|Commander / EDH||Legal|
Printings View all
|Battle for Zendikar||Mythic Rare|
|Promo Set||Mythic Rare|
Combos Browse all
Gideon, Ally of Zendikar
Planeswalker — Gideon
+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Put a 2/2 white Knight Ally creature token onto the battlefield.
-4: You get an emblem with "Creatures you control get +1/+1."
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Gideon, Ally of Zendikar Discussion
31 minutes ago
I tried the Throne of the God-Pharaoh with Cryptolith Rite combo, It's actually pretty terrible. You leave yourself entirely open to their attackers, and you don't really have anything to do with all of that mana you're producing.
Westvale Abbey Flip is a nice payoff, but that's the only big finisher I see. Try running Collective Effort and maybe a few good value vehicles. Gideon, Ally of Zendikar is a must, and Nissa, Voice of Zendikar is also great. And if you do run 8 plansewalkers, and you should, you can run cards like Oath of Nissa, Oath of Ajani or Oath of Gideon.
14 hours ago
Hello again, Looks like game day was ok for ya. I like the changes to the mana base, it does run a lot smoother then before, that said 27 feels like a lot and 3 Needle Spires feels like too many. I get you need to make your sure you hit your land drops that why I like the ideal of Traverse the Ulvenwald to make sure you hit your land early game and in late game it's a tutor late game, yes delirium may seem slow, it turns on quicker then you may think.(I would remove 3 non-basic land for 3 Traverse)
I think you would have more luck droping your Glorybringer turn 4 vs 5. Mana dorks for the win, sticking to human's we have Channeler Initiate and/or something like Swell of Growth. I would change out Thalia's Lieutenant for the mana dork. The lieutenant is a good solid card but, not here. It's better in a deck casting a fist full of 1cmc cards not 5cmc. swell of growth would take testing.
On the Creature side of things have you tried Rhonas the Indomitable? It plays very nice with Odric, Lunarch Marshal, yes Rhonas is not a human but, making your team death touch, indestructible and (using the pump precombat) trample is price less. I'd take out 1 Odric, Lunarch Marshal and 1 Tireless Tracker for 2 Rhonas. Also, Glory-Bound Initiate would have a nice home here.
GL Hope i was of some help.
1 day ago
I would say Gideon, Ally of Zendikar might be a good fit for this strategy. He gives you a 2/2 Ally token each turn, double that if Anointed Procession is in play. Once you get a bunch of tokens on the field, bomb him for the emblem and fire away!
1 day ago
yup... tested it at FNM - does not work this well. the only reason for trying this is the interaction between Oketra's Monument and 'put 3 -1/-1 counters on something' creatures. And Gideon, Ally of Zendikar. And exillent removal agains zombie infested meta :) I might combine the Oketra's Monument with the black version and try for a more token oriented deck. Mayby even 3 colours?
2 days ago
I'm assuming the 1-ofs of like 100,000 different things are an attempt to insert more ways to deal with more things, so that you can have 62 cards that can deal with everything. Don't do that. Your draws, with this many 1- and 2-ofs and more than 60 cards, has incredibly inconsistent draws. If you want to make an Abzan midrange list, make it a midrange list, not a do-everything toolbox list. Establish a strong base of about 5 different creatures and run no less than 2 of each. If I were you, I'd make it Noble Hierarch, Siege Rhino, Voice of Resurgence, Loxodon Smiter, and either Anafenza, the Foremost or Kitchen Finks. Cut Undying Evil and Cloudshift. Those don't contribute anything towards what a true midrange list wants to do. Shrink your removal suite down to some combination of Abrupt Decay, Fatal Push, and Path to Exile, and choose between Inquisition of Kozilek and Thoughtseize for disruption. Don't try to run them both in small numbers. Your best planeswalker options are Sorin, Solemn Visitor, Liliana of the Veil, Gideon, Ally of Zendikar, and Garruk Relentless Flip. If I were you, I'd pick ONE AND ONLY ONE of them to run as a 3-of AT THE MOST. Get rid of Isolated Chapel, Woodland Cemetery, and Sunpetal Grove. Keep it at Shocks, Fetches, two to three basics, and MAYBE ONE COPY of Gavony Township. If you want, You could probably run ONE COPY of ONE of the manlands, but not all three. They always enter tapped, which is a huge disadvantage in this format.
Believe me, my first attempt at a modern deck was a bit like this. But it was inconsistent and it had too much going on. Look at some established Abzan Midrange lists for inspiration and guidance. Read the primers. Learn from the winning lists. And don't EVER underestimate the value of a) running a full 4 of a card and b) keeping your deck at 60 cards.
2 days ago
Angel of Invention? Maybe you could play around with Trial of Strength and Cartouche of Solidarity? GW tokens could be hard to be competitive with no Gideon, Ally of Zendikar or Nissa, Voice of Zendikar. Oath of Ajani could be a nice pseudo-anthem and you could use some of the spirit-token making sorceries from eldritch moon. (sorry I forgot their names)
3 days ago
If you want a sweeper to deal with aggro decks and Cataclysmic Gearhulk is a must (part of the deck core) I'd go with 2 x Cataclysmic Gearhulk and 4 x Torrential Gearhulk (extreme value), also the amount of Fumigate would be better at 2. I'll move the 4 Declaration in Stone to the mainboard in exchange for the Skywhaler's Shot to deal with resolved Ulamogs and Zombie tokens. Also at least 3 Censors mainboard are a MUST in control because you definitely want to play on curve against all of the current Tier 1 decks. Void Shatter is interesting, but also is Disallow. You could also try a few extra wincons, ignoring Gideon, Ally of Zendikar you can do good running Archangel Avacyn Flip. Dovin is fun but it's not a wincon by itself, unlike Jace, Unraveler of Secrets
4 days ago
Shadow12721: Even though those spells are "burn spells" they aren't the kind you would play in a counterburn deck. For thehat the ha type of strategy, you want burn spells that can hit the opponent's face such as Fiery Temper, Incendiary Flow and Shock.
As Foretold is a really good card. Except I wouldn't want it in this build of a deck. Can't really take advantage of it until turn 5 and dropping it on turn 3 while I'm on the draw means that my opponent's Aetherworks Marvel or Gideon, Ally of Zendikar resolves.