|Commander / EDH||Legal|
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|Shards of Alara (ALA)||Mythic Rare|
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Sedris, the Traitor King
Legendary Creature — Zombie Warrior
Each creature card in your graveyard has unearth (2)(Black). ((2)(Black): Return the card to play. The creature gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
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Sedris, the Traitor King Discussion
1 week ago
I agree with Sedris, the Traitor King if you are worried you will be hated out of the game. Blink effects also get around the Unearth exile and also give you more etb triggers. cklise Thanks for showing me Teferi's Veil.
1 week ago
1 week ago
yes, crawler was in the infant stages of this list along with other slow creatures like Jace's Archivist
nekusar definitely does have a bounty on his head a majority of the time, which is why I run a decent amount of countermagic and control/permission
like most "efficient" edh decks, this deck does not require the use of its commander to win effectively, and he is often used as a blocker, or I simply cast him when my opponents are tapped out or when i have a counterspell in hand and can protect him enough to start wheeling, but he certainly does get answered more than the other cards in the deck, but i dont need to cast him to be able to kill opponents with mill or damage from cards like Chains of Mephistopheles, Underworld Dreams or Liliana's Caress
generally, the most trouble i have had is from selesyna or creature combo decks, since I run a very limited amount of potential blockers, and being spell-central renders me weak to token swarm, which is the main reason I run mainly utility creatures and a lot of creature answers like Evacuation, Damnation, Toxic Deluge, Cryptic Command or Rakdos Charm, and in the earlier stages i ran things such as Propaganda and Crawlspace, and Torpor Orb
secondly, I've found that Aura Shards or Bane of Progress effects really gimp the deck, since outside of nekusar himself a lot of my wheel value comes from artifacts and enchantments such as Dream Halls, Waste Not, Underworld Dreams, Teferi's Puzzle Box, or mana rocks, also hoser cards such as Spirit of the Labyrinth can stop wheels, and since grixis lacks any real form of enchantment removal, I will have to rely only on countermagic or bounce to answer aura shards or the like
other than hatebears, token swarm and stax effects that gimp spell decks such as Nether Void being my main weakness, I also find that wheeling a lot enables the HELL out of flashback or reanimator decks like Kess, Dissident Mage, Sedris, the Traitor King, or Sidisi, Brood Tyrant, due to wheels filling up graveyards relatively fast.
to combat this, i run graveyard hate such as Rakdos Charm and Bojuka Bog, and previously,Leyline of the Void. the reason being that when i wheel multiple times and they have a large graveyard with threats like Golgari Grave-Troll and Past in Flames, i can then exile those threats, which then allows me to cast Timetwister for maximum advantage as I shuffle away 50 cards while they get zero
essentially the main weaknesses of a wheel spell deck would be decks that take advantage of wheel effects or my lack of blocks, so creature heavy, reanimator, or stax decks usually give me trouble with combat damage, graveyard recursion, and combo denial respectively.
hope that was informative enough!
3 weeks ago
So I know it isn't necessary to point out, what with Eminence triggering even from teh command zone, but Minion Reflector and Flameshadow Conjuring are both what Inall's ability is based off of. And for the Bloodline combo, Ashnod's Altar or Phyrexian Altar respectively will still go infinite. And if Impact Tremors or any of its big brothers is in play, it can make the combo easier to win with when the opponent may have a Ghostly Prison type effect in play. (you can probably ignore the enchantment though since the Phyrexian half of that combo is way out of budget).
As an aside, if you were to use an instant or sorcery that let you blink one of your creatures, then Dualcaster Mage can go infinite much with Ashnod's Altar. I do of course mean the "leaves and comes back immediately" type of blinking.
- You play the blink spell on some random other wizard, and flash in Dualcaster in response.
- When he enters, you place the spell copy on the stack and then eminence to resolve first (I actually don't think the order matters in this case).
- When you make the creature token, you'll get another copy of the blink spell on the stack that will target the original Dualcaster .
- When the dualcaster gets blinked, he'll trigger eminence again, but you pay for this one through Ashnod's Altar sacking the first token. And you go infinite from here, netting yourself one mana floating each time or at least skipping every other token. Meaning you basically have infinite mana/infinite hasty tokens to swing with.
Of note is that the "original spell copy" can just target the same random starting creature or the original Dualcaster for all that matters. Neither it nor the actual blink spell need ever resolve.
Also, if you really want to run grixis reanimation, why not run Sedris, the Traitor King? I think he counts as a "friends of wizards" at least right?
3 weeks ago
Rule check: Cards unearthed with Sedris, the Traitor King are exiled when they leave the battlefield... So would Deadeye Navigator still work? It's leaving the battlefield, therefore triggering unearth's exile. So would it come back?
1 month ago
Rakdos vs Atarka would honestly be a hell of a battle.
1 month ago
Since we're behind on some edits, I will make a list for tiers 1-2.5:
Prossh, Skyraider of Kher needs moved down to tier 1.5 as discussed.
Kess, Dissident Mage needs the deck changed to represent storm or have both listed like SBT
Animar, Soul of Elements is suspect to be moved to tier 2, as discussed here.
The Gitrog Monster needs moved to tier 1, as discussed here.
Sliver Overlord needs looked at and will likely move here.
Scion of the Ur-Dragon is suspect to be moved to tier 2, as discussed here.
Atraxa, Praetors' Voice needs to be moved to tier 3 until an archtype and deck is accurately found for her, as discussed here.
Azami, Lady of Scrolls is suspect for tier 1.5, as discussed here.
Derevi, Empyrial Tactician the deck currently listed is wizardball, the previous stasis stax list was not being updated, both are viable options and both need listed like SBT.
Jarad, Golgari Lich Lord has not been updated in over a year, especially with things like protean hulk unbanning we need to find a new list.
Maelstrom Wanderer is suspect to mvoe to tier 2.5, as discussed here.
Momir Vig, Simic Visionary this list is in the process of being updated, it should be updated to a brostorm paradox/ dramatic sceptor list that can cast it's entire deck off Vizier of the Menagerie. Afterwords it needs reevaluated.
Marath, Will of the Wild I have seen some blood pod versions of this that are better than our current list, it probably needs updated.
Rashmi, Eternities Crafter suspect for tier 1.5 based on conversations on the discord, on par with tasigur and GAAIV for control decks.
Nekusar, the Mindrazer can run a grixis storm shell and be a wincon.
Ghost Council of Orzhova While this lsit is good, I think we could find better, seen ones that can run the bomberman infinite with the commander and a mono black like storm deck in the same deck. Likely needs moved to tier 2.
Inalla, Archmage Ritualist needs moved up as soon as the Laboratory Maniacs finish their brew, we missed a lot with her.
Sedris, the Traitor King this list has not been updated in a long time. I wonder if a grixis storm build with unearthed labman would be better or if it just needs updated to stick with kiki reanimator and add nooze.
Varolz, the Scar-Striped has proven himself to be tier 2 and needs moved up.
Xira Arien her storm list by buildingdeck needs moved here or to tier 2.
Look for other outdated lists and decks suggested that could go here.
@thegigibeast I hope this helps.
1 month ago
Well, this is.. a different take on nekusar than im used to
So its just grixis godstuff? Seems like fun in a casual playgroup, gonna assume you chose him for the draw
However, as a veteran nekusar player i must inquire.. why him? I can see that he is card draw for you, but why i ask is nekusar is a grixis commander that draws A LOT of hate by being in the command zone, i guess if you never cast him it doesnt matter but hes a big target, maybe run Sedris, the Traitor King so you can unearth your gods? If your playgroup doesnt hate on nekusar you're very lucky :) but i dont hear that happening often :/