Sheoldred, Whispering One


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Mythic Rare
New Phyrexia (NPH) Mythic Rare
Promo Set (000) Rare

Combos Browse all

Sheoldred, Whispering One

Legendary Creature — Praetor


At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.

Price & Acquistion Set Price Alerts




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Recent Decks

Sheoldred, Whispering One Discussion

Jaysterbaby on Need help with ZOMBIE EDH ...

3 hours ago

I have 128 cards and trying to knock it down to 100, would like some help makes a good Zombie deck. Thank you for your time and help. Here are my cards

Commander - Oloro, Ageless Ascetic

[100 cards]

Sol Ring

Leyline of the Meek

Night's Whisper

Phyrexian Arena

17x Swamp

Prophetic Prism

Zombie Apocalypse

Phage the Untouchable

Sheoldred, Whispering One

Isolated Chapel

Dark Ritual

Culling the Weak

Heliod, God of the Sun

Cabal Ritual

Army of the Damned

The Scarab God

Josu Vess, Lich Knight

Cemetery Reaper

Death Baron

Torment of Scarabs


Geralf's Messenger

Leyline of Sanctity

Diregraf Ghoul


Torment of Hailfire

Blood Scrivener

Bridge from Below

Mikaeus, the Unhallowed

Drowned Catacomb

Sunken Hollow


Vampiric Rites

Geth's Verdict

Gonti, Lord of Luxury

Liliana Vess

Liliana, the Last Hope

Liliana, Death's Majesty

Liliana's Mastery

Liliana, Untouched By Death

Jace, Ingenious Mind-Mage


Ghostly Prison



Liliana, Heretical Healer  Flip

Norn's Annex

Relentless Dead


Dread Wanderer

Geth, Lord of the Vault

Dark Salvation

From Under the Floorboards

Fleshbag Marauder

Endless Ranks of the Dead

Diregraf Colossus

Highborn Ghoul

Lord of the Undead




Whip of Erebos

Erebos, God of the Dead

Elesh Norn, Grand Cenobite


Path of Ancestry

Command Tower

Hope of Ghirapur

Cast Down

Profane Procession  Flip

Rupture Spire

Opal Palace

Temple of Silence

Mana Confluence

Transguild Promenade

Jwar Isle Refuge

Darkslick Shores

Frost Marsh

Fetid Heath

Caves of Koilos

Tainted Field

Arcane Sanctum

Dreadship Reef

[28 cards]

Innocent Blood

Unraveling Mummy

Liliana's Reaver

Dromar's Charm

Immortal Servitude

Anointed Procession

Vindictive Lich

Call to the Kindred


Havengul Runebinder

Unbreathing Horde

Grimgrin, Corpse-Born

Sun Droplet

Gray Merchant of Asphodel

Quicksilver Amulet

Cemetery Recruitment

Psychic Strike

Mana Leak



Coat of Arms

Ravenous Chupacabra

Shrieking Affliction

Grim Guardian

Demonic Vigor


Stitched Drake

Archetype of Imagination

Graf Harvest

Stanoley on Meren EDH

3 weeks ago

First off, I really like your deck so far and it seems like you put a lot of time in it, so good job :)

But still i have a few recommendations:

I would probably cut Awakening Zone aswell as From Beyond for Putrefy and Beast Within, because the synergy with enchantments in your deck is limited and interaction is something your opponents should be afraid of. These cards can shut down many combos aswell as swings for letal.

To fine tune a little bit more i would suggest you think about more removal on creatures such as Ravenous Chupacabra or Nekrataal.

If you want to get a step further i think cutting the really expensive cards like razaketh, the foulblooded , Woodfall Primus, Sheoldred, Whispering One, Avenger of Zendikar and Grave Titan would be a good first step on lowering your curve.

Meren is more of a midrange deck wich wins by having more value than you opponent while keeping them at bay. And two or three big finishers like Craterhoof Behemoth, the Protean Hulk combo aswell as Kokusho, the Evening Star and Gray Merchant of Asphodel should be enough.

Furthermore i would say Mycoloth, Thragtusk and Phyrexian Arena are just really slow and don't really fit into a more "competetive" deck. All other cards in your maybeboard seem like a good addition.

Hope this helped and if you have any questions or just want to tell me why you may think otherwise, feel free to message me :) <3

NV_1980 on Tasigur, the Golden Mill

1 month ago


Nice. Have you considered adding Fauna Shaman, Hua Tuo, Honored Physician, Meren of Clan Nel Toth, maybe even Sheoldred, Whispering One? None of these are cheap, but they can really give some punch to this deck.

A great card to mill yourself some more, is Hermit Druid (which is also great at helping you find the lands you need). I'd also consider cards like Entomb, Buried Alive and Victimize.

Also, since you're playing black, it would be nice to add some tutors to this deck (aside from the ones I mentioned already). If you're looking to not spend overly much on these, I'd recommend Sidisi, Undead Vizier and Beseech the Queen.

Hope any of this helps. Let me know how the deck plays!



suesseidl on The Black Oath

1 month ago

I run a pretty honed Sheoldred, Whispering One control list. It is pretty stacked with $$ but if you want to take a look at it you can click here. I have pulled out a few cheap value cards for you below.

Stinkweed Imp + Geier Reach Sanitarium is a great little engine to fill your graveyard. Stinkweed Imp is good in general as a blocker and sacrifice fodder.

Victimize should probably be in here from a pure value perspective.

Graveborn Muse is a bit dangerous if you have a lot of zombies because you have to draw but if you're running heavy sacrifice it is very worth it. Cheaper than phyrexian arena also.

Finally Nirkana Revenant just got a reprint and is as low as it is going to get for a long time. The battlebond price is around $5

Underoath709 on Drowning in Darkness

1 month ago

Hey man, I've been running a deck like this myself, and a couple of points I've been learning while building:

1.) Don't be afraid to use Scarab God's second ability. Ik you're looking to exile as few creatures as possible, but it's way better to use it and cast something like Overseer of the Damned, Sheoldred, Whispering One, Phyrexian Ingester, or Sidisi, Undead Vizier (all of which are great in a UB grave deck). If you can, use other recursion spells first before using this ability, but overall don't be afraid to use it.

2.) Milling is key. Last game I played I dropped a Mesmeric Orb turn 2 and was turning everyone's grave into my own personal toolbox, stealing stuff like Eternal Witness to grab recursion spells back to my hand for even more use.

3.) Graveyard tutoring is important. Cards like Buried Alive and Entomb can drop important cards into the grave to be used by Scarab God, Victimize, Dread Return, Living Death, Unburial Rites, and Ever After, all of which have been powerhouses combined with Buried and Entomb.

4.) Add a couple more board wipes and exile effects to deal with problem creatures on the board. Damnation is a great start, but add a couple more just in case. My personal favorite so far has been Living Death which for SG decks is a total game ender most of the time. Life's Finale acts as a way to tutor up our opponents' creatures while clearing the board, and if you really want to piss off your entire group throw a Cyclonic Rift in there to completely finish everyone off.

5.) I'd recommend upgrading the landbase, which can actually be done in EDH for pretty cheap. Slow fetches, Terramorphic Expanse as a second Wilds, Battlelands ( Sunken Hollow in UB), Tainted Isle, River of Tears are all great duals that work well in EDH. Don't be afraid to play a tapped dual every so often since EDH doesn't really rely on speed most of the time (unless your meta is more aggro than anything). It might be a good idea to check out something like Mutavault too to add to your zombie count.

6.) Counterspells kill a bit of fun in EDH but they can save your ass sometimes. Countersquall, Psychic Strike, and Counterspell are all worth running and pretty cheap overall.

I've got a semi-budget build going on here: ( Toolbox of the Dead ) if you want to check it out. I'm not a great EDH player by any means, but I've definitely been seeing better results with some of the changes I've made by shifting more from zombie tribal -> ETB centric.

So yeah, hopefully some of this helps out.

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