|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Mythic Rare|
|New Phyrexia (NPH)||Mythic Rare|
|Promo Set (000)||Rare|
Combos Browse all
Sheoldred, Whispering One
Legendary Creature — Praetor
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature.
Price & Acquistion Set Price Alerts
Sheoldred, Whispering One Discussion
3 hours ago
I have 128 cards and trying to knock it down to 100, would like some help makes a good Zombie deck. Thank you for your time and help. Here are my cards
Commander - Oloro, Ageless Ascetic
2 days ago
Have you thought about Sheoldred, Whispering One
3 weeks ago
First off, I really like your deck so far and it seems like you put a lot of time in it, so good job :)
But still i have a few recommendations:
I would probably cut Awakening Zone aswell as From Beyond for Putrefy and Beast Within, because the synergy with enchantments in your deck is limited and interaction is something your opponents should be afraid of. These cards can shut down many combos aswell as swings for letal.
If you want to get a step further i think cutting the really expensive cards like razaketh, the foulblooded , Woodfall Primus, Sheoldred, Whispering One, Avenger of Zendikar and Grave Titan would be a good first step on lowering your curve.
Meren is more of a midrange deck wich wins by having more value than you opponent while keeping them at bay. And two or three big finishers like Craterhoof Behemoth, the Protean Hulk combo aswell as Kokusho, the Evening Star and Gray Merchant of Asphodel should be enough.
Hope this helped and if you have any questions or just want to tell me why you may think otherwise, feel free to message me :) <3
4 weeks ago
1 month ago
Nice. Have you considered adding Fauna Shaman, Hua Tuo, Honored Physician, Meren of Clan Nel Toth, maybe even Sheoldred, Whispering One? None of these are cheap, but they can really give some punch to this deck.
Also, since you're playing black, it would be nice to add some tutors to this deck (aside from the ones I mentioned already). If you're looking to not spend overly much on these, I'd recommend Sidisi, Undead Vizier and Beseech the Queen.
Hope any of this helps. Let me know how the deck plays!
1 month ago
I run a pretty honed Sheoldred, Whispering One control list. It is pretty stacked with $$ but if you want to take a look at it you can click here. I have pulled out a few cheap value cards for you below.
Victimize should probably be in here from a pure value perspective.
Graveborn Muse is a bit dangerous if you have a lot of zombies because you have to draw but if you're running heavy sacrifice it is very worth it. Cheaper than phyrexian arena also.
Finally Nirkana Revenant just got a reprint and is as low as it is going to get for a long time. The battlebond price is around $5
1 month ago
Hey man, I've been running a deck like this myself, and a couple of points I've been learning while building:
1.) Don't be afraid to use Scarab God's second ability. Ik you're looking to exile as few creatures as possible, but it's way better to use it and cast something like Overseer of the Damned, Sheoldred, Whispering One, Phyrexian Ingester, or Sidisi, Undead Vizier (all of which are great in a UB grave deck). If you can, use other recursion spells first before using this ability, but overall don't be afraid to use it.
2.) Milling is key. Last game I played I dropped a Mesmeric Orb turn 2 and was turning everyone's grave into my own personal toolbox, stealing stuff like Eternal Witness to grab recursion spells back to my hand for even more use.
3.) Graveyard tutoring is important. Cards like Buried Alive and Entomb can drop important cards into the grave to be used by Scarab God, Victimize, Dread Return, Living Death, Unburial Rites, and Ever After, all of which have been powerhouses combined with Buried and Entomb.
4.) Add a couple more board wipes and exile effects to deal with problem creatures on the board. Damnation is a great start, but add a couple more just in case. My personal favorite so far has been Living Death which for SG decks is a total game ender most of the time. Life's Finale acts as a way to tutor up our opponents' creatures while clearing the board, and if you really want to piss off your entire group throw a Cyclonic Rift in there to completely finish everyone off.
5.) I'd recommend upgrading the landbase, which can actually be done in EDH for pretty cheap. Slow fetches, Terramorphic Expanse as a second Wilds, Battlelands ( Sunken Hollow in UB), Tainted Isle, River of Tears are all great duals that work well in EDH. Don't be afraid to play a tapped dual every so often since EDH doesn't really rely on speed most of the time (unless your meta is more aggro than anything). It might be a good idea to check out something like Mutavault too to add to your zombie count.
I've got a semi-budget build going on here: ( Toolbox of the Dead ) if you want to check it out. I'm not a great EDH player by any means, but I've definitely been seeing better results with some of the changes I've made by shifting more from zombie tribal -> ETB centric.
So yeah, hopefully some of this helps out.