Roon of the Hidden Realm

Roon of the Hidden Realm

Legendary Creature — Rhino Soldier

Vigilance, trample

, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Printings View all

Set Rarity
Commander Anthology (CM1) Mythic Rare
Commander 2013 (C13) Mythic Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Roon of the Hidden Realm occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Roon of the Hidden Realm Discussion

pato_mtg on Die Last or Die Trying

2 days ago

Hey man, how is it going? I finally built the deck, well, a variation of it but I would say it shares about 80 cards or so with your list :P and while I haven't had a chance to play it that much (about 10 games) I encountered some things that I wanted to ask you about or hear your thoughts on...

Why are you not running Sol Ring? I decided to cut Hedron Archive to run Sol Ring, I haven't found the card draw of Hedron Archive to be that much better than the mana provided by Sol Ring in the early turns. I am also lucky enough to have a Mana Crypt so I am running that as well, but I can understand that might be a budget thing.

I am also running Magus of the Coffers and thought it was fine.

What do you find yourself copying most often with Mirage Mirror ?

Are you thinking of including Eat to Extinction and Drag to the Underworld to the decklist? I think they are worth it, still not sure what to cut but I am sure I'll find something. Erebos's Intervention seems good as well, not sure.

I am also running the Bolas's Citadel + Sensei's Divining Top + Aetherflux Reservoir combo as a backup wincon to phage not doing phage things (there is a Roon of the Hidden Realm deck in my meta and playing phage would be suicide haha) and I also like that those three cards are pretty good on their own and not necessarily only good as pieces of the combo. The Aetherflux reservoir is particularly nice since I am running K'rrik as well and Vilis, so paying life for stuff is a common occurence and the aetherflux can help, just an fyi (I'm sure you've already considered it but maybe give it a try).

and a question; have you found the deck durdling a bit much in the early turns? I feel like sometimes I just ramp ramp ramp and...oh crap, I have no creatures so I get attacked too often haha I do run boardwipes, enough I think, but sometimes I feel I am just generating a huge amount of mana and not doing much (I guess that's where the hedron archive's ability comes into play), anyway, I probably just need a lot more games with it to learn which hands to mulligan and what to keep.

Thanks in advance!

pistolpeteiii on Bant Thassa

1 week ago

I like this build, it reminds me of the popular Roon of the Hidden Realm EDH decks. I have a few thoughts that you might like to consider:

  • First off I think reducing the number of high end cards, and smoothing out the curve a bit will help you out alot here. Meteor Golem really isn't needed if you are using Agent of Treachery to steal everything, and I would much rather devote those 4 slots to something like Cavalier of Gales . It is a great target for Thassa, Deep-Dwelling , provides plenty of blue devotion, along with being an Elemental for Risen Reef, and is a major recurring threat that is hard to deal with without exile effects. A straight up swap of all 4 copies would be ideal.

  • I think your card draw is going to be good enough through Cloudkin Seer , Fblthp, the Lost , Risen Reef and Teferi, Time Raveler that you won't need to run Guardian Project . It is at a point in the mana curve where you would realistically like to be impacting the board, and this build is looking to get into the late game quickly. I would rather play a ramp creature such as Leafkin Druid to get your Agent of Treachery out earlier, or a removal effect such as Brazen Borrower to give you more time against any aggressive matchups.

  • Charming Prince seems pretty weak in this build since it doesn't add devotion for Thassa, Deep-Dwelling or have the Elemental creature typing. There aren't too many better options in standard for Elemental creatures without playing , however Cavalier of Thorns is a good card to pair with Risen Reef . The mana is going to be tough though, so sticking to a base and only splashing for Teferi, Time Raveler will help clean up the mana. Alternatively, you could run Gilded Goose instead to get your 3 CMC cards on the board turn 2.

It wasn't mentioned whether or not this was intended to be a budget build, so I am sorry if the cards mentioned are either out of price range or too high of rarity to craft with wildcards on MTG Arena, but the power level in standard is extremely high as of Throne of Eldraine and this deck would need to be tuned pretty well in order to be competitive. I hope you like my suggestions!

DeltaMoth on Combo-Cades: The Wallmaster | EDH

3 weeks ago

exalted_k1d | Before I start, fine suggestions all round! Thank you! | Show and Tell , Academy Rector and Omniscience . | Now these are some spicy cards and the Rector into Omni is a spicy combo, Show Tell is a little questionable due to the advantage you're giving to your opponents however. If anything, I'd want Rector in just for the immediate value if he gets removed, Omniscience is sort of a dead draw in a late game situation where I'm looking for a combo piece.

If anything, I'd be putting Rector in, now how do I remove him...?

| Sensei's Divining Top and Sylvan Library . Actually these pieces and Scroll Rack would all be good for the deck in their various ways, I simply haven't picked them up yet! Those price points are a big factor when it comes to me affording other things like my rent, or food, or general living.

Sensei's Top specifically is a little underpowered to contest with the amount of card draw in the deck, so I'll be passing over it.

| Countermagic. Just a personal gripe? Not too into it all. I play a 1 of Counterspell until I can get my hands on a Mana Drain or a Force of Will and that's it. I even took out my Dovin's Veto for some more tutoring, I just don't like control playing at all. I know this severely 'depowers' my gameplan with far less disruption interaction, but in my current meta, not much is actually being played either - helpfully!

Thank you for the suggestions!

Metachemist | My opinions on Chulane, Teller of Tales is that he's drew back by his need for the spell to be cast and not simply cheated into play to get a draw. This turns off some of the flicker effects with Brago, King Eternal , but synergises well with the many bounce effects from things such as Jeskai Barricade and Shrieking Drake . I would probably also have to change up many of my creatures from defenders to other things, due to the fact that without Arcades, the Strategist they have little to no viable combat potential outside of having out specific 'defenders attack' cards, which makes some of my very unique mana creatures such as Axebane Guardian and Overgrown Battlement left with no viable replacement.

He can however facilitate a Bouncegine (Bounce engine) with Intruder Alarm out, so it's a good thought!

Roon of the Hidden Realm seems cool! A little expensive and outclassed by other cards at this point but he has his place. His effect can't really be helpfully combo'd as you can only do it on the same creature once per turn, however.

| Alternate Win Cons. I was actually thinking about Blue Sun's Zenith as a trade in for Pull from Tomorrow . Although it costs 1 CMC more, it can target opponents. After you clear out your library into your hand it'll also be the only card you draw, so after setting up a Flengine (Flicker Engine) or Bouncegine you can draw the card after shuffling it back and cast it again for 6000 on your next opponent. Still questioning this however.

Finale of Devastation seems utterly devastating and I'd probably be running it if I had it. Big stompy crater boy would only seal the deal but he seems a little out of place? I'd just Finale for X=14000 and swing in for massive hits. The trample trick however is helpful.

On the topic of Lab Man and Jace, they just seem a little overplayed. if I draw out my entire library I should be winning regardless - might as well do it in a flashy 'royal flush' way as opposed to a trashy 'ace-high' way.

Again, fantastic comments and helpful insight, will be amping up the Maybeboard shortly. Thank you!

Metachemist on Combo-Cades: The Wallmaster | EDH

4 weeks ago

Chulane, Teller of Tales and Roon of the Hidden Realm both give you re-usable flickers you can abuse, plus you may find Chulane, is a better commander for the deck's overall goals as he allows extra card draw and land fall.

Also if you want some easy ways to crush out the game with infinite mana you could always run Finale of Devastation into a Craterhoof Behemoth or run that mana into a Blue Sun's Zenith to either mill out opponent's or allow yourself to win via Laboratory Maniac or Jace, Wielder of Mysteries

KingKilvas on Cartographer's Journey

1 month ago

I really like this thematic and I think you did a cool job building around it! :)

My first advice is that Estrid neither synergizes with your deck mechanically or, to my knowledge, thematically. Consider swapping her around and making Chulane your leader, since your deck seems to have more focus on ETB and card draw/land drops. Alternatively, Roon of the Hidden Realm seems like he would fit thematically and enhance your ETB effects.

Some more cards that seem like they'd fit your thematic and be useful: Timestream Navigator , Path of Discovery , Curious Obsession , Perilous Voyage , Chart a Course , Thaumatic Compass  Flip, Dowsing Dagger  Flip, Treasure Map  Flip, Ongoing Investigation , Trail of Evidence , Map the Wastes

Some win con ideas: Avenger of Zendikar flickers well and works great with all your landfall triggers, White Sun's Zenith , Blue Sun's Zenith , or Entreat the Angels all give you places to dump your mana, Rite of Replication can be used to similar effect on one of your bigger guys or to get more ETB, Laboratory Maniac or the WotS Jace could let you try to win by decking yourself out with all your draw/land digging. Noyan Dar, Roil Shaper and the various awaken cards from Zendikar could also work if you want to make your excess lands into beaters. Vigor would also be a strong win-con for your deck.

Hope this helps!

Poly_raptor on This deck has a 100% chance of stealing your girl

1 month ago

Thanks for the upvote bushido_man96

They’re all very good ideas, this draft is still very early stages so I’m going to have another tinker around over the next few days, this probably will be the next list I actually build on paper so I really appreciate the input.

I wish I could afford/justify a Gilded Drake !

Flickering is interesting but I’m not sure what I could cut out for that effect..

What would you think of using a different commander? I feel like, at the moment it sort of screams “I’m going to steal your stuff” and people may well think twice about what they put into play with Show and Tell or hold up counterspells. But if I used Roon of the Hidden Realm or even Phelddagrif then it make it more of a surprise when I cast Blatant Thievery , for example.

enpc on Flicker or bounce?

2 months ago

It depends on what kind of deck you like to play. Chulane, Teller of Tales is really powerful since he has a built in draw/ramp engine (and if you like playing combo that's a big deal). And you could very easliy build him around using flash creatures to get value (hell, he could lead a pretty nasty faerie subtheme deck).

Roon of the Hidden Realm is very strong in that he takes advantage of other creatures that have ETB effetcs, however doesn't really do anything himself. the problem with Roon is that he can be very unfocused, in that there are so many good ETB effects that the deck ends up being a little all over the shop. He can be very powerful however with cards like Gilded Drake however, since Roon lets you bounce anything.

I think that you could happily run Chulane in a Roon deck, but not the other way around though.

Ultimately it comes down to your preferred play style, I would personally play Chulane over Roon, but that's because Chulane suits me better.

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