Jaya Ballard, Task Mage


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Premium Deck Series: Fire and Lightning (PD2) Rare
Time Spiral (TSP) Rare
Promo set for Gatherer (PSG) Rare

Combos Browse all

Jaya Ballard, Task Mage

Legendary Creature — Human Spellshaper

, , Discard a card: Destroy target blue permanent.

, , Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.

, , Discard a card: Jaya Ballard deals 6 damage to each creature and each player.

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Jaya Ballard, Task Mage Discussion

clayperce on Looks like Jaya's coming back ...

6 days ago

Wizards showed some Dominaria preview artwork in a panel at PAX Unplugged (e.g., the last five images in this album).

By far the most interesting one to me though was the last one:

Check out those goggles. IMO that's definitely Jaya Ballard, Task Mage! Couple it with the flavor text from Pyromancer's Goggles and it looks like Chandra and Granny Ballard are going to ba a major part of the storyline on Dominaria.

The Hype Train for DOM is now boarding!!!

Epidilius on 2HG EDH

1 week ago

We play it often, and we start at 60, with the commander damage threshold at 31. Our experience has been that it plays just like regular EDH, except weaker decks get a power boost from having an ally.

The best decks are ones that combo off and win (things like Teferi, Temporal Archmage or The Gitrog Monster) or decks that hurt each opponent (Nekusar, the Mindrazer or Jaya Ballard, Task Mage). While some decks do synergize (my Glissa, the Traitor will clear the board of enemy creatures and my partner's Krenko, Mob Boss will swing wide), it's really a "win-more" synergy, not a "Couldn't have done this without you" synergy. The latest game we played ended when the Kresh the Bloodbraided comboed out of nowhere and did lethal commander damage.

If you want to mix things up, try randomizing who plays what deck. We take all our commanders, lay them out in a grid (ours is currently 8x6) and then roll dice to see what you get (in our case, we roll a d8 and a d6).

Enlightened_Magi on Official missing/incorrect card/token thread

2 months ago

CameronValimere It looks like someone else already added Enrage Check this link for more.

I'm adding Jaya Ballard, Task Mage under the Promo Set for Gatherer (PSG) now.

VietMoneys Added Ashnod's Coupon promo under the 000 expansion.

candyking24 Added Gaea's Blessing Arena promo under the 000 expansion.

October_Scream on The Commanders' Guide to Havoc and Pillaging

2 months ago

When I was building Grenzo I thought the idea of having Eldrazis with Annihilator was a good idea, or Breaker of Armies to make sure you get as many small hitters in. Bane of Bala Ged was also a good add in my head since it's Annihilator but with permanents being exiled. The theme of my deck though was casting small creatures and getting in while the big ones take the blockers or certain spells make the smaller creatures unblockable. Briber's Purse is a maybe for me right now because of the X cost and only available once per turn, but if I had Pia and Kiran in my deck I'd probably keep it since it's another artifact to sacrifice.

Earthshaker Khenra is good for early game block prevention, then has more benefits late game when you Eternalize them.

There are also some spells that would be best to replace with other spells that give your creatures benefits or more mana rather than a take a creature spell, since that usually can only be used once. Boldwyr Intimidator is a weird late game card for block prevention, but when you have your own ramp, it will be a really good card. The last card I can think of is Key to the City, since it stops a blocker and gets you a card draw if you want it.

Berserkers' Onslaught is a really good card for a deck focusing on exiling and taking for yourself. The more unblocked creatures, the more spells to choose from to cast. Combat Celebrant is good too for extra combat, and it doesn't need a dethrone ability with an opponent that has more life (though it does have to be exerted, but it's still worth it in my eyes).

Battle Hymn may be something you should replace Mana Geyser with since you don't need to spend so much mana or wait for your opponents to become tapped out. Same goes with Neheb, the Eternal, since you're not having to rely on your opponent to help you produce mana.

Most of the deck still looks really well thought out though, and I may have to use some of these ideas for my own deck. I originally had Chandra's Ignition and Jaya Ballard, Task Mage as my boardwipe cards, but I forgot Blasphemous Act existed.

landofMordor on Too Many Women in Magic ...

2 months ago

Hm. It's a tough topic, because everybody has their own opinions, and opinions are often mistaken as excuses to do/think whatever you want regardless of existing fact.

First, facts: MaRo has said that polls put player participation at 38% female players overall. Obviously, that doesn't correspond to professional or competitive play, which is estimated at around 5% women. (These data are from a 2015 article I've linked below.) So, the OP isn't entirely correct that the "vast majority" of MtG players are male. Now let's proceed.

A given woman playing Magic is more likely to be casual, as the data above imply. I'm not here to delve into reasons why that is, just stating the fact. Therefore, from Wizards' perspective, they would be stupid not to print more female cards, since a card "being female" exclusively affects the casual experience (art, lore, and character, as opposed to competitiveness). It's just pure marketing to make the casual aspects of the cards appeal to the casual demographics, which are 38% female.

I speculate that another factor leading to current increased female visibility is the historical objectification of women exhibited in cards like Elvish Ranger/Jaya Ballard, Task Mage/Mirri, Cat Warrior; that is, even though the fantasy genre thrives off of transporting its customers to an unrealistic world, women have historically been depicted as sidekicks at best and sex objects at worst, not only in Magic but in the genre as a whole (as others have pointed out with LoL and FoW). Perhaps WotC is asking their female customers to forget their past missteps in that regard by increasing the heroism of their female characters.

That's enough speculation from me on why WotC's women seem more high-profile lately. Let's move on to why it matters, and why it may bother some male players. As a preface, I think there is probably a strong correlation between "lack of relatable characters" and "Gatewatch lore foibles"... So if "characters that males relate to" is defined as "well-written male protagonists", I'd say the tides are turning in your favor, considering the quality of Magic Story "Jace, Alone" (a soft reset for the character). If "characters that males relate to" is defined as "characters males role-play as for the fantasy aspect of MtG"...let's examine representation in legendaries between humanoid males and females (using EDHREC data, discounting PWs). In C17, there were 2 more male legendaries; in HOU, there were no female humanoid legendaries; in AMK there was 1 female legendary more; in Aether Revolt, there were 3 more males than females... Pretty even representation. Out of non-Gatewatch PWs in Standard, there are 5 male (Sorin/Ajani/Dovin/Tezz/Bolas) and 4 female (Arlinn/Tamiyo/Nahiri/Samut). Pretty even representation again. So, the data does not seem to support the claim that women are over-represented in recent Magic lore.

A caveat: Whether you empathize with a given character, male or female, is likely more a function of the quality of the writing (or your personality) than of the character itself. You might see a lot of Dovin Baan in me (you'd be right), but you may not empathize with him. That's not WotC, that's a personality mismatch. That brings us back to the quality of the Gatewatch stories and how the new sets will have a decreased focus on the Gatewatch as a group. Believe me, I empathize with your fav characters being poorly written, and I'm also hoping for a day with a relatable Jace/Chandra.

My personal opinion is that more female characters like Samut -- totally equal with Djeru, neat cards, idealized-but-not-sexualized, good lore -- can only be a good thing. I don't think that outweighs male characters like Djeru or Dovin, who are equally strong, deep, well-written, and influential. Equality is more like an apple tree than a apple pie -- the more it grows, the more we all benefit.



TL;DR: Women are actually 40% of MtG players, so WotC has real reasons for increasing female visibility in the game. If you don't like the male characters recently, it's more likely because they're poorly written than because there's too many women.

PurpleSprout458 on Looking for Experienced EDHers with ...

3 months ago

If you're looking to change out cards in your Maybeboard, you could replace Spinal Villain with Jaya Ballard, Task Mage. It'll gain you some functionality at the cost of a little discard.

Nothing else was glaringly obvious. A lot of these cards are expensive because they're the only way to do something in their color (or lack thereof).

berryjon on Pattern Recognition #38 - Spellshapers

3 months ago

[email protected]_only: While I do not deny their usefulness, in the end, it's the instant speed Blaze and Wrath of God that makes me appreciate those two the most.

Of course, Jaya Ballard, Task Mage shall forever more be the best. Right? ;)

Aethaleon on For the Horde!

4 months ago

I tried using Lux Cannon, but it takes too long. Steel Hellkite might be a good option, especially since I can give it trample or unblockable. I was also considering trying out Distorting Lens to go with Jaya Ballard, Task Mage.

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