Mirri, Weatherlight Duelist

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Mythic Rare

Combos Browse all

Mirri, Weatherlight Duelist

Legendary Creature — Cat Warrior

First Strike

Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat.

As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.

Mirri, Weatherlight Duelist Discussion

TheBloopKing on The Start of a Joke [Kethis Legendary Aristocrats]

2 days ago

can I ask why Anafenza, the Foremost ? sure it puts a counter on another attacking creature. But it stops your creatures from going into your graveyard. Instead, can I suggest Nissa, Voice of Zendikar for its -2?

I would also remove Oath of Kaya and Oath of Gideon as you aren't going to be getting much value out of them. Karn's Bastion does Oath of Gideons job way better, for putting counters onto everything rather than when a planeswalker enters the battlefield. I've also found that the extra counter rarely matters on the planeswalkers. Oath of Kaya doesn't stack, and barely stalls in my opinion. With only 11 planewalkers, I'm not entirely sure what justifies it. Personally would add Mirri, Weatherlight Duelist to control the attacks towards you, and Bolas's Citadel which puts you so far ahead

and since you got Zulaport Cutthroat , why not add Blood Artist and Cruel Celebrant ?

Pongo_Pygmaeu5 on Warrior Queen [Najeela Midrange/Tempo cEDH Primer]

3 days ago

zrob

The plan in these situations is typically to tutor Fire Covenant to clear a path or use Derevi/spot removal to also open a path. Nature's Will is extremely useful in situations where you can only reliably connect with a single creature. Jace, Wielder of Mysteries + forbidden tutor is also a nice plan that doesn't require the combat step.

Possible tech choices are Reconnaissance , Champion of Lambholt or Mirri, Weatherlight Duelist . Reconnaissance is very efficient and lets you amass enough warriors to overcome blockers. Mirri seems okay because she at least interacts with Kiki-Jiki combos. Champion plays to the beats plan but I don't love the fact that it doesn't interact with opponents in any appreciable way.

Farycane on Niv Mizzet, Reborn Master of Theros Gods

2 weeks ago

After some Games I really noticed how hard it is to get Lands in your hand. Since Niv won't ever get you some from the top of your library. Thought of the Borderposts, but I really don't like them. I made some changes for flat draws.

I often got 2-3 Selesnya cards, so I also got closer to have an even amount of cards from every guild. I need to cut one more Selesnya Card for a Gruul card, but guys, this is hard.

Things I took out:

Lim-Dul's Vault - The base idea was, use it in response to the Niv trigger. But most times no mana after he etb's, or I used it already for copy/flicker

Voidslime - Many Colored Symbols, Don't like counterspells that much, still have 1 ability counter in the deck

Terminate

Hanna, Ship's Navigator - No spare mana most of the times. No Artifacts, not a critical mass of enchantments

Turn to Mist - Mistmeadow Witch is a Permanent for devotion, and repeatable

Congregation at Dawn - Like Lim Duls

Brago, King Eternal - Idea was T4 Brago, T5 Niv with flicker. Brago gets removed most of the times.

Flower / Flourish - Since it says basic, no need anymore

Mirri, Weatherlight Duelist - Needed to cut more Selesnya

Growth Spiral - Didn't have a Land very often, Urban Evolution took this slot, maybe worth it

New Cards:

Mortify - Orzhov Removal

Mistmeadow Witch - Upgraded Turn to mist

Underrealm Lich - "Draw" to filter for lands

Pain Magnification - Rakdos Card Advantage, Permanent for Devotion

Utter End - More Orzhov, More Removal

Wear / Tear - Good Boros Removal

Mercurial Chemister - Mostly for the Draw, is a permanent for Devotion

Urban Evolution - Draw and Ramp

Spring / Mind - Draw and Ramp, with 7 card handsize often I need to discard. Aftermath does help there

Notion Thief - Don't know why didn't put him in the first Version. Permanent, Carddraw, Stops opponents

I'm open for tips or help, but keep in Mind everything needs to be Two-Colored Landbase may get an upgrade soon. If the deck works really good I'll swap slow fetches for the good ones.

goldlion on What would an "anti-Selesnya" Selesnya ...

1 month ago

Goal

The idea here is to explore ways to make an "Anti-Selesnya" Selesnya deck. Selesnya is usually an aggressive go wide/tall strategy. It's about strength in numbers and size, the whole, together, life, death by attacking. So, I want to make one that explores the contradictions to this - sacrificing & recursion, control direct damage, and I'm open to whatever else.

I'm thinking Mirri, Weatherlight Duelist for as the commander because she's an automatic pillow fort. There's also some fun tappy/untappy shenanigans in these colours one could get into.

Any ideas? What could be the core of it? What would be needed to make it work?

Here's a short card list I started, so far.

Patryn on Najeela and the war bound

2 months ago

A couple more thoughts in addition to my thoughts above.

Cathars' Crusade is a math nightmare but it's way better than Door of Destinies. I don't play this but if you like pumping the team up it is one of the best ways to do it.

Fire Covenant is a selective wrath to clear the way for your attacks and you can easily regain the life by activating Najeela.

Mirri, Weatherlight Duelist combined with a source of Menace makes your team unblockable.

Other lands that will help you and wont break the bank: City of Brass , Mana Confluence , Reflecting Pool . I'd cut anything that comes into play tapped. Play pain lands, check lands, battle lands or anything else.

ZendikariWol on The Legend of Saskia

2 months ago

Name suggestions:

Like Sisay, but More Colors

Back in My Day They Were Just Creatures!

Those Who Forget History are Doomed to Lose to it.

RIP Kamigawa (Legend Tribal)

Saskia: the Stuff of Legends

Big Sassy's Legendary Horde (note: Big Sassy as a nickname for Saskia can be used in any of these names)

Legendary Night at Saskia's Bar

History Has its Eyes on You (it's a musical reference, if you don't get it)

That's all I got for names- this one was tough! Now, suggestions:

Adun Oakenshield is okay recursion, Anafenza, the Foremost is a good body, Captain Lannery Storm is good ramp, Dosan the Falling Leaf is good against control, Grand Warlord Radha is great ramp, Hua Tuo, Honored Physician is good recursion, Isamaru, Hound of Konda is a gud boi (and a one-drop), Kambal, Consul of Allocation is good taxation without representation, Karador, Ghost Chieftain is SICK and also very flavorfully appropriate for this deck, Kothophed, Soul Hoarder is great draw, Kytheon, Hero of Akros  Flip is a good body, Mirri, Weatherlight Duelist is good protection, Ravos, Soultender is good recursion, Rhonas the Indomitable is good but you'll have to see if you like God-Eternal Rhonas better (I like OG Rhonas better unless your repeating God-Eternal's ETB), Sek'Kuar, Deathkeeper is good block deterrence, one of the Tajics ( Tajic, Blade of the Legion or Tajic, Legion's Edge ), both are good bodies, Tana, the Bloodsower is good body + chump blockers, Tariel, Reckoner of Souls is good recursion, Varchild, Betrayer of Kjeldor is good fun, and Zurgo Helmsmasher is a surprisingly fun political piece.

Also, I'd really recommend you include planeswalkers, and also you're running two Selvalas and two Odrics.

Fektoer on [Primer]Teysa, Orzhov Scion

2 months ago

It does indeed follow the same template as Fiend Hunter which means it's abusable.

Reconnaissance is really good, but it's at its best in a deck that always wants to attack (like Mirri, Weatherlight Duelist ). Here it's occassionally useful but not enough to warrant a card slot. It's hard enough to find room for cards as it is :D

Anyway, I think you get the idea with wave. There's always a situation where it's useful even when it sits there doing seemingly nothing. Hell, like you already said you could throw it in play even without a board but just as a political tool. Creating deals where you generate value for an opponent in exchange for not being attacked. Possibilities are endless.

Oh i forgot the most fun way of using Parallax Wave:

  • kill the Phage the Untouchable player. Yes it happened.
  • Load more

    Mirri, Weatherlight Duelist occurrence in decks from the last year

    Commander / EDH:

    All decks: 0.02%