|Commander / EDH||Legal|
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|New Phyrexia (NPH)||Mythic Rare|
|Promo Set (000)||Rare|
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Sheoldred, Whispering One
Legendary Creature — Praetor
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature.
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Sheoldred, Whispering One Discussion
2 days ago
Here are a few suggestions for synergy regarding pirates, and leveraging against board wipes:
Creatures to help mitigate board wipes in Grixis could include Coffin Queen (steal from the graveyard and/or exile), Kalitas, Traitor of Ghet (exile all opponent creatures that die and get zombie tokens), Mikaeus, the Unhallowed (undying), Marchesa, the Black Rose (dethrone - amazing synergy with Mikaeus), Geth, Lord of the Vault (steal from graveyard and mill), Sheoldred, Whispering One (board swinging reanimation and opponent sacrifice) and Soul of New Phyrexia (permanents become indestructible).
Artifacts and spells to help mitigate could include Eldrazi Monument (creatures are indestructible), Dictate of Erebos and Grave Pact (opponent sacrifices when your creatures die), Darksteel Plate (indestructible), Training Grounds (reduce all activated abilities of creatures noted), Paradoxical Outcome (bounce to hand and card draw for significant advantage).
I'm sure there are many more, but those were the first that came to mind. Good luck with your build.
4 days ago
Maybe Sheoldred, Whispering One could be a nice include since she can bring back a card for free every turn. Also, although you did say you don't plan on attacking too much because of tiny creatures, Elesh Norn, Grand Cenobite could allow you to get some hits in and destroy token decks. Then again, I just love the Praetors :)
1 week ago
I find the worst match ups for my Arahbo deck are black sac decks with Sheoldred, Whispering One and Grave Pact. Not sure if you run into this kind of problem or not, but Assault Suit has been amazing. The added bonus of giving my "allies" control of my creature is pretty fun, too.
1 week ago
Hello there Kylesafgt, thanks for all of your suggestions! I changed the deck up a bit based on your input and some of my own ideas. Before it was kind of a control/drain/beatdown hybrid, now it's just control/drain.
Sheoldred, Whispering One was actually in here for the longest time, I just recently switched her out for Massacre Wurm because of her price and because I heard that she was redundant with Meren. I've moved her back in now though.
I think I actually prefer Wall of Blossoms over Vulturous Aven, it's cheaper than the Aven so I can get it out earlier in the early game, and in the late game I should have a sac outlet anyway so I'm not too concerned about that. I might change my mind later though.
1 week ago
Great deck! Reminds me alot of how mine once looked.
Cards that I can see that I would consider subpar/not synergistic enough, if I were to run them myself:
Pathbreaker Ibex: Great card, I think it could gain an immense amount of power if you ran Lord of Extinction
Wall of Blossom: Personally I'd run Vulturous Aven over this, lets you get an experience counter too and you can target itself. I never had a problem with it being 4 cmc as Meren can easily rack up counters.
Mazirek: The counters can pile up quickly and he can get out of control, but the problem is that Meren wants your creatures dying so those counters won't be sticking around for long. You could replace him with Victimize?
Champion of Lambholt: You're probably better off running something that'll really give your deck a kick. For example, from your sideboard I can see Shriekmaw in there, WHY? I'd slot this back in your deck asap as he's an absolutely abusable monster in mine.
Cards you should add:
Liliana, Heretical Healer Flip!!!!!!!Liliana is an absolute monster in this deck and there's alot of factors I'll need to cover to get this point across. Firstly, she's a creature to start off with and Meren adores creatures being in her graveyard. Therefore Liliana is a very easy card to get back to the field especially due to her low cmc. Secondly, the way she flips to her Planeswalker side is hilariously easy (Have I mentioned that Meren loves things dying?). Once you flip her with easy you gain a 2/2 zombie which you can easily just use as sacrifice fodder or a nifty little attacker. Her first ability (+2) is one sided, everyone chucks a card into the graveyard. But you don't care about cards going to the graveyard, that's just a second hand to you because of all your reanimation effects. Her second ability (-X) allows you to reanimate any non-legendary creature that you have in your graveyard. Just another big stupid reanimation effect that can grab almost any creature is just great. Her third ability (-8) is potentially game winning in almost every deck, especially this one. You see, we want things to be constantly dying and once she has this emblem, every time something dies it just comes back to the field under our control. Now we run alot of destruction effects such as removal, gravepacts and stax effects so we'll be constantly forcing our opponents to sacrifice things (which will in turn come back under our control). I just cannot stress enough how great of a card Liliana, Heretical Healer is in this deck
Perilous Forays: Great card to help you ramp and gain experience counters, note that it can grab cards such as Overgrown Tomb etc
Protean Hulk: Even if you're not trying to combo off, this large toad,frog,thing is pure valuetown.
Dawntreader Elk: Such an amazing ramp card for Meren
From Beyond: Just another great Awakening Zone effect
Sheoldred, Whispering One: I can't believe that she hasn't been considered, she gives you everything Meren has ever wanted.
Dread Return: Great reanimation card for Meren
For any more ideas or suggestions on stuff to shove into your deck to make it synergise better or be more powerful check out my old Meren deck: http://tappedout.net/mtg-decks/meren-carrion-queen/I ended up changing it to the Karador deck you commented on, but I'm planning on rebuilding her so that I'll be running her + Karador
3 weeks ago
Why do you prefer to use Debtors' Knell instead of Sheoldred, Whispering One? They both cost 7 mana and Sheodred has the added bonus of forcing opponents to sacrifice a creature in their turn. Also, why no Archangel of Thune, Enlightened Tutor, Vindicate, Anguished Unmaking? Kokusho, the Evening Star is also great.
3 weeks ago
Focusing on creatures such as Bane of Bala Ged, Sheoldred, Whispering One, and Kozilek, the Great Distortion, would turn this deck in a different direction than it currently goes, becoming more reanimator than control. Putting those creatures onto the battlefield makes me a target, and that's the opposite of what I want to do when I'm playing this deck. The idea is to discourage people from trying to interact with me by promising that they will lose more than I do. If I slam Sheoldred, suddenly A) they are losing value if they DON'T interact with me, and B) I have something important to lose, so the interaction's no longer one-sided in my favor.
Lim-Dul the Necromancer is certainly an option, though I tend to find him too expensive for his effect. I'd recommend trying out Geth, Lord of the Vault over Lim-Dul, since he not only can res creatures without waiting for a death trigger, but can grab artifacts too, all while doubling as another win-con should we get enough mana.
Phyrexian Obliterator is... interesting. My gut instinct is to say that it falls into the same category as Kozilek, the Great Distortion, in that it paints too much of a target on me. That said, if I were to use it properly (that is, mainly on defense), it could certainly be quite effective as a deterrent. I'll play around with it and let you know how it performs.
Gonti, Lord of Luxury is an odd one for sure. The variance on him seems really high - for every time I rip someone's eldrazi titan off the top of their library, there are going to be moments I hit three lands and an Emerald Medallion. If I were killing/reanimating him consistently, he'd be pretty sweet, but I don't know how frequently I'd end up doing that over reanimating Gray Merchant or things from my opponent's graveyards.
Kor Dirge is cute, but I dunno how effective it would be. If someone's actually attacking me, they're likely going for the kill, expecting that I'll interact by removing a lot of their attacking creatures. Dirge doesn't seem any better than any particular kill spell in that instance, and would be weaker in moments when I need a kill, but am not being actively targeted.
Sorin Markov runs afoul of the same limitations as Karn. As a terrifying planeswalker, he's going to draw more attention than he's worth. In addition, it's rare that I'm attacking with small enough amounts of damage that setting someone's life to 10 will be relevant. Either I'm swinging with a huge board courtesy of Rise of the Dark Realms, or I'm not usually swinging at all. Similarly, when casting the game-ending X-cost spells, it doesn't usually matter what life someone's at - either I have loads more mana than I could ever need, or I'm not likely going for the kill. Thus, life-gain strategies tend not to be an issue for me (doubly so since most of them rely on lifelinking creatures, which are easy for me to remove).