|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Rare|
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Etali, Primal Storm
Creature — Dinosaur
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of nonland cards exiled this way without paying their mana costs.
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|Have (12)||PembrokeWelshCorgi , lava_lava , JasYper , Kiortio , philktoken8998 , MattN7498 , Diamonddragon2002 , golgarigirl , orzhov_is_relatively_okay819 , DFDGamer , Pumpkinking913 , thorrs|
|Want (3)||Typpaostur , pskinn01 , No1HanSolo|
Etali, Primal Storm Discussion
4 days ago
5 days ago
when my dino deck was still Naya, i really loved having Sky Terror, great 2 drop
i would also recommend Etali, Primal Storm
Good luck! Us Jurassic minded folk need to stick together in a world of mono reds and silly The Scarab God decks
6 days ago
Etali, Primal Storm and extra combat steps is awesome! Ramping into an early Etali=answer this before drown in card advantage. IMO Boros needs any way to get extra cards it can find.
1 week ago
ay.lobo: I'm running Etali, Primal Storm as my commander. I already have Red Elemental Blast and Pyroblast but those don't stop me losing to Tooth and Nail... Thanks for the response! I might have to give it a shot.
enpc: I'm already running Red Elemental Blast and Pyroblast, but I forgot about Imp's Mischief. That might go in instead but does that work against Torment of Hailfire and Exsanguinate? I was under the impression that the spell needed to target.
griffstick: Fair enough. The last couple of times I've lost has been to one of the cards I named above and I don't really like being helpless against them. I might have to put Imp's Mischief in my sidisi deck before wail, but having another method of countering spells might be worth it for Etali.
Thanks for the responses everyone!
2 weeks ago
toastySmorc I'll keep that in mind, but, in testing, I've found that if I don't have threats to populate the board with, like Rampaging Ferocidon, the deck doesnt do a whole lot and if Etali, Primal Storm fails to flip something good, I have to fall back on my other creatures to get it done. I'm considering throwing in Earthshaker Khenra, thoughts?
2 weeks ago
Feldon of the Third Path is actually really good. Every turn you get to play Etali, Primal Storm, Combustible Gearhulk, Wurmcoil Engine, or Myr Battlesphere. Add in some great artifacts like Illusionist's Bracers, Thousand-Year Elixir, and Rings of Brighthearth. Basically you will have red reanimator and while you won't have Buried Alive there are a ton of effects like Faithless Looting and a decent number of the red walkers have a loot ability so you can easily have a reusable loot.
2 weeks ago
I refuse to copy 3 other people in my playgroup. As silly as it sounds, I feel commander is about creativity and nothing is creative about building the same deck as three others.
I really think the best way to build him is an Eggs theme, and that typically runs a pretty penny. I want to start this deck off on a budget so a lot of the pieces i feel would be out of my reach. That and the fact I just... I don't like him as weird as it sounds. He just doesn't click with me.
Now that I've gone over what I don't want, here are a few commanders I've looked at (I think this is all the mono-red artifact generals but correct me if I'm wrong)
While he is very interesting as a general, I feel that he is fairly weak. I'm not against building weaker decks but I think he just doesn't fit into the shell of what I have so far. Feel free to prove me wrong though!
An artifact combo general sounds fairly cool, I'm just concerned that the deck will do nothing with him out which is something I'd prefer to avoid. Again feel free to prove me wrong.
On the overcosted side, it's always fun to fling things though. My biggest concern is that he IS an artifact himself and therefore is more vulnerable to removal and couple that with his high mana cost, well its safe to say I'm scared of playing him.
Now this guy is fairly interesting. I don't think I'd build him straight voltron however and just through in a few VERY good equiptment. Now I don't usually like voltron but maybe this can change my mind. We'll see.
Now while not a ARTIFACT general himself, this elder dino benefits much from ramp which the artifacts can provide. I feel it might be cool to do an artifact ramp shell with him as the commander providing beats AND CA.
Another odd choice and I love underused generals. The damage part isn't that good, maybe use it to finish off some utility dudes but the really cool part is the thopters. Maybe an artifact token build has to come in. I have a copy of Purphoros, God of the Forge laying around and maybe can blink it a few times with some artifacts and just go myr tokens and thopters?
Kinda a worse version of the previous card, but the unblockable and the fact she's a free sac outlet is cool. Maybe another kinda voltrony build and pump an artifact token and make their best blockers not be able to block?
Tuk-Tuk the Explorer:
I'll be honest, I have no idea how I'd build this guy. But he is a red general that has an artifact ability so I feel he's worth mentioning.
2 weeks ago
You definitely need a Sol Ring. Let me tell you:
I played a Snow-Covered Mountain, Sol Ring, and Lightning Greaves on turn one. Turn two, I played another Snow-Covered Mountain, Seething Song, and then Etali, Primal Storm; I proceeded to equip Etali with the Greaves, declared attacks, and dropped in a Sheoldred, Whispering One, Jin-Gitaxias, Core Augur, Debtors' Knell, and a Seize the Day.
Unfortunately, Seize the Day received a functional errata some time ago; so instead of "After this phase (meaning any phase that this card is played)", the card's Oracle text states, "After this Main Phase". So lame.
Check out my deck if you have the time, please. Comment, upvote, whatever...
Commander / EDH*
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