Gideon, Ally of Zendikar


Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all


Gideon, Ally of Zendikar

Planeswalker — Gideon

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Put a 2/2 white Knight Ally creature token onto the battlefield.

-4: You get an emblem with "Creatures you control get +1/+1."

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Recent Decks

Gideon, Ally of Zendikar Discussion

DRmagic2017 on Avacyn EDH

20 hours ago

Hi! Welcome to EDH. Nice deck. As for me I'd make some additions. Creatures: Herald of War (strongly recommended for Angels/Humans tribal), Burnished Hart (everyone needs additional lands), Angel of Invention (useful creature without a doubt), Reya Dawnbringer (mana cost is high but her ability is nice). Artifacts: Sensei's Divining Top (card advantage), Ashnod's Altar (one of the best mana rocks. But you need tons of creatures to sacrifice so I advice you to think about token generators. For example Elspeth, Sun's Champion or Gideon, Ally of Zendikar + Anointed Procession). Good luck!

TolarianTaxCollector on W/B Eldrazi and Taxes

5 days ago

For humans, you really need to know how to play the matchup (I have been playing this deck for 5 months), and although they have ETBs, Eldrazi Displacer is one of your best cards in this matchup. You just have to be careful about your timing, and flicker everything before flickering a Champion of the Parish, or flicker everything after flickering Thalia's Lieutenant.

I would also advise cutting a Thraben Inspector for another Flickerwisp, as it can momentarily flicker away troublesome permanents like Tron lands and Ensnaring Bridge, which can be very bad for you.

I might also advise a pair of Auriok Champion instead of the Kor Firewalker and Kataki, War's Wage. I also think that you could use another Gideon, Ally of Zendikar and Kambal, Consul of Allocation. Gideon is just a powerhouse in almost all midrange and control matchups, and Kambal makes burn a good matchup.

LoneCrusader399 on Azorius Control

2 weeks ago

Hey Silverdrake thanks for the suggestions! The reason why I'm playing Gideon, Ally of Zendikar over Gideon of the Trials is due to my local meta being filled with other control and midrange decks. Aggro isn't common where I play and AoZ is a much better threat and can help stabilize better against the decks I commonly face. I'd highly recommend testing out AoZ if you never have, personally I believe he's underplayed in Modern.

I've played a lot of Search for Azcanta  Flip in the past, but I actually think it is somewhat poorly positioned at the moment. Again, this also involves how my local meta is, but I'd rather have Ancestral Vision against the other control decks and all of the discard decks I face. SfA just eats a Field of Ruin against other control decks, and more people are switching over to control at my lgs.

Silverdrake on Naya Control - Modern - Suggestions?

2 weeks ago

Your win conditions here (except Sigarda) are all very delicate. Your planeswalkers don't literally end the game when they ult (trust me, you can easily be killed the turn after ulting Ajani if they already have a board presence) and your beaters are all very easily killed (again, except Sigarda). I'd recommend looking at win conditions that are harder to deal with, and/or planeswalkers with more game-ending power and less value-engine power. Examples of the former would be Carnage Tyrant, Thrun, the Last Troll, or even Thragtusk. Examples of the latter would be Gideon, Ally of Zendikar, Elspeth, Sun's Champion, and Chandra, Torch of Defiance. I'm also going to second the opinion that you should be running some number of Fiery Justice - it's an incredible control spell since you're playing for the long game anyway so 5 life doesn't matter.

Whatever you decide to do, good luck and have fun!

DiceMaster3 on Helm of The Host with ...

2 weeks ago

I'm working on a deck with all the Gideon Planeswalkers, and all of them have an ability into a creature. So with the Gideon of the Trials emblem out, can I equip Helm of the Host to another one of the Gideon Planeswalkers like Gideon Jura or Gideon, Ally of Zendikar or Gideon, Champion of Justice or Gideon, Martial Paragon while one of them are a creature?

ToolmasterOfBrainerd on Rhino Junk

4 weeks ago

I'm not a huge fan of Dark Confidant right now, even though it's an amazing card. Scavenging Ooze seems really good in modern right now because there are more graveyard decks than ever before.

The secret with Liliana of the Veil is that she's amazing against Tron. It's harder for them to win when they don't have a hand. I wouldn't worry about her being bad vs Mardu because that seems like it should be an amazing matchup for you. And if you added some Scoozes to the mainboard then you'd be in a a better spot vs Vine and KCI and Pyromancer. To be honest, none of the planeswalkers seem good vs Vine or KCI anyway. Although, Lili Last Hope is nuts vs Pyromancer. Gideon of the Trials seems bad, but that might be just me. I know a lot of people really like him.

Does Abrupt Decay seem worthwhile in this meta?

What about mainboard Nihil Spellbomb? It's very out-there, but it's bonkers vs half the meta and a cantrip that grows Goyf vs the other half. I think it's only awful against Burn and Tron.

I highly highly recommend a few Field of Ruin. It wrecks tron lands and man lands real good.

I love your sideboard. It seems very well-built. The only thing I'd do is swap Gideon, Ally of Zendikar for a 3rd Languish. The real advantage to Languish is that it leaves Tarmogoyf and Siege Rhino alive. And Gideon seems win-more. You're already the grindiest deck in the meta.

Consider swapping Fulminator Mage for Damping Sphere. It shuts off tron even harder. Normally Tron can draw out of your hand disruption by getting tron online and then waiting until they draw a game-ending threat. Fulminator Mage is good to stop that plan, but only if they don't get redundant tron pieces, which is easy for them to do. They have 4 Expedition Map, 4 Sylvan Scrying, and 4 copies of each Tron Land, so for each Fulminator you play, you killed a card they have effectively 12 copies of. With Damping Sphere, then need to kill it with Nature's Claim or Oblivion Stone or something like that before they can use the Tron lands.

DistortionSlayer on Infinite combo challenge

4 weeks ago

Helm of the Host+Combat Celebrant+Gideon, Ally of Zendikar for infinite combat steps. 1. Use Gideon's +1, 2. Equip Helm of the Host to Combat Celebrant and go into combat, 3. generate a copy of combat celebrant, 4. attack with gideon and the copy, exert the copy, 5. repeat steps 3-5.

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