pseudo-vigilance.
Selvala, Heart of the Wilds $$ but so good in green beats. It makes that paradox chain creatures with Soul of the Harvest/Elemental Bond On that note Primordial Sage/Garruk's Packleader are other ways to keep your hand full while dropping beaters. They also get the buff from commander.
2 weeks ago
3 weeks ago
I created a deck with the similar strategy to use my commander as a fodder for value (usually by sacrificing it) with Rhonas the Indomitable as commander.
Here are some suggestions for You, all these cards were tested in my deck and proved it's value:
Ulvenwald Tracker - powerful creature removal with Grothama.
Selvala, Heart of the Wilds - just imagine all that mana in Your manapool.
3 weeks ago
Selvala, Heart of the Wilds for big mana,maybe?
3 weeks ago
Of those, I feel Lightning Greaves is the easiest cut, as it isn't in there to protect your general (who does a good job of that anyway) and you have so many threats and tutors for those threats that it doesn't matter if they get removed. In addition, when it's equipped to a creature, you can't target the creature with Xenagos's ability anyway.