Sheoldred, Whispering One

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Mythic Rare
New Phyrexia (NPH) Mythic Rare
Promo Set (000) Rare

Combos Browse all

Sheoldred, Whispering One

Legendary Creature — Praetor

Swampwalk

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.

Sheoldred, Whispering One Discussion

Ripwater on Meren’s Thousand-Eyed Army [Primer]

2 weeks ago

Control_Train, thank you for this deck! My god is was fun! I did ofcourse changed a few things, but for 95% I play the same build as you do.

Only swaps I made were: Sheoldred, Whispering One , performed outstanding tonight. She got removed but turn after she was back again and did a shit ton of work for me. Normally I'm not a huge fan of her, cause of her high mana and often getting removed the same turn. But luckily Meren doesnt really care for that :)

Phyrexian Obliterator Basically another win con in the deck. I tutored for him tonight cause I wanted to see in action and people just don't block him. Swinging in for a solid 5 damage a turn and if they block it's gonna cost. Where he really shined was the fact that he is 4 mana, so meren can get him early out of the graveyard.

Survival of the Fittest Really good as well, did a shit ton of work tonight. The fact that you can use it the turn it gets too the field is really good. Shame it's an enchantment and not recurrable, but it gives too much value not to run it. This card will replace Pattern of Rebirth cause I rather have the recurrable tutor then the one time tutor. Next to that every game I was consistently flooded with mana (compliments on that) so I don't mind that much for it going into my hand, worst case it gets countered and then meren will pull it out of the graveyard.

Birthing Pod Same as above. In my opinion, too much value not too run it. Together with Survival of the Fittest and Fauna Shaman a nice tutor redundancy.

As you said above Caustic Caterpillar is personal preference. Played him almost every game and got value of him. Don't think it will be any different as the dinosaur.

I saw that you added Worldly Tutor , might reconsider swapping that one for Survival of the Fittest or Birthing Pod because they do the same thing for you, but slightly better.

Again thank you so much for you build, if I try out any more cards or the cards above more games Ill let you know again :)

HashMasta on Naked Lunch

3 weeks ago

Sheoldred, Whispering One Mikaeus, the Unhallowed

I feel like those need to be auto includes in any reanimator deck that runs black.

And if you wanna deal with artifacts, Karn Liberated Unstable Obelisk Gate to Phyrexia are great ideas

Also you may know about Triskelion and Mikaeus, the Unhallowed infinite combo

gocubsgo on Karador

3 weeks ago

Looks great! Cards like Aura Shards and Return to Dust are edh allstars (I'm guessing one of the cards you skipped was Vampiric Tutor ? That one's pretty good too), and there's a bunch of gameplan-specific cards like Buried Alive and Dread Return that will work perfectly with Karador, Ghost Chieftain . Some other staples you might want to add are Eternal Witness and Sol Ring .

First thing you should probably change is playing 2x Makeshift Mannequin ... I know you're into playing banned cards and everything, but this format has RULES!

I'd also look for is more ways to get things into the graveyard. Right now, I see you've got:

Inconsistent Options: Extractor Demon Nyx Weaver Satyr Wayfinder Perpetual Timepiece

Consistent Options: Corpse Connoisseur Buried Alive Jarad's Orders

and a couple sac/discard outlets like: Bloodthrone Vampire Cartel Aristocrat Viscera Seer Harrow Fauna Shaman

The consistent options are great, since they allow you flexibility to find any answer, support synergies, and aren't going to whiff. The inconsistent options don't have the same upsides. The main reason you'd want to play them is to grind out value, so I think Perpetual Timepiece and Nyx Weaver could work (although I've been looking for an excuse to try Grindclock because I'd imagine it can take over a game if let's unintended for a few turns). Corpse Connoisseur is only useful if it's already in the graveyard, and Entomb might be a better option. Extractor Demon has the same issue where it's overcosted for a Thought Scour effect. Overall, since you only have three or so creatures that benefit from being cheated out from the graveyard, cards like Satyr Wayfinder might end up hitting things like Harrow , Buried Alive , etc. too often. This means you're probably going to have to play more self-mill type cards to justify cards like Ramunap Excavator .

Some options to get stuff into the yard: Grim Flayer Underrealm Lich Life from the Loam Golgari Grave-Troll (not my favorite since you don't draw a card, but if you have enough graveyard effects, it could work)

Sylvan Ranger seems strictly worse than both Sakura-Tribe Elder (puts the land into play and puts himself in the graveyard to reduce Karador cost) and Rampant Growth . There seem to be a couple cards like this that are meant to provide some enter-the-battlefield trigger and then get sacrificed for value, but I only see Viscera Seer , Cartel Aristocrat , and Bloodthrone Vampire . That means most of the time you play cards like Elvish Visionary , it'll just be a 1/1 on the battlefield. Viscera Seer is fantastic, but the other two outlets don't get you much value anyway, which makes cards like Yavimaya Elder more valuable. Looking into effects like Qasali Pridemage , Selfless Spirit , and maybe even Spore Frog is probably where you want to go, since they are situationally fantastic, can put themselves in the graveyard to cast karador, and are much stronger options to cast with Karador later in the game. They can subtly win you games sometimes. Maybe looking into things like Skullclamp could help if you want extra sac outlets, but you'd probably want ~10-15 cards that make 1/1's to justify it (not entirely sure though). It's wildly powerful though, especially if you can recur 1/1's with Karador.

Tutors: Eldritch Evolution Diabolic Intent (These two double as sac outlets if you want to go with that strategy)

Recursion: Unburial Rites Living Death Journey to Eternity  Flip (imagine how fun turn two Sakura-Tribe Elder into card could be? Also can be used to protect Sheoldred, Whispering One or Karador later in the game)

Finally, figuring out how you want to use your toolbox cards ahead of time help. Right now, there are a couple good lines for Buried Alive , such as Dread Return + Sheoldred, Whispering One , but what happens if you don't have three creatures available? Then you want Unburial Rites in your deck so you can pay 3W next turn.

Some final things to hammer out: 1. What's the plan for early game? Is it playing sac outlets then creatures with ETB triggers for extra value? It is playing utility creatures like Qasali Pridemage to develop a relevant board and solid recur value later in the game? Is it to ramp as quickly as possible into huge threats? Is it getting creatures into the graveyard ASAP with Grim Flayer or Entomb so you can Reanimate something huge on turn three? It's not bad to dip into each method, but you can have the best synergies if you heavily commit to one strategy, otherwise you might end up with great curve like Reanimate , Bloodthrone Vampire , and Ramunap Excavator , but no real value. 2. What's the win condition? I'd expect reanimating huge things out providing too much value with Karador, but even the best reanimation target Sheoldred, Whispering One isn't going to close out a game. The other targets like Soul of the Harvest and Harvester of Souls are great value, but bashing with a 6/6 can only go so far. If you're going more the reanimation route, perhaps dreaming bigger like It That Betrays could help. If you play these big boys, playing Ashnod's Altar could be fun, plus I think it's got a bunch of infinite combos. Sadly, a lot of the best options like Elesh Norn, Grand Cenobite are ~10-20 bucks. 3. My personal strategy would be to play a bunch of cheap value creatures like Selfless Spirit , ramp like Sol Ring and Sakura-Tribe Elder , the best graveyard stashers like Entomb and some self-mill cards (but only ones that can win me the game if left unattended, like Underrealm Lich ), 3-5 board wipes (you can always recur your threats) and the classic interaction package ( Swords to Plowshares , etc.), and probably 7-10 or so curve-topping creatures that can end games for you (from Grave Titan to It That Betrays ).

The deck looks great, it's gonna be scary in no time!

Chasmolinker on Relentless Obliterator

3 weeks ago

Relentless Dead is really mana intensive and probably too slow for the format. 24 lands is where these decks typically want to sit to hit 4 mana by turn 4 consistently. Beyond that, Turn 1 discard is vital to surviving the early turns. Look at Inquisition of Kozilek , Duress , Despise , and more Thoughtseize . Shoot for 6-8 discard spells.

Here are the changes I would make:
-2 Mikaeus, the Unhallowed - Without ramp it's a dead card.
-4 Relentless Dead - Deceivingly mana intensive.
-2 Sheoldred, Whispering One - See Mikaeus .

+2 Thoughtseize - If you can afford it, the 2 life plays well with Death's Shadow .
+2 Duress - Hits Karn Liberated and above all, gives info to plan better in the early game.
+2 Death's Shadow - If on a budget I would go with Nihil Spellbomb . Trust me you'll need it.
+2 Vampire Lacerator - More Suicide = bigger DS.

ZendikariWol on Kooopa Meren *Suggestions Appreciated*

3 weeks ago

Cut Suggestions:

Liliana, Heretical Healer  Flip is something I experimented with, but in the end all I could ever really do was activate her +, which is pretty weak in this deck. But my meta is pretty hard on planeswalkers. Maybe yours is more lenient, idk.

Lord of Extinction is sorta just weak here. I mean it combos great with Jarad, Golgari Lich Lord , but how often are you going to christmas-dreamland into both of those two? And Nighthowler is kinda just a worse Lord of Extinction .

I have played Sheoldred, Whispering One before and, like all of the praetors, all she does is get you targeted to death- especially if you can recur her.

Smothering Abomination and Grim Haruspex WILL draw you to death in a deck like this (a deck where you have no real wincon other than Plaguecrafter away your opponents' boards and chip in).

Deadbridge Chant 's randomness makes it pretty bad. You're aiming to have like 10 or 15 cards in your grave by the time you play this, it makes that number 25. 1 in 25 is not very good. Like the card is a decent value engine, but it's not likely to get you what you're looking for.

You have a lot of cards that I looked at and though ... "but you can get a creature to do that." Krosan Grip , Green Sun's Zenith , Reanimate , Grave Pact ? All have creature alternatives.

Suggestions for Adds:

Acidic Slime : flexible removal

Diligent Farmhand : okay ramp (see also Dawntreader Elk )

Farhaven Elf : better ramp

Phyrexian Delver : nice recursion- Reanimate on a body

Thragtusk : a BIG pillow to lie back against- five life and two blockers!

Treasure Keeper : good value

Veteran Explorer : never hurts to have the table on your side

Vindictive Lich : hits each opponent where it hurts

Wall of Blossoms : big-butt creature and a draw

Wurmcoil Engine : just insane

Hell's Caretaker : good recursion

Attrition : repeatable removal

Perilous Forays : repeatable ramp

Priest of Forgotten Gods : repeatable Plaguecrafter

Quagmire Druid : repeatable enchantment removal

Sadistic Hypnotist : repeatable hand hate

Thoughtpicker Witch : f.ck somebody's draws

Viscera Seer : free, instant-speed sac outlet, provides some card advantage

Vraska, Golgari Queen : + is great, - is great, and ult is insane

Deathreap Ritual : lots of draw

Savra, Queen of the Golgari : Grave Pact , but with a nicer mana cost, and the potential for recursion if it dies

Shadows of the Past : so. many. scries.

Zulaport Cutthroat : pings opponents to death, gains life

Rhadamanthus on If you flicker something in ...

1 month ago

Thanks, that clears it up a lot.

I think it will help to put this part first: spells and abilities that get put onto the stack don't wait around to resolve at some later point in the turn. After everyone is done with their responses, the original spell/ability will resolve in whatever step or phase the game is currently in. The game can only advance to the next step or phase of the turn if everyone passes when the stack is empty.

Your opponent's play will protect Mairsil, the Pretender in your example. Because the flicker ability from AEtherling waits until the end step to put the creature back onto the battlefield (some flicker effects return things immediately, which changes the answer), that means in your example Mairsil isn't around as Sheoldred, Whispering One 's trigger resolves. If your opponent controls any other creatures then they'll have to sacrifice one of those. They can't "choose" Mairsil and then "respond to the choice" to avoid sacrificing anything. The answer is the same for To the Slaughter , Grave Pact , Dictate of Erebos , etc.

Ripwater on Meren’s Thousand-Eyed Army [Primer]

1 month ago

Control_Train Thanks again for the explanation. Already had the feeling the combo with World Shaper was the old combo. But thanks for clarifying that! I have nothing to add or correct you on your story, cause you seem to have thought off how and why you play certain pieces. Gives me a lot of trust when borrowing this list ;-)

Just 2 more card choices I wonder why you made them: Why don't you run Sheoldred, Whispering One ? She almost seems a staple in all Meren decks. Why do you run Thrashing Brontodon instead of Caustic Caterpillar , the second one seems beter on all front thanks to the mana cost.

Again thank you for clarifying a lot of choices, it really helps understanding the list a bit better!

hkhssweiss on Shadows Die Twice

1 month ago

You can consider adding in Yosei, the Morning Star for double lock down triggers. Consistent recursion are also great so cards you can think about adding are Animate Dead , Dance of the Dead , Necromancy , Reanimate , Corpse Dance just to name a few.

Repeatable ones are like Dawn of the Dead , Debtors' Knell , Sheoldred, Whispering One and such if you want to abuse their effect multiple times.

Hope that helps!

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Sheoldred, Whispering One occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Black: 0.58%

Golgari: 0.36%

Rakdos: 0.25%

BUG (Sultai): 0.75%