|Commander / EDH||Legal|
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|Commander 2017 (C17)||Mythic Rare|
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Legendary Creature — Dragon Avatar
Eminence - As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost 1 less to cast.
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
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The Ur-Dragon Discussion
1 week ago
Maybe adding in Tooth and Nail ? It's a pretty awesome card with or without Jodah and can get you cards like Composite Golem and Grozoth to easily finish the combo if you already have Jodah out. Even without him, there's still a lot of minions you can chose from, like The Ur-Dragon and Dragonlord Kolaghan . It's just such a good value card that I like to use in any goodstuff deck.
3 weeks ago
Well first lets start with a 5c Commander...
Next we need some mana fixing on your part so you're going to need Chromatic Lantern , Coalition Relic , and Commander's Sphere for sure. I'd suggest a Cultivate , Kodama's Reach , Sylvan Scrying , Tempt with Discovery , Crop Rotation , Hour of Promise , Scapeshift , and Expedition Map these will help you fetch gates and basics to get your lands right.
Next I think you have a few cards in here that just aren't good enough, sure they have interations with gates, but... Garrison Seargant is really bad when compared to something like Azusa, Lost but Seeking or Oracle of Mul Daya . Your goal should be to draw cards and get as many land plays as this game will allow you! So I'd make some cuts to some of the low value cards.
This is the last thing for this comment at least, you need EDH staples! Rhystic Study , Teferi's Protection , Vandalblast , Vedalken Orrery , Cyclonic Rift , Eternal Witness , Merciless Eviction , Anguished Unmaking , Demonic Tutor , Toxic Deluge , and Beast Within ! Oh and Lightning Greaves for that sneaky ram!
I don't want to tell you how to build your deck so I'm just giving you cards to consider and kinda helping you get your gameplan together. But you're always free to ask for more help or cut suggestions or whatever. Your game plan should be as I said earlier, draw cards and get as many land plays as this game will allow you! Also Lord Windgrace .
3 weeks ago
Thanks for the tips! You're making me very tempted to pick up some additional upgrades... If only I had the funds!
Thanks for your suggestions! First of all, I'd like to mention that your comment prompted me to update my deck's intro! That said...
I've never heard of Fated Return , Soul of New Phyrexia , or Hammer of Purphoros . I think I will pick up a copy of them, especially since they're so affordable! Will need to think of what to cut, however.
I didn't put in Dragon's Hoard , because I was concerned about having too many mana rocks. Is that something you'd be concerned about too? If not, how many mana rocks would be considered too many?
You're right, Bring to Light was an artifact of my The Ur-Dragon Deck before it evolved into a Scion of the Ur-Dragon deck. I've been able to play this deck <5 times, and Bring to Light has come in clutch once where I used it to tutor for a Curiosity that closed out a game. It really is just a financially cheap (and mana-expensive) tutor though, and I would be happy to replace it with a Demonic Tutor if I could afford one. While I don't have enough games to say with certainty, I am hoping that Bring to Light has the potential to be slightly more useful flexible as a means of indirectly stockpiling mana before a combo-turn.
I recently added the combo cards you mentioned, but I haven't played enough games to comment on their consistency (this deck is slightly too expensive for my playgroup at the moment). If they end up being too clunky or situational then... you're right: I should cut them. Is that how they performed in your experience?
I haven't considered Niv-Mizzet, Parun , but it does look interesting. It looks like it would serve the same purpose as Niv-Mizzet, the Firemind , however, and the deck seems packed as is. Do you have any strong opinions on the matter?
1 month ago
While it would be great in most dragon decks it just didn't fit well in my play tests with it, this deck actually have been altered to The Ur-Dragon
3 months ago
justnthrguy thank you for your suggestions! I am running Whirlwind mostly because of Kaalia of the Vast or The Ur-Dragon decks in my playgroup. At 4 mana it is kind of efficient to deal with a lot of flyers at once were Hurricane seems to do too much damage to myself without Wellwisher on the board.
You are right about Jagged-Scar Archers! It feels kinda clunky most of the times and even with a tutor effect in hand I am not going for that card. Same for Wellwisher. Both feel like filler cards to me.
I am playing with Nissa, Vastwood Seer Flip for fun, but most of the time it is a worth Sylvan Ranger. When I get to seven lands (without Genesis Wave) in play something must gone horribly wrong for me and Nissa won't cut it for me anyways. Farhaven Elf will probably replace her soon!
3 months ago
I believe that I have too many decks as well, I’m a student at university and I have a part time job, yet that hasn’t stopped me from building a total of 12 commander decks all at various levels of competitiveness. They include the following that I rank from likely strongest to weakest: Atraxa, Praetors' Voice, Sliver Overlord, Meren of Clan Nel Toth, Kruphix, God of Horizons, Oloro, Ageless Ascetic, Nekusar, the Mindrazer, Talrand, Sky Summoner, Edgar Markov, Brago, King Eternal, The Ur-Dragon, Lord Windgrace, and Tuvasa the Sunlit.
On top of that there’s been a number that I have had interest in possibly building including Animar, Gonti, and Muldrotha, but I feel they are all too similar to decks that I already have.
3 months ago
griffstick, I think that is an unhealthy way to understand auras. Auras only target when they are in spells, not when they are permanents - that is to say, they only target when cast and on the stack.
This is a hugely important distinction. Let’s say you cast an aura spell, because it targets, it can’t hit a creature with shroud. However, if you cheat an aura into play, let’s say with The Ur-Dragon, you get to choose a creature to attach the aura to. This process does not target, since you’re dealing with an aura permanent, not an aura spell, so you can cheat an aura onto a shrouded/hexproofed permanent or player.
The Ur-Dragon occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%